User:RD/9k/Q76,17: Difference between revisions
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</li><li class="field_exstruct" data-tradition="ES" value="6061" data-dimension="S">non-narrative thinking | </li><li class="field_exstruct" data-tradition="ES" data-qid="60,61" value="6061" data-dimension="S">non-narrative thinking | ||
</li><li class="field_exstruct" data-qid="60,77" value="6077" data-dimension="S2">Susie being herself can change the Prophecy / Ralsei believes that Susie being herself can change the Prophecy (variation) -> there we go! straightforward Existentialist interpretation of Deltarune. I have to be neutral on this theory "as a model" because there's nothing inherently wrong with this inside the context of fiction. I like it far better than that one early-chapters schizoanalyst interpretation that is infamous in my mind for how bad the original real-life theories are {{YouTube|xz2sR0OWVAk}} {{YouTube|9UKQ_9y4bdw}} | |||
</li><li class="field_horror" data-qid="61,10" value="6110" data-dimension="S2">[[E:Ontology:Q61,10|Game worlds are cultural fabrications]] | |||
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Revision as of 17:24, 13 February 2026
Main entry
Miscellaneous
- if I don't get out of this small town I'll be stuck working at ICE-E's Pizza
- Deltarune and Twin Peaks
- old scholars greyed by research forgotten / "Old scholars, greyed by research forgotten" [1] -> this line has to be more important than it seems, specifically because of the word "greyed". it normally has to do with age, but within the dark sanctuary it almost certainly refers to Goners of some kind. it comes up in the same chapter as Gerson going from being normal-dead to being a Goner in the context of a Dark World. it comes up in the vague vicinity of the room of organ monks that are all stone, which I feel like it's referring to. this line weirdly implies they were trying to learn something they weren't supposed to know. but there's only one stated way to become a Goner, which is leaving a Dark World. so there are only a few things you could be attempting to learn. A) what's beyond your world B) how to survive the Roaring personally C) how to stop the Roaring
- Monsters and humans in Deltarune are not actually filled with blood, but with Determination, because Determination (red) is the default Soul color [2] -> interesting idea. I am tempted to make a joke about Adventure Time and Marceline eating red but it isn't coming together.
- Susie having a healing ability is a reference to Breath of Fire [3]
- Your love for characters cannot save them, but taking those lessons to the real world is valuable [4] -> [...]
- "Determination" is a magic power in Undertale
- "Determination" is a magic power in Deltarune
- "Power" is a magic power in Deltarune
- "Pain" is a magic power in Deltarune
- "Freedom" is a magic power in Deltarune
- chat plays Undertale
Related games
- Breath of Fire
- Undertale
Struggle against the narrative
- non-narrative thinking
- Susie being herself can change the Prophecy / Ralsei believes that Susie being herself can change the Prophecy (variation) -> there we go! straightforward Existentialist interpretation of Deltarune. I have to be neutral on this theory "as a model" because there's nothing inherently wrong with this inside the context of fiction. I like it far better than that one early-chapters schizoanalyst interpretation that is infamous in my mind for how bad the original real-life theories are [5] [6]
- Game worlds are cultural fabrications
Subjective themes
- Deltarune is an example of historical existentialism
Ideology codes
- Fy / urban fantasy
- (D)Fy / trauma adventures
- UTDR / Undertale-Deltarune