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{{ArticleTitle|[S2] Chunk competition originates from commodities - early Marxism onto meta-Marxism / Q21,94|NoContents=y}}{{HueNumberPreview|E=Q2194}}<includeonly><onlyinclude>{{HueEntity|I={{{I|S2/ML}}}|Q=21,94|sum=1|quilt=1|ply=1  <!-- three braces: changeable arguments -->
{{ArticleTitle|[S2] Chunk competition originates from commodities - early Marxism onto meta-Marxism / Q21,94|NoContents=y}}{{HueNumberPreview|E=Q21,94}}{{HueNumberPreview|E=Q21,94/CC}}<includeonly><onlyinclude>{{HueEntity|I={{{I|S2/ML}}}|Q=21,94|sum=1|quilt=1|ply=1  <!-- three braces: changeable arguments -->
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|swatch={{{class|field_ML}}}|class=manual flag|lang={{{lang|en}}}|PPPA2={{{1|}}}|sense={{{sense|}}}|ins={{{3|}}}|area={{{area|}}}|field={{{field|}}}|area-free={{{area-free|}}}|tag={{{tag|}}}
  | PPPA = {{label|{{{lang|}}}
  | PPPA = {{label|{{{lang|}}}
   | en  = Chunk competition originates from commodities }}
   | en  = Chunk competition originates from commodities }}
|numbersign = 404|enddfn=1}}{{#switch: {{{C|}}} | Q = [[C:asfdsdfsdfsdfsdf]] }}</onlyinclude></includeonly><!--
|numbersign=404|enddfn=1}}{{#switch: {{{C|}}} | Q = [[C:Chunk competition ontology]] }}</onlyinclude></includeonly><!--
duplication hint:  copy or update fake Item from [[Special:PermanentLink/NNNN|Q21,94]] -->
duplication hint:  copy or update fake Item from [[Special:PermanentLink/NNNN|Q21,94]] -->
== Exact claim ==
{{HueAssertion|P1 = In a period where capitalism or at least an [[E:Artisanal production (meta-Marxism)|artisanal market]] are present, [[E:chunk competition (meta-Marxism)|chunk competition]] originates at various [[E:good (Liberal-republican economics)|useful items]] or would-be [[E:service (Liberal-republican economics)|sellable services]] being transformed into [[E:commodity (Marx)|commodities]]; |O2 = this is intended as a "some occurrence" statement that capitalism originating from commodities is a possible thing that can happen sometimes within some sets of conditions, and is not intended to imply that before artisanal producers exist there are not other routes where chunk competition can originate within those other class structures or systems }}


