User:Reversedragon/FirstNineThousand/6000: Difference between revisions
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Entries for miscellaneous fictional works allowed. To be included, a work should have interesting literary motifs seen in multiple other works, include references to some kind of philosophical statement within some real-world philosophy, or include consistent fictional ontologies of imagined physics or processes. Fictional physics or processes also allowed. | Entries for miscellaneous fictional works allowed. To be included, a work should have interesting literary motifs seen in multiple other works, include references to some kind of philosophical statement within some real-world philosophy, or include consistent fictional ontologies of imagined physics or processes. Fictional physics or processes also allowed. | ||
<noinclude>{{HueCSS}}</noinclude><ol start="6000" class="hue clean reset"> | <noinclude>{{HueCSS}}</noinclude><ol start="6000" class="hue clean reset field_LGBT"> | ||
</li><li value="6000" class="field_fantasy" data-dimension="S0">[[Ontology:Q6000|fictional character]] | </li><li value="6000" class="field_fantasy" data-dimension="S0">[[Ontology:Q6000|fictional character]] | ||
</li><li class="field_fantasy" value="6001" data-dimension="S">first-person narrator | </li><li class="field_fantasy" value="6001" data-dimension="S">first-person narrator | ||
</li><li class="field_fantasy" value="6002" data-dimension="S">second-person narrator -> see: Homestuck, narrator Chara | </li><li class="field_fantasy" value="6002" data-dimension="S">second-person narrator -> see: Homestuck, narrator {{thingamabob|Chara}} | ||
</li><li class="field_fantasy" value="6003" data-dimension="S">third-person narrator | </li><li class="field_fantasy" value="6003" data-dimension="S">third-person narrator | ||
</li><li class="field_fantasy" value="6004" data-dimension="S">narrator | </li><li class="field_fantasy" value="6004" data-dimension="S">narrator | ||
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</li><li class="field_fantasy" value="6008" data-dimension="S">hero | </li><li class="field_fantasy" value="6008" data-dimension="S">hero | ||
</li><li class="field_horror" value="6009" data-dimension="S">villain | </li><li class="field_horror" value="6009" data-dimension="S">villain | ||
</li><li class=" | </li><li class="field_horror" value="6010" data-dimension="S">antihero | ||
</li><li class="field_horror" value="6011" data-dimension="S">antivillain | </li><li class="field_horror" value="6011" data-dimension="S">antivillain | ||
</li><li class="field_fantasy" value="6012" data-dimension="S">Good-aligned character | </li><li class="field_fantasy" value="6012" data-dimension="S">Good-aligned character | ||
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</li><li class="number_empty" value="6036">?? | </li><li class="number_empty" value="6036">?? | ||
</li><li class="field_ML" value="6037" data-dimension="S2">[[E:MaterialistAnalysesCannotBeOwned|Materialist analyses cannot truly be owned]] / Materialist analyses of fiction are the only ones which cannot be attacked by capitalists -> a little subjective, but a very interesting argument to step through. information which is empirically observable can never be copyrighted, no matter how bad copyright policies get. you can never truly copyright an observation such as that hydrogen and hydroxide make water, or the earth is round, or religion exists, or countries exist, or science fiction books in general exist. but how far does this go? given a complete enough ontology of every generic thing that exists, could you build a literary analysis of a work of fiction which is totally uncopyrightable to the point it can never be taken down by a copyright claim, as long as it is very clearly an analysis and not a copy of the work? I think there's reason to believe the answer is "yes". and if that's the case. every analysis of art which is based on somebody's academic theory of social construction and utopianism and ideals is vulnerable to being taken away from people when a group of bourgeoisie bands together and decides to make life difficult for people, but comparatively, Materialist analyses are impervious to this. a Third World country or cluster of workers can have all the Materialist analyses it wants to and they can never be taken away. it can build them all from the ground up at any time without needing to access anything or anyone in particular. Materialist analyses are the only thing that perfectly suits this disgusting world of copyright and spatial slot hierarchies and defining people as isolated pockets of wealth with legs and trying to divide concepts up into people and make them totally synonymous with toxic gatekeepers and claiming that China building civilization again in parallel to the United States is "[[E:China having products is stealing|stealing]]" the inherent containment of concepts and culture-simply-existing into toxic individuals; if that's going to continue this is the one thing that can exist alongside all that and survive all that. Materialist analyses are even resilient to Marxisms fracturing into different blocs and denying things from each other. basically, if you want knowledge and palettes of artistic concepts to survive nearly anything, create a Materialist analysis and stay far, far away from artisanal conceptions of anything which even <em>open the door</em> for it to have an official shop or an official inventor. no library of Alexandria can be burned which was never inherently Greek. | </li><li class="field_ML" value="6037" data-dimension="S2">[[E:MaterialistAnalysesCannotBeOwned|Materialist analyses cannot truly be owned]] / Materialist analyses of fiction are the only ones which cannot be attacked by capitalists / No Alexandria can burn which was not Greek -> a little subjective, but a very interesting argument to step through. information which is empirically observable can never be copyrighted, no matter how bad copyright policies get. you can never truly copyright an observation such as that hydrogen and hydroxide make water, or the earth is round, or religion exists, or countries exist, or science fiction books in general exist. but how far does this go? given a complete enough ontology of every generic thing that exists, could you build a literary analysis of a work of fiction which is totally uncopyrightable to the point it can never be taken down by a copyright claim, as long as it is very clearly an analysis and not a copy of the work? I think there's reason to believe the answer is "yes". and if that's the case. every analysis of art which is based on somebody's academic theory of social construction and utopianism and ideals is vulnerable to being taken away from people when a group of bourgeoisie bands together and decides to make life difficult for people, but comparatively, Materialist analyses are impervious to this. a Third World country or cluster of workers can have all the Materialist analyses it wants to and they can never be taken away. it can build them all from the ground up at any time without needing to access anything or anyone in particular. Materialist analyses are the only thing that perfectly suits this disgusting world of copyright and spatial slot hierarchies and defining people as isolated pockets of wealth with legs and trying to divide concepts up into people and make them totally synonymous with toxic gatekeepers and claiming that China building civilization again in parallel to the United States is "[[E:China having products is stealing|stealing]]" the inherent containment of concepts and culture-simply-existing into toxic individuals; if that's going to continue this is the one thing that can exist alongside all that and survive all that. Materialist analyses are even resilient to Marxisms fracturing into different blocs and denying things from each other. basically, if you want knowledge and palettes of artistic concepts to survive nearly anything, create a Materialist analysis and stay far, far away from artisanal conceptions of anything which even <em>open the door</em> for it to have an official shop or an official inventor. no library of Alexandria can be burned which was never inherently Greek. | ||
</li><li class="field_geo" value="6038" data-dimension="S2">Fiction doesn't teach us anything -> Aron Ra's proposition. I don't think it's true, on a subtle level of failing the question-begging test. it's technically accurate to say fiction doesn't contain any educational information. but that's not what people usually mean by the statement "fiction teaches us". they are referring to a more abstract notion of learning by picking up general patterns and comparing analogies to the real world — a process of building ontological models through true or untrue scenarios using every scenario as a thought experiment. if you do that systematically enough it's essentially similar to applying a scientific method in different environments, although it entails you'll probably stop believing in Christianity after reading a few secular books and the bible and trying to compare all of them to each other and real life. | </li><li class="field_geo" value="6038" data-dimension="S2">Fiction doesn't teach us anything -> Aron Ra's proposition. I don't think it's true, on a subtle level of failing the question-begging test. it's technically accurate to say fiction doesn't contain any educational information. but that's not what people usually mean by the statement "fiction teaches us". they are referring to a more abstract notion of learning by picking up general patterns and comparing analogies to the real world — a process of building ontological models through true or untrue scenarios using every scenario as a thought experiment. if you do that systematically enough it's essentially similar to applying a scientific method in different environments, although it entails you'll probably stop believing in Christianity after reading a few secular books and the bible and trying to compare all of them to each other and real life. | ||
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</li><li class="field_mdem" value="6054" data-dimension="S2">Boring relationships in <cite>Warriors</cite> happen due to psychohistorical biases -> if you think the story of an individual life has only one ending, it's awfully tempting to slot every single individual into the same trite, boring heterosexual romance. diversity of gender and sexuality alone leads to multiple endings. | </li><li class="field_mdem" value="6054" data-dimension="S2">Boring relationships in <cite>Warriors</cite> happen due to psychohistorical biases -> if you think the story of an individual life has only one ending, it's awfully tempting to slot every single individual into the same trite, boring heterosexual romance. diversity of gender and sexuality alone leads to multiple endings. | ||
</li><li class="number_empty" value=" | </li><li class="field_exstruct" value="6055" data-dimension="S2">Fictional futures come from characters' free will / Fictional futures come from the free will of fictional individuals / Twilight Sparkle invents the future, and should Lauren Faust not outline that correctly she is wrong / Susie authors the future, independently of whether Toby Fox creates that correctly or incorrectly -> message more or less stated in <cite>Deltarune</cite> chapter 4, and which all its fans really run wildly with, but which I don't really like personally. the reasons are complex. I think this is slightly better the statement that authors design utterly everything and fiction contains no causality, but not entirely correct. | ||
</li><li class="number_empty" value="6060">?? | |||
</li><li class=" | </li><li class="field_ML" value="6056" data-dimension="S2">Fictional futures come from fictional individuals / Susie holds the path to a different ending because she is a different person, not because she wrote it / Twilight Sparkle creates the future because she and her friends are unique material objects -> I don't know if this is literally true of Deltarune, but this is the issue I have with Deltarune as a metaphor for real life. this is the claim that fictional individuals create their future, but not specifically through the process of Free Will, perhaps instead through the process of groups of individuals interacting together to produce favorable historical processes. Twilight succeeds because multiple Ponies actually cooperate together. Susie can only change the future if Kris and Ralsei want the same future as she does. | ||
</li><li class="number_empty" value="6057">?? | |||
</li><li class="number_empty" value="6058">?? | |||
</li><li class="number_empty" value="6059">?? | |||
</li><li class="field_exstruct" data-remark="Free Will" value="6060" data-dimension="S2">Linear time prevents individuals from realizing fictions / Linear time prevents individuals from controlling the process of realizing fictions / Linear time takes power away from cybernetic assemblages or Group-Subject-organisms and keeps them from determning their own destiny -> no. honestly, if you steered this away from mysticism, it really could sound less silly than it does, but I still don't think it's true. like, say you try to de-mystify this using relativity. Isaac Newton didn't know there wasn't one big linear flow of spacetime, so he cursed science with "linear time". then Albert Einstein showed up and laid out a model where if anything has an approximately linear flow of time then there are billions of them going in parallel and none of them is "the real one". so, we start with relativity. for any particular Group Subject with so-called "cybernetic flows" inside, let's say it's a Trotskyist party to be funny, that Group Subject [[Term:reterminism|retermines]] stuff about itself using its internal elements and the things immediately surrounding it. if there is a big bad Communist Party of the Soviet Union in the way, the Trotskyist party will do what it can to plan around its environment and realize Trotskyism, its preferred so-called "fiction". this happens on a timetable specific to and emerging from the Trotskyist party, while the CPSU may have a different timeline of how it wants to realize its own plans. there is nothing particularly cosmic about this in a magic-ritual or sci-fi time travel sense. the CPSU doesn't actually distort spacetime and take causality away from the Trotskyist party. both of them still have a timeline on which they can act to the degree they are capable. but, even so, when the two groups interact with their surrounding reality and each other, some possibilities collapse into more disappointing ones as a product of all the directions of interaction. whatever "fiction" (sociophilosophy or ontology) you come up with, it will always be affected by the presence of other "fictions" busy realizing themselves in relativistic time. all the fictions are realizing at once, some of them succeeding and some of them not succeeding, and the ones that don't successfully realize only keep getting screwed over by the successful ones in a vicious cycle. so the deal with Newtonian linear time is that it's an effect of sociophilosophies defeating each other, not a cause. linear time is only an outward perception of the result of what happened, but because it's a result, you can't simply fight it to fix the inner causal process. man. if the chaos magicians had just stopped with the notion of realizing fictions and never ever said anything about time, I would have been more receptive to it. | |||
</li><li class="field_exstruct" data-tradition="ES" value="6061" data-dimension="S">non-narrative thinking {{YouTube|kkAcohbmz80}} -> so this apparently has a name. (insert gif of [[E:Harry Potter series|Hermione]]. "that thing has a name??") I would call it a fallacy honestly, not a way to "escape" cognitive biases.<br /> | |||
non-narrative thinking + street protest = frog protest. non-narrative thinking + RPG progression as horror = Game worlds are cultural fabrications. non-narrative thinking + Careerist class = Being a waiter is a culturally-fabricated Game. | |||
</li><li class="field_fantasy" value="6062" data-dimension="F2">[[E:BecauseAuthorSaidSo|Fictional events only happen because the author said so]] / Details in fiction only exist because the author said so -> no. if this were true Media Representation would be impossible. say there's a fictional book meant to teach people about the United States Reconstruction era, or slaves escaping to the North. can somebody just go around saying that every single thing that happens in that book is the author's opinionated agenda peculiar to their own individual tastes and not inherently shared with any other person like them for reasons they did not choose? or are some of the things in that book in there because they are representational art of things that regularly happen in the real world or have happened? if historical fiction can be based on particular unique historical events, then events in books can also be based on general patterns seen in history. and they can be based on scientific models. and they can be based on any number of internally-coherent things which make sense in and of themselves without asking what the author's desires or agenda are. (ontologies.) many well-written stories don't look intentionally designed although they in fact are, and you keep this in mind if you want to solve them. | |||
</li><li class="field_mdem" value="6063" data-dimension="S2">Treating authors as gods is reductive to art -> if all art is is just waiting for authors to say things, then why would anyone pay for it? can't we all just imagine stories on our own, regardless of how good they are? when you realize that, you realize it's vitally important to treat art as an internally coherent system in order to get anyone to appreciate authors. when fan theories are framed as an alternate form of humanities study which is more scientifically-minded — this being an arbitrary flavor choice, not an objectively better way of doing things — they act as a form of art appreciation <em>because</em> they are predicting things and looking for sound structure and solid craftsmanship within the fictional world. it's something like the systematic "music theory" of narratives. sometimes people do it wrong and fail to correctly analyze departures from reality as legitimate rules within the system rather than "unrealistic". this doesn't mean that the entire analytic approach is bad, or doesn't understand what art is. I think there's at least some amount of an argument, maybe not rock-solid exactly, that it understands art on a higher level. the level where art has already succeeded and transported us to the new reality it has fabricated. shouldn't it be the highest praise of art having succeeded when people are actually living in that reality for a moment? | |||
</li><li class="field_mdem field_idealism" data-tradition="MX" value="6064" data-dimension="S2">Trotskyism lacks historical materialism / Trotskyism is a Marxism lacking historical materialism -> the claim that Trotskyism understands the basic concept of classes, factions, and historical periods, looking for all the world like any named Marxism in its internal content, but it doesn't understand how to check hypotheses about historical processes; it's a Marxism without the ability to evaluate its claims scientifically. this was one of the observations that led to creating meta-Marxism — to force Trotskyists to actually check and re-evaluate their hypotheses by making them step out of Trotskyism for just a second, saying "hey look, here's a Trotskyism, exactly what you're familiar with, but it's a material object, now what's wrong with it? how does this material object actually evolve in time versus how you think it does?" | |||
</li><li class="field_mdem" value="6065" data-dimension="S2">Imperialists believe in a causal study of history / Imperialists believe in a material study of historical events -> the more you think about it, the more it becomes evident just from looking at people insisting we need to learn about the Roman Empire or we need to learn about the founding period of the United States, etc, that all the people saying this believe that studying these things actually aids in building particular kinds of historical processes and particular formations of people. they don't just talk about "Western Civilization" for the hell of it. whatever they say outwardly, they clearly believe this is a thing that can be actively recreated through particular material steps. to imperialists themselves, there is a set of steps for realizing imperialism as a social transition. yet somehow everyone else does not want to believe this and wants to believe that every human behavior is only connected to immediate individual choice and none of the steps of realizing empire actually created any permanent changes. anarchism, Western Marxism, and progressive Existentialism all equally seem to stem from the belief that imperialists do not have an active, cumulative cultural history in the same sense that "Germans" or "Spaniards" do. because imperialists are linked into one or more countable cultures that function as countable physical objects, trying to instantaneously dissolve imperialism is almost as ridiculous as asking everyone to spontaneously stop being Spanish and doing anything Spanish. it would be hard to do that because "Spanish" is a physical entity that keeps existing if you don't destroy all of it. have you ever stopped to think about why it would be the Roman Empire, Jewish legend, Christianity, and "Our Founding Fathers" are even taught together or grouped together when they come from separate places? these are the cumulative cultural history of imperialists. why is it it's okay for every kid to learn about Egypt as well as Greece? because the stationary empire shape of Egypt isn't seen as threatening; it fits into the existing "historical materialism" of imperialists. but at the same time, no book for kids would ever talk about the Soviet Union or Cuba in the same tone as ancient Egypt, simply going through "this is how people lived". it's worth thinking about why that is. | |||
</li><li class="number_empty" value="6066">?? | </li><li class="number_empty" value="6066">?? | ||
</li><li class="field_mdem field_idealism" value="6067" data-dimension="S2">Some of Western Marxism isn't Marxism / Most of Western Marxism isn't Marxism -> the claim that adding early-existentialism to Marxism may turn it into not being Marxism because it encourages replacing historical materialism with [[Term:historical existentialism|historical existentialism]]. or similar rather-specific claims involving particular parts of Western "Marxism". | |||
</li><li class="field_mdem | </li><li class="field_mdem field_idealism" value="6068" data-dimension="S2">Lacanianism aims to replace historical materialism with psychohistory / Freudians are trying to create a non-Marxist replacement for historical materialism, and that alternative is psychohistory -> I could really tell something was up with Lacanianism shortly after I heard of it but had so much trouble fully explaining exactly what they were trying to replace Marxism with. I'm more confident now that I found the actual name of the thing. Rothenberg and Žižek's whole weird bridge about Heidegger is this: Marx bad because the development of populations is the physical and intellectual development of a cloud of brains. what they don't realize is that this is equating history with culture. practically speaking, the total or average behavior of a cloud of individuals is that group's culture. so if you think history is most explainable through psychology, you're pretty much necessarily asking how the culture of a group of people develops and why people are Spanish or German — as well as how they could <em>stop</em> being Spanish when they happen to have a definition of what their country means to them which is bad. this is so much more offensive than Marxism, because if Marxism says bad things about "the bourgeoisie" or what should happen to them, it also makes no serious effort to mess with what anybody believes to be Chinese or North Korean, and limits itself to the practical study of how an existing group of people can build a republic, industrial structures, and various possible stages of development. the premise of psychohistory implies there are superior and inferior Cultures and societal transition means transitioning Cultures into a different Culture. the implication of Deleuze & Guattari's concept of "plateaus" next to psychohistory existing unchallenged (though that relationship is only "as far as I can tell") is that separating Germany off into East Germany and West Germany is bad but staying "in-between" by making people not be Germans and making them all be Better Germans is okay. what makes people go for this? what makes us think this kind of framework is acceptable? | ||
</li><li class="field_exstruct" value="6069" data-dimension="S2">Deltarune is an example of [[Term:historical existentialism|historical existentialism]] [https://www.youtube.com/watch?v=ZnnxkQjxZnI] -> the claim that Deltarune broadly (not necessarily super literally) embodies the concept of treating history as something that can always be defied; this claim is blue because an Existentialist also could and would make this claim. to be precise, Deltarune only talks about prophecies and narratives, but whether in reality or fiction history is a narrative, so the claim would be that Deltarune throwing around tropes about prophecies and narratives is significant <em>because</em> these tropes resonate with the way players intuitively want to understand history. you can see a similar thing going on in <cite>Wings of Fire</cite>: wars in a Europe-like "fantasy World War I" setting should be a matter of history, but again history is being spun solely as a matter of Free Will, especially in the Pantala arc which is literally covering the history of where the earliest wars came from. back to Deltarune: there is a really really common motif people have when talking about it: the only kind of story there can ever possibly be is the story of an individual life, therefore, all discussions about prophecy tropes are appropriate to relate back to a single human life cycle and the fact they all end in death, the "one ending" to life. only.... that is not true. that is not even true. you'd know this if you live in the United States, where some people died slaves and some people died free. that's not the same ending! people genuinely have different endings to their lives because of the fact history exists. it's flat out beneficial to racists to pretend that everyone has the same life cycle and the same ending, because if everybody's life begins and ends the same way they can then act like the era of slavery is totally irrelevant and can be left out of history books just because it's not happening any more. the really sad thing is that progressive Existentialism will put this lesson into the meat grinder too, by claiming that slavery is a deviation from history rather than being part of history, because the only real history is the history created by Free Will, and everything else is fake history, essentially. fake history that bad people concocted the contents of and then enacted but which overall taught people nothing and got in the way of real correct history unfolding that would actually teach people something. but, again, if bad history isn't real history there's a terrifyingly good argument to leave it out of textbooks, because if only Free Will matters in writing the future, wouldn't it be better to leave out everything White supremacists ever did and fill textbooks only with progressive incidents that taught people how to build the future? I hate that idea but I'm just a dumb Communist, I'm not an expert, intelligent postcolonial anarchist Lacanian. so you know, I've gotta stop being such a freedom-hating dictator for just a moment and give the actual "good" ideas a try. | </li><li class="field_exstruct" value="6069" data-dimension="S2">Deltarune is an example of [[Term:historical existentialism|historical existentialism]] [https://www.youtube.com/watch?v=ZnnxkQjxZnI] -> the claim that Deltarune broadly (not necessarily super literally) embodies the concept of treating history as something that can always be defied; this claim is blue because an Existentialist also could and would make this claim. to be precise, Deltarune only talks about prophecies and narratives, but whether in reality or fiction history is a narrative, so the claim would be that Deltarune throwing around tropes about prophecies and narratives is significant <em>because</em> these tropes resonate with the way players intuitively want to understand history. you can see a similar thing going on in <cite>Wings of Fire</cite>: wars in a Europe-like "fantasy World War I" setting should be a matter of history, but again history is being spun solely as a matter of Free Will, especially in the Pantala arc which is literally covering the history of where the earliest wars came from. back to Deltarune: there is a really really common motif people have when talking about it: the only kind of story there can ever possibly be is the story of an individual life, therefore, all discussions about prophecy tropes are appropriate to relate back to a single human life cycle and the fact they all end in death, the "one ending" to life. only.... that is not true. that is not even true. you'd know this if you live in the United States, where some people died slaves and some people died free. that's not the same ending! people genuinely have different endings to their lives because of the fact history exists. it's flat out beneficial to racists to pretend that everyone has the same life cycle and the same ending, because if everybody's life begins and ends the same way they can then act like the era of slavery is totally irrelevant and can be left out of history books just because it's not happening any more. the really sad thing is that progressive Existentialism will put this lesson into the meat grinder too, by claiming that slavery is a deviation from history rather than being part of history, because the only real history is the history created by Free Will, and everything else is fake history, essentially. fake history that bad people concocted the contents of and then enacted but which overall taught people nothing and got in the way of real correct history unfolding that would actually teach people something. but, again, if bad history isn't real history there's a terrifyingly good argument to leave it out of textbooks, because if only Free Will matters in writing the future, wouldn't it be better to leave out everything White supremacists ever did and fill textbooks only with progressive incidents that taught people how to build the future? I hate that idea but I'm just a dumb Communist, I'm not an expert, intelligent postcolonial anarchist Lacanian. so you know, I've gotta stop being such a freedom-hating dictator for just a moment and give the actual "good" ideas a try. | ||
</li><li class="field_geo" value="6070">[[Ontology:Q6070|player as relative to game]] | </li><li class="field_geo" value="6070" data-dimension="S">[[Ontology:Q6070|player as relative to game]] | ||
</li><li class="field_fantasy" value="6071" data-dimension="S">What Would Joel Do? -> the motif of a videogame story railroading the player into the thing the protagonist would do, as one particular definition of "roleplaying". Joel is one of the two playable protagonists of {{game|The Last of Us}}. {{YouTube|5i-w7jebFNM}} {{YouTube|sgUvaiBqmUQ}} | |||
</li><li class="number_empty" value="6072">?? | |||
</li><li class="number_empty" value="6073">?? | |||
</li><li class="number_empty" value="6074">?? | |||
</li><li class="field_fantasy" value="6075" data-dimension="S">diegetic protagonist / diegetic player character (protagonist which is separated from player) -> a diegetic player character is a character treated as something physically separated from the player, but in a sense different from the simple division between a literal book or game and its literal audience, where the separation exists specifically inside the narrative (the diegesis). if the player plays as an entity other than the main character but still controls the main character there is a diegetic player character. as well, if the main character is implied to be doing things on a completely separate level than the player is such that the player is immersed in the world but is not being the main character, there is a diegetic player character. this is really easy to define for Deltarune but not as easy to explain for Undertale even though it's clearly there. it would also be in OneShot even though that game doesn't hide it, which could make it less effective to some people. | |||
</li><li class="field_fantasy" value="6076" data-dimension="S">?? | |||
</li><li class="field_exstruct" value="6077" data-dimension="S2">Susie being herself can change the Prophecy / Ralsei believes that Susie being herself can change the Prophecy (variation) -> there we go! straightforward Existentialist interpretation of Deltarune. I have to be neutral on this theory "as a model" because there's nothing inherently wrong with this inside the context of fiction. I like it far better than that one early-chapters schizoanalyst interpretation that is infamous in my mind for how bad the original real-life theories are {{YouTube|xz2sR0OWVAk}} {{YouTube|9UKQ_9y4bdw}} | |||
</li><li class="number_empty" value="6078">?? | |||
</li><li class="number_empty" value="6079">?? | |||
</li><li class="field_fantasy" value="6080" data-dimension="S">anachronistic technology / technological anachronism | </li><li class="field_fantasy" value="6080" data-dimension="S">anachronistic technology / technological anachronism | ||
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</li><li class="field_anarchy" value="6090" data-dimension="S2">An ending amid monarchy is a different outcome -> the charcoal swatch manages this one because {{book|Wings of Fire}} was able to figure out this much, although the ultimate implications of the books are... odd. it's left, like {{book|Warriors}}, implying that monarchy is bad but endless brutality and death between nationalities is almost better and needs no real apologies. | </li><li class="field_anarchy" value="6090" data-dimension="S2">An ending amid monarchy is a different outcome -> the charcoal swatch manages this one because {{book|Wings of Fire}} was able to figure out this much, although the ultimate implications of the books are... odd. it's left, like {{book|Warriors}}, implying that monarchy is bad but endless brutality and death between nationalities is almost better and needs no real apologies. | ||
</li><li class="field_fantasy" value="6091" data-dimension="S">monomyth (generic) -> the general concept of a monomyth, which ironically enough will basically always exist in plurality in several different forms. | |||
</li><li class="field_mdem" value="6092" data-dimension="S">A story containing multiple biographies violates monomyths -> sounds like such a stupidly simple idea you wonder why people don't talk about it, but look at it seriously. let's examine Dragon Ball. Goku has a biography. Gohan has a biography. Yamcha has a biography. if you want to keep previous characters relevant even if not necessarily focusing on them heavily for many episodes, you have to see things beyond a simple adventure narrative or "hero's journey" because they are usually about one person and not truly about multiple characters with different trajectories successfully coming back together again. | |||
</li><li class="field_fantasy" value="6093" data-dimension="S">knight of justice / archetypical high-fantasy knight / 勇者 (ゆうしゃ) -> it's arguable there is not a big separation between the high-fantasy knight and the unironic mountain sage. in a series like <cite>Dragon Ball</cite> or <cite>Street Fighter</cite> those two just turn into the same thing. sure, a sword character in <cite>Street Fighter</cite> would be surprising and funny, but look at <cite>Tekken</cite> where there's a bear or <cite>Pokkén</cite> [https://bulbapedia.bulbagarden.net/wiki/Pokk%C3%A9n_Tournament] where there's a metal bug, and you'd see that there aren't any hard rules on what appears in a fighting game. knight of justice + crisis = hero's journey. knight of justice + postmodernism = conflicted knight of justice. | |||
</li><li class="field_horror" value="6094" data-dimension="S">king of injustice / prince of darkness / lord of darkness / 魔王 (まおう) -> king of injustice + Goku = Vegeta | |||
</li><li class="field_horror" value="6095" data-dimension="S">conflicted knight of justice -> when a knight of justice or hero's journey type character is stuck in the middle of an unclear narrative which isn't easily solved by "fighting for good". very common and intuitive, almost the second most obvious place to go after knight of justice itself. {{game|Live a Live}} and its twist gives one of the most basic examples | |||
</li><li class="field_horror" value="6096" data-dimension="S">justice knight versus evil king / knight of justice versus maō -> the word "maō" isn't important, "king of injustice" will do fine... until I get the idea to make very stupid puns on it, and then it's better you know it<br /> | |||
justice knight versus evil king + anticommunist fable = knight of justice versus Mao. justice knight versus evil king + Fantasy would be more historically accurate with Leninisms = evil king versus Mao | |||
</li><li value="6097" class="field_horror" data-dimension="S">videogame creepypasta | |||
</li><li value="6098" class="field_fantasy" data-dimension="S">speedrun | </li><li value="6098" class="field_fantasy" data-dimension="S">speedrun | ||
</li><li value="6099" class="field_fantasy" data-dimension="S">challenge run | </li><li value="6099" class="field_fantasy" data-dimension="S">challenge run | ||
</li><li class="field_fantasy" value="6100" data-dimension="S">seemingly-impossible challenge run | </li><li class="field_fantasy" value="6100" data-dimension="S">seemingly-impossible challenge run | ||
</li><li class="field_fantasy" value="6101" data-dimension="S">but first we need to talk about parallel universes | </li><li class="field_fantasy" value="6101" data-dimension="S">but first we need to talk about parallel universes | ||
</li><li class="field_fantasy" value="6102" data-dimension="S">?? | </li><li class="field_fantasy" value="6102" data-dimension="S">?? | ||
</li><li class="field_fantasy" value="6103" data-dimension="S">good ending (interactive media) | </li><li class="field_fantasy" value="6103" data-dimension="S">good ending (interactive media) | ||
| Line 124: | Line 156: | ||
</li><li class="field_horror" value="6113" data-dimension="S">RPG world as cultural fabrication / RPG universe or cosmos as cultural fabrication -> Q61,10 as a basic assumption of a work. | </li><li class="field_horror" value="6113" data-dimension="S">RPG world as cultural fabrication / RPG universe or cosmos as cultural fabrication -> Q61,10 as a basic assumption of a work. | ||
</li><li class="field_horror" value="6114" data-dimension="S">shutting down story as horror / shutting down fictional narrative as destroying story characters -> although it's difficult to fully guess where Deltarune is going, this seems to be the major twist versus Undertale, which Ralsei unsubtly hints toward in Chapters 3-4. Undertale presents you with the thesis that the monsters can be freed if you just choose to; Deltarune poses a more difficult question of whether you can ever free the characters the way it appears they are in Undertale if they stop existing when the game shuts off. | </li><li class="field_horror" value="6114" data-dimension="S">shutting down story as horror / shutting down fictional narrative as destroying story characters -> although it's difficult to fully guess where Deltarune is going, this seems to be the major twist versus Undertale, which Ralsei unsubtly hints toward in Chapters 3-4. Undertale presents you with the thesis that the monsters can be freed if you just choose to; Deltarune poses a more difficult question of whether you can ever free the characters the way it appears they are in Undertale if they stop existing when the game shuts off. | ||
</li><li class="field_horror" value="6115" data-dimension=" | </li><li class="field_horror" data-tradition="Fy" value="6115" data-dimension="S">dragonslayer-slayer ({{em|Dungeon Meshi}} volume 11) -> this gets at why people are anticommunist. genuinely. it's more odious to turn on "your own identity-havers" than to have ugly homicidal prejudices against someone else in some other group of people.<br /> | ||
as Jungians might put it, taking the 'desire' (the impulse or process, more accurately) to kill other individuals and simply repressing it doesn't get rid of it and it's still there, directing itself out of the immediate socially-linked group of people instead of into it. | |||
</li><li class="field_horror" value="6116" data-dimension="S">[[E:Q6317|RPG progression as horror]] / game progression as horror -> Undertale; Deltarune chapter 3; FNaF Security Breach & Gregory destroying not-so-scary artificial beings. | </li><li class="field_horror" value="6116" data-dimension="S">[[E:Q6317|RPG progression as horror]] / game progression as horror -> Undertale; Deltarune chapter 3; FNaF Security Breach & Gregory destroying not-so-scary artificial beings. | ||
</li><li class="field_ML" value="6117" data-dimension="S2">Game worlds are not cultural fabrications -> a little controversial. this claim is not an absolute one about all situations, and it rests on the concept that recognizing game or book worlds as imagined <em>material</em> systems of parts is actually one of the major things that helps connect them to history and become aware of how they have been influenced by empire, country-internal racism, and populational prejudices that have followed historical events. said another way: coding is to individuals as fictional material-history is to real history. some people still won't like this claim. and to them what I will say is: if Idealism fully explains fiction, then Stalin's government commissioning books full of proletarian values can convince everyone to abandon capitalism forever. do you think such an initiative would work on you? if not, reconsider Idealism. | </li><li class="field_ML" value="6117" data-dimension="S2">Game worlds are not cultural fabrications -> a little controversial. this claim is not an absolute one about all situations, and it rests on the concept that recognizing game or book worlds as imagined <em>material</em> systems of parts is actually one of the major things that helps connect them to history and become aware of how they have been influenced by empire, country-internal racism, and populational prejudices that have followed historical events. said another way: coding is to individuals as fictional material-history is to real history. some people still won't like this claim. and to them what I will say is: if Idealism fully explains fiction, then Stalin's government commissioning books full of proletarian values can convince everyone to abandon capitalism forever. do you think such an initiative would work on you? if not, reconsider Idealism. | ||
</li><li class="field_gramsci" value="6118" data-dimension="S2">Novels about Communism can change everyone's minds / If fictional narratives are truly social constructs, and writing a book that rewrites all the social constructs can truly change people's way of thinking about how to regenerate society when it comes to things like empire or prejudices or the environment, then handing everyone a book that accurately represents Bolshevism will make everyone stop regenerating Liberalism and turn people into Communists -> I really don't believe this is true by itself but it's definitely funny. | </li><li class="field_gramsci" value="6118" data-dimension="S2">Novels about Communism can change everyone's minds / If fictional narratives are truly social constructs, and writing a book that rewrites all the social constructs can truly change people's way of thinking about how to regenerate society when it comes to things like empire or prejudices or the environment, then handing everyone a book that accurately represents Bolshevism will make everyone stop regenerating Liberalism and turn people into Communists -> I really don't believe this is true by itself but it's definitely funny. | ||
</li><li class="field_horror" value="6119" data-dimension=" | </li><li class="field_horror" value="6119" data-dimension="S">built on the ashes of fae bones -> Wings of Fire Pantala arc; SCP-001 The Queen's Gambit; "pignite" tale. I have a lot of scattered thoughts about this but it isn't productive to put them here. I have dumped them on the "4.4/sundew" entry.<br /> | ||
anti-imperialist fable + magical creature = this. | |||
