Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Prototype
Items
Properties
All Categories
Recent changes
Random page
Help about MediaWiki
Philosophical Research
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Ontology:Q5,38
(section)
Ontology
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Special pages
Page information
In other projects
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== [[User:Reversedragon/FirstNineThousand|Prototype]] notes == <ol class="hue clean"> </li><li class="field_geo" value="740" data-dimension="M3">What are numbers? / What are integers? / What are real numbers? -> has several different technical definitions within mathematics. </li><li class="field_geo" value="771" data-dimension="S">Dedekind cut / <code>{...|...}</code> -> an operator used for defining numbers, whether the real numbers or the surreal numbers. a number or set can be put on each side, and the result of the operation goes in the middle of the cut. </li><li class="field_geo" value="745" data-dimension="S2">Numbers are whatever is between two sets / Numbers are whatever is in the middle of a Dedekind cut ... </li><li class="field_geo" value="440" data-dimension="S">zero game [https://en.wikipedia.org/wiki/Zero_game] -> a game which essentially is over. neither player has a legal move, and the board may as well be empty. </li><li class="field_geo" value="443" data-dimension="S">move in N direction / move in negative direction (game theory) -> these are the more technical definitions of scoreboard points. you can choose to define scoreboards or game spaces in terms of positive and negative numbers, although it results in the strange artifact of star numbers that act oddly like a new version of zero you can multiply. all of this rests on the assumption of a zero-sum game, akin to tic tac toe or checkers. </li><li class="field_geo" value="444" data-dimension="S">move in P direction / move in positive direction (game theory) </li><li class="field_geo" value="445" data-dimension="S">space in neutral direction / playable game space in direction which is neither player N nor player P -> while moves in a zero-sum game must go a particular direction, game spaces don't have to. this is part of the definition of "star", although I still don't understand what the full definition is. </li><li class="field_geo" value="418" data-dimension="S">treed dimensionality -> the mathematical definition of "dimensions" as how many levels deep you are in a choice tree, or how many columns deep you are in a table. this is not the only definition of "dimensions" nor the most common one. it's generally preferred to define "dimensions" as things that can create whole fields of numbers like a whole real number line that can be expanded out into a plane and a cube of coordinates. I have no issue with that, of course. but, this is the kind of dimensionality that "Item dimension" or "Item dimensionality" refers to in the context of all these numbered Items. the simple [https://en.wikipedia.org/wiki/Tree_(abstract_data_type)#Terminology depth] of a rooted tree that we are referring to as dimensionality. </li><li class="field_geo" value="538" data-dimension="S">[[Ontology:Q5,38|star]] (unreal number) / star (number-like object in game theory; number that is neither positive nor negative, cancels out itself, and yet can be multiplied) -> this thing is unbelievably interesting to me. it feels strangely like a non-numerical object thrown into the slot of a number. it's like the Missingno of numbers.<br /> let's see... GIGO / undefined behavior + Pokémon = glitch Pokémon. undefined behavior + numbers = abstract algebra. or something. </li></ol>
Summary:
Please note that all contributions to Philosophical Research may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar
free resource
.
Copyright is complete nonsense
, but people do have to buy items to be able to charge anyone taxes.
Cancel
Editing help
(opens in new window)