== Core characteristics ==
== Core characteristics ==
<!-- === Main sense === -->
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<blockquote class="wikitable poem proposition"><strong>Stalin's Marxism is a valid Marxism, is a form of Leninism</strong><span>, and could hypothetically be the most correct form of Leninism</span></blockquote>
{{HueAssertion|O1=There is no such thing as ideological state apparatuses, because |P1=all so-called "ideological state apparatuses" are their own free-floating, independent material objects that take up and wield The State as their apparatus; this is to say that The State is actually the apparatus of ideological state "apparatuses"|O2=, and not the other way around}}
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{{HueClaim |P=item type| {{Template:S2}} }}
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{{HueRoster|EP=PPPA/L|lang=en| {{E:Q2194}} }}<!--
{{HueRoster|EP=PPPA/L|lang=en| {{E:Q21,94|C=Q}} | {{E:Q21,94/CC}} }}<!--
omitted:  (... [[E:Q4002/PPPA|fuller list of aliases]])
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{{WaveBuild| {{E:Q21,94/CC}} | -- | -- }}  <!-- en: from  ??  ?? -->
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{{li|start=y|I=S2/ML|Q=21,94|Q2=2194|h4 = Chunk competition originates from commodities }} / Chunk competition follows commodities (sense CC) / In a period where capitalism or at least an artisanal market are present, chunk competition originates at various useful items being transformed into commodities; this is not to imply that before artisanal producers exist there are not other routes where chunk competition can originate within those other class structures or systems / ([[EC:9k/RD/Q21,94|9k]])  ->  I think if Marx had seen somebody in Europe write about "chunk competition" he probably would have said this.<br/>
{{li|start=y|I=S2/ML|Q=21,94|Q2=2194}}Chunk competition originates from commodities / ([[EC:9k/RD/Q21,94|9k]])  ->  I think if Marx had seen somebody in Europe write about "chunk competition" he probably would have said this.<br/>
it may be worth noting: before there were commodities everywhere (in feudal orders? before?) this would very much have been a some-occurrence statement that only happens where the first medieval craftsman or merchant appears. in those periods of history there would have been other some-occurrence statements that describe what leads to chunk competition then. I feel like in some ways there was less chunk competition when you go back enough thousands of years ago, if only because there was more open space between populations such that you wouldn't feel it. once there is agriculture you get more because groups of people reproducing at particular rates need specific plots of land. presumably it still exists when populations are far removed but it just poses no problem when they aren't interacting, you just get small amounts when two tribes are growing and suddenly collide.<br/>
it may be worth noting: before there were commodities everywhere (in feudal orders? before?) this would very much have been a some-occurrence statement that only happens where the first medieval craftsman or merchant appears. in those periods of history there would have been other some-occurrence statements that describe what leads to chunk competition then. I feel like in some ways there was less chunk competition when you go back enough thousands of years ago, if only because there was more open space between populations such that you wouldn't feel it. once there is agriculture you get more because groups of people reproducing at particular rates need specific plots of land. presumably it still exists when populations are far removed but it just poses no problem when they aren't interacting, you just get small amounts when two tribes are growing and suddenly collide.<br/>
god "chunk competition" is a weird concept because I always know when it's happening but I have trouble describing what it is and I have probably given slightly different descriptions of what it is at different times; it's good to be able to sort all of those out on the Ontology page. today what I think I'm referring to is the way that population growth is shaped by relativity, how everything in the universe has its own little timeline of what it's doing and then they collide, and this happens with population growth, such that when two populations grow into and over each other it leads to a spatial slot hierarchy — a situation of populational slots where people are forced to compete over particular unique slots in space or in structures to exist. when I've said "chunk competition across the spatial slot hierarchy" it means that the original collision of separate populations or tiny clustered subpopulations of people inside those populations hasn't gone away and various populations of wildly varying sizes still smash into each other daily regenerating the spatial slot hierarchy. the spatial slot hierarchy is mistaken by Liberal-republicans to be a necessary reality that they just call "economics". to Marxists, the spatial slot hierarchy is undesirable and they want to relax the competition for houses and jobs so that if subpopulations clash over the right to live in a city it at least will be for some cultural reason and won't have come from the spatial slot hierarchy; if Marxists succeed people gain the ability to plan out the broad shapes civilization will form into in advance and allow individuals to choose where they want to live and where they want to contribute for money within certain limits of what society needs and what makes sense, or otherwise build things for no money in their spare time if society is well developed and the work day is shrinking. Marxists work with the reality that populations have no space to expand into and try to basically expand the surface area of society by using its space more efficiently, like the shape of a brain or a walnut, but that new control over society through predicting what shapes it will already form gives more leeway to let people go where they want and do what they want, you can predict