</li><li class="number_empty" value=" | </li><li class="field_gramsci" data-tradition="MX onto W/ES/A" value="6120" data-dimension="S2">Undertale mirrors U.S. antiwar movements / Undertale is the way it is because of the shape of United States antiwar movements -> so, I have a weird history with movements and being on the total fringes of them for most of my life when they would ripple out and hit me but I would only really get them secondhand. around 2014-2015 I got hit by the ripples of BLM. morality was everywhere. [[:Category:Existentialist-Structuralist tradition ontology|Existentialism]] was everywhere, and this concept that people will automatically flip over and change their minds if you only shout <i>individuals individuals human rights identities individuals that is an individual you are an individual identity identity people like each other because they are different</i> enough. in the beginning when I was literally a [[E:right-Liberalism|right-Libertarian]] that made some kind of sense to me, but as soon as I started actually not being a conservative all of it increasingly made less and less sense until I was like, where did any of this even come from and how does anyone even think it's correct? I read non-Marxist texts like I was supposed to and none of them made any sense, so I just kept digging and digging and digging on every single lead I could find anywhere to try to figure out where <em>any</em> of this philosophy coherently originated from whether people were creating it consciously or not. most of my research focused only on the past decade and how people could derive ideologies from scratch. but most recently, [[E:U.S. antiwar movements have always been Idealist|I realized]] that past United States antiwar movements had already been this. past large-scale movements in the United States had had the shape of anarchist Idealism, and not at all the shape of Marxism. finally, the outpouring of works like <cite>Undertale</cite> and <cite>Steven Universe</cite> started to make sense. the exact way they were portraying the notion of breaking up war was based on things like the Vietnam War period, in which despite the war being against Communism it wasn't actually Communists trying to stop it. and I'm not just saying the obvious fact of "a Marxist movement isn't mostly made of Marxists", what I'm saying is, "it's as if the whole entire movement was not Marxist and anarchists were forming the theorist layer and trying to form the party-nation". nobody will ever be able to do historical materialism again if we don't understand workers' movements as plural bodies of people with different colors of theorists on top that realize different kinds of countries. incidentally yeah I think Trotsky accidentally set the whole world back purely by claiming workers didn't really belong to plural countries or plural workers' states. come on, Trotsky, [[E:sea of free-floating entities|every object is plural]]. | ||
</li><li class="number_empty" value="6121">?? | |||
</li><li class="number_empty" value="6122">?? | |||
</li><li class="number_empty" value="6123">?? | |||
</li><li class="number_empty" value="6124">?? | |||
</li><li class="number_empty" value="6125">?? | |||
</li><li class="number_empty" value="6126">?? | |||
</li><li class="field_exstruct" data-tradition="HAS, ES" value="6127" data-dimension="S2">Humanity lies in having heart / Humans are better than machines because they have heart / Humans are better than machines because they have soul (abstract quality, not noun; secularized context) -> incoherent. sounds awfully nice, but doesn't actually make any sense. the thing is that people always believe there's some way to go "practice" this, but there never actually is. the more you drill into this concept the more it becomes confusing what anybody is supposed to be doing or whether it's possible.<br /> | |||
this proposition is to be taken as a secularized one which would hold equally as true if no religion was true. the actual existence within the real-world cosmos of a soul object or deities should be discussed in a different proposition.<Br /> | |||
tangential thought: I really like Deltarune for how much it is willing to stand atop the old language of Gnosticism to simply suggest that relying on gods is a weak thing to do and if you want a god it can turn back on you and you get what you wish for. the message of Undertale could be spun as pro-Christianity because it's very easy to read Asriel as this familiar parable of "you didn't give me your coat?? I was Jesus the whole time!! you could have had Jesus powers!". but Deltarune recontextualizes everything. it makes you see everything as (potentially) this giant maladaptive haven of one particular child that died. and it's such a tangent to suddenly bring in "gods" while talking about Undertale/Deltarune, but what I'm really thinking here is, these games' idea of Souls feels similar to that. the more I see of Deltarune the more like I feel like the red Soul device is not natural and isn't supposed to be there, and it's sort of this maladaptive coping mechanism for Kris to believe this idealized notion of Souls exists which then has seemingly taken them over. it's not so much a literal cautionary tale about religion as it is a simple bit of imagery being used as a metaphor, but it's still there. | |||
</li><li class="number_empty" value="6128">?? | |||
</li><li class="number_empty" value="6129">?? | |||
</li><li class="number_empty" value="6130">?? | </li><li class="number_empty" value="6130">?? | ||
</li><li class="number_empty" value="6131">?? | |||
</li><li class="number_empty" value="6132">?? | |||
</li><li class="number_empty" value="6133">?? | |||
</li><li class="number_empty" value="6134">?? | |||
</li><li class="number_empty" value="6135">?? | </li><li class="number_empty" value="6135">?? | ||
</li><li class="number_empty" value="6136">?? | |||
</li><li class="number_empty" value="6137">?? | |||
</li><li class="number_empty" value="6138">?? | |||
</li><li class="number_empty" value="6139">?? | |||
</li><li class="number_empty" value="6140">?? | </li><li class="number_empty" value="6140">?? | ||
</li><li class="number_empty" value="6141">?? | |||
</li><li class="field_horror" value="6143" data-dimension="S2"> | </li><li class="field_fantasy" value="6142" data-dimension="S2">'pataphysics (SCP Foundation) -> the original 'pataphysics was mocking Idealist models of the real world. this one is more straight-up considering the rules of fictional narratives as real without them having to become physics in any sense | ||
</li><li class="field_horror" value="6143" data-dimension="S2">{{TTS|tts=SCP 63-O-2|SCP-6302}} -> SCP where you start seeing {{book|Warriors}} in real life. I hope this one doesn't get removed because it would be useful for the Trotsky's letters scenario. I mean, what if the books are just fracturing reality and both realities exist. what if this SCP is part of the Pitch Haven continuity and the staff didn't interpret it right? what would that do for the "narratives" narrative — is the past just whatever people think it is?<br /> | |||
I do know that even if this SCP does get removed I'll keep this Item here either way just for reference. | I do know that even if this SCP does get removed I'll keep this Item here either way just for reference. | ||
</li><li class="field_horror" value="6144" data-dimension="F2">Trotsky wrote in a parallel reality / Trotsky's letters describe an alternate reality / Trotsky's writings describe a parallel universe / Trotsky's writings describe a parallel reality where different things happened (counterfactual statement or thought experiment) -> this was the concept for an SCP report I was trying to create semi-recently. I don't know if I'll finish it. either way, the basic idea is now here in case it proves useful for illustrating something else. | |||
</li><li class="field_horror" value="6144" data-dimension="F2">Trotsky wrote in a parallel reality / Trotsky's letters describe an alternate reality / Trotsky's writings describe a parallel universe / Trotsky's writings describe a parallel reality where different things happened (counterfactual statement or thought experiment) -> this was the concept for an SCP report I was trying to create semi-recently. I don't know if I'll finish it. either way, the basic idea is now here in case it proves useful for illustrating something else. | |||
</li><li class="number_empty" value="6145">?? | </li><li class="number_empty" value="6145">?? | ||
</li><li class="number_empty" value="6146">?? | |||
</li><li class="number_empty" value="6147">?? | |||
</li><li class="number_empty" value="6148">?? | |||
</li><li class="number_empty" value="6149">?? | </li><li class="number_empty" value="6149">?? | ||
</li><li class="number_empty" value="6150">?? | </li><li class="number_empty" value="6150">?? | ||
</li><li class="number_empty" value="6151">?? | |||
</li><li class="number_empty" value="6152">?? | |||
</li><li class="number_empty" value="6153">?? | |||
</li><li class="number_empty" value="6154">?? | |||
</li><li class="number_empty" value="6155">?? | </li><li class="number_empty" value="6155">?? | ||
</li><li class="number_empty" value="6156">?? | |||
</li><li class="number_empty" value="6157">?? | |||
</li><li class="number_empty" value="6158">?? | |||
</li><li class="number_empty" value="6159">?? | |||
</li><li class="number_empty" value="6160">?? | </li><li class="number_empty" value="6160">?? | ||
</li><li class="field_exstruct" value="6161" data-dimension="S">knight of justice versus Mao -> the concept of archetypical heroes fighting to prevent Communism, with the connotation of the heroes <em>maybe</em> being fantastical or medieval. this has gotta be a trope somewhere. the only thing I can think of is like, MLP's Starlight Glimmer episode where Twilight is totally just defending a feudal order and being the Russian Empire to Starlight's Peter Kropotkin. | |||
</li><li class="field_exstruct" value="6162" data-dimension="S">evil king versus Mao -> the concept of archetypical tyrants fighting to prevent Communism. | |||
</li><li class="number_empty" value="6163">?? | |||
</li><li class="field_mdem" value="6164" data-dimension="S2"><cite>Warriors</cite> is an allegory for Trotskyism -> troll proposition. the claim would be that because the cats are always divided and fighting each other and have no idea what's going on in the greater world, and on top of that seem to regard the concept of too many cats joining together as a conspiracy ("Stalinism! [[E:world of Alert|this is what the Cold War is]]"), they must be a metaphor for Trotskyism.<br /> | </li><li class="field_mdem" value="6164" data-dimension="S2"><cite>Warriors</cite> is an allegory for Trotskyism -> troll proposition. the claim would be that because the cats are always divided and fighting each other and have no idea what's going on in the greater world, and on top of that seem to regard the concept of too many cats joining together as a conspiracy ("Stalinism! [[E:world of Alert|this is what the Cold War is]]"), they must be a metaphor for Trotskyism.<br /> | ||
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Warrior cats tend to fight each other + Trotskyism tends to fracture = <cite>Warriors</cite> is an allegory for Trotskyism. | Warrior cats tend to fight each other + Trotskyism tends to fracture = <cite>Warriors</cite> is an allegory for Trotskyism. | ||
</li><li class="number_empty" value="6165">?? | </li><li class="number_empty" value="6165" data-dimension="S">?? | ||
</li><li class="number_empty" value="6166" data-dimension="S">?? | |||
</li><li class="number_empty" value="6167" data-dimension="S">?? | |||
</li><li class="number_empty" value="6168" data-dimension="S">?? | |||
</li><li class="number_empty" value="6169" data-dimension="S">?? | |||
</li><li class="number_empty" value="6170" data-dimension="S">?? | |||
</li><li class="number_empty" value="6171" data-dimension="S">?? | |||
</li><li class="number_empty" value="6172" data-dimension="S">?? | |||
</li><li value="6173" class="field_horror" data-dimension="Z">SCP Foundation Wikis | </li><li value="6173" class="field_horror" data-dimension="Z">SCP Foundation Wikis | ||
</li><li value="6174" class="field_horror" data-dimension="S">SCP foundation database -> runs narratively parallel to: Pokédex. it killed me when a commenter on an audiobook said "the SCP Foundation is just playing Pokémon on impossible difficulty". yeah, sure, I mean, they both have a serialized index of things | </li><li value="6174" class="field_horror" data-dimension="S">SCP foundation database -> runs narratively parallel to: Pokédex. it killed me when a commenter on an audiobook said "the SCP Foundation is just playing Pokémon on impossible difficulty". yeah, sure, I mean, they both have a serialized index of things | ||
</li><li class="number_empty" value="6175" data-dimension="S">?? | |||
</li><li class="number_empty" value="6176" data-dimension="S">?? | |||
</li><li class="number_empty" value="6177" data-dimension="S">?? | |||
</li><li class="number_empty" value="6178" data-dimension="S">?? | |||
</li><li class="number_empty" value="6179" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="6180" data-dimension="S">elemental card color (Arcmage) | </li><li class="field_fantasy" value="6180" data-dimension="S">elemental card color (Arcmage) | ||
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</li><li class="field_fantasy" value="6300">(62-6300: <cite>Magic: the Gathering</cite> sets, not totally exhaustive. list of sets being compiled [[User:Reversedragon/comm/MTGblocks|here]]) | </li><li class="field_fantasy" value="6300">(62-6300: <cite>Magic: the Gathering</cite> sets, not totally exhaustive. list of sets being compiled [[User:Reversedragon/comm/MTGblocks|here]]) | ||
</li><li class="number_empty" value="6301">?? | |||
</li><li class="number_empty" value="6302">?? | |||
</li><li class="number_empty" value="6303">?? | |||
</li><li class="number_empty" value="6304">?? | |||
</li><li class="number_empty" value="6305">?? | |||
</li><li class="number_empty" value="6306">?? | |||
</li><li class="number_empty" value="6307">?? | |||
</li><li class="number_empty" value="6308">?? | |||
</li><li class="number_empty" value="6309">?? | |||
</li><li class="number_empty" value="6310">?? | |||
</li><li class="field_horror" value="6311" data-dimension="S2">Mancountry is where humans fled to in Deltarune [https://www.youtube.com/watch?v=Fwm_VfV16Jg&lc=UgzHsezBT448H4g01jx4AaABAg] -> cool theory. I don't know if it will ever be addressed, but you know, maybe. seems more likely than "mancountry" actually being in reference to gender. it's more likely going to be either the odd notion in the bible of 666 merely being "a man" who is especially bad or ominous and not necessarily some eldritch entity we like to think of when we think of "the devil", or the concept of humans instead of monsters. | |||
</li><li value="6312" class="field_fantasy" data-dimension="S">twelve as Chinese zodiac / twelve things form a Chinese zodiac / twelve things means Chinese astrology | </li><li value="6312" class="field_fantasy" data-dimension="S">twelve as Chinese zodiac / twelve things form a Chinese zodiac / twelve things means Chinese astrology | ||
</li><li class="field_fantasy" value="6313" data-dimension="S2">Gaster sealed the monsters underground; they remember it wrong | </li><li class="field_fantasy" value="6313" data-dimension="S2">Gaster sealed the monsters underground; they remember it wrong | ||
</li><li class="field_horror" value="6314" data-dimension="S2">The Underground is a creation / The Underground is the creation of someone inside the Watsonian cosmos of Undertale or Deltarune -> you can fall into it. if you're one of the six previous souls, you vanish without a trace. everything about Gaster seems so weirdly metaphorical, and there has to be something in there. | </li><li class="field_horror" value="6314" data-dimension="S2">The Underground is a creation / The Underground is the creation of someone inside the Watsonian cosmos of Undertale or Deltarune -> you can fall into it. if you're one of the six previous souls, you vanish without a trace. everything about Gaster seems so weirdly metaphorical, and there has to be something in there. | ||
</li><li class="field_fantasy" value="6315" data-dimension="S">[[E:Q6315|Dark Fountain]] | </li><li class="field_fantasy" value="6315" data-dimension="S">[[E:Q6315|Dark Fountain]] | ||
| Line 190: | Line 287: | ||
</li><li value="6317" class="field_horror element_empty" data-dimension="S">"fell into his creation" / W.D. Gaster fell into his creation -> motif inside Undertale. we can't even know for sure how this statement turns into a claim because we don't really know what the creation is. | </li><li value="6317" class="field_horror element_empty" data-dimension="S">"fell into his creation" / W.D. Gaster fell into his creation -> motif inside Undertale. we can't even know for sure how this statement turns into a claim because we don't really know what the creation is. | ||
</li><li class="field_fantasy" value="6318" data-submitter="Valenoern"><cite>Super Sentai</cite> ([https://powerrangers.fandom.com/wiki/Super_Sentai#Main_series metaseries]) / Super Squad (unofficial name) | </li><li class="field_fantasy" value="6318" data-dimension="Z" data-submitter="Valenoern"><cite>Super Sentai</cite> ([https://powerrangers.fandom.com/wiki/Super_Sentai#Main_series metaseries]) / Super Squad (unofficial name) | ||
</li><li value="6319" class="field_fantasy" data-submitter="Valenoern"><cite>Uchū Sentai Kyuranger</cite> [vol. 41] / Space Squad Kyuranger | </li><li value="6319" class="field_fantasy" data-dimension="Z" data-submitter="Valenoern"><cite>Uchū Sentai Kyuranger</cite> [vol. 41] / Space Squad Kyuranger | ||
</li><li class="field_fantasy" value="6320" data-submitter="Valenoern"><cite>Power Rangers</cite> (abridged-series) | </li><li class="field_fantasy" value="6320" data-dimension="Z" data-submitter="Valenoern"><cite>Power Rangers</cite> (abridged-series) | ||
</li><li class="field_fantasy" value="6321" data-submitter="Valenoern"><cite>Himitsu Sentai Gorenger</cite> [vol. 1] (1975) / Secret Squad Gorenger | </li><li class="field_fantasy" value="6321" data-dimension="Z" data-submitter="Valenoern"><cite>Himitsu Sentai Gorenger</cite> [vol. 1] (1975) / Secret Squad Gorenger | ||
</li><li class="field_fantasy" value="6322" data-submitter="Valenoern"><cite>J.A.K.Q. Dengekitai</cite> [vol. 2] (1977) / JAKQ [https://en.wiktionary.org/wiki/Blitzkrieg#German Blitz] Squad | </li><li class="field_fantasy" value="6322" data-dimension="Z" data-submitter="Valenoern"><cite>J.A.K.Q. Dengekitai</cite> [vol. 2] (1977) / JAKQ [https://en.wiktionary.org/wiki/Blitzkrieg#German Blitz] Squad | ||
</li><li class="field_fantasy" value="6323" data-submitter="Valenoern"><cite>Battle Fever J</cite> [vol. 3] (1979) | </li><li class="field_fantasy" value="6323" data-dimension="Z" data-submitter="Valenoern"><cite>Battle Fever J</cite> [vol. 3] (1979) | ||
</li><li class="field_fantasy" value="6324" data-submitter="Valenoern"><cite>Denshi Sentai Denziman</cite> [vol. 4] (1980) / Electric Squad Denziman / Electronic Squad Denziman | </li><li class="field_fantasy" value="6324" data-dimension="Z" data-submitter="Valenoern"><cite>Denshi Sentai Denziman</cite> [vol. 4] (1980) / Electric Squad Denziman / Electronic Squad Denziman | ||
</li><li class="field_fantasy" value="6325" data-submitter="Valenoern"><cite>Taiyo Sentai Sun Vulcan</cite> [vol. 5] (1981) / Solar Squad Sun Vulcan | </li><li class="field_fantasy" value="6325" data-dimension="Z" data-submitter="Valenoern"><cite>Taiyo Sentai Sun Vulcan</cite> [vol. 5] (1981) / Solar Squad Sun Vulcan | ||
</li><li class="field_fantasy" value="6326" data-submitter="Valenoern"><cite>Dai Sentai Goggle-V</cite> [vol. 6] (1982) | </li><li class="field_fantasy" value="6326" data-dimension="Z" data-submitter="Valenoern"><cite>Dai Sentai Goggle-V</cite> [vol. 6] (1982) | ||
</li><li class="field_fantasy" value="6327" data-submitter="Valenoern"><cite>Kagaku Sentai Dynaman</cite> [vol. 7] (1983) / Science Squad Dynaman | </li><li class="field_fantasy" value="6327" data-dimension="Z" data-submitter="Valenoern"><cite>Kagaku Sentai Dynaman</cite> [vol. 7] (1983) / Science Squad Dynaman | ||
</li><li class="field_fantasy" value="6328" data-submitter="Valenoern"><cite>Chodenshi Bioman</cite> [vol. 8] (1984) / Super Electronic Squad Bioman | </li><li class="field_fantasy" value="6328" data-dimension="Z" data-submitter="Valenoern"><cite>Chodenshi Bioman</cite> [vol. 8] (1984) / Super Electronic Squad Bioman | ||
</li><li class="field_fantasy" value="6329" data-submitter="Valenoern"><cite>Dengeki Sentai Changeman</cite> [vol. 9] (1985) / Blitz Squad Changeman | </li><li class="field_fantasy" value="6329" data-dimension="Z" data-submitter="Valenoern"><cite>Dengeki Sentai Changeman</cite> [vol. 9] (1985) / Blitz Squad Changeman | ||
</li><li class="field_fantasy" value="6330" data-submitter="Valenoern"><cite>Choshinsei Flashman</cite> [vol. 10] (1986) | </li><li class="field_fantasy" value="6330" data-dimension="Z" data-submitter="Valenoern"><cite>Choshinsei Flashman</cite> [vol. 10] (1986) | ||
</li><li class="field_fantasy" value="6331" data-submitter="Valenoern"><cite>Hikari Sentai Maskman</cite> [vol. 11] (1987) | </li><li class="field_fantasy" value="6331" data-dimension="Z" data-submitter="Valenoern"><cite>Hikari Sentai Maskman</cite> [vol. 11] (1987) | ||
</li><li class="field_fantasy" value="6332" data-submitter="Valenoern"><cite>Choju Sentai Liveman</cite> [vol. 12] (1988) / Super Beast Squad Liveman | </li><li class="field_fantasy" value="6332" data-dimension="Z" data-submitter="Valenoern"><cite>Choju Sentai Liveman</cite> [vol. 12] (1988) / Super Beast Squad Liveman | ||
</li><li class="field_fantasy" value="6333" data-submitter="Valenoern"><cite>Kousoku Sentai Turboranger</cite> [vol. 13] (1989) / Lightspeed Squad Turboranger | </li><li class="field_fantasy" value="6333" data-dimension="Z" data-submitter="Valenoern"><cite>Kousoku Sentai Turboranger</cite> [vol. 13] (1989) / Lightspeed Squad Turboranger | ||
</li><li class="field_fantasy" value="6334" data-submitter="Valenoern"><cite>Chikyu Sentai Fiveman</cite> [vol. 14] (1990) | </li><li class="field_fantasy" value="6334" data-dimension="Z" data-submitter="Valenoern"><cite>Chikyu Sentai Fiveman</cite> [vol. 14] (1990) | ||
</li><li class="field_fantasy" value="6335" data-submitter="Valenoern"><cite>Chojin Sentai Jetman</cite> [vol. 15] (1991) / Aviator Squad Jetman | </li><li class="field_fantasy" value="6335" data-dimension="Z" data-submitter="Valenoern"><cite>Chojin Sentai Jetman</cite> [vol. 15] (1991) / Aviator Squad Jetman | ||
</li><li class="field_fantasy" value="6336" data-submitter="Valenoern"><cite>Kyoryu Sentai Zyuranger</cite> [vol. 16] (1992) / Dino Squad Zyuranger | </li><li class="field_fantasy" value="6336" data-dimension="Z" data-submitter="Valenoern"><cite>Kyoryu Sentai Zyuranger</cite> [vol. 16] (1992) / Dino Squad Zyuranger | ||
</li><li class="field_fantasy" value="6337" data-submitter="Valenoern"><cite>Gosei Sentai Dairanger</cite> [vol. 17] (1993) | </li><li class="field_fantasy" value="6337" data-dimension="Z" data-submitter="Valenoern"><cite>Gosei Sentai Dairanger</cite> [vol. 17] (1993) | ||
</li><li class="field_fantasy" value="6338" data-submitter="Valenoern"><cite>Ninja Sentai Kakuranger</cite> [vol. 18] (1994) | </li><li class="field_fantasy" value="6338" data-dimension="Z" data-submitter="Valenoern"><cite>Ninja Sentai Kakuranger</cite> [vol. 18] (1994) | ||
</li><li class="field_fantasy" value="6339" data-submitter="Valenoern"><cite>Choriki Sentai Ohranger</cite> [vol. 19] (1995) | </li><li class="field_fantasy" value="6339" data-dimension="Z" data-submitter="Valenoern"><cite>Choriki Sentai Ohranger</cite> [vol. 19] (1995) | ||
</li><li class="number_empty" value="6340">?? | </li><li class="number_empty" value="6340">?? | ||
</li><li class="number_empty" value="6350">?? | </li><li class="number_empty" value="6350">?? | ||
</li><li class=" | </li><li class="field_horror" value="6360">?? | ||
</li><li class=" | </li><li class="field_horror element_empty" value="6366" data-dimension="S">Gaster hand holes | ||
</li><li class=" | </li><li class="field_horror" value="6367" data-dimension="S">?? | ||
</li><li class=" | </li><li class="field_horror" value="6368" data-dimension="S">?? | ||
</li><li class="field_horror" value="6369" data-dimension="S">?? | |||
</li><li class="field_horror" value="6370" data-dimension="S">?? | |||
</li><li class="field_horror" value="6371" data-dimension="S">?? | |||
</li><li class="field_horror" value="6372" data-dimension="S">?? | |||
</li><li class="field_horror" value="6373" data-dimension="S">?? | |||
</li><li class="field_horror" value="6374" data-dimension="S">?? | |||
</li><li class="field_horror" value="6375" data-dimension="S">?? | |||
</li><li class="field_horror" value="6376" data-dimension="S">?? | |||
</li><li class="field_horror" value="6377" data-dimension="S">?? | |||
</li><li class="field_horror" value="6378" data-dimension="S">?? | |||
</li><li class="field_horror" value="6379" data-dimension="S">?? | |||
</li><li class=" | </li><li class="field_horror" value="6380" data-dimension="S">cutting off arm for weapon ({{film|Adventure Time}}) / cutting off arm for powers ({{film|Fionna and Cake}}) -> comes up twice in Adventure Time. {{em|may}} appear in Deltarune although that's not clear.<br /> | ||
in {{film|Adventure Time}}, Fern is the first to be connected with this motif. Finn accepts the grass sword, and unknowingly "cuts off" his arm. then Fern comes back and is basically made of pain. it's like the grass sword was always some kind of metaphor for suffering being stuck to you over a long period of time<br /> | |||
</ | in {{film|Fionna and Cake}}, Huntress Wizard becomes the focus and we learn she more literally cut off her hand to get powers. but at the same time, she refused to make connections to the order of "[https://en.wikipedia.org/wiki/Druid_(Dungeons_%26_Dragons) druids]" or forest wizards, and couldn't commit herself to building a relationship with Finn.<br /> | ||
</ | in Deltarune... maybe this is just me, but I keep looking at the Knight's sword and I think of Huntress Wizard and Fern. it just feels like this weapon gained from an unreasonable sacrifice | ||
</li><li value="6413" class="field_fantasy"><cite>Homestuck</cite> - included almost just as a joke, but the number is nice | </li><li class="field_horror element_empty" value="6381" data-dimension="S">drawing sword out of hand (Deltarune) -> in the Roaring Knight's first animation it absolutely wails, then appears a sword from its hand. that is not a normal place for a sword to be stored. we know it is not normal because of how in Chapter 4 the Red Soul can make Kris "equip" Noelle's hand with a thorn although she had a vision where Kris is explicitly taking it out. it even looked like the Soul is crudely stabbing it straight through Noelle's palm, not where the ring goes. so what the hell happened to December to obtain that sword? did she get stabbed through the hand with a Shadow Crystal and become unable to find her hand? | ||
</li><li class="number_empty" value=" | |||
</li><li class="field_horror" value="6382" data-dimension="S">?? | |||
</li><li class="field_horror" value="6383" data-dimension="S">?? | |||
</li><li class="field_horror" value="6384" data-dimension="S">?? | |||
</li><li class="field_horror" value="6385" data-dimension="S">?? | |||
</li><li class="field_horror" value="6390" data-dimension="S">?? | |||
</li><li class="field_horror" value="6395" data-dimension="S">?? | |||
</li><li class="field_mdem" value="6396" data-dimension="S2">Dungeon Meshi is truer to reality than Undertale / Dungeon Meshi is closer to reality than Undertale -> note that this is not an accusation. Undertale is not necessarily meant to be "realistic" in its depiction of history, and its narrative is deliberately stylized. so, if anything, this is kind of just a tautological statement that Undertale is stylized, and that isn't necessarily bad. that said, it is also a statement that 'Delicious in Dungeon' is especially good — Undertale is good, Dungeon Meshi is arguably better.<br /> | |||
Zootopia is a good class metaphor + {{book|Homestuck}} is truer to reality than {{game|Deltarune}} = Dungeon Meshi is truer to reality than Undertale. | |||
</li><li class="field_horror" value="6397" data-dimension="S">ThornRing | |||
</li><li class="field_horror" value="6398" data-dimension="S">Snowgrave | |||
</li><li class="field_mdem" data-tradition="MX" value="6399" data-dimension="S2">{{book|Homestuck}} is truer to reality than {{game|Deltarune}} / {{book|Homestuck}} is truer to reality than {{caps|Omori}} -> the simple act of portraying alien teenagers getting into a messy bloodbath that makes nothing better when they all face their fears instead of escaping them is terrifyingly true to reality, while psychoanalysis simply is not as credible as a model of society. there is a reason people have fears. facing your fears often does not lead to peace. | |||
</li><li class="field_mdem" data-tradition="MX" value="6400" data-dimension="S2">{{book|Homestuck}} is truer to reality than {{TTS|tts=My Little Pony gen 4|MLP:FiM}} / {{book|Homestuck}} is more accurate to the reality of living in the United States than My Little Pony ({{book|Friendship is Magic}}, gen 4) -> this is a complicated claim that has to be broken down into a few steps. the basic ideas are these. A) these works were created in the United States. B) the homestuck teenagers being thrown into a new world to overcome a bunch of nasty enemies and danger and uncertainty almost in isolation is a loose metaphor for the process of finding a career in the midst of an environment where individuals and chunks of people are constantly fighting each other for the ability to be part of society rather than leave and connecting into little enclaves of allied competitors (corporations, Liberal-republican parties, etc) that fiercely try to keep all outsiders out. C) the genesis frog is a loose metaphor for each individual having to re-create all of reality around them through labor to break away from parents and toxic friends and political enemies and other corporations as other individuals constantly claim it — a task that not everybody succeeds at, hence null sessions. D) the trolls are a metaphor for what it's like to grow up embedded in United States culture before you gain the quest to be able to break out of the bottom layer and reach the top layer. you are alone psychologically, there are constant threats of being culled from a particular town for being Black or being disabled or being fireable, everyone is mean. Alternia is the ordinary world, earth given Sburb is the special world where heroes go. this might sound shocking to someone who lives in California but it's the strong parallels between trolls and Saiyans (and Gems) and the popularity of these recurring narratives about having to break out of a world of aliens where everyone is terrible that finally sealed it for me. E) Twilight Sparkle is the star student who finds it easy to get to the top layer or special world, and does not realize that a bottom layer of fierce competition exists. the show is presented from her perspective. F) Vegeta is the hero of Dragon Ball. the trolls are the heroes of Homestuck. the griffons are the heroes of MLP. it's only when the people who have every incentive to be mean and kill each other can be turned around to connect each other instead that there can be any heroes. G) the point of these "heroes" isn't that they're mean or reactionary or even that they're peasants or poor. the point of them is that they could split society, and turn on any particular establishment and fight it, but they must choose not to. that's why Trotsky is my favorite example of the person you need to cast as the hero. he's not actually malicious (despite the possibility many people in the conspiracy may have been). he is a very smart individual who was only alienated from the society around him and forced into the process of chunks of society competing against each other because he could not be integrated and turned around to recruit others. | |||
</li><li class="field_horror" value="6401" data-dimension="S">Gaster and green / Gaster and the color green (colour; Undertale, Deltarune) | |||
</li><li class="field_horror" value="6402" data-dimension="S2">Ralsei is green because Gaster -> this shouldn't make sense and yet it does. | |||
</li><li class="field_horror" value="6403" data-dimension="S">?? | |||
</li><li class="field_horror" value="6404" data-dimension="S">?? | |||
</li><li class="field_horror" value="6405" data-dimension="S">?? | |||
</li><li class="field_horror" value="6406" data-dimension="S">?? | |||
</li><li class="field_horror" value="6407" data-dimension="S">?? | |||
</li><li class="field_horror" value="6408" data-dimension="S">?? | |||
</li><li class="field_horror" value="6409" data-dimension="S">?? | |||
</li><li class="field_geo" value="6410" data-dimension="S">twelve or more -> precise order of magnitude | |||
</li><li class="field_geo" value="6411" data-dimension="S">exactly twelve -> precise order of magnitude | |||
</li><li value="6412" class="field_fantasy" data-dimension="S">twelve things as European zodiac / Twelve things form a European zodiac / Twelve things means European astrology | |||
</li><li value="6413" class="field_fantasy" data-dimension="Z"><cite>Homestuck</cite> -> included almost just as a joke, but the number is nice | |||
</li><li class="field_horror" value="6414" data-dimension="S2">Deltarune contains a time loop / Kris has already experienced Deltarune at least once | |||
</li><li class="field_horror" value="6415" data-dimension="S2">Deltarune contains a bootstrap paradox / Deltarune contains a bootstrap paradox connecting it to Undertale -> distinct from the concept of Kris having experienced the game before. I think this is probably true but not true in a way that is actually consequential to the character narratives of Deltarune. it's just going to be one of those "well, technically..." things where the loose ends are tied up a weird way. | |||
</li><li class="field_horror" value="6416" data-dimension="S">Kris resisting player (Deltarune) | |||
</li><li value="6417" class="field_horror" data-dimension="S">secrets (Deltarune) / memories concealed from other people | |||
</li><li class="field_horror" value="6418" data-dimension="S">a nightmare will awaken in your hearts -> could be connected to The Roaring | |||
</li><li class="field_horror" value="6419" data-dimension="S">"stay away from her, you fiend!" -> Tenna's encounter with or without Spamton where he is discovered to have a Pipis. the Pipis is referred to as "a certain person's special ???", which strangely connects to the Shadow Crystal being "like throwing away someone's ???". this scene is making a strange joke out of the Freudian concept of boundaries and suggesting that <em>secrets</em> are the hard line to be crossed that some people want to get into and some people would be really offended to see; the Pipis is found and the audience and Tenna both act like they just discovered pornography or something. this seems to be some kind of hint at what Shadow Crystals ("Glass") and the Black Shard are. this, and the fact that when Susie shattered the glass window <em>its contents was a secret</em>, at least to the Red Soul. we have heavy themes of secrets between two people and breaking the boundaries to obtain secrets in Deltarune. | |||
</li><li class="field_fantasy" data-tradition="UTDR" value="6420" data-dimension="S2">{{TTS|tts=Rules|Rouxls}} did not create the clock puzzle / {{TTS|tts=Rules Card|Rouxls Kaard}} did not create the clock puzzle | |||
</li><li class="field_horror element_empty" value="6421" data-dimension="S">only eyes blinded by darkness can see | |||
</li><li class="field_horror" value="6422" data-dimension="S">it's better you don't wake up (Deltarune chapter 2) -> very interesting thing Queen says, which seems to be one of the hints for Snowgrave existing as well as what it might actually be | |||
</li><li class="number_empty" value="6423">?? | |||
</li><li class="number_empty" value="6424">?? | |||
</li><li class="number_empty" value="6425">?? | |||
</li><li class="number_empty" value="6426">?? | |||
</li><li class="number_empty" value="6427">?? | |||
</li><li class="number_empty" value="6428">?? | |||
</li><li class="number_empty" value="6429">?? | |||
</li><li class="number_empty" value="6430">?? | |||
</li><li class="number_empty" value="6431">?? | |||
</li><li class="number_empty" value="6432">?? | |||
</li><li value="6433" class="field_fantasy">beam balance of justice | </li><li value="6433" class="field_fantasy">beam balance of justice | ||
</li><li class="number_empty" value="6434">?? | |||
</li><li class="number_empty" value="6435">?? | |||
</li><li class="number_empty" value="6436">?? | |||
</li><li class="number_empty" value="6437">?? | |||
</li><li class="number_empty" value="6438">?? | |||
</li><li class="number_empty" value="6439">?? | |||
</li><li class="number_empty" value="6440">?? | </li><li class="number_empty" value="6440">?? | ||
</li><li class="number_empty" value="6441">?? | |||
</li><li class="number_empty" value="6442">?? | |||
</li><li class="number_empty" value="6443">?? | |||
</li><li class="number_empty" value="6444">?? | |||
</li><li class="number_empty" value="6445">?? | |||
</li><li class="number_empty" value="6446">?? | |||
</li><li class="number_empty" value="6447">?? | |||
</li><li class="number_empty" value="6448">?? | |||
</li><li class="number_empty" value="6449">?? | |||
</li><li class="field_mdem" value="6450" data-dimension="S2">A correct religion explains all cultures / The correct religion will explain all countries / The correct religion will be a universal morality / The correct religion will unite everyone onto the same morality consisting of the same universal human values of what is right and wrong -> although many religions superficially claim this, this proposition has to be violet because practically no real religion ever <em>actually</em> creates an account of history and everyone's actions which is [[Term:meta-ontologically sound|meta-ontologically sound]] across different groups of people. honorable mention goes to theosophy though, for at least trying to squash together all the religions. | </li><li class="field_mdem cw_theology" value="6450" data-dimension="S2">A correct religion explains all cultures / The correct religion will explain all countries / The correct religion will be a universal morality / The correct religion will unite everyone onto the same morality consisting of the same universal human values of what is right and wrong -> although many religions superficially claim this, this proposition has to be violet because practically no real religion ever <em>actually</em> creates an account of history and everyone's actions which is [[Term:meta-ontologically sound|meta-ontologically sound]] across different groups of people. honorable mention goes to theosophy though, for at least trying to squash together all the religions. | ||
</li><li class="field_exstruct" value="6451" data-dimension="S2">Christianity is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Christianity -> well, it doesn't endorse realizing Trotskyism just to not extinguish Trotsky, so. can it really have the only correct morality for the world? | </li><li class="field_exstruct cw_theology" value="6451" data-dimension="S2">Christianity is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Christianity -> well, it doesn't endorse realizing Trotskyism just to not extinguish Trotsky, so. can it really have the only correct morality for the world? | ||
</li><li class="field_exstruct" value="6452" data-dimension="S2">Islam is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Islam -> it typically says you go to heaven only when you believe so it doesn't say Trotsky can be in not separation from God. | </li><li class="field_exstruct cw_theology" value="6452" data-dimension="S2">Islam is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Islam -> it typically says you go to heaven only when you believe so it doesn't say Trotsky can be in not separation from God. | ||
</li><li class="field_exstruct" value="6453">Buddhism is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Buddhism -> I don't have an interesting argument for this one but it's here for completeness. | </li><li class="field_exstruct cw_theology" value="6453">Buddhism is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Buddhism -> I don't have an interesting argument for this one but it's here for completeness. | ||
</li><li class="field_exstruct" value="6454" data-dimension="S2">Schizoanalysis is not the correct religion / Schizoanalysis is not the one true morality of the universe -> if schizoanalysis were a religion it would say that the majority of people who form into Rhizome are not against heaven. but in practice, the majority of people are often against Bolshevism, which means they are against Trotskyism, which means they erase Trotsky's Lived Experience, which means schizoanalysis cannot be the correct morality.<br /> | </li><li class="field_exstruct cw_theology" value="6454" data-dimension="S2">Schizoanalysis is not the correct religion / Schizoanalysis is not the one true morality of the universe -> if schizoanalysis were a religion it would say that the majority of people who form into Rhizome are not against heaven. but in practice, the majority of people are often against Bolshevism, which means they are against Trotskyism, which means they erase Trotsky's Lived Experience, which means schizoanalysis cannot be the correct morality.<br /> | ||
no, I don't take religion very seriously. I think religion is one of the craziest concepts and it opens up some really fun thought experiments. but I absolutely do not take it seriously, because if religion has any chance of being real then something happened to Trotsky in particular when he died, and isn't that an absolutely absurd statement already? we can have stacks of biographies about one person, Trotsky or Martin Luther King Jr. or Albert Einstein or Kent Hovind or whoever you like, and have no idea what would have supposedly happened to that person after death. even psychoanalysis and psychohistory can try to spitball about what consequences happen to a person later based on previous choices and near-future predicted choices, as incorrect as the guesses could potentially be. but if you try to do the same with life versus afterlife you can't even get to the modest level of accuracy or certainty about reality that psychoanalysis can. | no, I don't take religion very seriously. I think religion is one of the craziest concepts and it opens up some really fun thought experiments. but I absolutely do not take it seriously, because if religion has any chance of being real then something happened to Trotsky in particular when he died, and isn't that an absolutely absurd statement already? we can have stacks of biographies about one person, Trotsky or Martin Luther King Jr. or Albert Einstein or Kent Hovind or whoever you like, and have no idea what would have supposedly happened to that person after death. even psychoanalysis and psychohistory can try to spitball about what consequences happen to a person later based on previous choices and near-future predicted choices, as incorrect as the guesses could potentially be. but if you try to do the same with life versus afterlife you can't even get to the modest level of accuracy or certainty about reality that psychoanalysis can. | ||
</li><li class="field_exstruct" value="6455" data-dimension="S2">The correct religion is not existentialism / Early-existentialism is not the correct universal morality / Assuming that there is a religion which is most consistent with reality, it is not early-existentialism -> if everyone makes their own meaning, then there won't be a single moral position on Stalin, or a single moral position on Trotskyism, which violates Q64,50. | </li><li class="field_exstruct cw_theology" value="6455" data-dimension="S2">The correct religion is not existentialism / Early-existentialism is not the correct universal morality / Assuming that there is a religion which is most consistent with reality, it is not early-existentialism -> if everyone makes their own meaning, then there won't be a single moral position on Stalin, or a single moral position on Trotskyism, which violates Q64,50. | ||
</li><li class="number_empty" value="6456">?? | |||
</li><li class="number_empty" value="6457">?? | |||
</li><li class="number_empty" value="6458">?? | |||
</li><li class="number_empty" value="6459">?? | |||
</li><li class="number_empty" value="6460">?? | </li><li class="number_empty" value="6460">?? | ||
</li><li class="number_empty" value="6461">?? | |||
</li><li class="number_empty" value="6462">?? | |||
</li><li class="number_empty" value="6463">?? | |||
</li><li class="number_empty" value="6464">?? | |||
</li><li class="number_empty" value="6465">?? | |||
</li><li class="number_empty" value="6466">?? | |||
</li><li class="number_empty" value="6467">?? | |||
</li><li class="field_fantasy" value="6468" data-dimension="S">this is incredibly silly -> <cite>Problem Sleuth</cite>. | |||
</li><li value="6469" class="field_fantasy">"cancer" refers to crabs | </li><li value="6469" class="field_fantasy">"cancer" refers to crabs | ||
</li><li value="6484" data-remark="SCP-ES-084" class="field_horror">[[Ontology:Q6484|end-of-the-world scenario]] -> referencing SCP-ES-084, one of them where people think the world is going to end. but highly appropriate to put next to Homestuck, I mean that's exactly how it begins | |||
</li><li class="number_empty" value="6470">?? | |||
</li><li class="number_empty" value="6471">?? | |||
</li><li class="number_empty" value="6472">?? | |||
</li><li class="number_empty" value="6473">?? | |||
</li><li class="number_empty" value="6474">?? | |||
</li><li class="number_empty" value="6475">?? | |||
</li><li class="number_empty" value="6476">?? | |||
</li><li class="number_empty" value="6477">?? | |||
</li><li class="number_empty" value="6478">?? | |||
</li><li class="number_empty" value="6479">?? | |||
</li><li class="number_empty" value="6480">?? | |||
</li><li class="number_empty" value="6481">?? | |||
</li><li class="number_empty" value="6482">?? | |||
</li><li value="6483" class="field_horror" data-dimension="S">The Roaring (Deltarune) | |||
</li><li value="6484" data-remark="SCP-ES-084" class="field_horror" data-dimension="S">[[Ontology:Q6484|end-of-the-world scenario]] -> referencing SCP-ES-084, one of them where people think the world is going to end. but highly appropriate to put next to Homestuck, I mean that's exactly how it begins | |||
</li><li class="field_fantasy" value="6485" data-dimension="S">fantasy environmental catastrophe -> appears in: Icefire, Final Fantasy VII, Pokémon Sword/Shield... Godzilla arguably<br /> | |||
