User:RD/9k/Ironblood setting (Q70,92)
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Main entries
- Ironblood series -> basically just a reserved item
motifs: Q70,90 timeline where the International is finished, etc. - Ironblood setting -> crimson to reflect the themes of the first arc, S Item to reflect degree of completion of "series".
Related
- Aurora system / IronShard -> card game system designed to support any number of expansions, but specifically for the purposes of "narrative-driven sessions" and "tabletop-RPG-like" gameplay, as well as the concept of "representing history and social transitions rather than just battles".
reserved Item, but closer to being real
Basic premise
- world where the is finished / timeline where the Communist International is completed -> the motif of a hypothetical or fictional scenario where the goal of the First or Third International is actually achieved and every country transitions out of capitalism into something else which is at least not worse. field: meta-transitional socialist realism
Themes
- the impending horror of history -> important thought relating to Ironblood series concept, but seen in many existing works. "Come along with me" is a great example.
- pre-judging yourself out of the feeling that it's unethical or rude to not be mean to yourself and present yourself to others as bad
Specific arcs or scenarios
(Each of these motif pages has further relevant motifs on it — they just weren't all necessarily going to fit cleanly on this page)
195X
- Trotsky deserting progressive cause (Trotskyist abandoning; forsaking; motif) / (9k)
198X
- Stalin except evil / Dark Stalin (fictional scenario) / Stalin as Trotskyists see him (only in the most exaggerated cases of "Trotskyist history"; hypothetical thought experiments, fiction, Trotskyism) -> sometimes the ability to combine utterly any abstract concepts whatsoever into complete nonsense in fiction is one of the most powerful ways to express a proposition, just because of the way it makes it obvious what it's "reasonable" for particular concepts to mean or not mean.
a "Dark" version of Sonic the hedgehog assumes that Sonic is good, or at least not ferocious and unpredictable. when you see a darkness Sonic it really demonstrates what was good about the regular Sonic. likewise, if a fictional story has a darkness Stalin and it actually made complete sense you'd start to realize what was good about the original. - Stalin was not inherently evil / Stalin was not ontologically Evil (sense) / Stalin was not a servant of Cosmic Evil (Satan; The Devil; factors against enlightenment (Buddhism); religion; sense) / Stalin was by far not as immoral as he could have been (sense) -> a bunch of "atheist" philosophers / Materialists actually get this wrong, and show that they're still thinking basically the way Christians do in terms of morality, they've just removed the mentions of God. Ragnarök becomes material rather than metaphorical, or to be more specific, becomes a large-scale event for whole countries to be subjugated or eliminated rather than the small-scale persecution of individuals to form a coherent culture. [1] [2]
- If you believe in the concepts of Good and Evil driving history at all, which includes any concept of history being moved by Right and Wrong and being driven by moral vanguards, then you have not abandoned overarching or "dominant" narratives which extend the arbitrary beliefs of one specific culture over the whole world
Ideology codes
- (none)