what options are viable and maybe see more options where otherwise you might have trouble seeing any. chunk competition isn't a trivial thing to solve but the more you can stop individuals from running into each other through knowing what shapes are available to prevent that the closer you get to making it totally irrelevant and going back to the tiny amount of populational conflict seen in tribal societies. so chunk competition is like a different lens for conceptualizing "primitive communism" and its relationship to global empire and neocolonialism, the outer shape of the populations instead of strictly looking at the inner class arrangements. talking about classes is fine especially when separating crimson and blue/strawberry Social-Philosophical Systems. it's just hard to work with at really huge scales and really small scales, where physical boundaries between demographics are a bigger deal than they are at medium scales and chunk competition is easier to identify than class divisions.
god "chunk competition" is a weird concept because I always know when it's happening but I have trouble describing what it is and I have probably given slightly different descriptions of what it is at different times; it's good to be able to sort all of those out on the Ontology page. today what I think I'm referring to is the way that population growth is shaped by relativity, how everything in the universe has its own little timeline of what it's doing and then they collide, and this happens with population growth, such that when two populations grow into and over each other it leads to a spatial slot hierarchy — a situation of populational slots where people are forced to compete over particular unique slots in space or in structures to exist. when I've said "chunk competition across the spatial slot hierarchy" it means that the original collision of separate populations or tiny clustered subpopulations of people inside those populations hasn't gone away and various populations of wildly varying sizes still smash into each other daily regenerating the spatial slot hierarchy. the spatial slot hierarchy is mistaken by Liberal-republicans to be a necessary reality that they just call "economics". to Marxists, the spatial slot hierarchy is undesirable and they want to relax the competition for houses and jobs so that if subpopulations clash over the right to live in a city it at least will be for some cultural reason and won't have come from the spatial slot hierarchy; if Marxists succeed people gain the ability to plan out the broad shapes civilization will form into in advance and allow individuals to choose where they want to live and where they want to contribute for money within certain limits of what society needs and what makes sense, or otherwise build things for no money in their spare time if society is well developed and the work day is shrinking. Marxists work with the reality that populations have no space to expand into and try to basically expand the surface area of society by using its space more efficiently, like the shape of a brain or a walnut, but that new control over society through predicting what shapes it will already form gives more leeway to let people go where they want and do what they want, you can predict what options are viable and maybe see more options where otherwise you might have trouble seeing any. chunk competition isn't a trivial thing to solve but the more you can stop individuals from running into each other through knowing what shapes are available to prevent that the closer you get to making it totally irrelevant and going back to the tiny amount of populational conflict seen in tribal societies. so chunk competition is like a different lens for conceptualizing "primitive communism" and its relationship to global empire and neocolonialism, the outer shape of the populations instead of strictly looking at the inner class arrangements. talking about classes is fine especially when separating crimson and blue/strawberry Social-Philosophical Systems. it's just hard to work with at really huge scales and really small scales, where physical boundaries between demographics are a bigger deal than they are at medium scales and chunk competition is easier to identify than class divisions.
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== Aliases ==
* {{a|lang=en|E=Chunk competition originates from commodities}}
* {{a|lang=en|E=Chunk competition follows commodities}}
* <span lang="en">In a period where capitalism or at least an [[E:Artisanal production (meta-Marxism)|artisanal market]] are present, [[E:chunk competition (meta-Marxism)|chunk competition]] originates at various [[E:good (Liberal-republican economics)|useful items]] or would-be [[E:service (Liberal-republican economics)|sellable services]] being transformed into [[E:commodity (Marx)|commodities]]; this is intended as a "some occurrence" statement that capitalism originating from commodities is a possible thing that can happen sometimes within some sets of conditions, and is not intended to imply that before artisanal producers exist there are not other routes where chunk competition can originate within those other class structures or systems</span>
=== Sentence diagram ===
* {{b|commodities}} ([[redlink - countable object noun|N]]): exchangeable items that can be used to measure each other's value even when that value [[E:Value is not inside diamond|is not physically carved inside them]].
* {{b|originates / originates from}} ([[redlink - transitive verb|VT]]): develops into or contributes to creating.
* {{b|will be followed by / follows}} ([[redlink - transitive verb|VT]]): happens after, as some kind of result of.
* {{b|chunk competition}} ([[redlink - uncountable process noun|N]]) / {{b|instance of chunk competition}} ([[redlink - countable process noun|N]]): potentially-violent collision of [[E:separable multiplicity|countably separate]] populations over the same physical space or items, at some times labeled "economics", at other times looking more like Israelis smashing Palestinian hospitals and taking the plot of land.


