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m non-narrative thinking
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</li><li data-qid="76,16" value="7616" class="field_fantasy" data-dimension="Z"><cite>[[Ontology:Q7616|Undertale]]</cite>
</li><li data-qid="76,16" value="7616" class="field_fantasy" data-dimension="Z"><cite>[[Ontology:Q7616|Undertale]]</cite>
</li></ol>
== Underlying themes ==
<ol class="hue clean">
</li><li class="field_exstruct" data-tradition="ES" value="6061" data-dimension="S">non-narrative thinking
</li></ol>
== Subjective themes ==
<ol class="hue clean">
</li><li class="field_exstruct" value="6069" data-dimension="S2">Deltarune is an example of [[Term:historical existentialism|historical existentialism]]


</li></ol>
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Revision as of 17:11, 13 February 2026

Main entry

  1. Deltarune

Miscellaneous

  1. if I don't get out of this small town I'll be stuck working at ICE-E's Pizza
  2. Deltarune and Twin Peaks
  3. old scholars greyed by research forgotten / "Old scholars, greyed by research forgotten" [1] -> this line has to be more important than it seems, specifically because of the word "greyed". it normally has to do with age, but within the dark sanctuary it almost certainly refers to Goners of some kind. it comes up in the same chapter as Gerson going from being normal-dead to being a Goner in the context of a Dark World. it comes up in the vague vicinity of the room of organ monks that are all stone, which I feel like it's referring to. this line weirdly implies they were trying to learn something they weren't supposed to know. but there's only one stated way to become a Goner, which is leaving a Dark World. so there are only a few things you could be attempting to learn. A) what's beyond your world B) how to survive the Roaring personally C) how to stop the Roaring
  4. Monsters and humans in Deltarune are not actually filled with blood, but with Determination, because Determination (red) is the default Soul color [2] -> interesting idea. I am tempted to make a joke about Adventure Time and Marceline eating red but it isn't coming together.
  5. Susie having a healing ability is a reference to Breath of Fire [3]
  6. Your love for characters cannot save them, but taking those lessons to the real world is valuable [4] -> [...]
  7. "Determination" is a magic power in Undertale
  8. "Determination" is a magic power in Deltarune
  9. "Power" is a magic power in Deltarune
  10. "Pain" is a magic power in Deltarune
  11. "Freedom" is a magic power in Deltarune
  12. chat plays Undertale

Related games

  1. Breath of Fire
  2. Undertale

Underlying themes

  1. non-narrative thinking

Subjective themes

  1. Deltarune is an example of historical existentialism

Ideology codes

  • Fy / urban fantasy
  • (D)Fy / trauma adventures
  • UTDR / Undertale-Deltarune