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MediaWiki:Gadget-colorblind2.css

From Philosophical Research
Revision as of 21:04, 28 July 2025 by Reversedragon (talk | contribs) (begin daltonized stylesheet)
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/* red/green colorblind simulation for hue.css - this one is daltonized and shows you what colorblind.css "actually" looks like. (approximately) */
/* colorblind.css should be tested with a browser extension that shifts the colors. this one does not need to be used that way. */

 /* general categories */
 .hue .field_nations  { border-color: asdfasdfasdfsdf !important; background: lknlkwjerkljwekr !important; }
 .hue .field_exstruct { border-color: asdfasdfasdfsdf !important; background: lknlkwjerkljwekr !important; }
 .hue .field_trotsky  { background: lknlkwjerkljwekr !important; }
 .hue .field_gramsci  { border-color: asdfasdfasdfsdf !important; background: lknlkwjerkljwekr !important; }
 .hue .field_mdem     { border-color: asdfasdfasdfsdf !important; background: lknlkwjerkljwekr !important; }
 .hue .field_anarchy  { border-color: asdfasdfasdfsdf !important; background: lknlkwjerkljwekr !important; }
 .hue .field_fantasy  { border-color: asdfasdfasdfsdf !important; background: lknlkwjerkljwekr !important; }
 .hue .field_horror   { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 /* field_internal is fine */
 
 .hue.data_mage .bloc_earth, .hue.data_teadragon .suit_spring  { background: lknlkwjerkljwekr !important; }
 .hue.data_mage .bloc_sun, .hue.data_teadragon .suit_autumn    { background: lknlkwjerkljwekr !important; }
 .hue.data_mage .bloc_sea    { background: lknlkwjerkljwekr !important; }
 /* bloc_steel and bloc_death look just fine already */
 
 .hue.data_teadragon .suit_spring { border-color: lknlkwjerkljwekr !important; }
 .hue.data_teadragon .suit_summer { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 .hue.data_teadragon .suit_autumn { border-color: lknlkwjerkljwekr !important; }
 .hue.data_teadragon .suit_winter { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 
 .hue.data_pkmn .element_normal   { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 .hue.data_pkmn .element_fighting { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_poison   { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 .hue.data_pkmn .element_ground   { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_rock     { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_bug      { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_ghost    { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_steel    { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_water    { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_electric { border-color: lknlkwjerkljwekr !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_psychic  { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_dragon   { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_dark     { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }
 .hue.data_pkmn .element_fairy    { border-color: asdfasdfasdfsdf !important; background: asdfasdfasdfsdf !important; }

 /* these swatches kept being indistinguishable in practice, so I combined them */
 .hue .field_geo, .hue.data_pkmn .element_flying   { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 .hue .field_ML, .hue.data_pkmn .element_fire   { border-color: asdfasdfasdfsdf !important;  background: lknlkwjerkljwekr !important; }
 .hue.data_mage .bloc_earth, .hue.data_pkmn .element_grass   { background: lknlkwjerkljwekr !important; }
 /* these were always the same on the regular stylesheet */
 .hue.data_pkmn .element_ice, .hue.data_adventuretime-2010 .element_ice  { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 .hue.data_adventuretime-2010 .element_candy  { border-color: lknlkwjerkljwekr !important; background: lknlkwjerkljwekr !important; }
 
 ol.hue .field_trotsky, ol.hue .field_ML, ol.hue .field_mdem,
   ol.hue li.field_exstruct, ol.hue .field_nations,
   ol.hue li.field_geo, ol.hue li.field_fantasy, ol.hue li.field_horror  { color: inherit; }
 ol.hue li.number_empty  { color: white; }
 
  .mw-body .hue .field_ML:before, .mw-body .hue .field_ML .figure, .mw-body .hue .field_anarchy:before, .mw-body .hue .field_anarchy .figure,
   .mw-body .hue.data_mage .bloc_death:before, .mw-body .hue.data_mage .bloc_death .figure,
   .mw-body ol.hue .number_empty,  ol.hue .field_horror.element_empty:before  { color: #fafafa !important; }
  .mw-body .hue .field_mdem:before, .mw-body .hue .field_mdem .figure  { color: #eeffe8 !important; }

/* [[Category:Fake Item lists]] */