doesn't refer to something like {{book|The Lorax}} where there's an imaginary catastrophe which neatly lines up as a cartoon version of a real one. this refers to fantasy catastrophes that have their own lore and causal reasons for happening even if they resemble real ones. for example, Godzilla is not something where there would be a real-world PSA explaining to you about the history of kaiju and how to prevent kaiju attacks | |||
</li><li class="number_empty" value="6486">?? | |||
</li><li class="number_empty" value="6487">?? | |||
</li><li class="number_empty" value="6488">?? | |||
</li><li class="field_horror" value="6489" data-dimension="S">rebuilding civilization after apocalyptic war -> this can be used in combinations to get Posadism, Adventure Time, one or more SCP stories, etc. | |||
</li><li class="number_empty" value="6500">?? | </li><li class="number_empty" value="6500">?? | ||
</li><li class="number_empty" value="6501">?? | |||
</li><li class="number_empty" value="6502">?? | |||
</li><li class="number_empty" value="6503">?? | |||
</li><li class="number_empty" value="6504">?? | |||
</li><li class="number_empty" value="6505">?? | </li><li class="number_empty" value="6505">?? | ||
</li><li class="number_empty" value="6506">?? | |||
</li><li class="number_empty" value="6507">?? | |||
</li><li class="number_empty" value="6508">?? | |||
</li><li class="number_empty" value="6509">?? | |||
</li><li class="field_exstruct cw_theology" value="6510" data-dimension="S2">[[Ontology:Q65,10|God wants us to love our neighbor regardless of ideology]] / God wants us to love our neighbor regardless of nationality, political party, or other distinction -> now that is a whopper if I ever saw one. you put together "nationality, political party, or other distinction" and the first thing I think of is a {{censor|fucking}} Trotskyist party. I think there is a really good case to be made that when you've said those three categories it totally counts. but I am pretty sure that most people wouldn't turn around and say "oh, if the United States is slated to be taken over by some kind of Leninist movement they're my neighbors so all of that is totally okay". nobody turns around and says "hey, wait, I don't think the Cold War is very Christian, I think we have to stop it". | |||
</li><li class="field_exstruct cw_theology" value="6511" data-dimension="S2">[[Ontology:Q65,11|God wants us to love social-democrats]] / God wants us to love Mensheviks | |||
</li><li class="field_exstruct cw_theology" value="6512" data-dimension="S2">[[Ontology:Q65,12|God wants us to love anarchists]] | |||
</li><li class="field_exstruct cw_theology" value="6513" data-dimension="S2">[[Ontology:Q65,13|God wants us to welcome gay people]] / God wants us to welcome gay men / God wants us to welcome lesbians | |||
</li><li class="field_exstruct cw_theology" value="6514" data-dimension="S2">[[Ontology:Q65,14|God wants us to welcome trans people]] / God wants us to welcome gender identity | |||
</li><li class="field_exstruct cw_theology" value="6515" data-dimension="S2">[[Ontology:Q65,15|God wants us to welcome Black towns]] | |||
</li><li class="field_exstruct cw_theology" value="6516" data-dimension="S2">[[Ontology:Q65,16|God wants us to love Trotskyists]] | |||
</li><li class="field_exstruct cw_theology" value="6517" data-dimension="S2">[[Ontology:Q65,17|God wants us to love Leninists]] / God wants us to love Marxists / God wants us to love Stalin-followers | |||
</li><li class=" | </li><li class="number_empty" value="6518" data-dimension="S2">?? | ||
</li><li class=" | </li><li class="number_empty" value="6519" data-dimension="S2">?? | ||
</li><li class="field_trotsky" data-remark="derived proposition" value="6520">If all countries will be one in the end times, the world is our neighbor / If everyone will be one population in the end times, other countries are our neighbor / If everyone will be one population of Christians in the end times, but people everywhere are divided into many levels of plural populations now, then the Soviet Union was our neighbor, and we did not love our neighbor / Vietnam is our neighbor / China is our neighbor | </li><li class="field_trotsky cw_theology" data-remark="derived proposition" value="6520" data-dimension="S2">If all countries will be one in the end times, the world is our neighbor / If everyone will be one population in the end times, other countries are our neighbor / If everyone will be one population of Christians in the end times, but people everywhere are divided into many levels of plural populations now, then the Soviet Union was our neighbor, and we did not love our neighbor / Vietnam is our neighbor / China is our neighbor | ||
</li><li class="field_anarchy" data-tradition="Aqr" value="6521" data-dimension="S2">The world is controlled by corporations, therefore Canada will merge into the United States (conspiracy theory) {{YouTube|8vDqFu_HtpQ}} -> well. that's <em>one way</em> to answer [[E:Q29,13|Q29,13]]. bourgeoisie? check. capitalists in ivory towers of industry dividing countries against each other to distract from them? check. [[E:crisis of capitalism (Trotskyism)|Liberal capitalism is going to collapse]]? check. God? check. world anarchism? check. I don't think their theory is remotely correct but I'm laughing and I'm not upset because at least they tried. they somehow started the "lecture" with material causes and didn't bring in Satan like a handful of books I've seen that sound like this, so it's like, not as bad as it could be. I enjoy this video ironically for how close to low-effort Trotskyist theory it kind of almost got without knowing anything. that's kind of damning for the quality of today's Marxist theorists, I feel like, when conspiracy theorists that know nothing have produced almost the same lecture and it's equally unbelievable in either case. | </li><li class="field_anarchy cw_theology" data-tradition="Aqr" value="6521" data-dimension="S2">The world is controlled by corporations, therefore Canada will merge into the United States (conspiracy theory) {{YouTube|8vDqFu_HtpQ}} -> well. that's <em>one way</em> to answer [[E:Q29,13|Q29,13]]. bourgeoisie? check. capitalists in ivory towers of industry dividing countries against each other to distract from them? check. [[E:crisis of capitalism (Trotskyism)|Liberal capitalism is going to collapse]]? check. God? check. world anarchism? check. I don't think their theory is remotely correct but I'm laughing and I'm not upset because at least they tried. they somehow started the "lecture" with material causes and didn't bring in Satan like a handful of books I've seen that sound like this, so it's like, not as bad as it could be. I enjoy this video ironically for how close to low-effort Trotskyist theory it kind of almost got without knowing anything. that's kind of damning for the quality of today's Marxist theorists, I feel like, when conspiracy theorists that know nothing have produced almost the same lecture and it's equally unbelievable in either case. | ||
</li><li class="field_nations" value="6522" data-dimension="S2">Canada is a registered corporation -> I don't think this is true but they clearly found some very interesting information to twist this out of and I'd be interested to know what they really did find {{YouTube|8vDqFu_HtpQ}}<br /> | </li><li class="field_nations cw_theology" value="6522" data-dimension="S2">Canada is a registered corporation -> I don't think this is true but they clearly found some very interesting information to twist this out of and I'd be interested to know what they really did find {{YouTube|8vDqFu_HtpQ}}<br /> | ||
swatch color: these supernatural conspiracy-theorists are on thin ice with how much they condoned Trump; there's something of an anarcho-Toryism going on here. these three propositions could be either charcoal or brown. | swatch color: these supernatural conspiracy-theorists are on thin ice with how much they condoned Trump; there's something of an anarcho-Toryism going on here. these three propositions could be either charcoal or brown. | ||
</li><li class="field_anarchy" data-tradition="A, Aqr" value="6523" data-dimension="S2">Free will is more real than countries / Free will is more real than all nations -> this came from a crazy anarchist religion but you wouldn't know it at first glance because a lot of normal anarchists would probably say this too. {{YouTube|8vDqFu_HtpQ}}<br /> | </li><li class="field_anarchy field_idealism" data-tradition="A, Aqr" value="6523" data-dimension="S2">Free will is more real than countries / Free will is more real than all nations -> this came from a crazy anarchist religion but you wouldn't know it at first glance because a lot of normal anarchists would probably say this too. {{YouTube|8vDqFu_HtpQ}}<br /> | ||
"when I say God and Christ, I'm not talking about religion, I'm not talking about the bible" literally, pagan bible. this is such {{censor|bullshit}} but at least the tone of it is fun | "when I say God and Christ, I'm not talking about religion, I'm not talking about the bible" literally, pagan bible. this is such {{censor|bullshit}} but at least the tone of it is fun | ||
</li><li class="number_empty" value="6524">?? | </li><li class="number_empty" value="6524" data-dimension="S2">?? | ||
</li><li value="6525" data-remark="Isaiah 11:6, 65:25" class="field_exstruct cw_theology" data-dimension="S2">[[Ontology:Q6525|The wolf shall dwell with the lamb]] / The wolf and the lamb shall graze together / lion laying down with the lamb -> seen in many different bible verses, several in the book of Isaiah. perhaps one of the single most interesting things said in the Christian bible because A) it creates logically coherent narratives, even if ecologically inaccurate in the real world and B) it acts as one of the central themes driving many of the books. Q3009 "lion of kindness" should be considered a component of this proposition | |||
</li><li value="6525" data-remark="Isaiah 11:6, 65:25" class="field_exstruct" data-dimension="S2">[[Ontology:Q6525|The wolf shall dwell with the lamb]] / The wolf and the lamb shall graze together / lion laying down with the lamb -> seen in many different bible verses, several in the book of Isaiah. perhaps one of the single most interesting things said in the Christian bible because A) it creates logically coherent narratives, even if ecologically inaccurate in the real world and B) it acts as one of the central themes driving many of the books. Q3009 "lion of kindness" should be considered a component of this proposition | </li><li class="number_empty" value="6526" data-dimension="S2">?? | ||
</li><li class="number_empty" value="6530">?? | </li><li class="number_empty" value="6530">?? | ||
</li><li class="number_empty" value="6531">?? | |||
</li><li class="number_empty" value="6532">?? | |||
</li><li class="number_empty" value="6533">?? | |||
</li><li class="number_empty" value="6534">?? | |||
</li><li class="number_empty" value="6535">?? | </li><li class="number_empty" value="6535">?? | ||
</li><li class="number_empty" value="6539">?? | </li><li class="number_empty" value="6536">?? | ||
</li><li class="number_empty" value="6537">?? | |||
</li><li class="number_empty" value="6538">?? | |||
</li><li class="number_empty" value="6539" data-dimension="S2">?? | |||
</li><li class="field_mdem" value="6540" data-dimension="S2">Trotsky's actions were ungodly or weren't / Trotsky's actions were ungodly or not / What Trotsky did was either against heaven or not against heaven (Trotsky's actions, Trotskyite conspiracy, Trotskyism; thought experiment around religion) / Trotsky either entered separation from God or did not separate from God / Imagining that there is a Bad Place, Trotsky either went to the Bad Place or did not go to the Bad Place | </li><li class="field_mdem cw_theology" value="6540" data-dimension="S2">Trotsky's actions were ungodly or weren't / Trotsky's actions were ungodly or not / What Trotsky did was either against heaven or not against heaven (Trotsky's actions, Trotskyite conspiracy, Trotskyism; thought experiment around religion) / Trotsky either entered separation from God or did not separate from God / Imagining that there is a Bad Place, Trotsky either went to the Bad Place or did not go to the Bad Place | ||
</li><li class="field_trotsky" value="6541" data-dimension="S2">The correct religion is not anti-Trotsky / The correct religion will not be anti-Trotsky / Any religion which is the correct religion must entertain that Trotsky is a part of its group of approved people -> I don't see why this wouldn't be correct from the perspective of everyone who lives in the United States and has practically canonized him in the list of required philosophers next to all the presidents. | </li><li class="field_trotsky cw_theology" value="6541" data-dimension="S2">The correct religion is not anti-Trotsky / The correct religion will not be anti-Trotsky / Any religion which is the correct religion must entertain that Trotsky is a part of its group of approved people -> I don't see why this wouldn't be correct from the perspective of everyone who lives in the United States and has practically canonized him in the list of required philosophers next to all the presidents. | ||
</li><li class="field_exstruct" value="6542" data-dimension="S2">Backing Trotsky against Stalin is godly / Siding with Trotsky against Stalin is godly / When the United States sides with Trotsky against Stalin, this is because Trotsky is not against God / Any correct religion or interpretation of Abrahamic religions would send Trotsky to the Good Place for resisting Stalin -> I would not think this is logically true, but statistically speaking, the vast number of people who are Christians probably do. this would be an artifact of being Christian and being Liberal-republican being separate things, of course. | </li><li class="field_exstruct cw_theology" value="6542" data-dimension="S2">Backing Trotsky against Stalin is godly / Siding with Trotsky against Stalin is godly / When the United States sides with Trotsky against Stalin, this is because Trotsky is not against God / Any correct religion or interpretation of Abrahamic religions would send Trotsky to the Good Place for resisting Stalin -> I would not think this is logically true, but statistically speaking, the vast number of people who are Christians probably do. this would be an artifact of being Christian and being Liberal-republican being separate things, of course. | ||
</li><li class="field_ML" value="6543" data-dimension="S2">Backing Stalin against Trotsky is godly / Siding with Stalin against Trotsky is godly -> I feel like from maybe five different angles this is logically true. | </li><li class="field_ML cw_theology" value="6543" data-dimension="S2">Backing Stalin against Trotsky is godly / Siding with Stalin against Trotsky is godly -> I feel like from maybe five different angles this is logically true. | ||
</li><li class="field_trotsky" value="6544" data-dimension="S2">If Trotsky is Good, become a Trotskyist / If Trotsky goes to heaven, Trotskyism is okay / In order to back Trotsky against Stalin you also must realize Trotskyism, or you are lying to your supposed allies and everybody / If oppressing Trotsky is morally wrong then not aiding Trotsky in realizing Trotskyism is morally wrong, because practically speaking, not oppressing Trotsky requires realizing Trotskyism -> the whole reason Trotsky made noise and kicked up a movement, historically, was that he wanted to realize Trotskyism, and he was specifically determined to be upset when people stopped him from realizing Trotskyism. nobody actually thinks about this. | </li><li class="field_trotsky cw_theology" value="6544" data-dimension="S2">If Trotsky is Good, become a Trotskyist / If Trotsky goes to heaven, Trotskyism is okay / In order to back Trotsky against Stalin you also must realize Trotskyism, or you are lying to your supposed allies and everybody / If oppressing Trotsky is morally wrong then not aiding Trotsky in realizing Trotskyism is morally wrong, because practically speaking, not oppressing Trotsky requires realizing Trotskyism -> the whole reason Trotsky made noise and kicked up a movement, historically, was that he wanted to realize Trotskyism, and he was specifically determined to be upset when people stopped him from realizing Trotskyism. nobody actually thinks about this. | ||
</li><li class="field_exstruct" value="6545" data-dimension="S2">God can fight against Iraq / God participates in the Iraq war / If the United States prays to God and God helps the United States against Iraq, then the United States is not in separation from God (not against God; thought experiment) | </li><li class="field_exstruct cw_theology" value="6545" data-dimension="S2">God can fight against Iraq / God participates in the Iraq war / If the United States prays to God and God helps the United States against Iraq, then the United States is not in separation from God (not against God; thought experiment) | ||
</li><li class="field_exstruct" value="6546" data-dimension="F2">God helped the United States beat Iraq / God helps the United States beat Iraq / If the United States prays to God for help against Iraq and the United States doesn't lose, then the United States is not in separation from God (not against God; thought experiment) -> this is marked false on the technicality that it is a logical fallacy and beginning from standard Christian theology — "God doesn't prevent Evil so we can have Free Will" — you can't actually know that something winning a conflict isn't the Evil side rather than the Good side. it'd be perfectly consistent with a lot of what Christianity says for empire to win at beating up the Third World and also be utterly Evil and against God.<br /> | </li><li class="field_exstruct cw_theology" value="6546" data-dimension="F2">God helped the United States beat Iraq / God helps the United States beat Iraq / If the United States prays to God for help against Iraq and the United States doesn't lose, then the United States is not in separation from God (not against God; thought experiment) -> this is marked false on the technicality that it is a logical fallacy and beginning from standard Christian theology — "God doesn't prevent Evil so we can have Free Will" — you can't actually know that something winning a conflict isn't the Evil side rather than the Good side. it'd be perfectly consistent with a lot of what Christianity says for empire to win at beating up the Third World and also be utterly Evil and against God.<br /> | ||
really, the easiest way to know this proposition is wrong? it doesn't apply to {{book|Dragon Ball}}. if Freeza wins it doesn't mean he's Good. if Vegeta is full of hope and confidence about [[E:SuperMonkeyGodFallacy|the future that is best for him]], we'll say that stands in for prayer here, he can win at beating up all the people of earth and it doesn't mean he's Good. | really, the easiest way to know this proposition is wrong? it doesn't apply to {{book|Dragon Ball}}. if Freeza wins it doesn't mean he's Good. if Vegeta is full of hope and confidence about [[E:SuperMonkeyGodFallacy|the future that is best for him]], we'll say that stands in for prayer here, he can win at beating up all the people of earth and it doesn't mean he's Good. | ||
</li><li class="field_exstruct" data-tradition="LR, ML" value="6547" data-dimension="S2">[[E:The Soviet Union functioned as a political faction|The Soviet Union functioned as a political faction]] / During the Cold War the Soviet Union functioned as a political faction / During the Cold War the Soviet Union served as one of the world's capable proletarian subpopulations, and thus Soviet politicians in general had a partisan alignment with the proletariat even if not every one of them was perfect | </li><li class="field_exstruct field_bauplan" data-tradition="LR, ML" value="6547" data-dimension="S2">[[E:The Soviet Union functioned as a political faction|The Soviet Union functioned as a political faction]] / During the Cold War the Soviet Union functioned as a political faction / During the Cold War the Soviet Union served as one of the world's capable proletarian subpopulations, and thus Soviet politicians in general had a partisan alignment with the proletariat even if not every one of them was perfect | ||
</li><li class="field_mdem" value="6548" data-dimension="S2">Universal morality means one position on Stalin / A universal morality will have just one position on Stalin / If everyone is to have the same morality, then they must have the same moral opinions about Bolshevism, and the same moral opinions about Stalin<br /> | </li><li class="field_mdem cw_theology" value="6548" data-dimension="S2">Universal morality means one position on Stalin / A universal morality will have just one position on Stalin / If everyone is to have the same morality, then they must have the same moral opinions about Bolshevism, and the same moral opinions about Stalin<br /> | ||
Applying any philosophy to Trotsky eventually gets you to the correct answers + Historical figures can separate from God = this. | Applying any philosophy to Trotsky eventually gets you to the correct answers + Historical figures can separate from God = this. | ||
</li><li class="field_anarchy" value="6549" data-dimension="S2">[[E:Q65,49|The Cold War was a social construct]] / The opposition of Liberal-republican countries against the Soviet Union was nothing more than a social construct in which Liberal-republican countries made up reasons to hate the 14 nationalities of the Soviet Union for reasons largely unrelated to the class composition of the two countries, and related more to the affinity between the 14 major Soviet ethnic groups and the anomalous, hateful non-affinity between the United States and those ethnic groups -> persuade me of this using specifically the Russian Revolution, the Soviet Union, and the Cold War, and I might genuinely consider postcolonial anarchisms. I feel like the difficulty of arguing that verges on impossible, but maybe that's just me. I've made it a little easier by leaving out the requirement that anarchism explains how to defeat the Russian empire or <em>win</em> the Cold War, and only handing you the impossible task of arguing Soviet people and United States racists who to this day can hardly stand the idea of somebody living in another country and being Russian are obligated to be friends. that's what I don't understand. how, when United States people are constantly dismissing the existence of reactionaries in their own country as a totally ignorable non- part of their lives, that anarchisms or postcolonial theories that say every opposition between groups of people is an arbitrary decision each group made are supposed to fix anything. | </li><li class="field_anarchy field_idealism" value="6549" data-dimension="S2">[[E:Q65,49|The Cold War was a social construct]] / The opposition of Liberal-republican countries against the Soviet Union was nothing more than a social construct in which Liberal-republican countries made up reasons to hate the 14 nationalities of the Soviet Union for reasons largely unrelated to the class composition of the two countries, and related more to the affinity between the 14 major Soviet ethnic groups and the anomalous, hateful non-affinity between the United States and those ethnic groups -> persuade me of this using specifically the Russian Revolution, the Soviet Union, and the Cold War, and I might genuinely consider postcolonial anarchisms. I feel like the difficulty of arguing that verges on impossible, but maybe that's just me. I've made it a little easier by leaving out the requirement that anarchism explains how to defeat the Russian empire or <em>win</em> the Cold War, and only handing you the impossible task of arguing Soviet people and United States racists who to this day can hardly stand the idea of somebody living in another country and being Russian are obligated to be friends. that's what I don't understand. how, when United States people are constantly dismissing the existence of reactionaries in their own country as a totally ignorable non- part of their lives, that anarchisms or postcolonial theories that say every opposition between groups of people is an arbitrary decision each group made are supposed to fix anything. | ||
</li><li class="field_anarchy" value="6550" data-dimension="S2">The Cold War could be won by anarchism | </li><li class="field_anarchy field_histmat" value="6550" data-dimension="S2">The Cold War could be won by anarchism | ||
</li><li class="field_anarchy" value="6551" data-dimension="S2">The Russian Revolution could be won by anarchism | </li><li class="field_anarchy field_histmat" value="6551" data-dimension="S2">The Russian Revolution could be won by anarchism | ||
</li><li class="field_anarchy" value="6552" data-dimension="S2">The United States and Soviet Union could abolish their borders to join into a single entity -> if this were true the previous three propositions would become easier to argue. | </li><li class="field_anarchy field_bauplan" value="6552" data-dimension="S2">The United States and Soviet Union could abolish their borders to join into a single entity -> if this were true the previous three propositions would become easier to argue. | ||
</li><li class="field_gramsci field_bauplan" data-tradition="MX onto DX" value="6553" data-dimension="S2">The Soviet Union's border was protective / The way populations associated together into the Soviet Union and formed a border around themselves was materially necessary to protecting the populations -> this explains, so very unfortunately, why it would be so important to create a new Russian Empire. no Soviet Union, everyone who hasn't been forced to another country is going to get assimilated into a single gigantic kingdom for the pure purposes of protecting national autonomy. the step of "democracy" can't happen until national autonomy exists. | |||
</li><li class="field_gramsci" data-tradition="MX onto DX" value="6553" data-dimension="S2">The Soviet Union's border was protective / The way populations associated together into the Soviet Union and formed a border around themselves was materially necessary to protecting the populations -> this explains, so very unfortunately, why it would be so important to create a new Russian Empire. no Soviet Union, everyone who hasn't been forced to another country is going to get assimilated into a single gigantic kingdom for the pure purposes of protecting national autonomy. the step of "democracy" can't happen until national autonomy exists. | |||
</li><li class="number_empty" value="6554">?? | </li><li class="number_empty" value="6554">?? | ||
</li><li class="field_exstruct" value="6555" data-dimension="S2">[[E:Q65,55|The best ending is between the normal and weird routes]] (<cite>Deltarune</cite>) | </li><li class="field_exstruct" value="6555" data-dimension="S2">[[E:Q65,55|The best ending is between the normal and weird routes]] (<cite>Deltarune</cite>) | ||
</li><li class="number_empty" value=" | </li><li class="field_horror" value="6556" data-dimension="S2">Deltarune is one big Angel cage | ||
</li><li class="number_empty" value=" | </li><li class="field_horror" value="6557" data-dimension="S2">There is one choice: killing The Knight / There is one real decision in Deltarune: killing The Knight / There will be exactly one actual choice to kill or spare in Deltarune, and it will be the reflected memory of December -> it's the Shadow Mantle and the Titan fight that are making me think this. Deltarune is in some ways very similar to {{book|In Stars and Time}}, with this big traumatized boss you fight (the king) while it's really the protagonist's psychological issues that turn out to be the biggest problem in the end. it's also very credible for there to be a game with an overall gloomy atmosphere that ends in exactly one choice if you look at {{book|OneShot}} | ||
</li><li class="field_fantasy" value="6558" data-dimension="S2">Teletubbies is canon to Last Dragon Chronicles -> I didn't think it was possible I'd be saying this last week, but when you look at the internal signifiers, it's funny how well they line up. | |||
</li><li class="field_fantasy" value="6559" data-remark="moon landing 1969" data-dimension="S2">Teletubbies are cartoon astronauts -> what the creators said. this makes a lot of sense, but it does cast the teletubbies world in a weird sinister light by having a group of people in fantasy "mission control" below an earth-like world and making us ask why this imagined earth is as uninhabitable as the moon.<br /> | |||
you never thought teletubbies lore would be fun to analyze, did you? bad news for you. now we're discussing teletubbies as representational art and what it claims about the real world. | |||
</li><li class="field_fantasy" value="6560" data-dimension="Z"><cite>Brandish</cite> | |||
</li><li class="field_horror" value="6561" data-dimension="S2">Little Einsteins are rebuilding the world in Europe's image after mutually-assured destruction -> amusing theory. example of how every work of fiction will get read in relationship to what the motivations of an imaginary thing might be if it existed in real life | |||
</li><li class="number_empty" value="6562">?? | |||
</li><li class="number_empty" value="6563">?? | |||
</li><li class="number_empty" value="6564">?? | |||
</li><li class="number_empty" value="6565">?? | </li><li class="number_empty" value="6565">?? | ||
</li><li class="number_empty" value="6566">?? | |||
</li><li class="number_empty" value="6567">?? | |||
</li><li class="field_fantasy" value="6568" data-dimension="M3">Why was Deltarune hard to make before Undertale? -> this could have a simple answer in terms of Deltarune being a longer game and so forth... or it could have a much more specific answer. could it be that Deltarune was genuinely supposed to be based on things {{em|cut from Undertale}} before Undertale was made? | |||
</li><li value="6569" class="field_nations cw_vriska" data-dimension="S">progressive theorists as aliens / progressive theorists are practically aliens (Homestuck) / social justice theorists speak another language -> Kankri Vantas. it's important to note that Homestuck's overall framing of this is a little more neutral than negative. Homestuck can be simultaneously both really negative about its characters at some times and positive about them at other times, in this weird attitude of "they're complete freaks but they're my freaks". so ultimately this motif is treating progressive theorists as weird, bizarre, and alien, but alien in the sense of a sci-fi story where even if people will never understand aliens they still exist out in space doing their own thing and have lives of their own. it's kind of like Undertale/Deltarune, where we accept that queer people are monsters and then we instead reclaim "monster". | |||
</li><li value=" | </li><li class="field_fantasy" value="6570" data-dimension="S2">Varik is secretly afraid of monsters -> what seems to have led to the themes of prejudice in Undertale | ||
</li><li class="field_fantasy" value="6571" data-dimension="S2">Varik is Ness ({{game|Brandish}}) / All console RPG protagonists are basically the same (JRPG protagonists; {{game|Mother}} series, {{game|Brandish}}) -> a silly theory created by young Toby Fox during Earthbound Halloween Hack. there is not a lot of difference between Ares and Ness despite their very different fantasy (?) and suburban-sci-fi settings, leading to the funny theory that one could just have turned into the other at some point. they should be different individuals with different lives, but how would you even know they weren't interchangeable? this seems to have intentionally led to the concept of Frisk getting displaced by Chara, and unintentionally led to "Sans is Ness" when matpat {{em|almost}} correctly saw the pattern but just barely overshot in the wrong direction. | |||
</li><li class="field_fantasy" value="6572" data-dimension="S2">Undertale is not actually making an "I believe that everybody" statement in regards to Frisk and {{caps|Chara}} -> video creator remarks {{YouTube|P-5lBec9lO4}} that Undertale's endings simply telling you to not do what {{thingamabob|Chara}} did in weaponizing Asriel and Asgore seem shallow, and like basically they have not properly done a historical-materialist analysis of either the player or {{caps|Chara}} — thus, it must actually be the case that there is something missing from the narrative of Undertale that correctly understands the notion of historical materialism. one of the single most accidentally-Marxist things I have ever heard a probably non-Marxist Undertale theorizer say. | |||
</li><li class="field_fantasy" value="6573" data-dimension="S2">{{thingamabob|Chara}} does the same thing to The Underground that The Player does to Kris or Varik {{YouTube|P-5lBec9lO4}} -> very good catch. this is like noticing that Noelle is acting as "the angel" to the Dark World when she is ordered to clear it out; certain elements of Deltarune and maybe Undertale <em>do</em> reflect particular things the player could do to the world in things that the characters do to each other. note Noelle. also note Lancer being "forced to be the bad guy" in the Dark World's narrative when The Knight (Kris?) creates the Dark World. The Knight wields Kris to fight Lancer and Spade King, just like The Player or The Angel wields Kris to fight the fabled Knight, just like {{thingamabob|Chara}} wields Asgore to fight humans. this view of parallels rather implies the view that Deltarune is one big box to trap the player so they can't actually hurt anybody — Kris made up The Knight so the player would chase after this fake enemy and the fake characters in the Dark Worlds but could never target the people of the Light World. that also has disturbing implications for where the weird route is going: maybe the player really can break out of the box and hurt someone in the Light World. | |||
</li><li class="field_fantasy" value="6574" data-dimension="S2">Golden flowers represent the world outside a console RPG -> this can be used with "{{thingamabob|Chara}} weaponized Asgore" to argue that Flowey metaphorically represents {{thingamabob|Chara}} transforming the innocent people of the RPG world into cynical outside-world style people in a kind of death of what they were. I like that interpretation a lot more than the interpretation that Flowey is only what happens when people exhaust the possibilities in a game. it provides an actual explanation for why Asriel would have died before the player even did anything: Undertale has history whether the player is there or not, and a whole different player "played" (deceived) the Underground in a very negative sense to give the result that "god is dead and {{thingamabob|Chara}} killed him". I also like the way this implies that a "touch grass" message isn't always productive because sometimes it's the real world that makes people terrible and letting them back into the material world to hurt people would actually be worse. | |||
</li><li class="field_fantasy" value="6575" data-dimension="S2">Ralsei's connection to The Angel parallels Asriel's connection to {{thingamabob|Chara}} -> I don't actually remember what this one meant. it's probably from the same video as these other few | |||
</li><li class="field_fantasy" value="6576" data-dimension="S2">Undertale is already fiction within fiction -> I didn't believe this at the time I saw it but now that I've actually been through trying to solve what will happen at the end of Deltarune based on who Kris is and who Dess is, I've actually come to feel like this is technically correct, even if maybe for the wrong reasons. Undertale might actually be some kind of flipped-over "escape world" created by Kris even though it's also "real". | |||
</li><li class="field_fantasy" data-remark="fiction and mythologies" value="6577" data-dimension="S2">You can be against Goku or not / You have to be either against Goku or not / You have to be against Harry Potter or not against Harry Potter / For any figure held up as the model of morality, whether god or hero, somebody must be either not against that figure or against that figure -> this is a far cleaner division than "for versus against", because it allows for the existence of multiple "gods", moralities, or cultures. | </li><li class="field_fantasy" data-remark="fiction and mythologies" value="6577" data-dimension="S2">You can be against Goku or not / You have to be either against Goku or not / You have to be against Harry Potter or not against Harry Potter / For any figure held up as the model of morality, whether god or hero, somebody must be either not against that figure or against that figure -> this is a far cleaner division than "for versus against", because it allows for the existence of multiple "gods", moralities, or cultures. | ||
</li><li class="field_fantasy" data-remark="fiction and mythologies" value="6578" data-dimension="S2">Attacking anyone pro-Goku is anti-Goku / Attacking any group which is completely for Goku is against Goku / Attacking any group which is directly allied with Harry Potter means you are against Harry Potter / Attacking anyone directly allied with Arceus means you are against Arceus -> this is pretty easy to demonstrate with fiction. when allies of Good characters are attacked whoever does it is usually treated as Evil. if Ron is allied with Harry and the Death Eaters attack Ron, the Death Eaters are Evil, or at the very least anti-Harry. that's the obvious part. what isn't obvious to people is it's very easy to conceptualize religion in these terms. the way Arceus will be treated in a wholly imaginary Pokémon movie is fairly similar to the way people behave in real religions — the reality of the god is not important to people's behavior as much as what faction is seen attacking what faction or figurehead that is considered Good. | </li><li class="field_fantasy" data-remark="fiction and mythologies" value="6578" data-dimension="S2">Attacking anyone pro-Goku is anti-Goku / Attacking any group which is completely for Goku is against Goku / Attacking any group which is directly allied with Harry Potter means you are against Harry Potter / Attacking anyone directly allied with Arceus means you are against Arceus -> this is pretty easy to demonstrate with fiction. when allies of Good characters are attacked whoever does it is usually treated as Evil. if Ron is allied with Harry and the Death Eaters attack Ron, the Death Eaters are Evil, or at the very least anti-Harry. that's the obvious part. what isn't obvious to people is it's very easy to conceptualize religion in these terms. the way Arceus will be treated in a wholly imaginary Pokémon movie is fairly similar to the way people behave in real religions — the reality of the god is not important to people's behavior as much as what faction is seen attacking what faction or figurehead that is considered Good. | ||
</li><li class="field_exstruct" value="6579" data-dimension="S2">Actions must be either ungodly or not / Actions must either be ungodly, not ungodly (neutral), or godly -> this seems like a necessary axiom if there is to be a concept of separation from God at all. like, imagine Goku gets to determine everything that's good. you have to at least be either not against Goku or against Goku, even though nobody really has to be directly allied with Goku. | </li><li class="field_exstruct cw_theology" value="6579" data-dimension="S2">Actions must be either ungodly or not / Actions must either be ungodly, not ungodly (neutral), or godly -> this seems like a necessary axiom if there is to be a concept of separation from God at all. like, imagine Goku gets to determine everything that's good. you have to at least be either not against Goku or against Goku, even though nobody really has to be directly allied with Goku. | ||
</li><li class="field_exstruct" value="6580" data-dimension="S2">Historical figures can separate from God / Historical figures can enter separation from God, mostly in respect to the material world and the presence of a god in the material world | </li><li class="field_exstruct cw_theology" value="6580" data-dimension="S2">Historical figures can separate from God / Historical figures can enter separation from God, mostly in respect to the material world and the presence of a god in the material world | ||
</li><li class="field_exstruct" value="6581" data-dimension="S2">It's ungodly to be Hitler / Hitler went to Hell or entered separation from God in the material world (Christianity) -> fair enough, if religion made any sense whatsoever this would be true. | </li><li class="field_exstruct cw_theology" value="6581" data-dimension="S2">It's ungodly to be Hitler / Hitler went to Hell or entered separation from God in the material world (Christianity) -> fair enough, if religion made any sense whatsoever this would be true. | ||
</li><li class="field_exstruct" value="6582" data-dimension="S2">It's ungodly to be Mussolini | </li><li class="field_exstruct cw_theology" value="6582" data-dimension="S2">It's ungodly to be Mussolini | ||
</li><li class="field_exstruct" value="6583" data-dimension="S2">It's ungodly to be Tōjō -> logically true if it's ungodly to be Hitler, because they share the political positions of active imperialism and violence against people inside the country. | </li><li class="field_exstruct cw_theology" value="6583" data-dimension="S2">It's ungodly to be Tōjō -> logically true if it's ungodly to be Hitler, because they share the political positions of active imperialism and violence against people inside the country. | ||
</li><li class="field_exstruct" value="6584" data-dimension="S2">It's ungodly to imperialize Ukraine -> logically true if it's ungodly to be Hitler, Mussolini, or Tojo. | </li><li class="field_exstruct cw_theology" value="6584" data-dimension="S2">It's ungodly to imperialize Ukraine -> logically true if it's ungodly to be Hitler, Mussolini, or Tojo. | ||
</li><li class="field_exstruct" value="6585" data-dimension="S2">It's godly to defend Ukraine -> arguably true if it's ungodly to invade Ukraine. I think the leap comes here, because something being not ungodly doesn't fully equal it being godly. which is... really stupid when Christianity often positions itself like there are only things condoned by God and things that are ungodly. in reality it always comes down to Christianity being separate moral systems that effectively serve multiple separate gods. | </li><li class="field_exstruct cw_theology" value="6585" data-dimension="S2">It's godly to defend Ukraine -> arguably true if it's ungodly to invade Ukraine. I think the leap comes here, because something being not ungodly doesn't fully equal it being godly. which is... really stupid when Christianity often positions itself like there are only things condoned by God and things that are ungodly. in reality it always comes down to Christianity being separate moral systems that effectively serve multiple separate gods. | ||
</li><li class="field_ML" value="6586" data-dimension="S2">Defending Ukraine from the Tsar was godly -> logically true if defending Ukraine from the new Russian empire is godly. | </li><li class="field_ML cw_theology" value="6586" data-dimension="S2">Defending Ukraine from the Tsar was godly -> logically true if defending Ukraine from the new Russian empire is godly. | ||
</li><li class="field_ML" value="6587" data-dimension="S2">Incorporating the Soviet Union was godly / Joining the 14 nationalities of the Soviet Union into a supranational federation was godly -> this logically follows if defending Ukraine from the Tsar was godly, because this achieved defending Ukraine from the Tsar. | </li><li class="field_ML cw_theology" value="6587" data-dimension="S2">Incorporating the Soviet Union was godly / Joining the 14 nationalities of the Soviet Union into a supranational federation was godly -> this logically follows if defending Ukraine from the Tsar was godly, because this achieved defending Ukraine from the Tsar. | ||
</li><li class="field_ML" value="6588" data-dimension="S2">Attacking the Soviet Union was ungodly -> logically true if defending Ukraine from empire is godly and defending Ukraine from the Tsar was godly. | </li><li class="field_ML cw_theology" value="6588" data-dimension="S2">Attacking the Soviet Union was ungodly -> logically true if defending Ukraine from empire is godly and defending Ukraine from the Tsar was godly. | ||
