User:RD/Auldernet/PH11-5/IceAxe: Difference between revisions
m Reversedragon moved page User:Reversedragon/Auldernet/card/IceAxe to User:RD/Auldernet/PH11-5/IceAxe: Abbreviating long subpage to shorter path |
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{{ | {{ArticleTitle|Ice Axe (card) - S1 / fantasy / Blizzard bloc / user page Item|NoContents=y}}<!-- | ||
<onlyinclude>< | --><includeonly><onlyinclude>{{HueEntity|I=S1/Fy|Q=618|sum=1|quilt=1|ply=1 <!-- three braces: changeable arguments --> | ||
</ | |swatch={{{class|field_fantasy}}}|class=manual flag|lang={{{lang|en}}}|PPPA2={{{1|}}}|sense={{{2|}}}|field={{{field|}}}|area-free={{{area-free|}}} | ||
duplication hint: copy or update fake Item from [[Special:PermanentLink/NNNN| | |trad={{{trad|Fy}}}|tradTTS={{{tradTTS|Fantasy}}} | ||
| PPPA = {{label|{{{lang|}}} | |||
| en = Ice Axe | |||
| ja = アイスアックス }} | |||
| area = {{label|{{{lang|}}}|{{{area|}}} | |||
| en = Aurora card }} | |||
| ins = {{label|{{{lang|}}}|{{{area|}}} | |||
| en = Aurora card }} | |||
|numbersign=404|enddfn=1}}</onlyinclude></includeonly>{{HueNumberPreview|U=RD/Auldernet/PH11-5/IceAxe|class=field_auldernet}}<!-- | |||
|CL = [[C:meta-Marxist terms]] |CQ = [[C:meta-Marxism ontology]] | |||
duplication hint: copy or update fake Item from [[Special:PermanentLink/NNNN|Auldernet - IceAxe]] --> | |||
== | == Aurora System card mechanics == | ||
<blockquote class="wikitable poem proposition"><strong>Equip this to any Tundra-bloc or {{TTS|tts=Element Four|Element IV}} Character,</strong> <span>unless Conditions say otherwise</span>.<br/> | |||
<strong>This Equipment can be Dispatched to either Destroy a card or evolve it to a Cosmic Rift status affliction.</strong> <span>{{i|(A status affliction is possible if there are instructions on the card.)}}</span></blockquote> | |||
<dl class="wikitable hue"> | <dl class="wikitable hue"> | ||
{{HueClaim |P=item type| {{Template:S1}} | {{HueClaim |P=item type| {{Template:S1}} }}<!-- | ||
omitted: {{HueRoster|EP=P42| -- }} -- en: QID references --> | omitted: {{HueRoster|EP=P42| -- }} -- en: QID references --> | ||
{{HueRoster|EP= | {{HueRoster|EP=PPPA/L|lang=en| {{User:RD/Auldernet/PH11-5/IceAxe}} }}<!-- identifier example: {{E:ẞ01-100}} | [[E:ẞ01-100]] | ||
{{HueRoster| | omitted: {{HueRoster|EP=PPPA|lang=en| -- }} --> | ||
{{HueRoster|P=originating region| The Abyss (Auldernet) }} <!-- en: | {{HueRoster|P=card title| Ice Axe ({{TTS|tts=Auldernet|🗺}}) }} | ||
{{HueRoster|P=card type| Equipment Condition | Condition }} | |||
{{HueRoster|P=Bloc| Blizzard bloc (Auldernet) | Analog bloc similar (Element {{TTS|tts=Aleph|ℵ}}) }} <!-- card suit / Bloc (Aurora) --> | |||
{{HueRoster|P=play cost| -- }}<!-- | |||
omitted: {{HueRoster|P=productivity| -- }}--><!-- | |||
omitted: {{HueRoster|P=originating region| {{E:Q618/Fy|The Abyss (Auldernet)}} }} -- en: home region -- | |||
omitted: {{HueRoster|P=class| -- }} -- card tier / class (Aurora) -- | |||
omitted: {{HueRoster|P=field| -- }} -- career or skill tree (role-playing games) / field (Aurora) / industry (Aurora) -- | |||
omitted: {{HueRoster|P=form| -- }} --> | |||
{{HueRoster|P=ability| Cosmic Rift (status affliction) }} | |||
{{HueRoster|P=ability| send card to Devastation Zone (Dispatch ability) }} | |||
