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Ontology:Q60,72
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=== Q60,72 and {{game|Deltarune}} === The themes of {{game|Deltarune}} interact very interestingly with this proposition. Many people commenting on the game focus in on its themes of freedom and control; when central characters including Kris and Susie do what they can to resist the overarching prophecy that has been omnipresent retelling itself everywhere and the unknown, potentially harmful inputs of the player (the Red Soul or The Angel) this has usually been received fairly positively. Some people appear to take the game a bit more literally than may have been intended, remarking that "life only has one ending" that "we all have to react to" or that the characters' struggle against the central narrative is mainly meant to represent stereotypes and general failures to listen to and accommodate actual people rather than fitting them to some preconceived narrative. Fans of the game generally really appear to see themselves in the characters and the notion of various characters trying to gain freedom. At the same time, they are generally tired of having to argue with other fans' choices of theories or otherwise. The consequence of everyone getting to make choices that have to be respected is that whenever anybody else makes a choice it explicitly has to respect or work around other people's choices β which ultimately means that as each individual attempts to be free, everyone also {{em|loses}} freedom to others. (slightly unfinished) <!-- there are absolutely available references for the last Deltarune section, I just have to find them again --> <!-- https://www.youtube.com/watch?v=-hzA7aNUYF0&lc=UgxKqEyGD6EiFEf0Bi94AaABAg --> [[Category:Hue-format fake Items]] <!-- page ends here. TTS-unfriendly numbers incoming --> <!-- == Aliases / Labels / More languages == {{E:Q6072/PPPA}} -->
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