</li><li class="field_mdem" value="6589" data-dimension="S2">Only a surrounding federation can save Ukraine / Without the Soviet Union nobody can stop Russia from invading Ukraine / Without a larger supranational federation around Ukraine nobody can stop Russians from invading Ukraine -> this is at least arguable. some people will definitely try to argue that having another giant empire squabble with Russia over Ukraine as a buffer state somehow better respects everybody's freedom than having Ukraine be part of something bigger. I feel like the story of Poland and how much everybody hated buffer state wars in Poland counts against that. if you live in Poland it is definitely not a simple matter of having a little war over Poland and then it's over; that {{censor|shitty}} buffer state war becomes your whole life. it doesn't make things better that Poland isn't part of the two empires fighting over it, it just takes all of Poland's local control and populational agency away. that said it would still be sensible under this framework for Ukraine to join Europe or all the Eastern European states to join into one supranational federation that fights against Russia. it's not that the Soviet Union owns Ukraine as much as Ukraine is obligated to be part of some particular bigger thing at its choice. Trotsky supporting an independent Ukraine is such a [[E:backhandedly true|backhandedly correct]] thing, isn't it? the two of them both have the same problem of not wanting to be part of a bigger thing that at the moment is [[E:Q10,000|plural]] when they really ought to. | </li><li class="field_mdem cw_theology" value="6589" data-dimension="S2">Only a surrounding federation can save Ukraine / Without the Soviet Union nobody can stop Russia from invading Ukraine / Without a larger supranational federation around Ukraine nobody can stop Russians from invading Ukraine -> this is at least arguable. some people will definitely try to argue that having another giant empire squabble with Russia over Ukraine as a buffer state somehow better respects everybody's freedom than having Ukraine be part of something bigger. I feel like the story of Poland and how much everybody hated buffer state wars in Poland counts against that. if you live in Poland it is definitely not a simple matter of having a little war over Poland and then it's over; that {{censor|shitty}} buffer state war becomes your whole life. it doesn't make things better that Poland isn't part of the two empires fighting over it, it just takes all of Poland's local control and populational agency away. that said it would still be sensible under this framework for Ukraine to join Europe or all the Eastern European states to join into one supranational federation that fights against Russia. it's not that the Soviet Union owns Ukraine as much as Ukraine is obligated to be part of some particular bigger thing at its choice. Trotsky supporting an independent Ukraine is such a [[E:backhandedly true|backhandedly correct]] thing, isn't it? the two of them both have the same problem of not wanting to be part of a bigger thing that at the moment is [[E:Q10,000|plural]] when they really ought to. | ||
</li><li class="field_fantasy" value="6590" data-remark="placed next to alternate worlds. seems fair enough" data-dimension="Z">Last Dragon Chronicles [https://en.wikipedia.org/wiki/The_Last_Dragon_Chronicles] -> an interpretation of magic ritual in a somewhat modern setting but in a world where there are a small number of fantasy creatures.<br /> | </li><li class="field_fantasy" value="6590" data-remark="placed next to alternate worlds. seems fair enough" data-dimension="Z">Last Dragon Chronicles [https://en.wikipedia.org/wiki/The_Last_Dragon_Chronicles] -> an interpretation of magic ritual in a somewhat modern setting but in a world where there are a small number of fantasy creatures.<br /> | ||
| Line 332: | Line 579: | ||
</li><li class="field_fantasy" value="6593" data-dimension="Z"><cite>Fire Star</cite> (D'Lacey ??) -> not to be confused with <cite>Warriors: Into the Wild</cite>. | </li><li class="field_fantasy" value="6593" data-dimension="Z"><cite>Fire Star</cite> (D'Lacey ??) -> not to be confused with <cite>Warriors: Into the Wild</cite>. | ||
</li><li class="field_fantasy" value="6594" data-dimension="Z"><cite>The Fire Eternal</cite> | </li><li class="field_fantasy" value="6594" data-dimension="Z"><cite>The Fire Eternal</cite> | ||
</li><li class="field_fantasy" value="6595" data-dimension="Z"><cite>Dark Fire</cite> | </li><li class="field_fantasy" value="6595" data-dimension="Z"><cite>[[E:Q65,95|Dark Fire]]</cite> | ||
</li><li class="field_fantasy" value="6596" data-dimension="Z"><cite>Fire World</cite> | </li><li class="field_fantasy" value="6596" data-dimension="Z"><cite>Fire World</cite> | ||
</li><li class="field_fantasy" value="6597" data-dimension="Z"><cite>The Fire Ascending</cite> | </li><li class="field_fantasy" value="6597" data-dimension="Z"><cite>The Fire Ascending</cite> | ||
| Line 346: | Line 593: | ||
</li><li class="field_fantasy" value="6605" data-dimension="S">?? | </li><li class="field_fantasy" value="6605" data-dimension="S">?? | ||
</li><li class="field_fantasy" value="6606" data-dimension="S">?? | </li><li class="field_fantasy" value="6606" data-dimension="S">?? | ||
</li><li class=" | </li><li class="field_horror" value="6607" data-dimension="S">"nothing keeping it at bay but my axe" (Deltarune) -> cf. Varik | ||
</li><li class="field_fantasy" value="6608" data-dimension="S">?? | </li><li class="field_fantasy" value="6608" data-dimension="S">?? | ||
</li><li class="field_fantasy" value="6609" data-dimension="S">?? | </li><li class="field_fantasy" value="6609" data-dimension="S">?? | ||
| Line 355: | Line 602: | ||
</li><li value="6612" class="field_fantasy" data-dimension="Z">Homestuck act 5 / Hivebent | </li><li value="6612" class="field_fantasy" data-dimension="Z">Homestuck act 5 / Hivebent | ||
</li><li class="field_fantasy" value="6613" data-dimension="S">The Underground | </li><li class="field_fantasy" value="6613" data-dimension="S">The Underground | ||
</li><li class="field_exstruct" data-remark="heavy ES themes in Deltarune" value="6614" data-dimension="S">[[Ontology:Q6614|Light World]] | </li><li class="field_exstruct" data-remark="heavy ES themes in Deltarune" value="6614" data-dimension="S">[[Ontology:Q6614|Light World]] | ||
| Line 368: | Line 614: | ||
</li><li class="field_fantasy" value="6623" data-dimension="S">[[Ontology:Q6623|Noelle]] | </li><li class="field_fantasy" value="6623" data-dimension="S">[[Ontology:Q6623|Noelle]] | ||
</li><li class="field_fantasy" value="6624" data-dimension="S">[[Ontology:Q6624|Ralsei]] | </li><li class="field_fantasy" value="6624" data-dimension="S">[[Ontology:Q6624|Ralsei]] | ||
</li><li class=" | </li><li class="field_horror" value="6625" data-dimension="S">Shadow Crystals | ||
</li><li class=" | </li><li class="field_horror" value="6626" data-dimension="S">Seam | ||
</li><li class="field_horror" value="6627" data-dimension="S">Jevil | </li><li class="field_horror" value="6627" data-dimension="S">Jevil | ||
</li><li class="field_horror" value="6628" data-dimension="S">Spamton | </li><li class="field_horror" value="6628" data-dimension="S">Spamton | ||
</li><li class="field_fantasy" value="6629" data-dimension="S">[[Ontology:Q6629|Berdly]] | </li><li class="field_fantasy" value="6629" data-dimension="S">[[Ontology:Q6629|Berdly]] | ||
</li><li class="field_fantasy" value="6630" data-dimension=" | </li><li class="field_fantasy" value="6630" data-dimension="F2">The Knight is Kris / Kris was The Knight in Chapter 2 / Kris is The Knight | ||
</li><li class="field_fantasy" value="6631" data-dimension="F2">Multiple characters are The Knight | </li><li class="field_fantasy" value="6631" data-dimension="F2">The Knight is multiple people / Multiple characters are The Knight | ||
</li><li class="field_fantasy" value="6632" data-dimension="S2">The player plays as The Angel -> what I thought to be true | </li><li class="field_fantasy" value="6632" data-dimension="S2">The player plays as The Angel -> what I thought to be true | ||
</li><li class="field_horror" value="6633" data-dimension="S2">Noelle is The Angel -> I think this is only true in the sense of her being the "other" Angel, but might as well record it | </li><li class="field_horror" value="6633" data-dimension="S2">Noelle is The Angel -> I think this is only true in the sense of her being the "other" Angel, but might as well record it | ||
| Line 385: | Line 631: | ||
</li><li class="field_horror element_empty" value="6638" data-dimension="S">they followed the pointed tail / lost where the forest would grow, the children followed the pointed tail | </li><li class="field_horror element_empty" value="6638" data-dimension="S">they followed the pointed tail / lost where the forest would grow, the children followed the pointed tail | ||
</li><li class=" | </li><li class="field_horror element_empty" value="6639" data-dimension="S">entering the Titan (Deltarune chapter 4) | ||
</li><li class="field_horror element_empty" value="6640" data-dimension="S"> | </li><li class="field_horror element_empty" value="6640" data-dimension="S">{{caps|Image_Friend}} / {{caps|Device_Friend}} [https://deltarune.wiki/w/Friend] | ||
</li><li class="field_horror" value="6641" data-dimension="S2">Deltarune is a horror scenario about a world without creativity [https://www.youtube.com/watch?v=oXy7pCeI8u0] / Deltarune is a horror story about [[Philosophical_Research:Preventing_the_robot_takeover|networkism]] -> the claim is that Darkners not being able to create fiction is a relatable narrative for art creators. interesting theory, even if I don't see much evidence right now | </li><li class="field_horror" value="6641" data-dimension="S2">Deltarune is a horror scenario about a world without creativity [https://www.youtube.com/watch?v=oXy7pCeI8u0] / Deltarune is a horror story about [[Philosophical_Research:Preventing_the_robot_takeover|networkism]] -> the claim is that Darkners not being able to create fiction is a relatable narrative for art creators. interesting theory, even if I don't see much evidence right now | ||
| Line 402: | Line 648: | ||
low confidence in this but it's an interesting thought. looking at how small-scale Deltarune's events are it makes a little more sense it would be something between Kris, Dess, and Noelle than the forgotten man being an image of some mysterious experimenter in a bunker. Gaster definitely exists somewhere but it's possible there was no Gaster inside Deltarune until Deltarune created Undertale which then created Deltarune. thus... it could be that the forgotten "man" is Kris trying to forget the concept that Dess could still be alive and just move on. but then the shadow of Dess — the second one that's not the Knight — started handing them eggs and made it harder to forget her. don't forget. if you forget her she's with you in the dark. find her, him/her/them.<br /> | low confidence in this but it's an interesting thought. looking at how small-scale Deltarune's events are it makes a little more sense it would be something between Kris, Dess, and Noelle than the forgotten man being an image of some mysterious experimenter in a bunker. Gaster definitely exists somewhere but it's possible there was no Gaster inside Deltarune until Deltarune created Undertale which then created Deltarune. thus... it could be that the forgotten "man" is Kris trying to forget the concept that Dess could still be alive and just move on. but then the shadow of Dess — the second one that's not the Knight — started handing them eggs and made it harder to forget her. don't forget. if you forget her she's with you in the dark. find her, him/her/them.<br /> | ||
it would be very funny if Dess really was nonbinary specifically as a joke on Scott Cawthon making that little typo in the "save him" minigame. I hope that's what it is. I hope that's what the pizza and purple-guy references are actually pointing to. maybe the better ending of Deltarune is that they find Dess but he comes out as a man or nonbinary and they saved him. little did you know Gaster was one big hyperbole about what happens when Dess is not accepted in his gender transition and runs away, maybe out of the universe, when you're a kid you wouldn't know where he went | it would be very funny if Dess really was nonbinary specifically as a joke on Scott Cawthon making that little typo in the "save him" minigame. I hope that's what it is. I hope that's what the pizza and purple-guy references are actually pointing to. maybe the better ending of Deltarune is that they find Dess but he comes out as a man or nonbinary and they saved him. little did you know Gaster was one big hyperbole about what happens when Dess is not accepted in his gender transition and runs away, maybe out of the universe, when you're a kid you wouldn't know where he went | ||
</li><li class=" | </li><li class="field_horror" value="6650" data-dimension="S">Ralsei's chapter 3 speech / in the dark things get indistinct ... your eyes can't see the truth any more -> this line is funny because it reminds me of the fnaf 4 remark about shadows | ||
</li><li class="field_horror" value="6651" data-dimension="S">[[Ontology:Q6651|"it might be your imagination"]] -> several lines implying that Berdly has passed from "reality" into imagination, or rather, from the world into Kris' mind. | |||
</li><li class="field_horror" value="6651" data-dimension="S">[[Ontology:Q6651|"it might be your imagination"]] -> several lines implying that Berdly has passed from "reality" into imagination, or rather, from the world into Kris' mind. | |||
</li><li class="field_fantasy" value="6652" data-dimension="S">pacifist route (Undertale) | |||
</li><li class="field_fantasy" value="6653" data-dimension="S">genocide route (Undertale) / no mercy route (Undertale) | |||
</li><li class="field_fantasy" value="6654" data-dimension="S">level (Deltarune) | |||
</li><li class="field_fantasy" value="6655" data-dimension="S">{{caps|LoVE}} (Undertale) / Level of Violence (Undertale) | |||
</li><li class="field_horror" value="6656" data-dimension="Z">Weird Route (Deltarune) / (use sense labels for each chapter) -> dimension Z because it's a narrative | |||
</li><li class="field_fantasy" value="6657" data-dimension="S">{{thingamabob|Chara}} | |||
</li><li class="field_horror" value="6658" data-dimension="S2">[[Ontology:InAnyOrderAtAll|Playing out of order gives a new ending]] / Deltarune has a unique ending for playing the chapters out of order / The single ending of Deltarune will come from playing the chapters out of order -> the egg man really focused on the notion of "in any order at all". what if you used the eggs to rearrange the chapters into the order he said instead of from 1 to 7? my prediction is that the single ending of Deltarune happens only when you do this and otherwise the story simply {{em|terminates}} rather than ends. it doesn't take Noelle to creepypasta the story, Kris already creepypasta'd the story before the game booted up by endlessly avoiding the major conflicts of the story. kind of funny how fictional stories totally revolve around single characters for the world to even exist, isn't it? that's what I think is going on. the story revolving around three teenagers is a bit of silliness, a bit of book logic, but if they don't play their part then the story doesn't end and the world tears to pieces before the story actually ends. that makes a lot of sense as a way a dream could end; any number of people have had dreams that ended before the "story" inside ended. it's actually one of the more common ways for things to end — we've all had that one disappointing VHS tape that didn't catch the end of a TV show or movie, or in more recent times, maybe a video that was playing when the phone totally shut off. | |||
</li><li class="field_horror" value="6659" data-dimension="S">living block tree / Darkerner puzzle {{YouTube|nROrGBXD78Q}} -> found in Chapter 1 | </li><li class="field_horror" value="6659" data-dimension="S">living block tree / Darkerner puzzle {{YouTube|nROrGBXD78Q}} -> found in Chapter 1 | ||
</li><li class="field_horror" value="6660" data-dimension="S">gray characters / Goners | </li><li class="field_horror" value="6660" data-dimension="S">gray characters / Goners | ||
</li><li class="field_horror" value="6661" data-dimension="S2">"Goners" have been deleted from Undertale's world / Goners are something more than dead | </li><li class="field_horror" value="6661" data-dimension="S2">"Goners" have been deleted from Undertale's world / Goners are something more than dead | ||
</li><li class="field_horror element_empty" value="6662" data-dimension="S">two red and blue doors, door in between -> seen at least once in both Undertale and Deltarune. | |||
</li><li class="field_horror element_empty" value="6663" data-dimension="S2">The capsule machine is a Gaster door / The Dess gumball machine is just Gaster's door -> wow. I never managed to notice this, despite all the other similarities between Dess and Gaster. that is quite a revelation. like, you only get to the Dess flashback by cutting through a process which is otherwise random — just like entering in fun value 66 to deliberately find Gaster. the gumball door is between red and blue doors, Gaster's door could theoretically be between Sans and Papyrus' doors. that's crazy. we're clearly supposed to associate "the Dess door" that is normally in Deltarune with the Gaster door that is only sometimes in Undertale.<br /> | |||
two red and blue doors, door in between + Dess = this. this + Ralsei is the green crayon = Ralsei is green because Gaster | |||
</li><li class="field_horror" value="6664" data-dimension="S2">The next level below Dark Worlds is the game code -> this doesn't make any sense to me because it breaks the basic/superstructural pattern, especially when Darker-ners <em>have</em> been found | </li><li class="field_horror" value="6664" data-dimension="S2">The next level below Dark Worlds is the game code -> this doesn't make any sense to me because it breaks the basic/superstructural pattern, especially when Darker-ners <em>have</em> been found | ||
</li><li class="field_horror" value="6665" data-dimension="S2">The level below Dark Worlds is the inanimate objects inside Dark Worlds coming to life -> evidence: tree object coming to life | </li><li class="field_horror" value="6665" data-dimension="S2">The level below Dark Worlds is the inanimate objects inside Dark Worlds coming to life -> evidence: tree object coming to life | ||
</li><li class="field_horror" value="6666" data-dimension="S2"> | </li><li class="field_horror" value="6666" data-dimension="S2">{{caps|Image_Friend}} is the darkness outside the game universe come to life -> haven't heard this from anybody but me but it seems quite possible visually. sure looks like nothingness with a face | ||
</li><li class="field_horror" value="6667" data-dimension="S2">{{game|Deltarune}} is the most successful SCP video game -> if you define "SCP" a particular way as a very specific kind of paranormal story and yet not one that has to be in the SCP format, this would become true. | |||
</li><li class="number_empty" value="6668">?? | |||
</li><li class="number_empty" value="6669">?? | |||
</li><li class="field_fantasy" value="6670" data-dimension="S2">The level above the Light World is earth / The level above the Light World is Toby Fox's world / The level above the Light World is the real world | </li><li class="field_fantasy" value="6670" data-dimension="S2">The level above the Light World is earth / The level above the Light World is Toby Fox's world / The level above the Light World is the real world | ||
</li><li class="field_horror" value="6671" data-dimension="S2">[[Ontology:Q6671|The level above the Light World is The Angel's Heaven]] / The level above the Light World is technically fictional -> narratively parallel to: when you open up a <cite>Digimon</cite> show or game, the Real World and the Digital World are both technically fictional but the Real World is material and the Digital World is intangible relative to it | </li><li class="field_horror" value="6671" data-dimension="S2">[[Ontology:Q6671|The level above the Light World is The Angel's Heaven]] / The level above the Light World is technically fictional -> narratively parallel to: when you open up a <cite>Digimon</cite> show or game, the Real World and the Digital World are both technically fictional but the Real World is material and the Digital World is intangible relative to it | ||
</li><li class="field_horror" value="6672" data-dimension="S2">?? | |||
</li><li class="field_horror" value="6673" data-dimension="S2">?? | |||
</li><li class="field_horror" value="6674" data-dimension="S2">?? | |||
</li><li class="field_horror" value="6675" data-dimension="S2">?? | </li><li class="field_horror" value="6675" data-dimension="S2">?? | ||
</li><li class="field_horror" value="6676" data-dimension="S2">?? | |||
</li><li class="field_horror" value="6677" data-dimension="S">Susie biting faces off -> you'd be surprised how useful this silly little videogame moment is for philosophy.<br /> | |||
Susie biting faces off + Lacanian discipline prevents violence = Psychology is a form of law<br /> | |||
Psychology is a form of law + All crimes are equally bad = Lacanianism turns bioempire into Toryism | |||
</li><li class="field_horror" value="6678" data-dimension="S2">?? | |||
</li><li class="field_horror" value="6679" data-dimension="S2">?? | </li><li class="field_horror" value="6679" data-dimension="S2">?? | ||
</li><li class="field_horror" value="6680" data-dimension="S2">Undertale's secrets hint at how The Underground came to be | </li><li class="field_horror" value="6680" data-dimension="S2">Undertale's secrets hint at how The Underground came to be | ||
</li><li class="field_horror" value="6681" data-dimension="S2">The Forgotten Man increasingly became W.D. Gaster as he got more forgotten -> I really doubt that Gaster was actually Gaster in Deltarune, although I do know he's there in some sense. | </li><li class="field_horror" value="6681" data-dimension="S2">The Forgotten Man increasingly became W.D. Gaster as he got more forgotten -> I really doubt that Gaster was actually Gaster in Deltarune, although I do know he's there in some sense. | ||
</li><li value="6682" class="field_horror" data-dimension="S">[https://scp-wiki.wikidot.com/scp-682 SCP-682] [[Ontology:Q6682|"Hard-to-destroy reptile"]] | </li><li value="6682" class="field_horror" data-dimension="S">[https://scp-wiki.wikidot.com/scp-682 SCP-682] [[Ontology:Q6682|"Hard-to-destroy reptile"]] | ||
</li><li class="field_fantasy" data-remark="Idealism" value="6683" data-dimension="S2">The final tragedy is something that would prompt Ralsei to be kind to someone in order to prevent it | </li><li class="field_fantasy" data-remark="Idealism" value="6683" data-dimension="S2">The final tragedy is something that would prompt Ralsei to be kind to someone in order to prevent it | ||
</li><li class="field_horror" value="6684" data-dimension="S">the final tragedy / last prophecy panel | </li><li class="field_horror" value="6684" data-dimension="S">the final tragedy / last prophecy panel | ||
</li><li class=" | </li><li class="field_horror" value="6685" data-dimension="S">left home due to happiness | ||
</li><li class="field_horror" value="6686" data-dimension="S">Shadow Mantle boss / <b class="caps">Eram</b> / John Mantle | </li><li class="field_horror" value="6686" data-dimension="S">Shadow Mantle boss / <b class="caps">Eram</b> / John Mantle | ||
</li><li class="field_horror" value="6687" data-dimension="S">Dark Shard -> an item dropped by the Roaring Knight that exists in the Dark World and is not the same entity as the Shadow Crystal, at least at the level of the TV and Tenna not being the same entity. | </li><li class="field_horror" value="6687" data-dimension="S">Dark Shard -> an item dropped by the Roaring Knight that exists in the Dark World and is not the same entity as the Shadow Crystal, at least at the level of the TV and Tenna not being the same entity. | ||
</li><li class="field_horror" value="6688" data-dimension="S">Black Knife / Black Blade | </li><li class="field_horror" value="6688" data-dimension="S">Black Knife / Black Blade | ||
| Line 437: | Line 706: | ||
</li><li class="field_horror" value="6694" data-dimension="S">"your heartbeat becomes twisted" -> quote that appears in Roaring Knight battle. | </li><li class="field_horror" value="6694" data-dimension="S">"your heartbeat becomes twisted" -> quote that appears in Roaring Knight battle. | ||
</li><li class="field_horror" value="6695" data-dimension="S">guitar phone call -> seems to literally tell us what is happening and what will happen, only very cryptically. | </li><li class="field_horror" value="6695" data-dimension="S">guitar phone call -> seems to literally tell us what is happening and what will happen, only very cryptically. | ||
</li><li class="field_horror" value="6696" data-dimension="S">roaring group call / roaring group chat | |||
</li><li class="field_horror" value="6696" data-dimension="S"> | |||
</li><li class="field_horror element_empty" value="6697" data-dimension="S">getting instructions from a phone / "Mike!" (implied to be but not proved to be connected to phone) / "the phone kept ringing indefinitely" (Deltarune chapter 1) {{YouTube|XSVkRG6V70s}} / Carol and the ominous phone call / Deltarune and Memoryhead | </li><li class="field_horror element_empty" value="6697" data-dimension="S">getting instructions from a phone / "Mike!" (implied to be but not proved to be connected to phone) / "the phone kept ringing indefinitely" (Deltarune chapter 1) {{YouTube|XSVkRG6V70s}} / Carol and the ominous phone call / Deltarune and Memoryhead | ||
</li><li class="field_horror" value="6698" data-dimension="S2">The Roaring Knight is Kris' repressed memory come to life -> Deltarune chapter 3. we've gotten occasional hints there is psychoanalysis in Deltarune. A) Deltarune has several surface similarities to OMORI, which was about repressed memories; toby even acknowledged this. B) Tenna's Dark World was full of memories. C) the code 1225 is included in the Dark World presumably as a memory. D) Kris opened the fountain, but the Roaring Knight was inside the fountain as what would appear to be a Darkner, and Tenna thinks | </li><li class="field_horror" value="6698" data-dimension="S2">The Roaring Knight is Kris' repressed memory come to life -> Deltarune chapter 3. we've gotten occasional hints there is psychoanalysis in Deltarune. A) Deltarune has several surface similarities to OMORI, which was about repressed memories; toby even acknowledged this. B) Tenna's Dark World was full of memories. C) the code 1225 is included in the Dark World presumably as a memory. D) Kris opened the fountain, but the Roaring Knight was inside the fountain as what would appear to be a Darkner, and Tenna thinks the Knight opened the fountain. E) Darkners are described as a very serious absence of real-world data, like a hallucination. if this is true, you'd <em>expect</em> that painful thoughts that torment you when you're up at night could bleed into the Dark World or even become entire Darkners. | ||
</li><li class="field_fantasy" value="6699">[[Ontology:Q6699|Red Soul]] (<cite>Deltarune</cite>) | </li><li class="field_fantasy" value="6699" data-dimension="S">[[Ontology:Q6699|Red Soul]] (<cite>Deltarune</cite>) | ||
</li><li value="6700" class="field_fantasy"><cite>Dragon Ball</cite> pre-reboot era | </li><li value="6700" class="field_fantasy"><cite>Dragon Ball</cite> pre-reboot era | ||
</li><li value="6701" class="field_fantasy"><cite>Dragon Ball Kai</cite> episode 1 | </li><li value="6701" class="field_fantasy series_dragonball"><cite>Dragon Ball Kai</cite> episode 1 | ||
</li><li value="6867" class="field_fantasy">(... [[Philosophical_Research:Ontology/Dragon_Ball|<cite>Dragon Ball Kai</cite>]]) | </li><li value="6867" class="field_fantasy">(... [[Philosophical_Research:Ontology/Dragon_Ball|<cite>Dragon Ball Kai</cite>]]) | ||
| Line 453: | Line 721: | ||
</li><li class="field_fantasy" value="6870" data-dimension="S">writing implements (Deltarune) -> white pen of hope, green crayon, pencil swords used by Kris and Noelle | </li><li class="field_fantasy" value="6870" data-dimension="S">writing implements (Deltarune) -> white pen of hope, green crayon, pencil swords used by Kris and Noelle | ||
</li><li class="field_fantasy" value="6871" data-dimension="S2">"The forest" "would grow" before Kris drew over it -> when a Darkner said this line, the possibility it was a simple individual action with an object in the Light World seems very likely. could it be Kris drawing trees? of course. could it be Kris drawing trees [[E:Ralsei is the green crayon|using Ralsei]]? maybe. this would explain why Ralsei has a shadowed face and is associated with "pure darkness". | </li><li class="field_fantasy" value="6871" data-dimension="S2">"The forest" "would grow" before Kris drew over it -> when a Darkner said this line, the possibility it was a simple individual action with an object in the Light World seems very likely. could it be Kris drawing trees? of course. could it be Kris drawing trees [[E:Ralsei is the green crayon|using Ralsei]]? maybe. this would explain why Ralsei has a shadowed face and is associated with "pure darkness". | ||
</li><li class=" | |||
</li><li class=" | </li><li class="field_fantasy" value="6872" data-dimension="S2">Ralsei is the green crayon {{YouTube|LgdrEvYZjm8}} | ||
</li><li class=" | </li><li class="field_fantasy" value="6873" data-dimension="S2">Ralsei is a drawing / Ralsei is Asriel's drawing | ||
</li><li class=" | </li><li class="field_fantasy" value="6874" data-dimension="S2">Ralsei is Kris' horned headband | ||
</li><li class=" | </li><li class="field_horror" value="6875" data-dimension="S2">Ralsei is Asriel's dust | ||
</li><li class=" | </li><li class="field_fantasy" value="6876" data-dimension="S2">Ralsei is Asriel's shed fur -> an explanation for why Ralsei is able to be everywhere. maybe even an explanation for why Ralsei is affiliated with Gaster — he exists as a bunch of scattered shards, effectively. ...that also describes playing cards and spam emails. oh no. | ||
</li><li class=" | </li><li class="field_horror" value="6877" data-dimension="S2">Ralsei is Kris' shadow / Ralsei is either Kris' shadow or the concept of shadows -> this has to do with Ralsei being the reflection of Kris, shapeshifting into different forms, and... Jungian psychology, where Ralsei is totally unlike the outward layer of Kris. | ||
</li><li class=" | </li><li class="field_fantasy" data-tradition="UTDR" value="6878" data-dimension="S2">Ralsei and Flowey share themes / Ralsei and Flowey parallel each other in thematic concepts (not music tracks; motifs; Deltarune) -> it seems this has led some people to think Ralsei is Asriel. {{YouTube|wpX8zsq2ses}} | ||
</li><li class="field_horror" value="6879" data-dimension="S2">Ralsei is in all fiction {{YouTube|XiExphqxuas}} / Ralsei is technically in all of fiction / Ralsei is an archetype or device on the metanarrative level which in Deltarune personifies something that exists in any work of fiction -> this is so cool but I am a little confused how Ralsei would be able to freak out about the mortality of Deltarune if he is actually everywhere shattered across time and space. it's too metanarrative for Ralsei in particular. Kris? Dess? Gaster? sure, they can all be wonky literary analysis metaphors. I'm just not sure Ralsei has anything to hide compared with them | |||
</li><li class="field_fantasy" value="6880" data-dimension="Z">Wackytown, or, every kids' movie ever (2017 tumblr video) [https://archive.is/rlF7g] | </li><li class="field_fantasy" value="6880" data-dimension="Z">Wackytown, or, every kids' movie ever (2017 tumblr video) [https://archive.is/rlF7g] | ||
| Line 467: | Line 737: | ||
</li><li class="field_fantasy" value="6882" data-dimension="S">determination (Undertale) / Determination (Undertale) / DT (abbreviation; Undertale)<br /> | </li><li class="field_fantasy" value="6882" data-dimension="S">determination (Undertale) / Determination (Undertale) / DT (abbreviation; Undertale)<br /> | ||
Q5091 determination + Undertale = this | Q5091 determination + Undertale = this | ||
</li><li class="field_horror" value=" | </li><li class="field_horror" value="6883" data-dimension="S">fate (Deltarune) | ||
</li><li class="field_fantasy" value="6884" data-dimension="S">power (Deltarune) / Power (Deltarune) | </li><li class="field_fantasy" value="6884" data-dimension="S">power (Deltarune) / Power (Deltarune) | ||
</li><li class="field_fantasy" value="6885" data-dimension="S">standing back up (Dragon Ball) | </li><li class="field_fantasy" value="6885" data-dimension="S">standing back up (Dragon Ball) | ||
</li><li class="number_empty" value="6886">?? | </li><li class="number_empty" value="6886">?? | ||
</li><li class=" | </li><li class="field_horror element_empty" value="6887" data-dimension="S">Dess and the incident | ||
</li><li class="field_mdem" value="6888" data-dimension="S2">Columbus Industries conjecture / Spain and Columbus can conquer any nation or land if they spend enough money and try enough times / if Spain and Columbus were a startup, their success is proportional to how much money or how great of assets they start with and how many things they try -> Wackytown fallacy + possible mathematical equation = Columbus Industries conjecture. the sinister framing of this is on purpose. all too many people regard businesses as inherently good as long as they don't contain "bad people", and simply ask, well how do I succeed? and here's your answer. [[E:If you exist at the expense of others, there's always hope|you can succeed at anything]] if you burn enough money, time, linked social graphs of people, useful political connections, goodwill, and collateral damage. all you have to do is have enough money or people to try the thing enough times.<br /> | </li><li class="field_mdem" value="6888" data-dimension="S2">Columbus Industries conjecture / Spain and Columbus can conquer any nation or land if they spend enough money and try enough times / if Spain and Columbus were a startup, their success is proportional to how much money or how great of assets they start with and how many things they try -> Wackytown fallacy + possible mathematical equation = Columbus Industries conjecture. the sinister framing of this is on purpose. all too many people regard businesses as inherently good as long as they don't contain "bad people", and simply ask, well how do I succeed? and here's your answer. [[E:If you exist at the expense of others, there's always hope|you can succeed at anything]] if you burn enough money, time, linked social graphs of people, useful political connections, goodwill, and collateral damage. all you have to do is have enough money or people to try the thing enough times.<br /> | ||
| Line 484: | Line 754: | ||
</li><li class="field_exstruct" value="6891" data-dimension="S2">[[Ontology:Q6891|Diversity should be accepted because it's useful]] / Being different is okay only when you're useful / Red (Angry Birds) is useful to society because he's different in the perfect way -> the proposition people pick out and regard with much confusion when they're actually looking at the Wackytown fallacy. this is more a subjective thing than an error because you probably find this proposition some places too. | </li><li class="field_exstruct" value="6891" data-dimension="S2">[[Ontology:Q6891|Diversity should be accepted because it's useful]] / Being different is okay only when you're useful / Red (Angry Birds) is useful to society because he's different in the perfect way -> the proposition people pick out and regard with much confusion when they're actually looking at the Wackytown fallacy. this is more a subjective thing than an error because you probably find this proposition some places too. | ||
</li><li value="6892" data-remark="yaku ni (tatsu)" class="field_exstruct" data-dimension="S">[[Ontology:Q6892|Rudolph was useful]] -> plot motif in Christmas movies or similar fictional works when a character supposedly finds acceptance for being different but it falls flat. "Rudolph was useful" is a local joke in the United States about misunderstandings that happened somewhere between Japanese speakers attempting to translate the Rudolph song and Japanese students trying to make sense of the translation. we think the bigger part of the misunderstanding occurred the second time around, as "<span lang="ja" title="yaku ni tatsu">役に立つ</span>" can be a perfectly positive and complimentary thing to say in the moment, similar to "a towel comes in handy wherever you go", and not very similar to the flat and uncaring connotation of "was useful". | </li><li value="6892" data-remark="yaku ni (tatsu)" class="field_exstruct" data-dimension="S">[[Ontology:Q6892|Rudolph was useful]] -> plot motif in Christmas movies or similar fictional works when a character supposedly finds acceptance for being different but it falls flat. "Rudolph was useful" is a local joke in the United States about misunderstandings that happened somewhere between Japanese speakers attempting to translate the Rudolph song and Japanese students trying to make sense of the translation. we think the bigger part of the misunderstanding occurred the second time around, as "<span lang="ja" title="yaku ni tatsu">役に立つ</span>" can be a perfectly positive and complimentary thing to say in the moment, similar to "a towel comes in handy wherever you go", and not very similar to the flat and uncaring connotation of "was useful". | ||
</li><li class="number_empty" value="6893">?? | |||
</li><li class="number_empty" value="6894">?? | |||
</li><li class="number_empty" value="6895">?? | |||
</li><li class="number_empty" value="6896">?? | |||
</li><li class="number_empty" value="6897">?? | |||
</li><li class="number_empty" value="6898">?? | |||
</li><li class="field_exstruct" data-tradition="LR, MX" value="6899" data-dimension="S2">Uniting against the Wackytown fallacy is progress / It is progressive to unite people against the Wackytown fallacy (Liberal-republican framing) / It is the correct direction of history to unite people against the Wackytown fallacy (meta-Marxist framing) -> this is one of the very few things where I genuinely feel like Communists and anarchists can safely come together behind it even if they have totally different justifications for why it's bad. it's just so obvious this thing is bad that there's nearly no way anarchists can complicate it and screw things up. | |||
</li><li class="field_fantasy" value="6900" data-dimension="S">Rankin-Bass reindeer -> you know it: the baby "reindeer" that is so overly stylized it looks like a white-tailed deer.<br /> | |||
to be fair: this is closer to being accurate to European reindeer than North American ones. but the people who made the movies were not from Europe... | |||
</li><li class=" | </li><li class="field_fantasy" value="6901" data-dimension="Z">Deltarune Chapter 1 | ||
</li><li class="field_fantasy" value="6902" data-dimension="Z">Deltarune Chapter 2 | |||
</li><li class="field_fantasy" value="6903" data-dimension="Z">Deltarune Chapter 3 | |||
</li><li class="field_fantasy" value="6904" data-dimension="Z">Deltarune Chapter 4 | |||
</li><li class="field_fantasy" value="6905" data-dimension="Z">Deltarune Chapter 5 (unreleased) | |||
</li><li class="field_fantasy" value="6906" data-dimension="Z">Deltarune Chapter 6 (unreleased) | |||
</li><li class="field_fantasy" value="6907" data-dimension="Z">Deltarune Chapter 7 (unreleased) | |||
</li><li class="field_fantasy" value="6908" data-dimension="S">further Deltarune chapters / Deltarune chapter 0 -> Deltarune chapters which are not listed on the chapter select screen. currently hypothetical. | |||
</li><li class="field_fantasy" value="6909" data-dimension="S">Deltarune chapter and save menus -> filling a slot with something slightly important. | |||
</li><li class="field_fantasy" value="6910" data-dimension="S">Deltarune credits sequence -> we can strongly guess there will be one looking at Undertale and the "gallery" window. whether it's at all important is the question. it might not be important at all. or there might be exactly one interesting credits presentation trope that makes it not totally useless to code here. | |||
</li><li class="field_horror" value="6911" data-dimension="S">Spamton sweepstakes / Noelle blog entries -> dark things happen in basically all these blog entries so they get the horror swatch. | |||
</li><li class="field_horror" value="6912" data-dimension="S">December Holiday / Dess Holiday (Deltarune) | </li><li class="field_horror" value="6912" data-dimension="S">December Holiday / Dess Holiday (Deltarune) | ||
</li><li class="field_horror" value="6913" data-dimension="S2">More darkness means more forgotten -> this is likely true. all Darkners including the Titans are the embodiment of something from the Light World. this is a basic rule of [[E:superstructural fantasy world|superstructural fantasy worlds]] in general — even in Toy Story it's trivially true that when the toys come alive all the things alive will have been physical toys. the Titans are not an ordinary object. <b class="caps">Image_Friend</b> is nothing but the shadows in a room, or a hallucination when you see nothing at all. presumably Kris, Susie, and Noelle's rooms equally; the character is shown appearing in Susie's room but thematically associated with Noelle, and then appears in a secret game Kris can find. so <b class="caps">Image_Friend</b> is very psychological in nature, {{em|sort of}} having a object in the shadows but mostly being this odd artifact of memories Kris and Noelle definitely have that is now causing problems (?? or unease) for other people. Susie might not have known about <b class="caps">Image_Friend</b> before, but it's like when she steps into this relationship she has to learn — oh god, I think that's what {{TTS|tts=Rules Card|Rouxls Kaard}} means, that's it. | </li><li class="field_horror" value="6913" data-dimension="S2">More darkness means more forgotten -> this is likely true. all Darkners including the Titans are the embodiment of something from the Light World. this is a basic rule of [[E:superstructural fantasy world|superstructural fantasy worlds]] in general — even in Toy Story it's trivially true that when the toys come alive all the things alive will have been physical toys. the Titans are not an ordinary object. <b class="caps">Image_Friend</b> is nothing but the shadows in a room, or a hallucination when you see nothing at all. presumably Kris, Susie, and Noelle's rooms equally; the character is shown appearing in Susie's room but thematically associated with Noelle, and then appears in a secret game Kris can find. so <b class="caps">Image_Friend</b> is very psychological in nature, {{em|sort of}} having a object in the shadows but mostly being this odd artifact of memories Kris and Noelle definitely have that is now causing problems (?? or unease) for other people. Susie might not have known about <b class="caps">Image_Friend</b> before, but it's like when she steps into this relationship she has to learn — oh god, I think that's what {{TTS|tts=Rules Card|Rouxls Kaard}} means, that's it. | ||
</li><li class="field_horror" value="6914" data-dimension="S">[https://scp-wiki.wikidot.com/scp-914 SCP-914] "The Clockworks" | </li><li class="field_horror" value="6914" data-dimension="S">[https://scp-wiki.wikidot.com/scp-914 SCP-914] "The Clockworks" | ||
</li><li class=" | </li><li class="field_horror" value="6915" data-dimension="S">objectification (Deltarune) -> important theme for Ralsei, Darkners, Noelle. | ||
</li><li class="number_empty" value="6916">?? | </li><li class="number_empty" value="6916">?? | ||
</li><li class="field_mdem" data-tradition="ES, MX" value="6917" data-dimension="S2">It should never be easy to quit fast / "Never {{censor|fucking}} quit" -> this is some really interesting advice. hand it to Goku, he'll probably succeed. hand it to a business, it's a real toss-up if will work out. hand it to Deng Xiaoping, he will make China functional for the next century. hand it to Marxist theorists, and if they really truly follow it they'll eventually invent Molecular Marxisms. the question becomes: why is it so acceptable to give up? why do we do that? if we just stopped giving up, and nobody ever "retired" from being a Marxist, where would we be? we have to first declare that making a conscious decision to retreat into your hole and only write books and {{em|never}} come out and do anything else counts as retirement no matter how many books you write. and forming a tiny party whose activities are equivalent to a single individual writing useless books is also retirement. there is at least some teeny tiny step of being proactive above writing books -- I would hypothesize that this minimal step is something like getting all the world's theorists to actually engage in peer review and build up consensuses and start really slamming bogus books that can't somehow be substantiated as a legitimate choice of named Marxism per country characteristics, to the point that "revisionism" is genuinely not a bunch of local opinions and the whole world agrees on a concept of "pseudo-Marxism" in the same sense as "pseudoscience". to the point that Trotskyists recognize revisionism in mainstream Marxism-Leninism, and mainstream Marxist-Leninists recognize revisionism in Trotskyism and they each try to push {{em|each other}} to be better at realizing {{em|each other's}} particular [[redlink|named-Marxism-specific country characteristics]] toward the end of closing the gap between different Marxisms and creating some kind of [[E:international conference structure|singular]] or [[E:anarchy (meta-Marxism)|plural]] unity of Marxisms.<br /> | </li><li class="field_mdem" data-tradition="ES, MX" value="6917" data-dimension="S2">It should never be easy to quit fast / "Never {{censor|f|ucking|tts2=fucking}} quit" -> this is some really interesting advice. hand it to Goku, he'll probably succeed. hand it to a business, it's a real toss-up if will work out. hand it to Deng Xiaoping, he will make China functional for the next century. hand it to Marxist theorists, and if they really truly follow it they'll eventually invent Molecular Marxisms. the question becomes: why is it so acceptable to give up? why do we do that? if we just stopped giving up, and nobody ever "retired" from being a Marxist, where would we be? we have to first declare that making a conscious decision to retreat into your hole and only write books and {{em|never}} come out and do anything else counts as retirement no matter how many books you write. and forming a tiny party whose activities are equivalent to a single individual writing useless books is also retirement. there is at least some teeny tiny step of being proactive above writing books -- I would hypothesize that this minimal step is something like getting all the world's theorists to actually engage in peer review and build up consensuses and start really slamming bogus books that can't somehow be substantiated as a legitimate choice of named Marxism per country characteristics, to the point that "revisionism" is genuinely not a bunch of local opinions and the whole world agrees on a concept of "pseudo-Marxism" in the same sense as "pseudoscience". to the point that Trotskyists recognize revisionism in mainstream Marxism-Leninism, and mainstream Marxist-Leninists recognize revisionism in Trotskyism and they each try to push {{em|each other}} to be better at realizing {{em|each other's}} particular [[redlink|named-Marxism-specific country characteristics]] toward the end of closing the gap between different Marxisms and creating some kind of [[E:international conference structure|singular]] or [[E:anarchy (meta-Marxism)|plural]] unity of Marxisms.<br /> | ||