{{HueRoster|P=deck| {{User:RD/Auldernet/PH11-5/Piatya/CD|C=Q}} }} <!-- deck / character deck (Aurora) Piatya Holiday (Auldernet) --> | |||
{{HueRoster|EP=P34| Aurora card game system | Auldernet (Aurora System scenario) }} <!-- en: field --><!-- | |||
omitted: {{HueRoster|EP=P4| equipment card (Aurora) }} -- en: case of --> | |||
</dl> | </dl> | ||
<blockquote class="wikitable poem proposition">{{i|This legendary blade can split anything, from wood to metal to reality itself to the ties that bind people. But beware its curse — you will never control both edges.}}</blockquote> | |||
< | |||
{{ | |||
</ | |||
<!-- | <!-- | ||
=== Aurora card mechanics (prototype / rejected) === | === Aurora card mechanics (prototype / rejected) === | ||
| Line 35: | Line 46: | ||
</dl> --> | </dl> --> | ||
<!-- == (en) Wavebuilder combinations == | |||
-->{{Way:Q618-Auldernet/PH11-5/IceAxe}} | |||
{{ | |||
== Background == | == Background == | ||
| Line 50: | Line 54: | ||
=== Card mechanics === | === Card mechanics === | ||
The Cosmic Rift status affliction is defined relative to the Auldernet scenario itself and is explained further in Passive Condition cards (rule cards). Cards that can be affected by it will have a special indicator somewhere on them, and if you cannot find one you should just assume the effect of the ability is to Destroy (discard) the card. | |||
=== Card ability names === | === Card ability names === | ||
| Line 60: | Line 66: | ||
[[Category:Hue-format research entries]] <!-- | [[Category:Hue-format research entries]] <!-- | ||
redirects or titles: [[User:Reversedragon/Auldernet/card/IceAxe]] --> | redirects or titles: [[User:Reversedragon/Auldernet/card/IceAxe]] [[User:RD/Auldernet/PH11-5/IceAxe]] --> | ||
Latest revision as of 07:12, 1 August 2026
Aurora System card mechanics
Equip this to any Tundra-bloc or Character, unless Conditions say otherwise.
This Equipment can be Dispatched to either Destroy a card or evolve it to a Cosmic Rift status affliction. (A status affliction is possible if there are instructions on the card.)
- card title
- Ice Axe ()
- card type
- Equipment Condition
- Condition
- Bloc
- Blizzard bloc (Auldernet)
- Analog bloc similar (Element )
- play cost
- --
- ability
- Cosmic Rift (status affliction)
- ability
- send card to Devastation Zone (Dispatch ability)
- field, scope, or group [Item]
- Aurora card game system
- Auldernet (Aurora System scenario)
This legendary blade can split anything, from wood to metal to reality itself to the ties that bind people. But beware its curse — you will never control both edges.
Wavebuilder combinations [edit]
- : forms result [Item]
- Cosmic Rift (status affliction)
- : forms result [Item]
- send card to Devastation Zone
- : forms result [Item]
- (... all combinations)
Wavebuilder characterizations
Background
Usage notes
Card mechanics
The Cosmic Rift status affliction is defined relative to the Auldernet scenario itself and is explained further in Passive Condition cards (rule cards). Cards that can be affected by it will have a special indicator somewhere on them, and if you cannot find one you should just assume the effect of the ability is to Destroy (discard) the card.