Category:Deltarune themes ontology
Appearance
Trauma[edit]
- eggs of unclear importance (proposed; Fy) 1-1-1
- Asriel and eggs (proposed; Fy) 1-1-1
- RPG progression as horror 1-1-1
- RPGs as "violent videogames" (proposed; Fy) 1-1-1
- keeping a six-headed creature locked up in the bottom floor / — lowest level / keeping Endogeny locked up in the bottom floor / keeping Friend in the basement / keeping Friend on the lowest level of Dark Fountains (proposed; Fy) 1-1-1
- More darkness means more forgotten (proposed; Fy) 1-1-1
- In Chapter 3, Rouxls Kaard represents Susie (proposed; Fy) 1-1-1
Insanity[edit]
Imagination[edit]
- Dark World user interface (proposed; Fy) 1-1-1
- Tenna's word-art / Tenna putting fonts and images in dialogue boxes -> feels like a contribution to the theme of dialogue boxes getting a third level of artificial
- objectification (Deltarune) (proposed; Fy) 1-1-1
- six beasts in one body (proposed; Fy) 1-1-1
Gaster[edit]
Pages in category "Deltarune themes ontology"
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