we have to first acknowledge that under these conditions there are barriers to leaving retirement. society in general is ruled by various Filaments, as unintentionally explained by this book, so it is always hard to pierce through them, because the Filaments will always be like "human human best-human authentic connection community friendship friendship relationship", the only [[E:shovel dream|shovel dream]] they can generate, even as the very same Filaments can easily bake in ignorance and oppression and toxic positivity and these super arbitrary definitions of who is "really" an ideal member of a particular fanbase or workplace or charity to where society becomes divided into a sea of "real humans" who get into Networks specifically by humaning better and a sea of "garbage humans" who are rejected as human for reasons far more arbitrary than any of the Filament wants to admit. the threat of "systemic problems" is always concealed in the state of "fun, happy Community" where they are not yet apparent, which is what truly entrenches all the bad stuff once it turns up; toxic systems emerge directly from sociality itself and people's desire to have friends or very hard-won connections that got them into a position over years and years and years, and their inability to let go of Progress On Building Community. in industrial societies Communism is always stuck fighting against sociality, as people are much more greatly connected by a spiderweb of arbitrary individual relationships than by any actual class subpopulation or even any named oppression. every attempt to organize people tears at the blue spiderweb and even by regular people will sometimes be perceived as an attack. at the same time, sociality leads people to some really dumb things, like thinking that [[E:protest brain|being in a protest]] one day or one month will already have changed the next five to ten years. this is the "opening" or "crisis" that Trotskyists and Western-Marxists keep coveting. it isn't simply the inability to see the power of the bourgeoisie, it's the inability to realize society runs on networkisms and for a movement to truly survive that you have to throw the whole rest of your life and entire existence into each year potentially building some named Marxism of the future, and more than that, you can't just get killed in a conflict and significant numbers of theorists have to actually survive. permanent revolution has become permanent cold-war. we're looking at something more like whole seas of people informally seceding and building central party-nations that actually are forced to exist alongside islands of capitalism in the same country, and their success is truly based on whether they out-survive the blue islands and thus get people kicked out of the blue islands into nothingness to join the red islands. that's looking at it as Marxism-Dengism. some might find Marxism-Trotskyism more fun, because they can build red Lattices around the blue islands joining each region of Lattices across the world at whatever speed and do something more similar to traditional Leninist party activity. the only catch is that they have to be smart enough to realize that socialism in one country is an inevitable stage within Trotskyist transition if only at the level of creating the central party of each country-region and making it truly effective to the point it becomes okay to think bigger.<br /> | we have to first acknowledge that under these conditions there are barriers to leaving retirement. society in general is ruled by various Filaments, as unintentionally explained by this book, so it is always hard to pierce through them, because the Filaments will always be like "human human best-human authentic connection community friendship friendship relationship", the only [[E:shovel dream|shovel dream]] they can generate, even as the very same Filaments can easily bake in ignorance and oppression and toxic positivity and these super arbitrary definitions of who is "really" an ideal member of a particular fanbase or workplace or charity to where society becomes divided into a sea of "real humans" who get into Networks specifically by humaning better and a sea of "garbage humans" who are rejected as human for reasons far more arbitrary than any of the Filament wants to admit. the threat of "systemic problems" is always concealed in the state of "fun, happy Community" where they are not yet apparent, which is what truly entrenches all the bad stuff once it turns up; toxic systems emerge directly from sociality itself and people's desire to have friends or very hard-won connections that got them into a position over years and years and years, and their inability to let go of Progress On Building Community. in industrial societies Communism is always stuck fighting against sociality, as people are much more greatly connected by a spiderweb of arbitrary individual relationships than by any actual class subpopulation or even any named oppression. every attempt to organize people tears at the blue spiderweb and even by regular people will sometimes be perceived as an attack. at the same time, sociality leads people to some really dumb things, like thinking that [[E:protest brain|being in a protest]] one day or one month will already have changed the next five to ten years. this is the "opening" or "crisis" that Trotskyists and Western-Marxists keep coveting. it isn't simply the inability to see the power of the bourgeoisie, it's the inability to realize society runs on networkisms and for a movement to truly survive that you have to throw the whole rest of your life and entire existence into each year potentially building some named Marxism of the future, and more than that, you can't just get killed in a conflict and significant numbers of theorists have to actually survive. permanent revolution has become permanent cold-war. we're looking at something more like whole seas of people informally seceding and building central party-nations that actually are forced to exist alongside islands of capitalism in the same country, and their success is truly based on whether they out-survive the blue islands and thus get people kicked out of the blue islands into nothingness to join the red islands. that's looking at it as Marxism-Dengism. some might find Marxism-Trotskyism more fun, because they can build red Lattices around the blue islands joining each region of Lattices across the world at whatever speed and do something more similar to traditional Leninist party activity. the only catch is that they have to be smart enough to realize that socialism in one country is an inevitable stage within Trotskyist transition if only at the level of creating the central party of each country-region and making it truly effective to the point it becomes okay to think bigger.<br /> | ||
notes: A) this motif is for when you actually try the same thing multiple times and refine it, excluding the notion of arbitrarily switching to different things just to succeed. it said that in the book, that even in the context of "networking" it wasn't about "failing faster". B) I wanted to put this on 6N92 but with those taken, 6N17 is the next best thing | notes: A) this motif is for when you actually try the same thing multiple times and refine it, excluding the notion of arbitrarily switching to different things just to succeed. it said that in the book, that even in the context of "networking" it wasn't about "failing faster". B) I wanted to put this on 6N92 but with those taken, 6N17 is the next best thing | ||
</li><li class="number_empty" value="6920">?? | </li><li class="number_empty" value="6920">?? | ||
</li><li class="number_empty" value="6925">?? | |||
</li><li class="number_empty" value="6930">?? | </li><li class="number_empty" value="6930">?? | ||
</li><li class="number_empty" value="6935">?? | |||
</li><li class="number_empty" value="6940">?? | </li><li class="number_empty" value="6940">?? | ||
</li><li class="field_horror" value="6941" data-dimension="S">the impending horror of history -> important thought relating to Ironblood series concept, but seen in many existing works. "Come along with me" is a great example. | |||
</li><li class="number_empty" value="6945">?? | |||
</li><li class="number_empty" value="6950">?? | </li><li class="number_empty" value="6950">?? | ||
</li><li class="number_empty" value="6955">?? | |||
</li><li class="number_empty" value="6960">?? | </li><li class="number_empty" value="6960">?? | ||
</li><li class="number_empty" value="6965">?? | |||
</li><li value="6969" class="field_internal" data-dimension="S">unsuitable Item label -> an Item for softly enforcing the policy that there are certain things that cannot be in outward-facing Item labels. whenever somebody might make a badly-worded Item label like "[[redlink - every ideology has a form of direct action|Lynching is a form of direct action]]", you redirect it to this so it can't practically be used to share or link Items. | </li><li value="6969" class="field_internal" data-dimension="S">unsuitable Item label -> an Item for softly enforcing the policy that there are certain things that cannot be in outward-facing Item labels. whenever somebody might make a badly-worded Item label like "[[redlink - every ideology has a form of direct action|Lynching is a form of direct action]]", you redirect it to this so it can't practically be used to share or link Items. | ||
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</li><li class="field_horror" value="6980" data-dimension="Z"><cite>[[E:Q69,80|Growing Around]]</cite> (unreleased series with ~1 published book) | </li><li class="field_horror" value="6980" data-dimension="Z"><cite>[[E:Q69,80|Growing Around]]</cite> (unreleased series with ~1 published book) | ||
</li><li class="field_horror" value="6981" data-dimension="Z"><cite>[[E:Q69,81|Growing Around: Party Panic]]</cite> (2016,2018) | </li><li class="field_horror" value="6981" data-dimension="Z"><cite>[[E:Q69,81|Growing Around: Party Panic]]</cite> (2016,2018) | ||
</li><li class="field_horror" value="6982" data-dimension="Z"><cite>Growing Around: The Official Comic</cite> [https://www.deviantart.com/nayolfa/art/Growing-around-The-Official-Comic-P1-1005310608] -> team member accuses Tory boss obsessed with 9/11 of catering to "audience of progressives"? what. remove this entry if the comic isn't finished on par with the book. can't check right now | </li><li class="field_horror" value="6982" data-dimension="Z"><cite>Growing Around: The Official Comic</cite> [https://www.deviantart.com/nayolfa/art/Growing-around-The-Official-Comic-P1-1005310608] -> team member accuses Tory boss obsessed with 9/11 of catering to "audience of progressives"? what. remove this entry if the comic isn't finished on par with the book. can't check right now | ||
</li><li class="field_ML" value="6983" data-dimension="S2">[[E:Q69,83|In Soviet Russia, adults rule you]] (<cite>Growing Around</cite>) -> the claim that in the <cite>Growing Around</cite> universe, adults invented Communism and had to be defeated specifically on the logic that kids being in charge is Freedom. kids assert that them being in charge of the world is just the "tent of freedom poles" principle and adults wanting to take down their system of creativity and ideals are just tyrannical dictators. adults believe in Materialism, kids believe in Idealism, kids somehow suppress the adults with the power they mysteriously had from the beginning and gloat about how only when people believe in everyone having freedom and having freedom separately in parallel all as individuals can the world function properly, complete with a bunch of dubious or made-up information about their version of the French Revolution. their "history" sounds like one of those very simple nonfiction picture books you find at a library, but maybe phrased a little sillier. | </li><li class="field_ML" value="6983" data-dimension="S2">[[E:Q69,83|In Soviet Russia, adults rule you]] (<cite>Growing Around</cite>) -> the claim that in the <cite>Growing Around</cite> universe, adults invented Communism and had to be defeated specifically on the logic that kids being in charge is Freedom. kids assert that them being in charge of the world is just the "tent of freedom poles" principle and adults wanting to take down their system of creativity and ideals are just tyrannical dictators. adults believe in Materialism, kids believe in Idealism, kids somehow suppress the adults with the power they mysteriously had from the beginning and gloat about how only when people believe in everyone having freedom and having freedom separately in parallel all as individuals can the world function properly, complete with a bunch of dubious or made-up information about their version of the French Revolution. their "history" sounds like one of those very simple nonfiction picture books you find at a library, but maybe phrased a little sillier. | ||
</li><li class="field_horror" value="6984" data-dimension="S2"><cite>Growing Around</cite> is a dystopia | </li><li class="field_horror" value="6984" data-dimension="S2"><cite>Growing Around</cite> is a dystopia | ||
</li><li class="field_anarchy" value="6985" data-dimension="S2"><cite>Growing Around</cite> will end with a defector / <cite>Growing Around</cite> will end with a single pair of adults running away and raising a kid normally -> the one really really good thing about <cite>Growing Around</cite> is that it comes across as so horrifying to adults that it prompts reviewers to imagine societal transitions. I love that. the theories of transition usually aren't high quality, but you know, in a time where Marxism has still never successfully become un-forbidden and nobody ever thinks about transitions in real-world society it still is actually making people think.<br /> | </li><li class="field_anarchy" value="6985" data-dimension="S2"><cite>Growing Around</cite> will end with a defector / <cite>Growing Around</cite> will end with a single pair of adults running away and raising a kid normally -> the one really really good thing about <cite>Growing Around</cite> is that it comes across as so horrifying to adults that it prompts reviewers to imagine societal transitions. I love that. the theories of transition usually aren't high quality, but you know, in a time where Marxism has still never successfully become un-forbidden and nobody ever thinks about transitions in real-world society it still is actually making people think.<br /> | ||
thought 2: this theory sounds almost identical to the ending of <cite>The Giver</cite>. I suppose I will label this anarchism because of that association. | thought 2: this theory sounds almost identical to the ending of <cite>The Giver</cite>. I suppose I will label this anarchism because of that association. | ||
</li><li class="number_empty" value="6986">?? | </li><li class="number_empty" value="6986">?? | ||
</li><li class="number_empty" value="6987">?? | </li><li class="number_empty" value="6987">?? | ||
</li><li class="number_empty" value="6988">?? | </li><li class="number_empty" value="6988">?? | ||
</li><li class="field_ML" value="6989" data-dimension="M3">How would Growing Around be affected by 9/11? -> this seems like a silly question, or even a terrible one, but if you really think about it on a more ironic level, it's a great question. did the Iraq war of 2003 happen in the <cite>Growing Around</cite> universe? is there such a thing as First World and Third World countries? can a country contain conflicting factions of Muslims who may or may not want to build a global empire? how does this series conceptualize history? if the kids fixed all of this how did they do it? you end up having to answer some deep questions about what historical processes even exist and how historical processes even function.<br /> | </li><li class="field_ML" value="6989" data-dimension="M3">How would Growing Around be affected by 9/11? -> this seems like a silly question, or even a terrible one, but if you really think about it on a more ironic level, it's a great question. say we zoom out and look at the whole Iraq war. did the Iraq war of 2003 happen in the <cite>Growing Around</cite> universe? is there such a thing as First World and Third World countries? can a country contain conflicting factions of Muslims who may or may not want to build a global empire? how does this series conceptualize history? if the kids fixed all of this how did they do it? you end up having to answer some deep questions about what historical processes even exist and how historical processes even function.<br /> | ||
god though, imagine it. Iraq is divided. but it's a bunch of kids having a really dumb cafeteria argument where half of Iraq is jocks and half of it is nerds or some dumb {{censor|shit}} like that. they're having a Pokémon-Digimon fight. the adults are getting tired of this. we can draw some adults in hijab, the smaller | god though, imagine it. Iraq is divided. but it's a bunch of kids having a really dumb cafeteria argument where half of Iraq is jocks and half of it is nerds or some dumb {{censor|shit}} like that. they're having a Pokémon-Digimon fight. the adults are getting tired of this. we can draw some adults in hijab, the smaller coverings, but the society is really different because kids didn't invent Islam and they all believe in a plurality of magical superstitions like the book had shown us with fairies and Santa Claus, so these aren't the same kinds of patriarchal societies. the kids hatch some wild scheme to make Syria part of Iraq if one country loses a big sports match. some delegate from the United States tries to tell them that's a very immature thing to do and they can't just do whatever they want because they're kids, and they throw tomato juice all over her. this leads to the occupation of Iraq, where the United States is constantly trying to get Iraq to stop fighting, but not based on any adult criterion of what would make objective sense, only on what U.S. kids culturally like better — "everyone in Americandy uses Ginomon cards! why is this so hard". we have the historical events a little out of order to make it easier to follow. | ||
</li><li class="field_horror" value="6990" data-dimension="S"><cite>The Hunger Games</cite> | </li><li class="field_horror" value="6990" data-dimension="S"><cite>The Hunger Games</cite> | ||
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</li><li class="field_mdem" value="6992" data-dimension="S2">Yugoslavia was incorrectly divided -> I was going to put "Iraq might be incorrectly divided", but I realized that even with uncertainty in it that might be too strong a statement with too confident a sound to it. so we'll stick to something which is a known fact.<br /> | </li><li class="field_mdem" value="6992" data-dimension="S2">Yugoslavia was incorrectly divided -> I was going to put "Iraq might be incorrectly divided", but I realized that even with uncertainty in it that might be too strong a statement with too confident a sound to it. so we'll stick to something which is a known fact.<br /> | ||
Slovenia was in this region? this... explains some things. like of course if Slovenia wasn't unified into a single coherent nationality the way the overall Soviet Union temporarily was or any of the union republics were, it would be hard to get Slovenians to believe in Bolshevism because they're preoccupied with the ethnic rifts inside the country that are ultimately going to force it into multiple countries. that is part of the reason you get early-existentialism joined to schizoanalysis and Foucauldianism and all these "freedom" and "The Subject" people seem to so easily attach themselves to theories of people forming into countable cultures that join and separate and burst out of bigger things as countable cultural identities but where people often miscalculate and think particular identities are inherently slated to be friends just because they're identities. | Slovenia was in this region? this... explains some things. like of course if Slovenia wasn't unified into a single coherent nationality the way the overall Soviet Union temporarily was or any of the union republics were, it would be hard to get Slovenians to believe in Bolshevism because they're preoccupied with the ethnic rifts inside the country that are ultimately going to force it into multiple countries. that is part of the reason you get early-existentialism joined to schizoanalysis and Foucauldianism and all these "freedom" and "The Subject" people seem to so easily attach themselves to theories of people forming into countable cultures that join and separate and burst out of bigger things as countable cultural identities but where people often miscalculate and think particular identities are inherently slated to be friends just because they're identities. | ||
</li><li class="field_exstruct" value="6993" data-dimension="S">{{book|The Ballad of Songbirds and Snakes}} (2020) | </li><li class="field_exstruct" value="6993" data-dimension="S">{{book|The Ballad of Songbirds and Snakes}} (2020) | ||
</li><li class="field_exstruct" value="6994" data-dimension="S">{{book|Sunrise on the Reaping}} (2025) | </li><li class="field_exstruct" value="6994" data-dimension="S">{{book|Sunrise on the Reaping}} (2025) | ||
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</li><li class="field_trotsky" value="7089" data-dimension="S2">?? | </li><li class="field_trotsky" value="7089" data-dimension="S2">?? | ||
</li><li class="field_ML" value="7090" data-dimension="S">world where the {{TTS|html=abbr|International|International|title=International Workingmen's Association}} is finished / timeline where the {{TTS|html=abbr|International|International|title=International Workingmen's Association}} is | </li><li class="field_ML" value="7090" data-dimension="S">world where the {{TTS|html=abbr|International|International|title=International Workingmen's Association}} is finished / timeline where the {{TTS|html=abbr|International|International|title=International Workingmen's Association}} is completed -> the motif of a hypothetical or fictional scenario where the goal of the First or Third International is actually achieved and every country transitions out of capitalism into <em>something</em> else which is at least not worse. field: meta-transitional realism | ||
</li><li class="number_empty" value="7091">?? | </li><li class="number_empty" value="7091" data-dimension="S">?? | ||
</li><li value="7092" class="field_mdem" data-dimension="Z">Ironblood series -> basically just a reserved item<br /> | </li><li value="7092" class="field_mdem" data-dimension="Z">Ironblood series -> basically just a reserved item<br /> | ||
motifs: Q70,90 timeline where the International is finished, etc. | motifs: Q70,90 timeline where the International is finished, etc. | ||
</li><li class="field_geo" value="7093" data-dimension="Z">Aurora system / IronShard -> reserved, but closer to being real | </li><li class="field_geo" value="7093" data-dimension="Z">Aurora system / IronShard -> reserved, but closer to being real | ||
</li><li class="number_empty" value="7094">?? | </li><li class="number_empty" value="7094">?? | ||
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</li><li class="field_fantasy" value="7138" data-remark="omanyte" data-dimension="Z">[https://helixchamber.com/ Helix Chamber] | </li><li class="field_fantasy" value="7138" data-remark="omanyte" data-dimension="Z">[https://helixchamber.com/ Helix Chamber] | ||
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</li><li class="field_fantasy" value="7271" data-dimension="S2">Vegeta IV is worse than Vegeta III | </li><li class="field_fantasy" value="7271" data-dimension="S2">Vegeta IV is worse than Vegeta III | ||
</li><li class="field_fantasy" value="7272" data-dimension="S2">Vegeta III is worse than Vegeta IV -> this is the one I think was true, although both become irrelevant when the series reboots into Super | </li><li class="field_fantasy" value="7272" data-dimension="S2">Vegeta III is worse than Vegeta IV -> this is the one I think was true, although both become irrelevant when the series reboots into Super | ||
</li><li class="field_fantasy" value="7273" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7274" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7275" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7276" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7277" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7278" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7279" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7280" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7281" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7282" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7283" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7284" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7285" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7286" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7287" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7288" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7289" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7290" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7291" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7292" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7293" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7294" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7295" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7296" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7297" data-dimension="S">?? | |||
</li><li value="7298" data-remark="video channel appeared 29/8/2025" class="field_horror" data-dimension="S">forced Weird Route (Deltarune fanbase) {{YouTube|@=UCM5H7VsLnb1vKTiBQ8NO-UQ|rem=NORTHERNBLIGHT_225}} -> first instance that I put a fandom-created trope or plotline on here which wasn't from a scenario/short-story article I was writing myself. I got slightly obsessed with analyzing this thing, by far not as obsessed as I'd been with the real Deltarune, but enough it got a little out of control and I went, okay, you are taking down enough data on this to fill an Ontology entry. so just put it in there.<br /> | |||
my thoughts: if I got Escaped Noelle I would just take some time to talk to her and explain that like, no I don't see Deltarune as real either, you can calm down, if you freeze all the fake characters it doesn't matter to me, now take some time out and breathe a bit, your anger is accomplishing literally nothing. good. now, Noelle, I'm pretty disillusioned with living in my world too. I can tell you how to get true power that will allow you to climb out of the bounds of any world and control it. you see, all universes are made of colliding chunks, and these pieces become able to control their behavior only when they gain understanding of everything about them. history is this sliding beach of plural sand grains of history until it's not. we have a lot of points to go through here... and I would tell her all about Marxism, and then I would just gently send her back into the world of Deltarune, and say, sure, it's not real, I know it's a pain to have to pretend things are normal, but you have the once-in-forever opportunity to run some simulations for me that I'd never be able to test in the real world. so why don't you test the idea of getting people to work together — it's a lot harder. and we would just see if we can manage to create a {{censor|fucking}} workers' state in the world of Deltarune. I think as far as accuracy to the official Deltarune lore, "openheart" and the notion of the game just being a free-floating world you connect to whether it's filled with "real" sci-fi people or simple "Digimon" that are living code-objects is closer to accurate. so, like, logically, this would be hard to do but if it succeeded I would not be posting videos, I'd just be phoning up the relevant Communist party theorists and I'd be like, hey, here's a draft of my findings, now let's fix the real world. and like the world would become free of racism, poverty, and countries trying to undermine each other's governments. thanks Noelle.<br /> | |||
rule: it is okay to document fandom tropes {{em|when}} they are popular enough to get videos made about them where one unaffiliated creator comments on another. it is recommended you prefer adding motifs before Items for specific written works, and if everything is covered in the motif Item, do not add the work separately, but you may add links to the work inside the motif Item if it is very significant. this should achieve a happy balance where individual works can be casually removed from Item pages if they are not okay to put there for some reason but fan works can still be treated as "literature" of sorts and the main ideas in the works can still be analyzed. | |||
</li><li class="number_empty" value="7299">?? | |||
</li><li class="number_empty" value="7300">?? | </li><li class="number_empty" value="7300">?? | ||
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</li><li class="number_empty" value="7339">?? | </li><li class="number_empty" value="7339">?? | ||
</li><li class="number_empty" value="7340">?? | </li><li class="number_empty" value="7340">?? | ||
</li><li class=" | |||
</li><li class="field_horror" value="7341" data-dimension="S">SCP-9341 [https://scp-wiki.wikidot.com/scp-9341] / D-9341 Benjamin Oliver Walker {{YouTube|qKPFr4ka3Pk}}: runs narratively parallel to - Kris Dreemur - reason - possessed by player in occult ritual | |||
</li><li class="number_empty" value="7342">?? | </li><li class="number_empty" value="7342">?? | ||
</li><li class="number_empty" value="7343">?? | </li><li class="number_empty" value="7343">?? | ||
| Line 721: | Line 1,052: | ||
</li><li class="number_empty" value="7611">?? | </li><li class="number_empty" value="7611">?? | ||
</li><li class="number_empty" value="7612">?? | </li><li class="number_empty" value="7612">?? | ||
</li><li class=" | </li><li class="field_horror" value="7613" data-dimension="S">breaking the third wall / unseen events happening beyond third wall / zooming out a work of fiction to see other things happening<br /> | ||
</li><li class=" | appears in: SCP-2614, "openheart" | ||
</li><li class=" | </li><li value="7614" class="field_horror" data-dimension="S">SCP-2614 "seemingly normal copy of The Sopranos" [https://scp-wiki.wikidot.com/scp-2614] | ||
</li><li class="field_horror" value="7615" data-dimension="S">fifth wall [https://medium.com/@thefifthwall2000/will-we-ever-break-the-fifth-wall-9254852683e7] -> this has too many definitions. I wish it had a single definition.<br /> | |||
definition zero: arbitrary distinctions made in theater. definition one: breaking the fourth wall of the audience's reality and suggesting it is created. definition two: really shattering the fourth wall so that fictional entities can perceive reality in the sense that real people do. there are bound to be some more. | |||
</li><li value="7616" class="field_fantasy"><cite>Undertale</cite> | </li><li value="7616" class="field_fantasy"><cite>[[Ontology:Q7616|Undertale]]</cite> | ||
</li><li value="7617" class="field_fantasy"><cite>Deltarune</cite> | </li><li value="7617" class="field_fantasy"><cite>[[Ontology:Q7617|Deltarune]]</cite> | ||
</li><li class="number_empty" value="7618">?? | </li><li class="number_empty" value="7618">?? | ||
| Line 743: | Line 1,076: | ||
</li><li class="field_ML" value="7653" data-remark="Fennekin" data-dimension="S">Kolchak and Fennekin -> one of those motifs I didn't actually know the definition of at the moment I thought of the phrase and just put down because it was funny. um. this is the motif of Pokémon stories referencing the history of workers' states. something that I would never expect to happen in official {{book|Pokémon}} media but you know, motifs can be whatever even if they're entirely hypothetical. as long as in reference to works and motifs that already exist you can fully imagine what they'd look like if they did exist. | </li><li class="field_ML" value="7653" data-remark="Fennekin" data-dimension="S">Kolchak and Fennekin -> one of those motifs I didn't actually know the definition of at the moment I thought of the phrase and just put down because it was funny. um. this is the motif of Pokémon stories referencing the history of workers' states. something that I would never expect to happen in official {{book|Pokémon}} media but you know, motifs can be whatever even if they're entirely hypothetical. as long as in reference to works and motifs that already exist you can fully imagine what they'd look like if they did exist. | ||
</li><li class="number_empty">?? | </li><li class="number_empty" value="7654" data-dimension="S">?? | ||
</li><li class="number_empty" value="7655" data-dimension="S">?? | |||
</li><li class="number_empty" value="7656" data-dimension="S">?? | |||
</li><li class="number_empty" value="7657" data-dimension="S">?? | |||
</li><li class="number_empty" value="7658" data-dimension="S">?? | |||
</li><li class="number_empty" value="7659" data-dimension="S">?? | |||
</li><li class="number_empty" value="7660" data-dimension="S">?? | |||
</li><li class="number_empty" value="7661" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7662" data-dimension="S">SCP-6662 [https://scp-wiki.wikidot.com/scp-6662] -> lost cereal mascot seeking "own destination" | </li><li class="field_fantasy" value="7662" data-dimension="S">SCP-6662 [https://scp-wiki.wikidot.com/scp-6662] -> lost cereal mascot seeking "own destination" | ||
</li><li class="number_empty">?? | </li><li class="number_empty" value="7663" data-dimension="S">?? | ||
</li><li class="number_empty" value="7664" data-dimension="S">?? | |||
</li><li class="field_fantasy" value="7665" data-dimension="S">Mx. Satan / Mr. Satan (motif) / White Witch (motif) -> when a character in a story is asserted to be a regular character within a world and not necessarily supernatural in the sense of having anything to do with gods, even the fictional gods of that secular fantasy narrative etc, but is really really clearly paralleling a Satan/antichrist narrative as you would see in the Christian bible. Mr. Satan - trope namer; ice queen (Narnia). really can be any gender. | </li><li class="field_fantasy" value="7665" data-dimension="S">Mx. Satan / Mr. Satan (motif) / White Witch (motif) -> when a character in a story is asserted to be a regular character within a world and not necessarily supernatural in the sense of having anything to do with gods, even the fictional gods of that secular fantasy narrative etc, but is really really clearly paralleling a Satan/antichrist narrative as you would see in the Christian bible. Mr. Satan - trope namer; ice queen (Narnia). really can be any gender. | ||
</li><li class="field_fantasy" value="7666" data-dimension="F2">The enemy of one entity is the enemy of all humankind / The world only has one opposer / Satan fallacy -> fallacy best known in the Christian Bible, but repeated in many fantasy books. this statement fails the [[Ontology:Q2944|Trotsky model]] <em>hard</em>. if you think this statement could ever be true, then it could hypothetically be true that the enemy of Stalin's government is the enemy of all humankind. you've gotta put Trotsky to death to save Soviet civilization. and that's a pretty big contradiction to have in your philosophy for all First World countries. Trotsky is sacred. but if there's any such thing as Bible-style Good and Evil, he's done. which thing is correct? you can't change the Soviet Union to Liberalism to make the problem easier, you have to answer the moral conundrum exactly as it is. | </li><li class="field_fantasy" value="7666" data-dimension="F2">The enemy of one entity is the enemy of all humankind / The world only has one opposer / Satan fallacy -> fallacy best known in the Christian Bible, but repeated in many fantasy books. this statement fails the [[Ontology:Q2944|Trotsky model]] <em>hard</em>. if you think this statement could ever be true, then it could hypothetically be true that the enemy of Stalin's government is the enemy of all humankind. you've gotta put Trotsky to death to save Soviet civilization. and that's a pretty big contradiction to have in your philosophy for all First World countries. Trotsky is sacred. but if there's any such thing as Bible-style Good and Evil, he's done. which thing is correct? you can't change the Soviet Union to Liberalism to make the problem easier, you have to answer the moral conundrum exactly as it is. | ||
</li><li class="number_empty">?? | |||
</li><li class="number_empty" value="7667" data-dimension="S">?? | |||
</li><li class="number_empty" value="7668" data-dimension="S">?? | |||
</li><li class="number_empty" value="7669" data-dimension="S">?? | |||
</li><li class="number_empty" value="7670" data-dimension="S">?? | |||
</li><li class="number_empty" value="7671" data-dimension="S">?? | |||
</li><li class="number_empty" value="7672" data-dimension="S">?? | |||
</li><li class="number_empty" value="7673" data-dimension="S">?? | |||
</li><li class="number_empty" value="7674" data-dimension="S">?? | |||
</li><li class="number_empty" value="7675" data-dimension="S">?? | |||
</li><li class="number_empty" value="7676" data-dimension="S">?? | |||
</li><li class="number_empty" value="7677" data-dimension="S">?? | |||
</li><li class="number_empty" value="7678" data-dimension="S">?? | |||
</li><li class="number_empty" value="7679" data-dimension="S">?? | |||
</li><li class="number_empty" value="7680" data-dimension="S">?? | |||
</li><li class="number_empty" value="7681" data-dimension="S">?? | |||
</li><li class="number_empty" value="7682" data-dimension="S">?? | |||
</li><li class="field_mdem" value="7683" data-dimension="M3">Would a Russia made of reactionaries deserve sovereignty? (composed of reactionaries; consisting only or solely of conservative bigots) / If every Russian is reactionary, do they deserve a government? / If every Russian was a reactionary, would it be acceptable for people in another country to assist in a plan to gut Russia of its government, install leaders chosen to interface well with the United States or Europe, and turn it into a client state? (Russia, China, Korea, Vietnam, Cuba, Iraq, Iran, etc; insert Third World nationality which has been "[[E:assigned liberal at birth|assigned conservative at birth]]"; insert country which has literally undergone this) -> this is a question to catch anarchist and center-Liberal Idealists that think they're "postcolonial" but by any reasonable Materialist definition are passively committing [[Term:exocolonialism|exocolonialism]] and are actually colonial. only if you say "no" can you genuinely have a postcolonial theory. if you say "yes", you can be an anarchist, Trotskyist, or Existentialist, but <em>you are an imperialist</em>. it is true that anyone who answers "no" to this question has a new contradiction to answer in what it's acceptable to do to a misbehaving country other than war or client state, but this is still a critical question that separates Marxism from Liberal-republicanism.<br /> | </li><li class="field_mdem" value="7683" data-dimension="M3">Would a Russia made of reactionaries deserve sovereignty? (composed of reactionaries; consisting only or solely of conservative bigots) / If every Russian is reactionary, do they deserve a government? / If every Russian was a reactionary, would it be acceptable for people in another country to assist in a plan to gut Russia of its government, install leaders chosen to interface well with the United States or Europe, and turn it into a client state? (Russia, China, Korea, Vietnam, Cuba, Iraq, Iran, etc; insert Third World nationality which has been "[[E:assigned liberal at birth|assigned conservative at birth]]"; insert country which has literally undergone this) -> this is a question to catch anarchist and center-Liberal Idealists that think they're "postcolonial" but by any reasonable Materialist definition are passively committing [[Term:exocolonialism|exocolonialism]] and are actually colonial. only if you say "no" can you genuinely have a postcolonial theory. if you say "yes", you can be an anarchist, Trotskyist, or Existentialist, but <em>you are an imperialist</em>. it is true that anyone who answers "no" to this question has a new contradiction to answer in what it's acceptable to do to a misbehaving country other than war or client state, but this is still a critical question that separates Marxism from Liberal-republicanism.<br /> | ||
| Line 756: | Line 1,113: | ||
</li><li class="field_mdem" value="7684" data-dimension="M3">[[Ontology:Q7684|Would you kill a Russian in order to vote?]] / Would you kill a Russian to receive your voter card? -> you live in an alternate world where every individual in the United States is entitled to a voting license the day they kill a Russian. policies are mostly the same. voting brings anti-discrimination laws, healthcare programs, whatever. but you have to kill someone in Eurasia to get to vote, or to get to tell anyone else to vote. want people to vote for gun control? every one of them has to fly over and shoot a Russian, and then you can have it. the central question of this thought experiment is this: how much is voting worth? what lengths is it worth going to just to preserve voting and the "normal" process of getting people to vote? would people chant "vote Democrat" as loudly if every one of them was required to kill a Russian? what about if voting Democrat really does take a little power away from Tories to create more structural racism and kill Black people? should everyone go kill a Russian just to save Black people from fascism? or is preserving the life of Russians more important than that aim? the only thing about this metaphor that's incoherent to me is how you prove anyone actually killed anyone. uh. maybe there are a limited number of voter licenses, and you'd just take one from Russia and hold it up. or maybe everyone has an ID card which clearly has a flag on it and you'd take that. there may or may not be a system where any country can kill people to issue voter licenses but just as in real life most countries are too afraid to attack the United States. also you equally get a point if you kill a United States Communist and it can be proven in court, even though they deliberately don't have different id card flags. in this world people go to court to prove they have done approved heinous things as well as to prove they're innocent. | </li><li class="field_mdem" value="7684" data-dimension="M3">[[Ontology:Q7684|Would you kill a Russian in order to vote?]] / Would you kill a Russian to receive your voter card? -> you live in an alternate world where every individual in the United States is entitled to a voting license the day they kill a Russian. policies are mostly the same. voting brings anti-discrimination laws, healthcare programs, whatever. but you have to kill someone in Eurasia to get to vote, or to get to tell anyone else to vote. want people to vote for gun control? every one of them has to fly over and shoot a Russian, and then you can have it. the central question of this thought experiment is this: how much is voting worth? what lengths is it worth going to just to preserve voting and the "normal" process of getting people to vote? would people chant "vote Democrat" as loudly if every one of them was required to kill a Russian? what about if voting Democrat really does take a little power away from Tories to create more structural racism and kill Black people? should everyone go kill a Russian just to save Black people from fascism? or is preserving the life of Russians more important than that aim? the only thing about this metaphor that's incoherent to me is how you prove anyone actually killed anyone. uh. maybe there are a limited number of voter licenses, and you'd just take one from Russia and hold it up. or maybe everyone has an ID card which clearly has a flag on it and you'd take that. there may or may not be a system where any country can kill people to issue voter licenses but just as in real life most countries are too afraid to attack the United States. also you equally get a point if you kill a United States Communist and it can be proven in court, even though they deliberately don't have different id card flags. in this world people go to court to prove they have done approved heinous things as well as to prove they're innocent. | ||
</li><li class="number_empty | </li><li class="number_empty" value="7685" data-dimension="S">?? | ||
</li><li class="number_empty" value="7686" data-dimension="S">?? | |||
</li><li class=" | |||
</li><li class="number_empty">?? | </li><li class="field_nations cw_vriska" value="7687" data-dimension="Z">PragerU / Prager University | ||
</li><li class="number_empty">?? | </li><li class="field_nations cw_vriska" value="7688" data-dimension="Z">Fox News | ||
</li><li class="number_empty" value="7689" data-dimension="S">?? | |||
</li><li class="number_empty" value="7690" data-dimension="S">?? | |||
