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	<id>https://research.moraleconomy.au/index.php?action=history&amp;feed=atom&amp;title=Ontology_talk%3A9k%2FValenoern%2FQ618-ChipRealism</id>
	<title>Ontology talk:9k/Valenoern/Q618-ChipRealism - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://research.moraleconomy.au/index.php?action=history&amp;feed=atom&amp;title=Ontology_talk%3A9k%2FValenoern%2FQ618-ChipRealism"/>
	<link rel="alternate" type="text/html" href="https://research.moraleconomy.au/index.php?title=Ontology_talk:9k/Valenoern/Q618-ChipRealism&amp;action=history"/>
	<updated>2026-04-15T22:51:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://research.moraleconomy.au/index.php?title=Ontology_talk:9k/Valenoern/Q618-ChipRealism&amp;diff=42090&amp;oldid=prev</id>
		<title>Reversedragon: each user&#039;s 9k pages should go in a new subcategory</title>
		<link rel="alternate" type="text/html" href="https://research.moraleconomy.au/index.php?title=Ontology_talk:9k/Valenoern/Q618-ChipRealism&amp;diff=42090&amp;oldid=prev"/>
		<updated>2026-04-15T07:59:45Z</updated>

		<summary type="html">&lt;p&gt;each user&amp;#039;s 9k pages should go in a new subcategory&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:59, 15 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;--&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Next nine thousand (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RD&lt;/del&gt;)]]  &amp;lt;!-- page ends here.  TTS-unfriendly numbers incoming&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Next nine thousand (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valenoern&lt;/ins&gt;)]]  &amp;lt;!-- page ends here.  TTS-unfriendly numbers incoming&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;redirects:   [[Ontology talk:9k/Valenoern/Q618-ChipRealism]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;redirects:   [[Ontology talk:9k/Valenoern/Q618-ChipRealism]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;duplication hint:   copy markup from [[Special:PermanentLink/NNNN|Q618-ChipRealism]] --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;duplication hint:   copy markup from [[Special:PermanentLink/NNNN|Q618-ChipRealism]] --&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Reversedragon</name></author>
	</entry>
	<entry>
		<id>https://research.moraleconomy.au/index.php?title=Ontology_talk:9k/Valenoern/Q618-ChipRealism&amp;diff=42085&amp;oldid=prev</id>
		<title>Valenoern2: this is the way to propose a new Item; originally created on 2025-10-23T10:38:14H / copy markup from Q18,47</title>
		<link rel="alternate" type="text/html" href="https://research.moraleconomy.au/index.php?title=Ontology_talk:9k/Valenoern/Q618-ChipRealism&amp;diff=42085&amp;oldid=prev"/>
		<updated>2026-04-15T06:34:43Z</updated>

		<summary type="html">&lt;p&gt;this is the way to propose a new Item; originally created on 2025-10-23T10:38:14H / copy markup from &lt;a href=&quot;/index.php?title=Special:PermanentLink/42011&quot; title=&quot;Special:PermanentLink/42011&quot;&gt;Q18,47&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NextNineThousand|PPPA=chip realism|User=Valenoern|E=Q618|Contents=y}}&lt;br /&gt;
== Main entry ==&lt;br /&gt;
{{HueCSS}}&amp;lt;ol class=&amp;quot;hue clean&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- {{li|start=y|I=Z1/ML|Q=18,47|Q2=1847}} --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li class=&amp;quot;field_fantasy&amp;quot; data-tradition=&amp;quot;Fy&amp;quot; value=&amp;quot;618&amp;quot; data-dimension=&amp;quot;S&amp;quot;&amp;gt;chip realism  -&amp;gt;  The concept of creating realism within a highly unrealistic art style strictly by &amp;quot;taking something appealing and balancing it out with strange or unappealing features&amp;quot;.&amp;lt;br/&amp;gt;&lt;br /&gt;
This was used in order to make the very simplified {{game|Pokémon Red/Green}} art style better match up with the rugged appearances of [[E:Ultraman series|rubber-suit kaiju]] meant to be filmed in at least really convincing fake diorama versions of natural settings. Rubber-suit kaiju are made with &amp;quot;strange or unappealing&amp;quot; features as part of the definition of being monsters, as well as rough rock-like textures to hide the potentially-unnatural appearance of the rubber beneath textures that look more like natural objects such as boulders or the surfaces of particularly hard-shelled animals. But the same tactic happens to also work decently for simplified cartoon styles. A simple enough cartoon style will make everything look like plastic especially when you attempt to render it onto a three-dimensional model. But one way to partially counteract that is to just throw rocky edges and strange enough features onto the design. Pidgey is a perfect example for chip realism: take a relatively generic drawing of a lark and throw on a lot of chips and tufts to make it look less flat. Later generations tend to forget some of the principles of chip realism used in earlier generations, but it is still partly intact. The strange proportions used on Pikipek or Fletchling accomplish the goal of making the Pokémon stand out against some kind of simple beach or jungle background and making it feel for just a moment as if no human being would deliberately design an animal so strangely so it must be &amp;quot;real&amp;quot;. [https://web.archive.org/web/20251114214741/https://gamerbraves.sgp1.cdn.digitaloceanspaces.com/2023/03/73c02b69-a9bb-43d9-8ec1-ff2f888408f6_1644x1396-1024x870.jpg]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;ol class=&amp;quot;hue clean&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ol&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Wavebuilder combinations ==&lt;br /&gt;
&amp;lt;dl class=&amp;quot;wikitable hue data_wavebuild three&amp;quot;&amp;gt;&lt;br /&gt;
{{WaveBuild| -- | -- | -- }}&lt;br /&gt;
&amp;lt;/dl&amp;gt;&lt;br /&gt;
{{E:Q618/ES|--}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Ideologies, fields, or genres ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;ol class=&amp;quot;hue clean compound&amp;quot;&amp;gt;&lt;br /&gt;
{{HueNumber|Q3300}}  -- en: A / anarchism --&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fy / fantasy&lt;br /&gt;
* Fy / kaiju-of-the-week series&lt;br /&gt;
* Fy / Pokémon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
== Subpages ==&lt;br /&gt;
&lt;br /&gt;
== Full title for bookmarks (optional) ==&lt;br /&gt;
&amp;lt;pre&amp;gt;[9k] asdfsdfsdf - Q618 - next nine thousand&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Next nine thousand (RD)]]  &amp;lt;!-- page ends here.  TTS-unfriendly numbers incoming&lt;br /&gt;
redirects:   [[Ontology talk:9k/Valenoern/Q618-ChipRealism]]&lt;br /&gt;
duplication hint:   copy markup from [[Special:PermanentLink/NNNN|Q618-ChipRealism]] --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Valenoern2</name></author>
	</entry>
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