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Ontology:Q10301

From Philosophical Research
Revision as of 08:28, 30 April 2025 by Reversedragon (talk | contribs) (Usage notes)
  1. Missingno. (Pokémon) 1-1-1

Characteristics in draft

Properties

item type
Z (wiki feature; pronounced C) 1-1-1
label (en)
Missingno. (Pokémon) 1-1-1
alias (en)
General Pokémon data block 0
Missing Pokédex entry past number 0
unnamed Missingno
unidentified Missingno
label (ja)
けつばん
QID references [Item] 1-1-1
--
serial number
any number
instance of
placeholder
glitch Pokémon
Pokémon data block
memory address
consists of components [Item]
placeholder
taking the form of
Pokémon
" [Item]
memory address
taking the form of
Pokémon data block

Wavebuilder combinations

pronounced [P] pronounced Wavebuilder: forms result [Item]
--
along with [Item]
index number zero
forming from [Item]
index number zero
'M
--

Usage notes

Why Missingno. would be a Z Item may not be intuitive at first. Aren't Z Items supposed to be tangible things? Is this calling Missingno. a book, or group of people? Is Missingno. real? Should I be concerned?

In this case, Missingno. is a Z Item because it exists outside the context of Pokémon's fictional narrative. Missingno., in the context of being a usable generation 1 Pokémon, was not created intentionally by the authors; it is more like what would happen if an intentionally designed memory address suddenly collided with the environment outside the gameboy and was filled with garbage data such as atmospheric noise. Any ordinary Pokémon or RPG character can easily be conceptualized as a signifier: the word "Pidgeot" is assigned to a particular image of a bird, a particular pair of types, a particular stat block, and perhaps a particular narrative of life events as some particular individual appears within the Pokémon TV show. Missingno. is not like this. Inside some particular box we define as a Pokémon game there are hundreds of deliberately designed signifiers containing names, designs, and statistics, but Missingno exists mostly outside that box of signifiers as part of the raw substrate that runs and constructs the game. A computer chip is a Z Item. "Pidgey" is an S Item. A specific assembly algorithm is a Z Item. "Poké Ball" is an S Item. Missingno. is a Z Item. A deliberately-designed game event like Pokémon evolution (advancement) or a Pokémon evolution animation could be an S Item.