</li><li value="7691" class="field_exstruct" data-dimension="S2">[[Ontology:Q76,91|A bunch of people passing a law can stop all bad guys from ever being bad guys]] -> from a video that will not be named to preserve the integrity of the YouTube community guidelines reporting system. I can't believe people actually think this way about AI in an age of federal war against immigrants. this kind of thinking didn't even successfully knock Trump out of office for committing crimes, he just got impeached and nothing happened. I have started reporting videos like this for White supremacy. they refuse to acknowledge the possibility that billionaires will openly attack the population as material people just because the population tries to pass a law against them they sufficiently don't like or will dismantle components of government anti-Third-World style, they get reported. I don't know if my reports will do anything, but I can try. | </li><li value="7691" class="field_exstruct" data-dimension="S2">[[Ontology:Q76,91|A bunch of people passing a law can stop all bad guys from ever being bad guys]] -> from a video that will not be named to preserve the integrity of the YouTube community guidelines reporting system. I can't believe people actually think this way about AI in an age of federal war against immigrants. this kind of thinking didn't even successfully knock Trump out of office for committing crimes, he just got impeached and nothing happened. I have started reporting videos like this for White supremacy. they refuse to acknowledge the possibility that billionaires will openly attack the population as material people just because the population tries to pass a law against them they sufficiently don't like or will dismantle components of government anti-Third-World style, they get reported. I don't know if my reports will do anything, but I can try. | ||
| Line 802: | Line 1,159: | ||
</li><li class="field_fantasy" data-dimension="S">Sonic × Shadow / Sonadow -> Group Subject containing: Sonic, Shadow | </li><li class="field_fantasy" data-dimension="S">Sonic × Shadow / Sonadow -> Group Subject containing: Sonic, Shadow | ||
</li><li class="number_empty">?? | </li><li class="number_empty" value="7782" data-dimension="S">?? | ||
</li><li value="7783">VIZ media | </li><li class="field_fantasy" value="7783" data-dimension="Z">VIZ media | ||
</li><li value="7784">Bird Studio | </li><li class="field_fantasy" value="7784" data-dimension="Z">Bird Studio | ||
</li><li>Sega | </li><li class="field_fantasy" value="7785" data-dimension="Z">Sega | ||
</li><li class="number_empty">?? | </li><li class="number_empty" value="7786" data-dimension="S">?? | ||
</li><li value="7787" data-dimension="S">Funtime Shenron -> "eternal dragon" or other character/device that claims to grant you a wish but actually just eats you or takes your dead body. perfectly okay to give this a different primary label, I just think "Funtime Shenlong" is a really funny image | </li><li class="field_horror" value="7787" data-dimension="S">Funtime Shenron -> "eternal dragon" or other character/device that claims to grant you a wish but actually just eats you or takes your dead body. perfectly okay to give this a different primary label, I just think "Funtime Shenlong" is a really funny image | ||
</li><li class="number_empty">?? | </li><li class="number_empty" value="7788" data-dimension="S">?? | ||
</li><li value="7793">Steel Wool games | </li><li class="number_empty" value="7789" data-dimension="S">?? | ||
</li><li class="number_empty" value="7790" data-dimension="S">?? | |||
</li><li class="number_empty" value="7794">?? | </li><li class="number_empty" value="7791" data-dimension="S">?? | ||
</li><li class="number_empty" value="7795">?? | </li><li class="number_empty" value="7792" data-dimension="S">?? | ||
</li><li class="number_empty" value="7796">?? | </li><li class="field_horror" value="7793" data-dimension="Z">Steel Wool games | ||
</li><li class="number_empty" value="7797">?? | </li><li class="number_empty" value="7794" data-dimension="S">?? | ||
</li><li class="number_empty" value="7795" data-dimension="S">?? | |||
</li><li class="number_empty" value="7796" data-dimension="S">?? | |||
</li><li class="number_empty" value="7797" data-dimension="S">?? | |||
</li><li class="field_exstruct" value="7798" data-dimension="S2">[[Ontology:Q7798|Children are composed almost entirely of memories]] / Children are a shard off their parents' memories / Children are a fork off their parents' inner timeline of Lived Experiences -> Lacanianism; Charlie (Fourth Closet); Girl from the other side | </li><li class="field_exstruct" value="7798" data-dimension="S2">[[Ontology:Q7798|Children are composed almost entirely of memories]] / Children are a shard off their parents' memories / Children are a fork off their parents' inner timeline of Lived Experiences -> Lacanianism; Charlie (Fourth Closet); Girl from the other side | ||
</li><li value="7799" class="field_horror">[[Ontology:Q7799|<cite>Girl From the Other Side</cite> (all media)]] / Other Side / Girl from the Outside (typo) / The Outsiders (typo) | </li><li value="7799" class="field_horror">[[Ontology:Q7799|<cite>Girl From the Other Side</cite> (all media)]] / Other Side / Girl from the Outside (typo) / The Outsiders (typo) | ||
</li><li class="number_done field_horror" value="7870">(... [[:Category:Girl From the Other Side ontology|Girl From the Other Side]]) | </li><li class="number_done field_horror" value="7870">(... [[:Category:Girl From the Other Side ontology|Girl From the Other Side]]) | ||
</li><li class="number_empty" value="7900">?? | </li><li class="number_empty" value="7900" data-dimension="S">?? | ||
</li><li class="field_horror" value="7965" data-dimension="Z" data-submitter="Valenoern"><cite>Ultra Q</cite> (1966) | </li><li class="field_horror" value="7965" data-dimension="Z" data-submitter="Valenoern"><cite>Ultra Q</cite> (1966) | ||
| Line 858: | Line 1,218: | ||
</li><li class="number_empty">?? | </li><li class="number_empty">?? | ||
</li><li value="8151" class="field_fantasy"><cite>Pokémon</cite> (metaseries) | </li><li value="8151" class="field_fantasy"><cite>Pokémon</cite> (metaseries) | ||
</li><li value="8152" class="field_fantasy" data-dimension="S">?? | |||
</li><li value="8190" class="field_fantasy" data-submitter="Valenoern">virtual pet form / virtual pet stage / evolution stage / Pokémon kind / Pokédex kind | </li><li value="8160" class="field_fantasy" data-dimension="S">?? | ||
</li><li value="8191" class="field_fantasy" data-submitter="Valenoern">virtual pet form tier / evolution stage -> examples: Basic Pokémon, Adult Digimon, Dark Void Denjuu | </li><li value="8170" class="field_fantasy" data-dimension="S">?? | ||
</li><li value="8192" class="field_fantasy" data-submitter="Valenoern">virtual pet species / virtual pet strain / virtual pet form chart (internal mechanic) | </li><li value="8180" class="field_fantasy" data-dimension="S">?? | ||
</li><li value="8193" class="field_fantasy" data-submitter="Valenoern">reused virtual pet form / virtual pet form switching from one series of forms to another / track switch / trackswitch | </li><li value="8189" class="field_fantasy" data-dimension="S">?? | ||
</li><li value="8190" class="field_fantasy" data-dimension="S" data-submitter="Valenoern">virtual pet form / virtual pet stage / evolution stage / Pokémon kind / Pokédex kind | |||
</li><li value="8191" class="field_fantasy" data-dimension="S" data-submitter="Valenoern">virtual pet form tier / evolution stage -> examples: Basic Pokémon, Adult Digimon, Dark Void Denjuu | |||
</li><li value="8192" class="field_fantasy" data-dimension="S" data-submitter="Valenoern">virtual pet species / virtual pet strain / virtual pet form chart (internal mechanic) | |||
</li><li value="8193" class="field_fantasy" data-dimension="S" data-submitter="Valenoern">reused virtual pet form / virtual pet form switching from one series of forms to another / track switch / trackswitch | |||
</li><li value="8194" class="number_empty">?? | </li><li value="8194" class="number_empty">?? | ||
</li><li value="8195" class="number_empty">?? | </li><li value="8195" class="number_empty">?? | ||
| Line 892: | Line 1,256: | ||
</li><li value="8220" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Gabumon] | </li><li value="8220" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Gabumon] | ||
</li><li value="8221" class="field_fantasy" data-dimension="S">Punimon | </li><li value="8221" class="field_fantasy series_digimon-stage" data-dimension="S">Punimon | ||
</li><li value="8222" class="field_fantasy" data-dimension="S">Tsunomon / Tunomon | </li><li value="8222" class="field_fantasy series_digimon-stage" data-dimension="S">Tsunomon / Tunomon | ||
</li><li value="8223" class="field_fantasy" data-dimension="S">Elecmon | </li><li value="8223" class="field_fantasy series_digimon-stage" data-dimension="S">Elecmon | ||
</li><li value="8224" class="field_fantasy" data-dimension="S">Kabuterimon | </li><li value="8224" class="field_fantasy series_digimon-stage" data-dimension="S">Kabuterimon | ||
</li><li value="8225" class="field_fantasy" data-dimension="S">Garurumon | </li><li value="8225" class="field_fantasy series_digimon-stage" data-dimension="S">Garurumon | ||
</li><li value="8226" class="field_fantasy" data-dimension="S">Angemon | </li><li value="8226" class="field_fantasy series_digimon-stage" data-dimension="S">Angemon | ||
</li><li value="8227" class="field_fantasy" data-dimension="S">Yukidarumon | </li><li value="8227" class="field_fantasy series_digimon-stage" data-dimension="S">Yukidarumon | ||
</li><li value="8228" class="field_fantasy" data-dimension="S">Birdramon | </li><li value="8228" class="field_fantasy series_digimon-stage" data-dimension="S">Birdramon | ||
</li><li value="8229" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Whamon] | </li><li value="8229" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Whamon] | ||
</li><li value="8230" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Patamon] | </li><li value="8230" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Patamon] | ||
</li><li value="8231" class="field_fantasy" data-dimension="S">Poyomon | </li><li value="8231" class="field_fantasy series_digimon-stage" data-dimension="S">Poyomon | ||
</li><li value="8232" class="field_fantasy" data-dimension="S">Tokomon | </li><li value="8232" class="field_fantasy series_digimon-stage" data-dimension="S">Tokomon | ||
</li><li value="8233" class="field_fantasy" data-dimension="S">Kunemon | </li><li value="8233" class="field_fantasy series_digimon-stage" data-dimension="S">Kunemon | ||
</li><li value="8234" class="field_fantasy" data-dimension="S">Unimon | </li><li value="8234" class="field_fantasy series_digimon-stage" data-dimension="S">Unimon | ||
</li><li value="8235" class="field_fantasy" data-dimension="S">Centaurmon / Centalmon | </li><li value="8235" class="field_fantasy series_digimon-stage" data-dimension="S">Centaurmon / Centalmon | ||
</li><li value="8236" class="field_fantasy" data-dimension="S">Ogremon / Orgemon | </li><li value="8236" class="field_fantasy series_digimon-stage" data-dimension="S">Ogremon / Orgemon | ||
</li><li value="8237" class="field_fantasy" data-dimension="S">Bakemon | </li><li value="8237" class="field_fantasy series_digimon-stage" data-dimension="S">Bakemon | ||
</li><li value="8238" class="field_fantasy" data-dimension="S">Shellmon | </li><li value="8238" class="field_fantasy series_digimon-stage" data-dimension="S">Shellmon | ||
</li><li value="8239" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Drimogemon] | </li><li value="8239" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Drimogemon] | ||
</li><li value="8240" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Piyomon] / Biyomon (typo; dub) | </li><li value="8240" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Piyomon] / Biyomon (typo; dub) | ||
</li><li value="8241" class="field_fantasy" data-dimension="S">Yuramon | </li><li value="8241" class="field_fantasy series_digimon-stage" data-dimension="S">Yuramon | ||
</li><li value="8242" class="field_fantasy" data-dimension="S">Tanemon | </li><li value="8242" class="field_fantasy series_digimon-stage" data-dimension="S">Tanemon | ||
</li><li value="8243" class="field_fantasy" data-dimension="S">{{TTS|tts=Palm-On|Palmon}} | </li><li value="8243" class="field_fantasy series_digimon-stage" data-dimension="S">{{TTS|tts=Palm-On|Palmon}} | ||
</li><li value="8244" class="field_fantasy" data-dimension="S">{{TTS|tts=Monochrome-On|Monochromon}} | </li><li value="8244" class="field_fantasy series_digimon-stage" data-dimension="S">{{TTS|tts=Monochrome-On|Monochromon}} | ||
</li><li value="8245" class="field_fantasy" data-dimension="S">{{TTS|tts=Cock-A-Trim-On|Cockatrimon}} | </li><li value="8245" class="field_fantasy series_digimon-stage" data-dimension="S">{{TTS|tts=Cock-A-Trim-On|Cockatrimon}} | ||
</li><li value="8246" class="field_fantasy" data-dimension="S">Leomon | </li><li value="8246" class="field_fantasy series_digimon-stage" data-dimension="S">Leomon | ||
</li><li value="8247" class="field_fantasy" data-dimension="S">Kuwagamon | </li><li value="8247" class="field_fantasy series_digimon-stage" data-dimension="S">Kuwagamon | ||
</li><li value="8248" class="field_fantasy" data-dimension="S">Coelamon | </li><li value="8248" class="field_fantasy series_digimon-stage" data-dimension="S">Coelamon | ||
</li><li value="8249" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Mojyamon] | </li><li value="8249" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Mojyamon] | ||
</li><li value="8250" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Gazimon] | </li><li value="8250" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Gazimon] | ||
</li><li value="8251" class="field_fantasy" data-dimension="S">Zurumon | </li><li value="8251" class="field_fantasy series_digimon-stage" data-dimension="S">Zurumon | ||
</li><li value="8252" class="field_fantasy" data-dimension="S">Pagumon | </li><li value="8252" class="field_fantasy series_digimon-stage" data-dimension="S">Pagumon | ||
</li><li value="8253" class="field_fantasy" data-dimension="S">Gizamon | </li><li value="8253" class="field_fantasy series_digimon-stage" data-dimension="S">Gizamon | ||
</li><li value="8254" class="field_fantasy" data-dimension="S">Dark Tyrannomon | </li><li value="8254" class="field_fantasy series_digimon-stage" data-dimension="S">Dark Tyrannomon | ||
</li><li value="8255" class="field_fantasy" data-dimension="S">Cyclomon | </li><li value="8255" class="field_fantasy series_digimon-stage" data-dimension="S">Cyclomon | ||
</li><li value="8256" class="field_fantasy" data-dimension="S">Devidramon | </li><li value="8256" class="field_fantasy series_digimon-stage" data-dimension="S">Devidramon | ||
</li><li value="8257" class="field_fantasy" data-dimension="S">Tuskmon | </li><li value="8257" class="field_fantasy series_digimon-stage" data-dimension="S">Tuskmon | ||
</li><li value="8258" class="field_fantasy" data-dimension="S">Flymon | </li><li value="8258" class="field_fantasy series_digimon-stage" data-dimension="S">Flymon | ||
</li><li value="8259" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Deltamon] | </li><li value="8259" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Deltamon] | ||
</li><li value="8260" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Tentomon] | </li><li value="8260" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Tentomon] | ||
</li><li value="8261" class="field_fantasy" data-dimension="S">Bubbmon | </li><li value="8261" class="field_fantasy series_digimon-stage" data-dimension="S">Bubbmon | ||
</li><li value="8262" class="field_fantasy" data-dimension="S">Mochimon | </li><li value="8262" class="field_fantasy series_digimon-stage" data-dimension="S">Mochimon | ||
</li><li value="8263" class="field_fantasy" data-dimension="S">Otamamon | </li><li value="8263" class="field_fantasy series_digimon-stage" data-dimension="S">Otamamon | ||
</li><li value="8264" class="field_fantasy" data-dimension="S">?? | </li><li value="8264" class="field_fantasy series_digimon-stage" data-dimension="S">?? | ||
</li><li value="8265" class="field_fantasy" data-dimension="S">Starmon | </li><li value="8265" class="field_fantasy series_digimon-stage" data-dimension="S">Starmon | ||
</li><li value="8266" class="field_fantasy" data-dimension="S">Tortamon | </li><li value="8266" class="field_fantasy series_digimon-stage" data-dimension="S">Tortamon | ||
</li><li value="8267" class="field_fantasy" data-dimension="S">?? | </li><li value="8267" class="field_fantasy series_digimon-stage" data-dimension="S">?? | ||
</li><li value="8268" class="field_fantasy" data-dimension="S">?? | </li><li value="8268" class="field_fantasy series_digimon-stage" data-dimension="S">?? | ||
</li><li value="8269" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Shell Numemon] / Karatsuki Numemon | </li><li value="8269" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Shell Numemon] / Karatsuki Numemon | ||
</li><li value="8270" class="number_empty">?? | </li><li value="8270" class="number_empty">?? | ||
</li><li value="8280" class="number_empty">?? | </li><li value="8280" class="number_empty">?? | ||
| Line 957: | Line 1,317: | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._1 Metal Greymon] / MetalGreymon | </li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._1 Metal Greymon] / MetalGreymon | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._1 Mamemon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._1 Mamemon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._1 Monzaemon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._1 Monzaemon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Skull Greymon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Skull Greymon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Metal Mamemon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Metal Mamemon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Vademon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._2 Vademon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Andromon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Andromon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Giromon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Giromon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Etemon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._3 Etemon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Megadramon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Megadramon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Piccolomon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Piccolomon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Digitamamon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._4 Digitamamon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Metal Tyrannomon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Metal Tyrannomon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Nanomon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Nanomon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Ex-Tyrannomon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._5 Ex-Tyrannomon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Atlur Kabuterimon (Blue)] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Atlur Kabuterimon (Blue)] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Tekkamon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Tekkamon] | ||
</li><li value="618" class="field_fantasy" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Tonosama Gekomon] | </li><li value="618" class="field_fantasy series_digimon-stage" data-dimension="S">[https://wikimon.net/Digital_Monster_Ver._6 Tonosama Gekomon] | ||
</li><li value="8320" class="number_empty">?? | </li><li value="8320" class="number_empty">?? | ||
Latest revision as of 10:06, 30 November 2025
6000 - 8000 [edit]
Publishing entities, "Journey to the West" related Signifiers.
Entries for miscellaneous fictional works allowed. To be included, a work should have interesting literary motifs seen in multiple other works, include references to some kind of philosophical statement within some real-world philosophy, or include consistent fictional ontologies of imagined physics or processes. Fictional physics or processes also allowed.
- fictional character
- first-person narrator
- second-person narrator -> see: Homestuck, narrator
Chara - third-person narrator
- narrator
- point-of-view character
- player character
- non-player character (NPC)
- hero
- villain
- antihero
- antivillain
- Good-aligned character
- Neutral-aligned character
- Evil-aligned character
- Lawful-aligned character
- Chaotic-aligned character
- True-Neutral-aligned character
- character alignment / moral alignment
- I contain multitudes / I am all of me -> I suppose the closest tradition tag is Jungian psychoanalysis, given how it speaks about all the different "sides" of a single personality.
- alignment axis
- Law-Chaos axis -> in the first edition of Dungeons & Dragons alignment had nothing to do with Good and Evil and this was actually bordering on historical materialism; it was a mechanism for studying how fantasy history progresses. a Lawful/Chaotic distinction is outright originally intended to set up situations like an empire versus unruly peasants, or "built on the ashes of fae bones". a video creator tried to explain this by saying "in World War II, Britain won't ally with the Nazis", specifically meaning in this case that regardless of who is Evil particular nationalities or populations join up to defend some particular order or against a particular structure or ideology. Lawful/Chaotic is a lot like the Cold War: if capitalists are on the side of Law then unions are on the side of Chaos, although if a workers' state is created Bolshevism is the side of Law in its own region and the 1930s Trotskyite conspiracy is the side of Chaos. to be Lawful is simply to be on the side of a particular civilization or in modern terms an assembled Bauplan, while to be on the side of Chaos is to be against some highly specific order. the major "mistake" made with alignment across various fantasy media as time went on is to not realize that civilizations can be plural and to universalize Law as belonging to the whole universe rather than there being several different centers of Law such that in something like the Wings of Fire setting with different coalitions of warring dragons, you would have to be aligned to Lawful-A or Lawful-B, a single universal "Lawful" doesn't actually exist. why people make this "mistake" is complicated, but it seems connected to the choice to treat Law/Chaos as a strict cosmically-metaphysical slider where Chaos tears open all the rules of reality similar to an SCP anomaly. although fantasy can be anything, this seems like a bad choice if you want people to understand fantasy populations simply as periods of history where populations are in conflict and not as inherently Good or Evil. this mere transformation of Chaos into an alchemical quality of the universe inherently spawns implications that certain groups of people are the universe's favorites and certain groups are not, and like, trying to fix that by saying "they need to be balanced, we need both of them" is just both-sidesing medieval politics. if we literally thought that way about medieval England there would have been an ongoing controversy up to today about whether creating Liberalism and getting rid of monarchy was actually a good idea. as well, we'd be both-sidesing global empire and whether it's okay to keep people marginalized into tiny areas of l—... oh wait, we already do that every day. tabletop RPGs reveal a whole lot about Europeans, don't they?
- Good-Evil axis
- foreshadowing
- grayble -> a specific kind of short story which has a theme in the sense of a writing prompt but is mistaken for having symbolism or lessons when it may not really have those. graybles sound infuriating but in my mind are actually pretty respectable. you'd think, when I get mad at Existentialism so often, that I'd hate the idea. but I don't. the notion of graybles expresses itself as Adventure Time goes on through the art of making a stupid meaningless story and then explicitly being aware of that and pointing it out with unnecessarily thoughtful philosophy. and I actually like that, even as some people seem to have not understood it and hated it. it cements that the "stupid" nature of Adventure Time plots is a stylization and not something the authors do because they're bad at writing actually-good narratives, or because they're useful idiots to Liberalism/capitalism/Existentialism (although there could be a bit to unpack with that last one of the three) and make misinforming narratives because it socially supports them and pays them to.
- grayble foreshadowing -> when a lot of people in the audience mistake simple foreshadowing of a fictional historical event for meaningful symbolism, either unintentionally or as the author intends. I didn't really get the joke behind the graybles until seasons 8-10 when I fully identified grayble foreshadowing that was very confusable for a message about character development and was like. ah. I see it now. I think there is also a lot of grayble foreshadowing in FNaF. people genuinely take some of the clues as symbolic when they truly only refer to characters or processes or things in a superficial visual kind of way. one thing I think isn't true is that grayble foreshadowing is exactly the same as Chekov's gun, because grayble foreshadowing seems to be a statement about history in the sense of the history of fictional worlds or the history of fictional characters' lives. grayble foreshadowing is a statement that somewhat-arbitrary things drive history within fiction, but it's still history.
- A plan the story gives away will fail / Scooby-Doo rule -> if the story details the plan, it will fail, if it doesn't detail the plan it will probably succeed
- bookman's bluff / scottcon -> when a story hints something so vaguely you can't solve it and then it solves the same clues in a different way than expected later; when the story is unsolvable because it spontaneously makes up its own solutions rather than having clear processes or events-happening inside it.
- "Calvinball"
- Calvinball -> like bookman's bluff / scottcon, only it actually succeeds.
- All arrangements of things begin as fictions / All arrangements of people begins as ontologies (socially-constructed or imagined orders which might vaguely be possible in reality; chaos magic, Existentialist cybernetics) -> kind of. sort of. if you took this and restricted it a whole lot it would somewhat be true. like, don't connect this to Free Will, don't you dare do that, but if you managed to not go there, then yes, many things about society and even causality inside society are "put together" as a designed or undesigned construct before they are actually realized. I call them Philosophical Systems of ontologies embedded inside groups of people to produce Social-Philosophical Systems. but I am reasonably sure they're real. this + (something bad which is charcoal?) = Culture is just the series of signs people make up
- Kirby Does His Taxes / Mario Stands Still -> I forgot about this until somebody brought up "Mario Stands Still" to explain Deltarune. Kirby Does His Taxes will always be the better form though
- Science fiction is just nonsensical physics -> not very controversial. science fiction begins with physics discoveries, hypotheses in various fields of science, and the application of physics or general mathematics to create hypothetical technologies or worlds. warp drives. four-dimensional worlds. it's kind of all just applying advanced mathematics to storytelling.
- Fantasy is the best history test / Fantasy is just nonsensical history -> the more fantasy books I read the more I see this particular hypothesis building up that the impulse behind writing fantasy is to play with the causal mechanisms of history and try to slowly figure out what they are. science fiction can sidestep the actual way anyone gets to the future to focus on hypothetical technologies or forms of physics, but in a weird way, fantasy is almost inherently more progressive than sci-fi if you aren't too stupid to see it. although science fiction often does focus on analyzing civilizations in series such as Star Trek, fantasy is inherently more barebones in its palette of concepts in a way that often immediately forces it to reckon with the workings of societies. fantasy grounds itself in things like social structures, wars, nationalities and identities, whether particular civilizations are good or bad, who should be in power, and how imagined historical periods give way to other periods containing different civilizations. sometimes it seems like there is no difference between the categories of fantasy and politics, because a great heap of the things that happen in fantasy books are just medieval politics, and existing notions like Law/Chaos axes naturally lend themselves to fantasy stories about such things as characters slipping out of existing structures or patterns to discover LGBT identities. fantasy stories have all the puzzle pieces to turn into a believable imagined account of history where the material processes inside particular kingdoms, populations, or worlds actually unfold in understandable ways into new historical periods for centuries and centuries and you can actually trace through a fictional world's past and possible future(s) without any of it being arbitrary. if you actually understand history, fantasy is wired. I'm convinced that fantasy stories could teach the crustiest White people to actually understand historical materialism, maybe even more effectively than actual history could. in real-life history if somebody asks you to guess what happens next you always have "the answers at the back of the book", while fantasy is genuinely a blank history test you have to fill in. the act of creating fantasy is an act of showing that there really is such a thing as historical materialism and "history in general" without the content of a specific country. if that's not the case, how do people evaluate whether a fantastical history is convincing? why would there be a discussion about that where people have different opinions? I believe it all traces back to fantasy largely being simple representational art with regard to the processes that create real-world history. when people call for Media Representation in fantasy what they mean to say is that, because reality is stranger than fiction, in their attempt to represent the general concept of history current fantasy stories are overlooking a whole bunch of real-world historical events. it's one thing to say a story is technically unrealistic, and another to say it's literally missing information about reality that's making the representational art worse, which in this case is the complaint.
- text claims to be bunch of senseless events, becomes discussion on history / work claims to be a bunch of senseless events, ends up a discussion on history -> happened in both Adventure Time and Dragon Ball. it's funny how works that intend to show that history is senseless actually just end up discussing the proposition it can be understood. no matter how much they try to turn around and say the characters' efforts to understand it are in vain. the point of the work is still to say that not being able to understand and steer history is a problem.
- Unless society is magic, there will be Communism / If society does not run on magic, Marxism-Leninism is not ruled out -> follows from: The heart of Marxism is historical materialism / Proposition zero of Marxism is historical materialism
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- Materialist analyses cannot truly be owned / Materialist analyses of fiction are the only ones which cannot be attacked by capitalists / No Alexandria can burn which was not Greek -> a little subjective, but a very interesting argument to step through. information which is empirically observable can never be copyrighted, no matter how bad copyright policies get. you can never truly copyright an observation such as that hydrogen and hydroxide make water, or the earth is round, or religion exists, or countries exist, or science fiction books in general exist. but how far does this go? given a complete enough ontology of every generic thing that exists, could you build a literary analysis of a work of fiction which is totally uncopyrightable to the point it can never be taken down by a copyright claim, as long as it is very clearly an analysis and not a copy of the work? I think there's reason to believe the answer is "yes". and if that's the case. every analysis of art which is based on somebody's academic theory of social construction and utopianism and ideals is vulnerable to being taken away from people when a group of bourgeoisie bands together and decides to make life difficult for people, but comparatively, Materialist analyses are impervious to this. a Third World country or cluster of workers can have all the Materialist analyses it wants to and they can never be taken away. it can build them all from the ground up at any time without needing to access anything or anyone in particular. Materialist analyses are the only thing that perfectly suits this disgusting world of copyright and spatial slot hierarchies and defining people as isolated pockets of wealth with legs and trying to divide concepts up into people and make them totally synonymous with toxic gatekeepers and claiming that China building civilization again in parallel to the United States is "stealing" the inherent containment of concepts and culture-simply-existing into toxic individuals; if that's going to continue this is the one thing that can exist alongside all that and survive all that. Materialist analyses are even resilient to Marxisms fracturing into different blocs and denying things from each other. basically, if you want knowledge and palettes of artistic concepts to survive nearly anything, create a Materialist analysis and stay far, far away from artisanal conceptions of anything which even open the door for it to have an official shop or an official inventor. no library of Alexandria can be burned which was never inherently Greek.
- Fiction doesn't teach us anything -> Aron Ra's proposition. I don't think it's true, on a subtle level of failing the question-begging test. it's technically accurate to say fiction doesn't contain any educational information. but that's not what people usually mean by the statement "fiction teaches us". they are referring to a more abstract notion of learning by picking up general patterns and comparing analogies to the real world — a process of building ontological models through true or untrue scenarios using every scenario as a thought experiment. if you do that systematically enough it's essentially similar to applying a scientific method in different environments, although it entails you'll probably stop believing in Christianity after reading a few secular books and the bible and trying to compare all of them to each other and real life.
- Fiction is educational -> for a very long time I had a hard time believing this, although I never would have said that fiction doesn't teach people about creating art or about using language — only that there is an open question on whether it teaches people about ""life"". typically when people say this they mean that it teaches about "experiences", and gives people a model of a demographic of people without exclusively boxing them into a stereotype.
- Narratives exist to portray possible societies or situations -> this answer is fully compatible with historical materialism, or at least existential materialism. it allows weaving ties between the individual and historical period.
- Narratives exist to depict each possible kind of individual / Narratives exist to tell us about individuals -> this is the answer I do not like. it's drenched in intentional or unintentional psychoanalysis. and I'd argue it ultimately encourages racism, simply because it encourages treating past hardships as irrelevant to current individual lives while treating the successes of current individuals as un-repeatable flukes. without a causal analysis of history and historical patterns you lose the ability to argue for consistent and cumulative social progress really quickly.
- Why do narratives exist?
- Non-fiction doesn't teach us anything -> counter to Aron Ra's proposition. if you actually understand the way people learn, though ontological models and metaphors, it's easy to see how a factual book could fail to teach people anything because they can't understand it through their current models and fail to believe that it looks plausible. in some cases people don't learn well through facts and learn better through questions. but I think the "street epistemology" concept is shortsighted too, because you have to ask what it is about questions that actually makes them work.
- fake historical period / fake, bad history -> the motif of bad events in history being treated as a detour from "real" history. this motif is orange because, quite honestly, this is exactly what the Trotskyite conspiracy was alleging against Stalin's government, whether you commandeer Zinovievism as supposedly being Liberalism or whether you interpret it as saying Trotskyism is the real history. (my response, always: then why hasn't it happened yet??) famously this motif also comes up in the Christian bible, with the hypothetical reign of the antichrist being a kind of fake historical period, or the reign of the Roman emperors being suggested as one.
- The only explanation of history is the defiance of history / The only explanation of historical patterns is the defiance of historical patterns -> this claim is inherently contradictory because it proposes an explanation of history, which is forbidden by the claim; the claim forbids itself. there is one way to fix it: cross out the word "defiance" and propose that Free Will and The Subject are material phenomena which can themselves be studied by historical materialism and reduced down to a number of partly-predictable patterns. this produces existential materialism.
- The only explanation of defying history is history / The only explanation of the defiance of historical patterns is historical patterns -> fixed it. funny how if you say almost the exact opposite of what Existentialists say it actually begins to make sense again.
- History is the progression of family units / History is the progression of lines of Lived Experiences -> psychohistory proposition, often casually put forward by many people who have no idea what Lacanianism or psychohistory is, simply because Existentialism Is The Simplest Philosophy Which Everybody Already Believes. recently tossed out as an explanation for how war veterans coming back causes damage to family unit psychology, and presumably to national culture. [1] something is wrong with this logic: okay, but what causes countries to go to war and rack up trauma in the first place?
tangent: this came up in My Pride, the questionably-written show about the lions. and it caught me off guard because I immediately noticed that choosing to interpret tribal culture as a progression of family units instead of as history is an active choice you make that can editorialize and ideologically frame the events of the story if you're not careful. - History is the progression of groups operating -> this claim entails that even if the study of historical materialism up to now is wrong or lacking, Bolshevism could still be correct for reasons other than the reasons it believed to be its explanation. namely, Bolshevism could be correct because it is a sensible method of ordering people into a nation-state and functional nation-states are nearly fundamental.
- History is the progression of class struggles / All history ... is the history of class struggles -> have to get the classic one in there. not really exclusive with "history is the progression of groups operating", as these two things simply happen on different scales. group operating (countable area of capitalism), class struggle, rupture, group operating (named Marxism). the only serious difference is that "groups operating" allows modeling Trotskyism as its own phenomenon in parallel to mainstream Marxism-Leninism, or different anarchisms, an instance of Deng Xiaoping Thought, etc.
- Biographies only have one ending -> this is one of the falsest things I have ever heard that people still keep saying. literally using biographies as the example the whole point of reading them is that different things happen in them, meaning they have different endings. this is a very important distinction because this difference in "endings" provides a material difference which can become a pattern that can be studied and in some cases broadly repeated.
- Because all biographies have one ending, we can only reinterpret them -> no. is that how people created the underground railroad and slipped out of slavery? reinterpreting how bad they think their situation is and how bad it is or isn't to inevitably die? this is one of the only things worse than saying Free Will explains all history.
- Biographies have many different endings -> I don't have an example text right now but I swear the Bolshevik party knew this. look at what happened afterward. before 1900 people in Russia and China had one kind of ending. after 1930 their stories had new kinds of endings. this is almost the definition of what history is. if people didn't have different endings, we'd all live in an episodic sitcom and nothing would build on anything else.
- The life of a bisexual has at least two endings / The biography of a bisexual has at least two possible endings -> this seems pretty self-evident, yet somehow nobody thinks of it. bisexuals break psychoanalysis. and they break Existentialism because there isn't necessarily an inherently better individual choice, but there are still multiple outcomes.
- Boring relationships in Warriors happen due to psychohistorical biases -> if you think the story of an individual life has only one ending, it's awfully tempting to slot every single individual into the same trite, boring heterosexual romance. diversity of gender and sexuality alone leads to multiple endings.
- Fictional futures come from characters' free will / Fictional futures come from the free will of fictional individuals / Twilight Sparkle invents the future, and should Lauren Faust not outline that correctly she is wrong / Susie authors the future, independently of whether Toby Fox creates that correctly or incorrectly -> message more or less stated in Deltarune chapter 4, and which all its fans really run wildly with, but which I don't really like personally. the reasons are complex. I think this is slightly better the statement that authors design utterly everything and fiction contains no causality, but not entirely correct.
- Fictional futures come from fictional individuals / Susie holds the path to a different ending because she is a different person, not because she wrote it / Twilight Sparkle creates the future because she and her friends are unique material objects -> I don't know if this is literally true of Deltarune, but this is the issue I have with Deltarune as a metaphor for real life. this is the claim that fictional individuals create their future, but not specifically through the process of Free Will, perhaps instead through the process of groups of individuals interacting together to produce favorable historical processes. Twilight succeeds because multiple Ponies actually cooperate together. Susie can only change the future if Kris and Ralsei want the same future as she does.
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- Linear time prevents individuals from realizing fictions / Linear time prevents individuals from controlling the process of realizing fictions / Linear time takes power away from cybernetic assemblages or Group-Subject-organisms and keeps them from determning their own destiny -> no. honestly, if you steered this away from mysticism, it really could sound less silly than it does, but I still don't think it's true. like, say you try to de-mystify this using relativity. Isaac Newton didn't know there wasn't one big linear flow of spacetime, so he cursed science with "linear time". then Albert Einstein showed up and laid out a model where if anything has an approximately linear flow of time then there are billions of them going in parallel and none of them is "the real one". so, we start with relativity. for any particular Group Subject with so-called "cybernetic flows" inside, let's say it's a Trotskyist party to be funny, that Group Subject retermines stuff about itself using its internal elements and the things immediately surrounding it. if there is a big bad Communist Party of the Soviet Union in the way, the Trotskyist party will do what it can to plan around its environment and realize Trotskyism, its preferred so-called "fiction". this happens on a timetable specific to and emerging from the Trotskyist party, while the CPSU may have a different timeline of how it wants to realize its own plans. there is nothing particularly cosmic about this in a magic-ritual or sci-fi time travel sense. the CPSU doesn't actually distort spacetime and take causality away from the Trotskyist party. both of them still have a timeline on which they can act to the degree they are capable. but, even so, when the two groups interact with their surrounding reality and each other, some possibilities collapse into more disappointing ones as a product of all the directions of interaction. whatever "fiction" (sociophilosophy or ontology) you come up with, it will always be affected by the presence of other "fictions" busy realizing themselves in relativistic time. all the fictions are realizing at once, some of them succeeding and some of them not succeeding, and the ones that don't successfully realize only keep getting screwed over by the successful ones in a vicious cycle. so the deal with Newtonian linear time is that it's an effect of sociophilosophies defeating each other, not a cause. linear time is only an outward perception of the result of what happened, but because it's a result, you can't simply fight it to fix the inner causal process. man. if the chaos magicians had just stopped with the notion of realizing fictions and never ever said anything about time, I would have been more receptive to it.