== References ==
== References ==
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Latest revision as of 02:19, 29 March 2026

  1. pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition originates from commodities1-1-1
  1. pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition follows commodities (CC)1-1-1

Exact claim

In a period where capitalism or at least an artisanal market are present, chunk competition originates at various useful items or would-be sellable services being transformed into commodities; this is intended as a "some occurrence" statement that capitalism originating from commodities is a possible thing that can happen sometimes within some sets of conditions, and is not intended to imply that before artisanal producers exist there are not other routes where chunk competition can originate within those other class structures or systems

Core characteristics

pronounced P: label (en) [string] (L)
pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition originates from commodities1-1-1
pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition follows commodities (CC)1-1-1
super-case of [Item]
--

Component claims

Wavebuilder combinations

pronounced P: pronounced Wave-builder: forms result [Item]
--
along with [Item]
pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition follows commodities (CC)1-1-1
forming from [Item]
pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition follows commodities (CC)1-1-1
--
--

Wavebuilder characterizations

pronounced Wave-builder: route [Item]
pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition follows commodities (CC)1-1-1
along with [Item]
--
forming from [Item]
--
--
pronounced 21,94. (S2)pronounced (Template:TradTTS) (S2): pronounced Template:TradTTS⧼Hue-ins-domain-spacer/⧽Chunk competition follows commodities (CC)1-1-1

Prototype notes

  1. Chunk competition originates from commodities / (9k) -> I think if Marx had seen somebody in Europe write about "chunk competition" he probably would have said this.
    it may be worth noting: before there were commodities everywhere (in feudal orders? before?) this would very much have been a some-occurrence statement that only happens where the first medieval craftsman or merchant appears. in those periods of history there would have been other some-occurrence statements that describe what leads to chunk competition then. I feel like in some ways there was less chunk competition when you go back enough thousands of years ago, if only because there was more open space between populations such that you wouldn't feel it. once there is agriculture you get more because groups of people reproducing at particular rates need specific plots of land. presumably it still exists when populations are far removed but it just poses no problem when they aren't interacting, you just get small amounts when two tribes are growing and suddenly collide.
    god "chunk competition" is a weird concept because I always know when it's happening but I have trouble describing what it is and I have probably given slightly different descriptions of what it is at different times; it's good to be able to sort all of those out on the Ontology page. today what I think I'm referring to is the way that population growth is shaped by relativity, how everything in the universe has its own little timeline of what it's doing and then they collide, and this happens with population growth, such that when two populations grow into and over each other it leads to a spatial slot hierarchy — a situation of populational slots where people are forced to compete over particular unique slots in space or in structures to exist. when I've said "chunk competition across the spatial slot hierarchy" it means that the original collision of separate populations or tiny clustered subpopulations of people inside those populations hasn't gone away and various populations of wildly varying sizes still smash into each other daily regenerating the spatial slot hierarchy. the spatial slot hierarchy is mistaken by Liberal-republicans to be a necessary reality that they just call "economics". to Marxists, the spatial slot hierarchy is undesirable and they want to relax the competition for houses and jobs so that if subpopulations clash over the right to live in a city it at least will be for some cultural reason and won't have come from the spatial slot hierarchy; if Marxists succeed people gain the ability to plan out the broad shapes civilization will form into in advance and allow individuals to choose where they want to live and where they want to contribute for money within certain limits of what society needs and what makes sense, or otherwise build things for no money in their spare time if society is well developed and the work day is shrinking. Marxists work with the reality that populations have no space to expand into and try to basically expand the surface area of society by using its space more efficiently, like the shape of a brain or a walnut, but that new control over society through predicting what shapes it will already form gives more leeway to let people go where they want and do what they want, you can predict what options are viable and maybe see more options where otherwise you might have trouble seeing any. chunk competition isn't a trivial thing to solve but the more you can stop individuals from running into each other through knowing what shapes are available to prevent that the closer you get to making it totally irrelevant and going back to the tiny amount of populational conflict seen in tribal societies. so chunk competition is like a different lens for conceptualizing "primitive communism" and its relationship to global empire and neocolonialism, the outer shape of the populations instead of strictly looking at the inner class arrangements. talking about classes is fine especially when separating crimson and blue/strawberry Social-Philosophical Systems. it's just hard to work with at really huge scales and really small scales, where physical boundaries between demographics are a bigger deal than they are at medium scales and chunk competition is easier to identify than class divisions.

Background

Aliases

Sentence diagram

  • commodities (N): exchangeable items that can be used to measure each other's value even when that value is not physically carved inside them.
  • originates / originates from (VT): develops into or contributes to creating.
  • will be followed by / follows (VT): happens after, as some kind of result of.
  • chunk competition (N) / instance of chunk competition (N): potentially-violent collision of countably separate populations over the same physical space or items, at some times labeled "economics", at other times looking more like Israelis smashing Palestinian hospitals and taking the plot of land.

References