Jump to content

Category:Deltarune mechanics ontology: Difference between revisions

From Philosophical Research
m .data_deltarune
m Ralsei's chapter 3 speech
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
== Player ==
{{HueCSS}}<ol class="hue clean compound data_undertale-deltarune data_deltarune">
{{HueCSS}}<ol class="hue clean compound data_undertale-deltarune data_deltarune">
{{HueNumber|Q6315}}
{{HueNumber|Q6006}}   <!-- en: player character -->
{{HueNumber|Q6615}}
{{HueNumber|Q66,99}} <!-- en: Red Soul -->
{{HueNumber|Q6699}}
</ol>
</ol>


== Generic ==
== Darkness ==


<ol class="hue clean compound data_undertale-deltarune data_deltarune">
<ol class="hue clean compound data_undertale-deltarune data_deltarune">
{{HueNumber|Q3845}}
{{HueNumber|Q63,15}}  <!-- en: Dark Fountain -->
{{HueNumber|Q66,14}}  <!-- en: Light World -->
{{HueNumber|Q66,15}}  <!-- en: Dark World -->
{{HueNumber|Q66,51}}  <!-- en: "it might be your imagination" -->
 
{{HueNumber|Q618/Fy|class=field_horror|Q=6650|dimension=S|in the dark things get indistinct}}
</ol>
</ol>
== Elemental pairs ==
<ol class="hue clean">
</li><li class="field_fantasy" value="618" data-dimension="S0">element (Deltarune) / elemental pair  ->  may include: Chaos - Order - Cat - Mouse - Heart - Jewel - Ice - Fight - Color - Blade - Dust - Rabbit - Virus
</li><li class="field_fantasy" value="618" data-dimension="S">no element (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Electric / Holy / Element 1 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 2 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 3 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 4 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 5 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Puppet / Cat / Element 6 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 7 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 8 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 9 (Deltarune)
</li><li class="field_fantasy" value="618" data-dimension="S">Element 10 (Deltarune)
</li></ol>




[[Category:Deltarune ontology]]
[[Category:Undertale-Deltarune ontology]]

Latest revision as of 09:10, 5 November 2025

Player[edit]

  1. player character (role-playing games)1-1-1
  2. Red Soul (Deltarune)1-1-1

Darkness[edit]

  1. pronounced 618. (S)pronounced (Undertale-Deltarune) (S): Dark Fountain (Deltarune)1-1-1
  2. pronounced 617. (S2)pronounced (Freud) (S2): Light World (Deltarune)1-1-1
  3. Dark World (Deltarune)1-1-1
  4. "it might be your imagination" (Deltarune)1-1-1
  5. in the dark things get indistinct (proposed; Fy)1-1-1

Elemental pairs[edit]

  1. element (Deltarune) / elemental pair -> may include: Chaos - Order - Cat - Mouse - Heart - Jewel - Ice - Fight - Color - Blade - Dust - Rabbit - Virus
  2. no element (Deltarune)
  3. Electric / Holy / Element 1 (Deltarune)
  4. Element 2 (Deltarune)
  5. Element 3 (Deltarune)
  6. Element 4 (Deltarune)
  7. Element 5 (Deltarune)
  8. Puppet / Cat / Element 6 (Deltarune)
  9. Element 7 (Deltarune)
  10. Element 8 (Deltarune)
  11. Element 9 (Deltarune)
  12. Element 10 (Deltarune)

Pages in category "Deltarune mechanics ontology"

The following 6 pages are in this category, out of 6 total.