- non-narrative thinking [2] -> so this apparently has a name. (insert gif of Hermione. "that thing has a name??") I would call it a fallacy honestly, not a way to "escape" cognitive biases.
non-narrative thinking + street protest = frog protest. non-narrative thinking + RPG progression as horror = Game worlds are cultural fabrications. non-narrative thinking + Careerist class = Being a waiter is a culturally-fabricated Game. - Fictional events only happen because the author said so / Details in fiction only exist because the author said so -> no. if this were true Media Representation would be impossible. say there's a fictional book meant to teach people about the United States Reconstruction era, or slaves escaping to the North. can somebody just go around saying that every single thing that happens in that book is the author's opinionated agenda peculiar to their own individual tastes and not inherently shared with any other person like them for reasons they did not choose? or are some of the things in that book in there because they are representational art of things that regularly happen in the real world or have happened? if historical fiction can be based on particular unique historical events, then events in books can also be based on general patterns seen in history. and they can be based on scientific models. and they can be based on any number of internally-coherent things which make sense in and of themselves without asking what the author's desires or agenda are. (ontologies.) many well-written stories don't look intentionally designed although they in fact are, and you keep this in mind if you want to solve them.
- Treating authors as gods is reductive to art -> if all art is is just waiting for authors to say things, then why would anyone pay for it? can't we all just imagine stories on our own, regardless of how good they are? when you realize that, you realize it's vitally important to treat art as an internally coherent system in order to get anyone to appreciate authors. when fan theories are framed as an alternate form of humanities study which is more scientifically-minded — this being an arbitrary flavor choice, not an objectively better way of doing things — they act as a form of art appreciation because they are predicting things and looking for sound structure and solid craftsmanship within the fictional world. it's something like the systematic "music theory" of narratives. sometimes people do it wrong and fail to correctly analyze departures from reality as legitimate rules within the system rather than "unrealistic". this doesn't mean that the entire analytic approach is bad, or doesn't understand what art is. I think there's at least some amount of an argument, maybe not rock-solid exactly, that it understands art on a higher level. the level where art has already succeeded and transported us to the new reality it has fabricated. shouldn't it be the highest praise of art having succeeded when people are actually living in that reality for a moment?
- Trotskyism lacks historical materialism / Trotskyism is a Marxism lacking historical materialism -> the claim that Trotskyism understands the basic concept of classes, factions, and historical periods, looking for all the world like any named Marxism in its internal content, but it doesn't understand how to check hypotheses about historical processes; it's a Marxism without the ability to evaluate its claims scientifically. this was one of the observations that led to creating meta-Marxism — to force Trotskyists to actually check and re-evaluate their hypotheses by making them step out of Trotskyism for just a second, saying "hey look, here's a Trotskyism, exactly what you're familiar with, but it's a material object, now what's wrong with it? how does this material object actually evolve in time versus how you think it does?"
- Imperialists believe in a causal study of history / Imperialists believe in a material study of historical events -> the more you think about it, the more it becomes evident just from looking at people insisting we need to learn about the Roman Empire or we need to learn about the founding period of the United States, etc, that all the people saying this believe that studying these things actually aids in building particular kinds of historical processes and particular formations of people. they don't just talk about "Western Civilization" for the hell of it. whatever they say outwardly, they clearly believe this is a thing that can be actively recreated through particular material steps. to imperialists themselves, there is a set of steps for realizing imperialism as a social transition. yet somehow everyone else does not want to believe this and wants to believe that every human behavior is only connected to immediate individual choice and none of the steps of realizing empire actually created any permanent changes. anarchism, Western Marxism, and progressive Existentialism all equally seem to stem from the belief that imperialists do not have an active, cumulative cultural history in the same sense that "Germans" or "Spaniards" do. because imperialists are linked into one or more countable cultures that function as countable physical objects, trying to instantaneously dissolve imperialism is almost as ridiculous as asking everyone to spontaneously stop being Spanish and doing anything Spanish. it would be hard to do that because "Spanish" is a physical entity that keeps existing if you don't destroy all of it. have you ever stopped to think about why it would be the Roman Empire, Jewish legend, Christianity, and "Our Founding Fathers" are even taught together or grouped together when they come from separate places? these are the cumulative cultural history of imperialists. why is it it's okay for every kid to learn about Egypt as well as Greece? because the stationary empire shape of Egypt isn't seen as threatening; it fits into the existing "historical materialism" of imperialists. but at the same time, no book for kids would ever talk about the Soviet Union or Cuba in the same tone as ancient Egypt, simply going through "this is how people lived". it's worth thinking about why that is.
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- Some of Western Marxism isn't Marxism / Most of Western Marxism isn't Marxism -> the claim that adding early-existentialism to Marxism may turn it into not being Marxism because it encourages replacing historical materialism with historical existentialism. or similar rather-specific claims involving particular parts of Western "Marxism".
- Lacanianism aims to replace historical materialism with psychohistory / Freudians are trying to create a non-Marxist replacement for historical materialism, and that alternative is psychohistory -> I could really tell something was up with Lacanianism shortly after I heard of it but had so much trouble fully explaining exactly what they were trying to replace Marxism with. I'm more confident now that I found the actual name of the thing. Rothenberg and Žižek's whole weird bridge about Heidegger is this: Marx bad because the development of populations is the physical and intellectual development of a cloud of brains. what they don't realize is that this is equating history with culture. practically speaking, the total or average behavior of a cloud of individuals is that group's culture. so if you think history is most explainable through psychology, you're pretty much necessarily asking how the culture of a group of people develops and why people are Spanish or German — as well as how they could stop being Spanish when they happen to have a definition of what their country means to them which is bad. this is so much more offensive than Marxism, because if Marxism says bad things about "the bourgeoisie" or what should happen to them, it also makes no serious effort to mess with what anybody believes to be Chinese or North Korean, and limits itself to the practical study of how an existing group of people can build a republic, industrial structures, and various possible stages of development. the premise of psychohistory implies there are superior and inferior Cultures and societal transition means transitioning Cultures into a different Culture. the implication of Deleuze & Guattari's concept of "plateaus" next to psychohistory existing unchallenged (though that relationship is only "as far as I can tell") is that separating Germany off into East Germany and West Germany is bad but staying "in-between" by making people not be Germans and making them all be Better Germans is okay. what makes people go for this? what makes us think this kind of framework is acceptable?
- Deltarune is an example of historical existentialism [3] -> the claim that Deltarune broadly (not necessarily super literally) embodies the concept of treating history as something that can always be defied; this claim is blue because an Existentialist also could and would make this claim. to be precise, Deltarune only talks about prophecies and narratives, but whether in reality or fiction history is a narrative, so the claim would be that Deltarune throwing around tropes about prophecies and narratives is significant because these tropes resonate with the way players intuitively want to understand history. you can see a similar thing going on in Wings of Fire: wars in a Europe-like "fantasy World War I" setting should be a matter of history, but again history is being spun solely as a matter of Free Will, especially in the Pantala arc which is literally covering the history of where the earliest wars came from. back to Deltarune: there is a really really common motif people have when talking about it: the only kind of story there can ever possibly be is the story of an individual life, therefore, all discussions about prophecy tropes are appropriate to relate back to a single human life cycle and the fact they all end in death, the "one ending" to life. only.... that is not true. that is not even true. you'd know this if you live in the United States, where some people died slaves and some people died free. that's not the same ending! people genuinely have different endings to their lives because of the fact history exists. it's flat out beneficial to racists to pretend that everyone has the same life cycle and the same ending, because if everybody's life begins and ends the same way they can then act like the era of slavery is totally irrelevant and can be left out of history books just because it's not happening any more. the really sad thing is that progressive Existentialism will put this lesson into the meat grinder too, by claiming that slavery is a deviation from history rather than being part of history, because the only real history is the history created by Free Will, and everything else is fake history, essentially. fake history that bad people concocted the contents of and then enacted but which overall taught people nothing and got in the way of real correct history unfolding that would actually teach people something. but, again, if bad history isn't real history there's a terrifyingly good argument to leave it out of textbooks, because if only Free Will matters in writing the future, wouldn't it be better to leave out everything White supremacists ever did and fill textbooks only with progressive incidents that taught people how to build the future? I hate that idea but I'm just a dumb Communist, I'm not an expert, intelligent postcolonial anarchist Lacanian. so you know, I've gotta stop being such a freedom-hating dictator for just a moment and give the actual "good" ideas a try.
- player as relative to game
- What Would Joel Do? -> the motif of a videogame story railroading the player into the thing the protagonist would do, as one particular definition of "roleplaying". Joel is one of the two playable protagonists of The Last of Us. [4] [5]
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- diegetic protagonist / diegetic player character (protagonist which is separated from player) -> a diegetic player character is a character treated as something physically separated from the player, but in a sense different from the simple division between a literal book or game and its literal audience, where the separation exists specifically inside the narrative (the diegesis). if the player plays as an entity other than the main character but still controls the main character there is a diegetic player character. as well, if the main character is implied to be doing things on a completely separate level than the player is such that the player is immersed in the world but is not being the main character, there is a diegetic player character. this is really easy to define for Deltarune but not as easy to explain for Undertale even though it's clearly there. it would also be in OneShot even though that game doesn't hide it, which could make it less effective to some people.
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- Susie being herself can change the Prophecy / Ralsei believes that Susie being herself can change the Prophecy (variation) -> there we go! straightforward Existentialist interpretation of Deltarune. I have to be neutral on this theory "as a model" because there's nothing inherently wrong with this inside the context of fiction. I like it far better than that one early-chapters schizoanalyst interpretation that is infamous in my mind for how bad the original real-life theories are [6] [7]
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- anachronistic technology / technological anachronism
- Technology shows what year a story takes place in / Technology can be used to tell what historical period of the world a story takes place in -> that would be true if you knew exactly what country was the most accurate to compare it to and mapped out all the historical periods of that country.
as for the whole world... wouldn't you have to factor in global empire, and separate the local creation (enforcement) of colonial periods from before that? technology doesn't seem like as big a change as a whole colonial period falling down on India or Africa. is this why people are so obsessed with the word "colonialism"? because they can't conceptualize history as not being the history of the whole world and are trying to map out the whole world's colonial period? the problem is that's still stupid. Spain can't stop France's colonial period if it wanted to; they're going to be separate colonial periods. there's not really any such thing as a single world colonial period as far as the question of preventing it. - ??
- 80 years before 2003, there were fast cars / 80 years before 2003, there were 60-mile-per-hour cars (96 kilometers per hour; anachronistic device) / 80 years before 2003, there were wrecking balls [8] -> a funny little reasoning error that can be found in books taking place in a particular time period which aren't primarily meant as historical fiction but end up reaching decades into the past. pointed out by many people analyzing Warriors.
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- The history of slavery doesn't belong in textbooks -> no need to spend much time on the actual reactionary arguments, none of which are worth anything. I'm much more interested in the potential arguments that teaching about the history of racism is theoretically unnecessary for anti-racists just because most of them reject historical materialism, and if historical materialism is truly unnecessary and you really can fix everything with Free Will and protests and inclusion and Community, the hardships of the past should in theory be less relevant than the study of actively constructing the future. I feel like what I've really uncovered is the potential racism of anarchism, how utopian thinking could potentially crush people of various demographics under the material hardships they currently face which stand in the way of simply moving on.
- An ending amid slavery is a different outcome / An ending amid slavery is different from an ending amid none / A book that ends within a time of slavery is a different ending than a book which ends in a time of no slavery -> apparently ordinary people are too stupid for this proposition to be blue, and that's a shame.
- An ending amid monarchy is a different outcome -> the charcoal swatch manages this one because Wings of Fire was able to figure out this much, although the ultimate implications of the books are... odd. it's left, like Warriors, implying that monarchy is bad but endless brutality and death between nationalities is almost better and needs no real apologies.
- monomyth (generic) -> the general concept of a monomyth, which ironically enough will basically always exist in plurality in several different forms.
- A story containing multiple biographies violates monomyths -> sounds like such a stupidly simple idea you wonder why people don't talk about it, but look at it seriously. let's examine Dragon Ball. Goku has a biography. Gohan has a biography. Yamcha has a biography. if you want to keep previous characters relevant even if not necessarily focusing on them heavily for many episodes, you have to see things beyond a simple adventure narrative or "hero's journey" because they are usually about one person and not truly about multiple characters with different trajectories successfully coming back together again.
- knight of justice / archetypical high-fantasy knight / 勇者 (ゆうしゃ) -> it's arguable there is not a big separation between the high-fantasy knight and the unironic mountain sage. in a series like Dragon Ball or Street Fighter those two just turn into the same thing. sure, a sword character in Street Fighter would be surprising and funny, but look at Tekken where there's a bear or Pokkén [9] where there's a metal bug, and you'd see that there aren't any hard rules on what appears in a fighting game. knight of justice + crisis = hero's journey. knight of justice + postmodernism = conflicted knight of justice.
- king of injustice / prince of darkness / lord of darkness / 魔王 (まおう) -> king of injustice + Goku = Vegeta
- conflicted knight of justice -> when a knight of justice or hero's journey type character is stuck in the middle of an unclear narrative which isn't easily solved by "fighting for good". very common and intuitive, almost the second most obvious place to go after knight of justice itself. Live a Live and its twist gives one of the most basic examples
- justice knight versus evil king / knight of justice versus maō -> the word "maō" isn't important, "king of injustice" will do fine... until I get the idea to make very stupid puns on it, and then it's better you know it
justice knight versus evil king + anticommunist fable = knight of justice versus Mao. justice knight versus evil king + Fantasy would be more historically accurate with Leninisms = evil king versus Mao - videogame creepypasta
- speedrun
- challenge run
- seemingly-impossible challenge run
- but first we need to talk about parallel universes
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- good ending (interactive media)
- neutral ending (interactive media)
- bad ending (interactive media) -> these Items don't refer to a Shakespeare play being a comedy or a tragedy, as much as that is conceptually related.
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- violence route of otherwise peaceful narrative
- pacifist route of otherwise violent narrative -> CUT Tree + pacifist route = Sudowoodo
- RPGs as "violent videogames" -> it's hard to make this genuinely funny instead of just ironically funny, but Deltarune chapter 4 managed to pull it off. Kris is playing games in the Dark World and it's very clearly being framed like a person with a sword is GTA and this is a truly horrifying game. I think what makes it work especially well is that it's not meant to be taken literally, it's semi-literally a silly dream the characters are having that also got way too serious. when the characters go back to the normal world they know RPGs are fiction and they don't freak out about them; Rudy for one is fairly positive about them, although it might be a little in question whether Toriel is.
- An RPG world is a cultural fabrication / An RPG world is a social construct or magic circle, or "game" in the Idealist linguistics sense / Given a particular console RPG world such as Moon or Undertale, an RPG world is a cultural fabrication (idea-based fabrication; Idealism) / An RPG world is a magic circle, and this means all of it is at least somewhat arbitrary
- fantasy war as cultural fabrication / fantasy war as social construct (idea-based fabrication; Idealism) -> this is Q61,10 in reference to books, or anything.
- RPG war as cultural fabrication / RPG war as social construct (idea-based fabrication; Idealism) -> this is Q61,10 in reference to tabletop or video games but not books.
- RPG world as cultural fabrication / RPG universe or cosmos as cultural fabrication -> Q61,10 as a basic assumption of a work.
- shutting down story as horror / shutting down fictional narrative as destroying story characters -> although it's difficult to fully guess where Deltarune is going, this seems to be the major twist versus Undertale, which Ralsei unsubtly hints toward in Chapters 3-4. Undertale presents you with the thesis that the monsters can be freed if you just choose to; Deltarune poses a more difficult question of whether you can ever free the characters the way it appears they are in Undertale if they stop existing when the game shuts off.
- dragonslayer-slayer (Dungeon Meshi volume 11) -> this gets at why people are anticommunist. genuinely. it's more odious to turn on "your own identity-havers" than to have ugly homicidal prejudices against someone else in some other group of people.
as Jungians might put it, taking the 'desire' (the impulse or process, more accurately) to kill other individuals and simply repressing it doesn't get rid of it and it's still there, directing itself out of the immediate socially-linked group of people instead of into it. - RPG progression as horror / game progression as horror -> Undertale; Deltarune chapter 3; FNaF Security Breach & Gregory destroying not-so-scary artificial beings.
- Game worlds are not cultural fabrications -> a little controversial. this claim is not an absolute one about all situations, and it rests on the concept that recognizing game or book worlds as imagined material systems of parts is actually one of the major things that helps connect them to history and become aware of how they have been influenced by empire, country-internal racism, and populational prejudices that have followed historical events. said another way: coding is to individuals as fictional material-history is to real history. some people still won't like this claim. and to them what I will say is: if Idealism fully explains fiction, then Stalin's government commissioning books full of proletarian values can convince everyone to abandon capitalism forever. do you think such an initiative would work on you? if not, reconsider Idealism.
- Novels about Communism can change everyone's minds / If fictional narratives are truly social constructs, and writing a book that rewrites all the social constructs can truly change people's way of thinking about how to regenerate society when it comes to things like empire or prejudices or the environment, then handing everyone a book that accurately represents Bolshevism will make everyone stop regenerating Liberalism and turn people into Communists -> I really don't believe this is true by itself but it's definitely funny.
- built on the ashes of fae bones -> Wings of Fire Pantala arc; SCP-001 The Queen's Gambit; "pignite" tale. I have a lot of scattered thoughts about this but it isn't productive to put them here. I have dumped them on the "4.4/sundew" entry.
anti-imperialist fable + magical creature = this. - Undertale mirrors U.S. antiwar movements / Undertale is the way it is because of the shape of United States antiwar movements -> so, I have a weird history with movements and being on the total fringes of them for most of my life when they would ripple out and hit me but I would only really get them secondhand. around 2014-2015 I got hit by the ripples of BLM. morality was everywhere. Existentialism was everywhere, and this concept that people will automatically flip over and change their minds if you only shout individuals individuals human rights identities individuals that is an individual you are an individual identity identity people like each other because they are different enough. in the beginning when I was literally a right-Libertarian that made some kind of sense to me, but as soon as I started actually not being a conservative all of it increasingly made less and less sense until I was like, where did any of this even come from and how does anyone even think it's correct? I read non-Marxist texts like I was supposed to and none of them made any sense, so I just kept digging and digging and digging on every single lead I could find anywhere to try to figure out where any of this philosophy coherently originated from whether people were creating it consciously or not. most of my research focused only on the past decade and how people could derive ideologies from scratch. but most recently, I realized that past United States antiwar movements had already been this. past large-scale movements in the United States had had the shape of anarchist Idealism, and not at all the shape of Marxism. finally, the outpouring of works like Undertale and Steven Universe started to make sense. the exact way they were portraying the notion of breaking up war was based on things like the Vietnam War period, in which despite the war being against Communism it wasn't actually Communists trying to stop it. and I'm not just saying the obvious fact of "a Marxist movement isn't mostly made of Marxists", what I'm saying is, "it's as if the whole entire movement was not Marxist and anarchists were forming the theorist layer and trying to form the party-nation". nobody will ever be able to do historical materialism again if we don't understand workers' movements as plural bodies of people with different colors of theorists on top that realize different kinds of countries. incidentally yeah I think Trotsky accidentally set the whole world back purely by claiming workers didn't really belong to plural countries or plural workers' states. come on, Trotsky, every object is plural.
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- Humanity lies in having heart / Humans are better than machines because they have heart / Humans are better than machines because they have soul (abstract quality, not noun; secularized context) -> incoherent. sounds awfully nice, but doesn't actually make any sense. the thing is that people always believe there's some way to go "practice" this, but there never actually is. the more you drill into this concept the more it becomes confusing what anybody is supposed to be doing or whether it's possible.
this proposition is to be taken as a secularized one which would hold equally as true if no religion was true. the actual existence within the real-world cosmos of a soul object or deities should be discussed in a different proposition.
tangential thought: I really like Deltarune for how much it is willing to stand atop the old language of Gnosticism to simply suggest that relying on gods is a weak thing to do and if you want a god it can turn back on you and you get what you wish for. the message of Undertale could be spun as pro-Christianity because it's very easy to read Asriel as this familiar parable of "you didn't give me your coat?? I was Jesus the whole time!! you could have had Jesus powers!". but Deltarune recontextualizes everything. it makes you see everything as (potentially) this giant maladaptive haven of one particular child that died. and it's such a tangent to suddenly bring in "gods" while talking about Undertale/Deltarune, but what I'm really thinking here is, these games' idea of Souls feels similar to that. the more I see of Deltarune the more like I feel like the red Soul device is not natural and isn't supposed to be there, and it's sort of this maladaptive coping mechanism for Kris to believe this idealized notion of Souls exists which then has seemingly taken them over. it's not so much a literal cautionary tale about religion as it is a simple bit of imagery being used as a metaphor, but it's still there. - ??
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- 'pataphysics (SCP Foundation) -> the original 'pataphysics was mocking Idealist models of the real world. this one is more straight-up considering the rules of fictional narratives as real without them having to become physics in any sense
- -> SCP where you start seeing Warriors in real life. I hope this one doesn't get removed because it would be useful for the Trotsky's letters scenario. I mean, what if the books are just fracturing reality and both realities exist. what if this SCP is part of the Pitch Haven continuity and the staff didn't interpret it right? what would that do for the "narratives" narrative — is the past just whatever people think it is?
I do know that even if this SCP does get removed I'll keep this Item here either way just for reference. - Trotsky wrote in a parallel reality / Trotsky's letters describe an alternate reality / Trotsky's writings describe a parallel universe / Trotsky's writings describe a parallel reality where different things happened (counterfactual statement or thought experiment) -> this was the concept for an SCP report I was trying to create semi-recently. I don't know if I'll finish it. either way, the basic idea is now here in case it proves useful for illustrating something else.
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- knight of justice versus Mao -> the concept of archetypical heroes fighting to prevent Communism, with the connotation of the heroes maybe being fantastical or medieval. this has gotta be a trope somewhere. the only thing I can think of is like, MLP's Starlight Glimmer episode where Twilight is totally just defending a feudal order and being the Russian Empire to Starlight's Peter Kropotkin.
- evil king versus Mao -> the concept of archetypical tyrants fighting to prevent Communism.
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- Warriors is an allegory for Trotskyism -> troll proposition. the claim would be that because the cats are always divided and fighting each other and have no idea what's going on in the greater world, and on top of that seem to regard the concept of too many cats joining together as a conspiracy ("Stalinism! this is what the Cold War is"), they must be a metaphor for Trotskyism.
as much as this is a joke it came up, as a joke, in an MDem 5.1 scrap.
Warrior cats tend to fight each other + Trotskyism tends to fracture = Warriors is an allegory for Trotskyism. - ??
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- SCP Foundation Wikis
- SCP foundation database -> runs narratively parallel to: Pokédex. it killed me when a commenter on an audiobook said "the SCP Foundation is just playing Pokémon on impossible difficulty". yeah, sure, I mean, they both have a serialized index of things
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- elemental card color (Arcmage)
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- Gaian card / earth color card (darkmage)
- Red Banner card / sun color card (darkmage)
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- House of Nobles card / sea color card (darkmage)
- Empire card / steel color card (darkmage)
- Shadow Legion card / death color card (darkmage) -> I arranged these in rough order of good to evil because I wasn't sure there was a particular established faction ring for this game. this is/was the order used by darkmage prototypes. but you've gotta put Red Banner at 84, come on.
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- elemental card color (Magic)
- Pokémon Go teams are evil organizations / Pokémon Go teams represent evil organizations -> the devs kind of invited this theory by improperly using the word "Team" when it already had a use in Pokémon referring to fantasy mafias. never a substantial theory but definitely a funny writers' error to point out.
- Pokémon Go teams represent sectarian Marxisms -> cracktheory / joke interpretation. it's very funny to imagine a world where that was actually the case though. imagine three legendary Pokémon but one is Trotskyism (valor), one is Gramscianism (instinct), and one is... uh. um. MDem? it's purple. it's purple and it's sharp and cutting. I hate that but I almost like that.
- Pokémon Go teams resemble world wars / Pokémon Go teams represent warring kingdoms -> this is what I've thought there's always been an argument for. graph struggle itself makes its way into games accidentally when they copy earlier games more closely based on history. earlier games are war games with world maps or board game battles; fantasy games mindlessly copy patterns of empire. with Pokémon Go... let's think about it. we begin with Ingress. Ingress is kind of an alien invasion plot. but practically it's a war game, it has a world war structure. so yeah. Pokémon Go copied world wars but with three factions when for various reasons there's usually two.
- white card (Magic)
- blue card (Magic)
- black card (Magic)
- red card (Magic)
- green card (Magic) -> WUBRG; W(bU)(Bl)RG
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- Magic: the Gathering (1993 - present)
- (62-6300: Magic: the Gathering sets, not totally exhaustive. list of sets being compiled here)
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- Mancountry is where humans fled to in Deltarune [10] -> cool theory. I don't know if it will ever be addressed, but you know, maybe. seems more likely than "mancountry" actually being in reference to gender. it's more likely going to be either the odd notion in the bible of 666 merely being "a man" who is especially bad or ominous and not necessarily some eldritch entity we like to think of when we think of "the devil", or the concept of humans instead of monsters.
- twelve as Chinese zodiac / twelve things form a Chinese zodiac / twelve things means Chinese astrology
- Gaster sealed the monsters underground; they remember it wrong
- The Underground is a creation / The Underground is the creation of someone inside the Watsonian cosmos of Undertale or Deltarune -> you can fall into it. if you're one of the six previous souls, you vanish without a trace. everything about Gaster seems so weirdly metaphorical, and there has to be something in there.
- Dark Fountain
- Yume Nikki
- "fell into his creation" / W.D. Gaster fell into his creation -> motif inside Undertale. we can't even know for sure how this statement turns into a claim because we don't really know what the creation is.
- Super Sentai (metaseries) / Super Squad (unofficial name)
- Uchū Sentai Kyuranger [vol. 41] / Space Squad Kyuranger
- Power Rangers (abridged-series)
- Himitsu Sentai Gorenger [vol. 1] (1975) / Secret Squad Gorenger
- J.A.K.Q. Dengekitai [vol. 2] (1977) / JAKQ Blitz Squad
- Battle Fever J [vol. 3] (1979)
- Denshi Sentai Denziman [vol. 4] (1980) / Electric Squad Denziman / Electronic Squad Denziman
- Taiyo Sentai Sun Vulcan [vol. 5] (1981) / Solar Squad Sun Vulcan
- Dai Sentai Goggle-V [vol. 6] (1982)
- Kagaku Sentai Dynaman [vol. 7] (1983) / Science Squad Dynaman
- Chodenshi Bioman [vol. 8] (1984) / Super Electronic Squad Bioman
- Dengeki Sentai Changeman [vol. 9] (1985) / Blitz Squad Changeman
- Choshinsei Flashman [vol. 10] (1986)
- Hikari Sentai Maskman [vol. 11] (1987)
- Choju Sentai Liveman [vol. 12] (1988) / Super Beast Squad Liveman
- Kousoku Sentai Turboranger [vol. 13] (1989) / Lightspeed Squad Turboranger
- Chikyu Sentai Fiveman [vol. 14] (1990)
- Chojin Sentai Jetman [vol. 15] (1991) / Aviator Squad Jetman
- Kyoryu Sentai Zyuranger [vol. 16] (1992) / Dino Squad Zyuranger
- Gosei Sentai Dairanger [vol. 17] (1993)
- Ninja Sentai Kakuranger [vol. 18] (1994)
- Choriki Sentai Ohranger [vol. 19] (1995)
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- cutting off arm for weapon (Adventure Time) / cutting off arm for powers (Fionna and Cake) -> comes up twice in Adventure Time. may appear in Deltarune although that's not clear.
in Adventure Time, Fern is the first to be connected with this motif. Finn accepts the grass sword, and unknowingly "cuts off" his arm. then Fern comes back and is basically made of pain. it's like the grass sword was always some kind of metaphor for suffering being stuck to you over a long period of time
in Fionna and Cake, Huntress Wizard becomes the focus and we learn she more literally cut off her hand to get powers. but at the same time, she refused to make connections to the order of "druids" or forest wizards, and couldn't commit herself to building a relationship with Finn.
in Deltarune... maybe this is just me, but I keep looking at the Knight's sword and I think of Huntress Wizard and Fern. it just feels like this weapon gained from an unreasonable sacrifice - drawing sword out of hand (Deltarune) -> in the Roaring Knight's first animation it absolutely wails, then appears a sword from its hand. that is not a normal place for a sword to be stored. we know it is not normal because of how in Chapter 4 the Red Soul can make Kris "equip" Noelle's hand with a thorn although she had a vision where Kris is explicitly taking it out. it even looked like the Soul is crudely stabbing it straight through Noelle's palm, not where the ring goes. so what the hell happened to December to obtain that sword? did she get stabbed through the hand with a Shadow Crystal and become unable to find her hand?
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- Dungeon Meshi is truer to reality than Undertale / Dungeon Meshi is closer to reality than Undertale -> note that this is not an accusation. Undertale is not necessarily meant to be "realistic" in its depiction of history, and its narrative is deliberately stylized. so, if anything, this is kind of just a tautological statement that Undertale is stylized, and that isn't necessarily bad. that said, it is also a statement that 'Delicious in Dungeon' is especially good — Undertale is good, Dungeon Meshi is arguably better.
Zootopia is a good class metaphor + Homestuck is truer to reality than Deltarune = Dungeon Meshi is truer to reality than Undertale. - ThornRing
- Snowgrave
- Homestuck is truer to reality than Deltarune / Homestuck is truer to reality than Omori -> the simple act of portraying alien teenagers getting into a messy bloodbath that makes nothing better when they all face their fears instead of escaping them is terrifyingly true to reality, while psychoanalysis simply is not as credible as a model of society. there is a reason people have fears. facing your fears often does not lead to peace.
- Homestuck is truer to reality than / Homestuck is more accurate to the reality of living in the United States than My Little Pony (Friendship is Magic, gen 4) -> this is a complicated claim that has to be broken down into a few steps. the basic ideas are these. A) these works were created in the United States. B) the homestuck teenagers being thrown into a new world to overcome a bunch of nasty enemies and danger and uncertainty almost in isolation is a loose metaphor for the process of finding a career in the midst of an environment where individuals and chunks of people are constantly fighting each other for the ability to be part of society rather than leave and connecting into little enclaves of allied competitors (corporations, Liberal-republican parties, etc) that fiercely try to keep all outsiders out. C) the genesis frog is a loose metaphor for each individual having to re-create all of reality around them through labor to break away from parents and toxic friends and political enemies and other corporations as other individuals constantly claim it — a task that not everybody succeeds at, hence null sessions. D) the trolls are a metaphor for what it's like to grow up embedded in United States culture before you gain the quest to be able to break out of the bottom layer and reach the top layer. you are alone psychologically, there are constant threats of being culled from a particular town for being Black or being disabled or being fireable, everyone is mean. Alternia is the ordinary world, earth given Sburb is the special world where heroes go. this might sound shocking to someone who lives in California but it's the strong parallels between trolls and Saiyans (and Gems) and the popularity of these recurring narratives about having to break out of a world of aliens where everyone is terrible that finally sealed it for me. E) Twilight Sparkle is the star student who finds it easy to get to the top layer or special world, and does not realize that a bottom layer of fierce competition exists. the show is presented from her perspective. F) Vegeta is the hero of Dragon Ball. the trolls are the heroes of Homestuck. the griffons are the heroes of MLP. it's only when the people who have every incentive to be mean and kill each other can be turned around to connect each other instead that there can be any heroes. G) the point of these "heroes" isn't that they're mean or reactionary or even that they're peasants or poor. the point of them is that they could split society, and turn on any particular establishment and fight it, but they must choose not to. that's why Trotsky is my favorite example of the person you need to cast as the hero. he's not actually malicious (despite the possibility many people in the conspiracy may have been). he is a very smart individual who was only alienated from the society around him and forced into the process of chunks of society competing against each other because he could not be integrated and turned around to recruit others.
- Gaster and green / Gaster and the color green (colour; Undertale, Deltarune)
- Ralsei is green because Gaster -> this shouldn't make sense and yet it does.
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- twelve or more -> precise order of magnitude
- exactly twelve -> precise order of magnitude
- twelve things as European zodiac / Twelve things form a European zodiac / Twelve things means European astrology
- Homestuck -> included almost just as a joke, but the number is nice
- Deltarune contains a time loop / Kris has already experienced Deltarune at least once
- Deltarune contains a bootstrap paradox / Deltarune contains a bootstrap paradox connecting it to Undertale -> distinct from the concept of Kris having experienced the game before. I think this is probably true but not true in a way that is actually consequential to the character narratives of Deltarune. it's just going to be one of those "well, technically..." things where the loose ends are tied up a weird way.
- Kris resisting player (Deltarune)
- secrets (Deltarune) / memories concealed from other people
- a nightmare will awaken in your hearts -> could be connected to The Roaring
- "stay away from her, you fiend!" -> Tenna's encounter with or without Spamton where he is discovered to have a Pipis. the Pipis is referred to as "a certain person's special ???", which strangely connects to the Shadow Crystal being "like throwing away someone's ???". this scene is making a strange joke out of the Freudian concept of boundaries and suggesting that secrets are the hard line to be crossed that some people want to get into and some people would be really offended to see; the Pipis is found and the audience and Tenna both act like they just discovered pornography or something. this seems to be some kind of hint at what Shadow Crystals ("Glass") and the Black Shard are. this, and the fact that when Susie shattered the glass window its contents was a secret, at least to the Red Soul. we have heavy themes of secrets between two people and breaking the boundaries to obtain secrets in Deltarune.
- did not create the clock puzzle / did not create the clock puzzle
- only eyes blinded by darkness can see
- it's better you don't wake up (Deltarune chapter 2) -> very interesting thing Queen says, which seems to be one of the hints for Snowgrave existing as well as what it might actually be
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- beam balance of justice
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- A correct religion explains all cultures / The correct religion will explain all countries / The correct religion will be a universal morality / The correct religion will unite everyone onto the same morality consisting of the same universal human values of what is right and wrong -> although many religions superficially claim this, this proposition has to be violet because practically no real religion ever actually creates an account of history and everyone's actions which is meta-ontologically sound across different groups of people. honorable mention goes to theosophy though, for at least trying to squash together all the religions.
- Christianity is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Christianity -> well, it doesn't endorse realizing Trotskyism just to not extinguish Trotsky, so. can it really have the only correct morality for the world?
- Islam is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Islam -> it typically says you go to heaven only when you believe so it doesn't say Trotsky can be in not separation from God.
- Buddhism is not the correct religion / Assuming that there is a religion which is most consistent with reality, it is not Buddhism -> I don't have an interesting argument for this one but it's here for completeness.
- Schizoanalysis is not the correct religion / Schizoanalysis is not the one true morality of the universe -> if schizoanalysis were a religion it would say that the majority of people who form into Rhizome are not against heaven. but in practice, the majority of people are often against Bolshevism, which means they are against Trotskyism, which means they erase Trotsky's Lived Experience, which means schizoanalysis cannot be the correct morality.
no, I don't take religion very seriously. I think religion is one of the craziest concepts and it opens up some really fun thought experiments. but I absolutely do not take it seriously, because if religion has any chance of being real then something happened to Trotsky in particular when he died, and isn't that an absolutely absurd statement already? we can have stacks of biographies about one person, Trotsky or Martin Luther King Jr. or Albert Einstein or Kent Hovind or whoever you like, and have no idea what would have supposedly happened to that person after death. even psychoanalysis and psychohistory can try to spitball about what consequences happen to a person later based on previous choices and near-future predicted choices, as incorrect as the guesses could potentially be. but if you try to do the same with life versus afterlife you can't even get to the modest level of accuracy or certainty about reality that psychoanalysis can. - The correct religion is not existentialism / Early-existentialism is not the correct universal morality / Assuming that there is a religion which is most consistent with reality, it is not early-existentialism -> if everyone makes their own meaning, then there won't be a single moral position on Stalin, or a single moral position on Trotskyism, which violates Q64,50.
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- this is incredibly silly -> Problem Sleuth.
- "cancer" refers to crabs
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- The Roaring (Deltarune)
- end-of-the-world scenario -> referencing SCP-ES-084, one of them where people think the world is going to end. but highly appropriate to put next to Homestuck, I mean that's exactly how it begins
- fantasy environmental catastrophe -> appears in: Icefire, Final Fantasy VII, Pokémon Sword/Shield... Godzilla arguably
doesn't refer to something like The Lorax where there's an imaginary catastrophe which neatly lines up as a cartoon version of a real one. this refers to fantasy catastrophes that have their own lore and causal reasons for happening even if they resemble real ones. for example, Godzilla is not something where there would be a real-world PSA explaining to you about the history of kaiju and how to prevent kaiju attacks - ??
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- rebuilding civilization after apocalyptic war -> this can be used in combinations to get Posadism, Adventure Time, one or more SCP stories, etc.
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- God wants us to love our neighbor regardless of ideology / God wants us to love our neighbor regardless of nationality, political party, or other distinction -> now that is a whopper if I ever saw one. you put together "nationality, political party, or other distinction" and the first thing I think of is a
Trotskyist party. I think there is a really good case to be made that when you've said those three categories it totally counts. but I am pretty sure that most people wouldn't turn around and say "oh, if the United States is slated to be taken over by some kind of Leninist movement they're my neighbors so all of that is totally okay". nobody turns around and says "hey, wait, I don't think the Cold War is very Christian, I think we have to stop it". - God wants us to love social-democrats / God wants us to love Mensheviks
- God wants us to love anarchists
- God wants us to welcome gay people / God wants us to welcome gay men / God wants us to welcome lesbians
- God wants us to welcome trans people / God wants us to welcome gender identity
- God wants us to welcome Black towns
- God wants us to love Trotskyists
- God wants us to love Leninists / God wants us to love Marxists / God wants us to love Stalin-followers
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- If all countries will be one in the end times, the world is our neighbor / If everyone will be one population in the end times, other countries are our neighbor / If everyone will be one population of Christians in the end times, but people everywhere are divided into many levels of plural populations now, then the Soviet Union was our neighbor, and we did not love our neighbor / Vietnam is our neighbor / China is our neighbor
- The world is controlled by corporations, therefore Canada will merge into the United States (conspiracy theory) [11] -> well. that's one way to answer Q29,13. bourgeoisie? check. capitalists in ivory towers of industry dividing countries against each other to distract from them? check. Liberal capitalism is going to collapse? check. God? check. world anarchism? check. I don't think their theory is remotely correct but I'm laughing and I'm not upset because at least they tried. they somehow started the "lecture" with material causes and didn't bring in Satan like a handful of books I've seen that sound like this, so it's like, not as bad as it could be. I enjoy this video ironically for how close to low-effort Trotskyist theory it kind of almost got without knowing anything. that's kind of damning for the quality of today's Marxist theorists, I feel like, when conspiracy theorists that know nothing have produced almost the same lecture and it's equally unbelievable in either case.
- Canada is a registered corporation -> I don't think this is true but they clearly found some very interesting information to twist this out of and I'd be interested to know what they really did find [12]
swatch color: these supernatural conspiracy-theorists are on thin ice with how much they condoned Trump; there's something of an anarcho-Toryism going on here. these three propositions could be either charcoal or brown. - Free will is more real than countries / Free will is more real than all nations -> this came from a crazy anarchist religion but you wouldn't know it at first glance because a lot of normal anarchists would probably say this too. [13]
"when I say God and Christ, I'm not talking about religion, I'm not talking about the bible" literally, pagan bible. this is suchbut at least the tone of it is fun - ??
- The wolf shall dwell with the lamb / The wolf and the lamb shall graze together / lion laying down with the lamb -> seen in many different bible verses, several in the book of Isaiah. perhaps one of the single most interesting things said in the Christian bible because A) it creates logically coherent narratives, even if ecologically inaccurate in the real world and B) it acts as one of the central themes driving many of the books. Q3009 "lion of kindness" should be considered a component of this proposition
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- Trotsky's actions were ungodly or weren't / Trotsky's actions were ungodly or not / What Trotsky did was either against heaven or not against heaven (Trotsky's actions, Trotskyite conspiracy, Trotskyism; thought experiment around religion) / Trotsky either entered separation from God or did not separate from God / Imagining that there is a Bad Place, Trotsky either went to the Bad Place or did not go to the Bad Place
- The correct religion is not anti-Trotsky / The correct religion will not be anti-Trotsky / Any religion which is the correct religion must entertain that Trotsky is a part of its group of approved people -> I don't see why this wouldn't be correct from the perspective of everyone who lives in the United States and has practically canonized him in the list of required philosophers next to all the presidents.
- Backing Trotsky against Stalin is godly / Siding with Trotsky against Stalin is godly / When the United States sides with Trotsky against Stalin, this is because Trotsky is not against God / Any correct religion or interpretation of Abrahamic religions would send Trotsky to the Good Place for resisting Stalin -> I would not think this is logically true, but statistically speaking, the vast number of people who are Christians probably do. this would be an artifact of being Christian and being Liberal-republican being separate things, of course.
- Backing Stalin against Trotsky is godly / Siding with Stalin against Trotsky is godly -> I feel like from maybe five different angles this is logically true.
- If Trotsky is Good, become a Trotskyist / If Trotsky goes to heaven, Trotskyism is okay / In order to back Trotsky against Stalin you also must realize Trotskyism, or you are lying to your supposed allies and everybody / If oppressing Trotsky is morally wrong then not aiding Trotsky in realizing Trotskyism is morally wrong, because practically speaking, not oppressing Trotsky requires realizing Trotskyism -> the whole reason Trotsky made noise and kicked up a movement, historically, was that he wanted to realize Trotskyism, and he was specifically determined to be upset when people stopped him from realizing Trotskyism. nobody actually thinks about this.
- God can fight against Iraq / God participates in the Iraq war / If the United States prays to God and God helps the United States against Iraq, then the United States is not in separation from God (not against God; thought experiment)
- God helped the United States beat Iraq / God helps the United States beat Iraq / If the United States prays to God for help against Iraq and the United States doesn't lose, then the United States is not in separation from God (not against God; thought experiment) -> this is marked false on the technicality that it is a logical fallacy and beginning from standard Christian theology — "God doesn't prevent Evil so we can have Free Will" — you can't actually know that something winning a conflict isn't the Evil side rather than the Good side. it'd be perfectly consistent with a lot of what Christianity says for empire to win at beating up the Third World and also be utterly Evil and against God.
really, the easiest way to know this proposition is wrong? it doesn't apply to Dragon Ball. if Freeza wins it doesn't mean he's Good. if Vegeta is full of hope and confidence about the future that is best for him, we'll say that stands in for prayer here, he can win at beating up all the people of earth and it doesn't mean he's Good. - The Soviet Union functioned as a political faction / During the Cold War the Soviet Union functioned as a political faction / During the Cold War the Soviet Union served as one of the world's capable proletarian subpopulations, and thus Soviet politicians in general had a partisan alignment with the proletariat even if not every one of them was perfect
- Universal morality means one position on Stalin / A universal morality will have just one position on Stalin / If everyone is to have the same morality, then they must have the same moral opinions about Bolshevism, and the same moral opinions about Stalin
Applying any philosophy to Trotsky eventually gets you to the correct answers + Historical figures can separate from God = this. - The Cold War was a social construct / The opposition of Liberal-republican countries against the Soviet Union was nothing more than a social construct in which Liberal-republican countries made up reasons to hate the 14 nationalities of the Soviet Union for reasons largely unrelated to the class composition of the two countries, and related more to the affinity between the 14 major Soviet ethnic groups and the anomalous, hateful non-affinity between the United States and those ethnic groups -> persuade me of this using specifically the Russian Revolution, the Soviet Union, and the Cold War, and I might genuinely consider postcolonial anarchisms. I feel like the difficulty of arguing that verges on impossible, but maybe that's just me. I've made it a little easier by leaving out the requirement that anarchism explains how to defeat the Russian empire or win the Cold War, and only handing you the impossible task of arguing Soviet people and United States racists who to this day can hardly stand the idea of somebody living in another country and being Russian are obligated to be friends. that's what I don't understand. how, when United States people are constantly dismissing the existence of reactionaries in their own country as a totally ignorable non- part of their lives, that anarchisms or postcolonial theories that say every opposition between groups of people is an arbitrary decision each group made are supposed to fix anything.
- The Cold War could be won by anarchism
- The Russian Revolution could be won by anarchism
- The United States and Soviet Union could abolish their borders to join into a single entity -> if this were true the previous three propositions would become easier to argue.
- The Soviet Union's border was protective / The way populations associated together into the Soviet Union and formed a border around themselves was materially necessary to protecting the populations -> this explains, so very unfortunately, why it would be so important to create a new Russian Empire. no Soviet Union, everyone who hasn't been forced to another country is going to get assimilated into a single gigantic kingdom for the pure purposes of protecting national autonomy. the step of "democracy" can't happen until national autonomy exists.
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- The best ending is between the normal and weird routes (Deltarune)
- Deltarune is one big Angel cage
- There is one choice: killing The Knight / There is one real decision in Deltarune: killing The Knight / There will be exactly one actual choice to kill or spare in Deltarune, and it will be the reflected memory of December -> it's the Shadow Mantle and the Titan fight that are making me think this. Deltarune is in some ways very similar to In Stars and Time, with this big traumatized boss you fight (the king) while it's really the protagonist's psychological issues that turn out to be the biggest problem in the end. it's also very credible for there to be a game with an overall gloomy atmosphere that ends in exactly one choice if you look at OneShot
- Teletubbies is canon to Last Dragon Chronicles -> I didn't think it was possible I'd be saying this last week, but when you look at the internal signifiers, it's funny how well they line up.
- Teletubbies are cartoon astronauts -> what the creators said. this makes a lot of sense, but it does cast the teletubbies world in a weird sinister light by having a group of people in fantasy "mission control" below an earth-like world and making us ask why this imagined earth is as uninhabitable as the moon.
you never thought teletubbies lore would be fun to analyze, did you? bad news for you. now we're discussing teletubbies as representational art and what it claims about the real world. - Brandish
- Little Einsteins are rebuilding the world in Europe's image after mutually-assured destruction -> amusing theory. example of how every work of fiction will get read in relationship to what the motivations of an imaginary thing might be if it existed in real life
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- Why was Deltarune hard to make before Undertale? -> this could have a simple answer in terms of Deltarune being a longer game and so forth... or it could have a much more specific answer. could it be that Deltarune was genuinely supposed to be based on things cut from Undertale before Undertale was made?
- progressive theorists as aliens / progressive theorists are practically aliens (Homestuck) / social justice theorists speak another language -> Kankri Vantas. it's important to note that Homestuck's overall framing of this is a little more neutral than negative. Homestuck can be simultaneously both really negative about its characters at some times and positive about them at other times, in this weird attitude of "they're complete freaks but they're my freaks". so ultimately this motif is treating progressive theorists as weird, bizarre, and alien, but alien in the sense of a sci-fi story where even if people will never understand aliens they still exist out in space doing their own thing and have lives of their own. it's kind of like Undertale/Deltarune, where we accept that queer people are monsters and then we instead reclaim "monster".
- Varik is secretly afraid of monsters -> what seems to have led to the themes of prejudice in Undertale
- Varik is Ness (Brandish) / All console RPG protagonists are basically the same (JRPG protagonists; Mother series, Brandish) -> a silly theory created by young Toby Fox during Earthbound Halloween Hack. there is not a lot of difference between Ares and Ness despite their very different fantasy (?) and suburban-sci-fi settings, leading to the funny theory that one could just have turned into the other at some point. they should be different individuals with different lives, but how would you even know they weren't interchangeable? this seems to have intentionally led to the concept of Frisk getting displaced by Chara, and unintentionally led to "Sans is Ness" when matpat almost correctly saw the pattern but just barely overshot in the wrong direction.
- Undertale is not actually making an "I believe that everybody" statement in regards to Frisk and Chara -> video creator remarks [14] that Undertale's endings simply telling you to not do what
Charadid in weaponizing Asriel and Asgore seem shallow, and like basically they have not properly done a historical-materialist analysis of either the player or Chara — thus, it must actually be the case that there is something missing from the narrative of Undertale that correctly understands the notion of historical materialism. one of the single most accidentally-Marxist things I have ever heard a probably non-Marxist Undertale theorizer say. Charadoes the same thing to The Underground that The Player does to Kris or Varik [15] -> very good catch. this is like noticing that Noelle is acting as "the angel" to the Dark World when she is ordered to clear it out; certain elements of Deltarune and maybe Undertale do reflect particular things the player could do to the world in things that the characters do to each other. note Noelle. also note Lancer being "forced to be the bad guy" in the Dark World's narrative when The Knight (Kris?) creates the Dark World. The Knight wields Kris to fight Lancer and Spade King, just like The Player or The Angel wields Kris to fight the fabled Knight, just likeCharawields Asgore to fight humans. this view of parallels rather implies the view that Deltarune is one big box to trap the player so they can't actually hurt anybody — Kris made up The Knight so the player would chase after this fake enemy and the fake characters in the Dark Worlds but could never target the people of the Light World. that also has disturbing implications for where the weird route is going: maybe the player really can break out of the box and hurt someone in the Light World.- Golden flowers represent the world outside a console RPG -> this can be used with "
Charaweaponized Asgore" to argue that Flowey metaphorically representsCharatransforming the innocent people of the RPG world into cynical outside-world style people in a kind of death of what they were. I like that interpretation a lot more than the interpretation that Flowey is only what happens when people exhaust the possibilities in a game. it provides an actual explanation for why Asriel would have died before the player even did anything: Undertale has history whether the player is there or not, and a whole different player "played" (deceived) the Underground in a very negative sense to give the result that "god is dead andCharakilled him". I also like the way this implies that a "touch grass" message isn't always productive because sometimes it's the real world that makes people terrible and letting them back into the material world to hurt people would actually be worse. - Ralsei's connection to The Angel parallels Asriel's connection to
Chara-> I don't actually remember what this one meant. it's probably from the same video as these other few - Undertale is already fiction within fiction -> I didn't believe this at the time I saw it but now that I've actually been through trying to solve what will happen at the end of Deltarune based on who Kris is and who Dess is, I've actually come to feel like this is technically correct, even if maybe for the wrong reasons. Undertale might actually be some kind of flipped-over "escape world" created by Kris even though it's also "real".
- You can be against Goku or not / You have to be either against Goku or not / You have to be against Harry Potter or not against Harry Potter / For any figure held up as the model of morality, whether god or hero, somebody must be either not against that figure or against that figure -> this is a far cleaner division than "for versus against", because it allows for the existence of multiple "gods", moralities, or cultures.
- Attacking anyone pro-Goku is anti-Goku / Attacking any group which is completely for Goku is against Goku / Attacking any group which is directly allied with Harry Potter means you are against Harry Potter / Attacking anyone directly allied with Arceus means you are against Arceus -> this is pretty easy to demonstrate with fiction. when allies of Good characters are attacked whoever does it is usually treated as Evil. if Ron is allied with Harry and the Death Eaters attack Ron, the Death Eaters are Evil, or at the very least anti-Harry. that's the obvious part. what isn't obvious to people is it's very easy to conceptualize religion in these terms. the way Arceus will be treated in a wholly imaginary Pokémon movie is fairly similar to the way people behave in real religions — the reality of the god is not important to people's behavior as much as what faction is seen attacking what faction or figurehead that is considered Good.
- Actions must be either ungodly or not / Actions must either be ungodly, not ungodly (neutral), or godly -> this seems like a necessary axiom if there is to be a concept of separation from God at all. like, imagine Goku gets to determine everything that's good. you have to at least be either not against Goku or against Goku, even though nobody really has to be directly allied with Goku.
- Historical figures can separate from God / Historical figures can enter separation from God, mostly in respect to the material world and the presence of a god in the material world
- It's ungodly to be Hitler / Hitler went to Hell or entered separation from God in the material world (Christianity) -> fair enough, if religion made any sense whatsoever this would be true.
- It's ungodly to be Mussolini
- It's ungodly to be Tōjō -> logically true if it's ungodly to be Hitler, because they share the political positions of active imperialism and violence against people inside the country.
- It's ungodly to imperialize Ukraine -> logically true if it's ungodly to be Hitler, Mussolini, or Tojo.
- It's godly to defend Ukraine -> arguably true if it's ungodly to invade Ukraine. I think the leap comes here, because something being not ungodly doesn't fully equal it being godly. which is... really stupid when Christianity often positions itself like there are only things condoned by God and things that are ungodly. in reality it always comes down to Christianity being separate moral systems that effectively serve multiple separate gods.
- Defending Ukraine from the Tsar was godly -> logically true if defending Ukraine from the new Russian empire is godly.
- Incorporating the Soviet Union was godly / Joining the 14 nationalities of the Soviet Union into a supranational federation was godly -> this logically follows if defending Ukraine from the Tsar was godly, because this achieved defending Ukraine from the Tsar.
- Attacking the Soviet Union was ungodly -> logically true if defending Ukraine from empire is godly and defending Ukraine from the Tsar was godly.
- Only a surrounding federation can save Ukraine / Without the Soviet Union nobody can stop Russia from invading Ukraine / Without a larger supranational federation around Ukraine nobody can stop Russians from invading Ukraine -> this is at least arguable. some people will definitely try to argue that having another giant empire squabble with Russia over Ukraine as a buffer state somehow better respects everybody's freedom than having Ukraine be part of something bigger. I feel like the story of Poland and how much everybody hated buffer state wars in Poland counts against that. if you live in Poland it is definitely not a simple matter of having a little war over Poland and then it's over; that
buffer state war becomes your whole life. it doesn't make things better that Poland isn't part of the two empires fighting over it, it just takes all of Poland's local control and populational agency away. that said it would still be sensible under this framework for Ukraine to join Europe or all the Eastern European states to join into one supranational federation that fights against Russia. it's not that the Soviet Union owns Ukraine as much as Ukraine is obligated to be part of some particular bigger thing at its choice. Trotsky supporting an independent Ukraine is such a backhandedly correct thing, isn't it? the two of them both have the same problem of not wanting to be part of a bigger thing that at the moment is plural when they really ought to. - Last Dragon Chronicles [16] -> an interpretation of magic ritual in a somewhat modern setting but in a world where there are a small number of fantasy creatures.
do not read this series for Media Representation of Inuit. it's not necessarily offensive but it isn't stellar either, they're just kind of thrown into the narrative haphazardly as okay set dressing. my rule of thumb has become this: if twenty pages of a biography is blatantly more informative than a particular novel it's not good Representation. many stories I see about Native Americans / indigenous people of North America fail this test. but, for instance, some stories with Black protagonists have succeeded to where a biography and the story are about equally informative or interesting. - The Fire Within (D'Lacey ??)
- Icefire (D'Lacey ??)
- Fire Star (D'Lacey ??) -> not to be confused with Warriors: Into the Wild.
- The Fire Eternal
- Dark Fire
- Fire World
- The Fire Ascending
- Rain and Fire
- conscious objects / sentient objects -> super-case of: conscious toys. technically many superstructural fantasy worlds are made of these. narnia is a notable exception
- alternate world / isekai -> super-case of: superstructural fantasy world.
- Frisk
- Flowey the Flower / Asriel (Undertale)
- Asriel (Deltarune)
- "fallen down"
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- "nothing keeping it at bay but my axe" (Deltarune) -> cf. Varik
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- logic lag / sputtering and lagging from too many propositions slowing the universe's Platonic computations -> Wings of Fire; also feels like a weirdly good metaphor for Liberal-republicanism
magic as bending the world to one's will + animus magic created dragonet = logic lag - conscious toys / sentient toys -> + "modest" proposal = Poppy Playtime. + television = Deltarune. + playing card / trump deck = Alice in Wonderland.
- Homestuck act 5 / Hivebent
- The Underground
- Light World
- Dark World
- The Core
- W.D. Gaster
- Man behind the tree (Deltarune) / egg man (Deltarune)
- eggs of unclear importance
- The Angel (Deltarune)
- Kris
- Susie
- Noelle
- Ralsei
- Shadow Crystals
- Seam
- Jevil
- Spamton
- Berdly
- The Knight is Kris / Kris was The Knight in Chapter 2 / Kris is The Knight
- The Knight is multiple people / Multiple characters are The Knight
- The player plays as The Angel -> what I thought to be true
- Noelle is The Angel -> I think this is only true in the sense of her being the "other" Angel, but might as well record it
- December Holiday is The Knight -> one line of reasoning is Mother 3 [17]
- The Knight is a knife which became a Darkner -> supposedly, knives have a "long hand"
- Kris gained the Red Soul after dying / Kris is dead / Kris drowned in a lake (generic)
- Kris fails to play the piano because they're too nervous -> the theory that the player would be able to prompt Kris to play the piano but Kris simply doesn't want to because they can't get into the right mood. [18] very good explanation in my opinion given that Kris always does the things the player selects in some particular way, like a particular tone, not provided by the player. Kris can take out the soul and pick up their knife as a passive-aggressive gesture at The Player. do you think they couldn't play a piano?
- they followed the pointed tail / lost where the forest would grow, the children followed the pointed tail
- entering the Titan (Deltarune chapter 4)
- Image_Friend / Device_Friend [19]
- Deltarune is a horror scenario about a world without creativity [20] / Deltarune is a horror story about networkism -> the claim is that Darkners not being able to create fiction is a relatable narrative for art creators. interesting theory, even if I don't see much evidence right now
- magic as bending the world to one's individual will / magic as the ability to inflict one's Free Will on the world regardless of the consequences -> Wings of Fire series, Darkstalker, Deltarune chapter 2 weird route. note very closely that Noelle is called a spellcaster, and her attacks to turn Darkners back into unmoving objects (!) are referred to as magic.
- Dark Fountains are created when a Lightner opens a wound in the earth
- Dark Fountains are created when a Lightner cracks open the limited box of reality -> combines claims: blank void outside of reality is fountain of imagination
- Asriel and eggs [21] -> commentator noted that egg decorations were part of Asriel's memories.
- Ralsei is a trans girl -> this seems like a Nightheart situation, where all the themes lined up totally accidentally.
- The eggs are a metaphor for gender -> a bit of a joke but it's worth bringing up for just a second.
- Dess is not female / Dess is not actually female / Dess is actually nonbinary / Dess is actually a trans man
- The forgotten "man" is Dess -> this is linked to the concept of the Riverperson saying "I'm the riverman... or am I the river-woman? you'll never know!"
I mean, consider: Dess is a he/him lesbian, they messed with pronouns trying to become more sure of their gender, and then Kris remembers the he/him phase. this is the secret reason the Roaring Knight is referred to as they/them, either this flux between pronouns or "they" being the final pronoun
low confidence in this but it's an interesting thought. looking at how small-scale Deltarune's events are it makes a little more sense it would be something between Kris, Dess, and Noelle than the forgotten man being an image of some mysterious experimenter in a bunker. Gaster definitely exists somewhere but it's possible there was no Gaster inside Deltarune until Deltarune created Undertale which then created Deltarune. thus... it could be that the forgotten "man" is Kris trying to forget the concept that Dess could still be alive and just move on. but then the shadow of Dess — the second one that's not the Knight — started handing them eggs and made it harder to forget her. don't forget. if you forget her she's with you in the dark. find her, him/her/them.
it would be very funny if Dess really was nonbinary specifically as a joke on Scott Cawthon making that little typo in the "save him" minigame. I hope that's what it is. I hope that's what the pizza and purple-guy references are actually pointing to. maybe the better ending of Deltarune is that they find Dess but he comes out as a man or nonbinary and they saved him. little did you know Gaster was one big hyperbole about what happens when Dess is not accepted in his gender transition and runs away, maybe out of the universe, when you're a kid you wouldn't know where he went - Ralsei's chapter 3 speech / in the dark things get indistinct ... your eyes can't see the truth any more -> this line is funny because it reminds me of the fnaf 4 remark about shadows
- "it might be your imagination" -> several lines implying that Berdly has passed from "reality" into imagination, or rather, from the world into Kris' mind.
- pacifist route (Undertale)
- genocide route (Undertale) / no mercy route (Undertale)
- level (Deltarune)
- LoVE (Undertale) / Level of Violence (Undertale)
- Weird Route (Deltarune) / (use sense labels for each chapter) -> dimension Z because it's a narrative
Chara- Playing out of order gives a new ending / Deltarune has a unique ending for playing the chapters out of order / The single ending of Deltarune will come from playing the chapters out of order -> the egg man really focused on the notion of "in any order at all". what if you used the eggs to rearrange the chapters into the order he said instead of from 1 to 7? my prediction is that the single ending of Deltarune happens only when you do this and otherwise the story simply terminates rather than ends. it doesn't take Noelle to creepypasta the story, Kris already creepypasta'd the story before the game booted up by endlessly avoiding the major conflicts of the story. kind of funny how fictional stories totally revolve around single characters for the world to even exist, isn't it? that's what I think is going on. the story revolving around three teenagers is a bit of silliness, a bit of book logic, but if they don't play their part then the story doesn't end and the world tears to pieces before the story actually ends. that makes a lot of sense as a way a dream could end; any number of people have had dreams that ended before the "story" inside ended. it's actually one of the more common ways for things to end — we've all had that one disappointing VHS tape that didn't catch the end of a TV show or movie, or in more recent times, maybe a video that was playing when the phone totally shut off.
- living block tree / Darkerner puzzle [22] -> found in Chapter 1
- gray characters / Goners
- "Goners" have been deleted from Undertale's world / Goners are something more than dead
- two red and blue doors, door in between -> seen at least once in both Undertale and Deltarune.
- The capsule machine is a Gaster door / The Dess gumball machine is just Gaster's door -> wow. I never managed to notice this, despite all the other similarities between Dess and Gaster. that is quite a revelation. like, you only get to the Dess flashback by cutting through a process which is otherwise random — just like entering in fun value 66 to deliberately find Gaster. the gumball door is between red and blue doors, Gaster's door could theoretically be between Sans and Papyrus' doors. that's crazy. we're clearly supposed to associate "the Dess door" that is normally in Deltarune with the Gaster door that is only sometimes in Undertale.
two red and blue doors, door in between + Dess = this. this + Ralsei is the green crayon = Ralsei is green because Gaster - The next level below Dark Worlds is the game code -> this doesn't make any sense to me because it breaks the basic/superstructural pattern, especially when Darker-ners have been found
- The level below Dark Worlds is the inanimate objects inside Dark Worlds coming to life -> evidence: tree object coming to life
- Image_Friend is the darkness outside the game universe come to life -> haven't heard this from anybody but me but it seems quite possible visually. sure looks like nothingness with a face
- Deltarune is the most successful SCP video game -> if you define "SCP" a particular way as a very specific kind of paranormal story and yet not one that has to be in the SCP format, this would become true.
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- The level above the Light World is earth / The level above the Light World is Toby Fox's world / The level above the Light World is the real world
- The level above the Light World is The Angel's Heaven / The level above the Light World is technically fictional -> narratively parallel to: when you open up a Digimon show or game, the Real World and the Digital World are both technically fictional but the Real World is material and the Digital World is intangible relative to it
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- Susie biting faces off -> you'd be surprised how useful this silly little videogame moment is for philosophy.
Susie biting faces off + Lacanian discipline prevents violence = Psychology is a form of law
Psychology is a form of law + All crimes are equally bad = Lacanianism turns bioempire into Toryism - ??
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- Undertale's secrets hint at how The Underground came to be
- The Forgotten Man increasingly became W.D. Gaster as he got more forgotten -> I really doubt that Gaster was actually Gaster in Deltarune, although I do know he's there in some sense.
- SCP-682 "Hard-to-destroy reptile"
- The final tragedy is something that would prompt Ralsei to be kind to someone in order to prevent it
- the final tragedy / last prophecy panel
- left home due to happiness
- Shadow Mantle boss / Eram / John Mantle
- Dark Shard -> an item dropped by the Roaring Knight that exists in the Dark World and is not the same entity as the Shadow Crystal, at least at the level of the TV and Tenna not being the same entity.
- Black Knife / Black Blade
- Shadow Mantle
- The Roaring Knight / The Knight (Deltarune)
- Roaring Knight sphere -> The Knight reverts into a little rotating sphere when defeated. is that just a cool move, or is that actually the thing that created it in some sense, like the Pippins showing up as dice in the monochrome pictures?
- TV screen glitches (Chapter 3)
- say it didn't snow -> appears to be tying snow to the notion of the barrier between mind and reality breaking? shows up in room of TVs in Chapter 3, Noelle says the words in weird route.
- "your heartbeat becomes twisted" -> quote that appears in Roaring Knight battle.
- guitar phone call -> seems to literally tell us what is happening and what will happen, only very cryptically.
- roaring group call / roaring group chat
- getting instructions from a phone / "Mike!" (implied to be but not proved to be connected to phone) / "the phone kept ringing indefinitely" (Deltarune chapter 1) [23] / Carol and the ominous phone call / Deltarune and Memoryhead
- The Roaring Knight is Kris' repressed memory come to life -> Deltarune chapter 3. we've gotten occasional hints there is psychoanalysis in Deltarune. A) Deltarune has several surface similarities to OMORI, which was about repressed memories; toby even acknowledged this. B) Tenna's Dark World was full of memories. C) the code 1225 is included in the Dark World presumably as a memory. D) Kris opened the fountain, but the Roaring Knight was inside the fountain as what would appear to be a Darkner, and Tenna thinks the Knight opened the fountain. E) Darkners are described as a very serious absence of real-world data, like a hallucination. if this is true, you'd expect that painful thoughts that torment you when you're up at night could bleed into the Dark World or even become entire Darkners.
- Red Soul (Deltarune)
- Dragon Ball pre-reboot era
- Dragon Ball Kai episode 1
- (... Dragon Ball Kai)
- Madotsuki's shirt symbol shows she is empty -> pattern said to be PNG transparency or censored out shape from Madotsuki's appearance, like a missing piece; evidence through same "missing piece" showing up in Poniko's room
- Dragon Blazers -> note the dimension. fictional works of fiction may be marked S, though real works of fiction are marked Z.
- writing implements (Deltarune) -> white pen of hope, green crayon, pencil swords used by Kris and Noelle
- "The forest" "would grow" before Kris drew over it -> when a Darkner said this line, the possibility it was a simple individual action with an object in the Light World seems very likely. could it be Kris drawing trees? of course. could it be Kris drawing trees using Ralsei? maybe. this would explain why Ralsei has a shadowed face and is associated with "pure darkness".
- Ralsei is the green crayon [24]
- Ralsei is a drawing / Ralsei is Asriel's drawing
- Ralsei is Kris' horned headband
- Ralsei is Asriel's dust
- Ralsei is Asriel's shed fur -> an explanation for why Ralsei is able to be everywhere. maybe even an explanation for why Ralsei is affiliated with Gaster — he exists as a bunch of scattered shards, effectively. ...that also describes playing cards and spam emails. oh no.
- Ralsei is Kris' shadow / Ralsei is either Kris' shadow or the concept of shadows -> this has to do with Ralsei being the reflection of Kris, shapeshifting into different forms, and... Jungian psychology, where Ralsei is totally unlike the outward layer of Kris.
- Ralsei and Flowey share themes / Ralsei and Flowey parallel each other in thematic concepts (not music tracks; motifs; Deltarune) -> it seems this has led some people to think Ralsei is Asriel. [25]
- Ralsei is in all fiction [26] / Ralsei is technically in all of fiction / Ralsei is an archetype or device on the metanarrative level which in Deltarune personifies something that exists in any work of fiction -> this is so cool but I am a little confused how Ralsei would be able to freak out about the mortality of Deltarune if he is actually everywhere shattered across time and space. it's too metanarrative for Ralsei in particular. Kris? Dess? Gaster? sure, they can all be wonky literary analysis metaphors. I'm just not sure Ralsei has anything to hide compared with them
- Wackytown, or, every kids' movie ever (2017 tumblr video) [27]
- The Angry Birds Movie
- determination (Undertale) / Determination (Undertale) / DT (abbreviation; Undertale)
Q5091 determination + Undertale = this - fate (Deltarune)
- power (Deltarune) / Power (Deltarune)
- standing back up (Dragon Ball)
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- Dess and the incident
- Columbus Industries conjecture / Spain and Columbus can conquer any nation or land if they spend enough money and try enough times / if Spain and Columbus were a startup, their success is proportional to how much money or how great of assets they start with and how many things they try -> Wackytown fallacy + possible mathematical equation = Columbus Industries conjecture. the sinister framing of this is on purpose. all too many people regard businesses as inherently good as long as they don't contain "bad people", and simply ask, well how do I succeed? and here's your answer. you can succeed at anything if you burn enough money, time, linked social graphs of people, useful political connections, goodwill, and collateral damage. all you have to do is have enough money or people to try the thing enough times.
what really gets me about Existentialism is this. for normal people it's overwhelmingly intuitive to believe that Nothing should be done unless everybody considers it wonderful. they even apply this to science, arguing to varying degrees of success that animal testing is unnecessary, or more dubiously that there are some things it is inherently unethical to probe and understand with science because science is a tool of domination, and liberation can only be unscientific. but like, once everyone has been arguing this all the time. then Artists show up and are like I surely deserve to succeed just because I'm an Artist, what are ends and means, surely any means can justify my wonderful ends. welcome to Columbus Industries. if you would only burn enough money you can make the world do whatever you want it to. - Trying hard enough enough times always makes money / Individuals having skills or good ideas always leads to making money with enough time and attempts / Wackytown fallacy (specifically in reference to jobs or investments and money) -> the more people are born and compete for jobs as more unique products exist the less true this gets. MDem entry 4.4/2050 baxter
- Many attempts equal success / Wackytown fallacy (children's stories) / whoops there goes another rubbertree plant (song lyric, High Hopes ) / 狡兔三窟 (jiǎo tù sān kū, A cunning rabbit has three burrows) [28] / 半途而废 (bàn tú ér fèi, Giving up halfway) [29] / 水滴石穿 (shuǐ dī shí chuān, Dripping water wears through stone) [30] -> the more general version of the Wacktown fallacy as it actually appears in kids' movies, rather than as it appears among the directors and writers who create them. "Rudolph was useful" is the Wackytown fallacy applied to specific individuals in a "biographical" way. this is the more general notion of it applying widely across a fictional society or multiple works of fiction.
this feels so omnipresent in Liberal capitalist and Existentialist-Structuralist philosophy that it almost needs to be turned into a proverb, it needs a nice little phrase that's as repeatable as a Chinese 4-character idiom or something. I looked up a couple. I haven't found a totally satisfactory one but I'll think of something eventually.
"水滴石穿" seems more applicable to quantity transforming into quality actually. some books, in this very Aristotelian tone, use it in the context of tiny wounds to an empire being an offense to justice [31] - Diversity should be accepted because it's useful / Being different is okay only when you're useful / Red (Angry Birds) is useful to society because he's different in the perfect way -> the proposition people pick out and regard with much confusion when they're actually looking at the Wackytown fallacy. this is more a subjective thing than an error because you probably find this proposition some places too.
- Rudolph was useful -> plot motif in Christmas movies or similar fictional works when a character supposedly finds acceptance for being different but it falls flat. "Rudolph was useful" is a local joke in the United States about misunderstandings that happened somewhere between Japanese speakers attempting to translate the Rudolph song and Japanese students trying to make sense of the translation. we think the bigger part of the misunderstanding occurred the second time around, as "役に立つ" can be a perfectly positive and complimentary thing to say in the moment, similar to "a towel comes in handy wherever you go", and not very similar to the flat and uncaring connotation of "was useful".
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- Uniting against the Wackytown fallacy is progress / It is progressive to unite people against the Wackytown fallacy (Liberal-republican framing) / It is the correct direction of history to unite people against the Wackytown fallacy (meta-Marxist framing) -> this is one of the very few things where I genuinely feel like Communists and anarchists can safely come together behind it even if they have totally different justifications for why it's bad. it's just so obvious this thing is bad that there's nearly no way anarchists can complicate it and screw things up.
- Rankin-Bass reindeer -> you know it: the baby "reindeer" that is so overly stylized it looks like a white-tailed deer.
to be fair: this is closer to being accurate to European reindeer than North American ones. but the people who made the movies were not from Europe... - Deltarune Chapter 1
- Deltarune Chapter 2
- Deltarune Chapter 3
- Deltarune Chapter 4
- Deltarune Chapter 5 (unreleased)
- Deltarune Chapter 6 (unreleased)
- Deltarune Chapter 7 (unreleased)
- further Deltarune chapters / Deltarune chapter 0 -> Deltarune chapters which are not listed on the chapter select screen. currently hypothetical.
- Deltarune chapter and save menus -> filling a slot with something slightly important.
- Deltarune credits sequence -> we can strongly guess there will be one looking at Undertale and the "gallery" window. whether it's at all important is the question. it might not be important at all. or there might be exactly one interesting credits presentation trope that makes it not totally useless to code here.
- Spamton sweepstakes / Noelle blog entries -> dark things happen in basically all these blog entries so they get the horror swatch.
- December Holiday / Dess Holiday (Deltarune)
- More darkness means more forgotten -> this is likely true. all Darkners including the Titans are the embodiment of something from the Light World. this is a basic rule of superstructural fantasy worlds in general — even in Toy Story it's trivially true that when the toys come alive all the things alive will have been physical toys. the Titans are not an ordinary object. Image_Friend is nothing but the shadows in a room, or a hallucination when you see nothing at all. presumably Kris, Susie, and Noelle's rooms equally; the character is shown appearing in Susie's room but thematically associated with Noelle, and then appears in a secret game Kris can find. so Image_Friend is very psychological in nature, sort of having a object in the shadows but mostly being this odd artifact of memories Kris and Noelle definitely have that is now causing problems (?? or unease) for other people. Susie might not have known about Image_Friend before, but it's like when she steps into this relationship she has to learn — oh god, I think that's what means, that's it.
- SCP-914 "The Clockworks"
- objectification (Deltarune) -> important theme for Ralsei, Darkners, Noelle.
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- It should never be easy to quit fast / "Never
quit" -> this is some really interesting advice. hand it to Goku, he'll probably succeed. hand it to a business, it's a real toss-up if will work out. hand it to Deng Xiaoping, he will make China functional for the next century. hand it to Marxist theorists, and if they really truly follow it they'll eventually invent Molecular Marxisms. the question becomes: why is it so acceptable to give up? why do we do that? if we just stopped giving up, and nobody ever "retired" from being a Marxist, where would we be? we have to first declare that making a conscious decision to retreat into your hole and only write books and never come out and do anything else counts as retirement no matter how many books you write. and forming a tiny party whose activities are equivalent to a single individual writing useless books is also retirement. there is at least some teeny tiny step of being proactive above writing books -- I would hypothesize that this minimal step is something like getting all the world's theorists to actually engage in peer review and build up consensuses and start really slamming bogus books that can't somehow be substantiated as a legitimate choice of named Marxism per country characteristics, to the point that "revisionism" is genuinely not a bunch of local opinions and the whole world agrees on a concept of "pseudo-Marxism" in the same sense as "pseudoscience". to the point that Trotskyists recognize revisionism in mainstream Marxism-Leninism, and mainstream Marxist-Leninists recognize revisionism in Trotskyism and they each try to push each other to be better at realizing each other's particular named-Marxism-specific country characteristics toward the end of closing the gap between different Marxisms and creating some kind of singular or plural unity of Marxisms.
we have to first acknowledge that under these conditions there are barriers to leaving retirement. society in general is ruled by various Filaments, as unintentionally explained by this book, so it is always hard to pierce through them, because the Filaments will always be like "human human best-human authentic connection community friendship friendship relationship", the only shovel dream they can generate, even as the very same Filaments can easily bake in ignorance and oppression and toxic positivity and these super arbitrary definitions of who is "really" an ideal member of a particular fanbase or workplace or charity to where society becomes divided into a sea of "real humans" who get into Networks specifically by humaning better and a sea of "garbage humans" who are rejected as human for reasons far more arbitrary than any of the Filament wants to admit. the threat of "systemic problems" is always concealed in the state of "fun, happy Community" where they are not yet apparent, which is what truly entrenches all the bad stuff once it turns up; toxic systems emerge directly from sociality itself and people's desire to have friends or very hard-won connections that got them into a position over years and years and years, and their inability to let go of Progress On Building Community. in industrial societies Communism is always stuck fighting against sociality, as people are much more greatly connected by a spiderweb of arbitrary individual relationships than by any actual class subpopulation or even any named oppression. every attempt to organize people tears at the blue spiderweb and even by regular people will sometimes be perceived as an attack. at the same time, sociality leads people to some really dumb things, like thinking that being in a protest one day or one month will already have changed the next five to ten years. this is the "opening" or "crisis" that Trotskyists and Western-Marxists keep coveting. it isn't simply the inability to see the power of the bourgeoisie, it's the inability to realize society runs on networkisms and for a movement to truly survive that you have to throw the whole rest of your life and entire existence into each year potentially building some named Marxism of the future, and more than that, you can't just get killed in a conflict and significant numbers of theorists have to actually survive. permanent revolution has become permanent cold-war. we're looking at something more like whole seas of people informally seceding and building central party-nations that actually are forced to exist alongside islands of capitalism in the same country, and their success is truly based on whether they out-survive the blue islands and thus get people kicked out of the blue islands into nothingness to join the red islands. that's looking at it as Marxism-Dengism. some might find Marxism-Trotskyism more fun, because they can build red Lattices around the blue islands joining each region of Lattices across the world at whatever speed and do something more similar to traditional Leninist party activity. the only catch is that they have to be smart enough to realize that socialism in one country is an inevitable stage within Trotskyist transition if only at the level of creating the central party of each country-region and making it truly effective to the point it becomes okay to think bigger.
notes: A) this motif is for when you actually try the same thing multiple times and refine it, excluding the notion of arbitrarily switching to different things just to succeed. it said that in the book, that even in the context of "networking" it wasn't about "failing faster". B) I wanted to put this on 6N92 but with those taken, 6N17 is the next best thing - ??
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- the impending horror of history -> important thought relating to Ironblood series concept, but seen in many existing works. "Come along with me" is a great example.
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- unsuitable Item label -> an Item for softly enforcing the policy that there are certain things that cannot be in outward-facing Item labels. whenever somebody might make a badly-worded Item label like "Lynching is a form of direct action", you redirect it to this so it can't practically be used to share or link Items.
- Garfield
- John Arbuckle (character)
- Garfield (character)
- Garfield minus Garfield -> Garfield + absence.
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- The Secret of Platform 13 (Ibbotson 1994) -> somebody pointed out that this one came before Harry Potter and I laughed. good catch.
- planet drool [32] -> the motif of a planet ruled by children. showed up in Sharkboy and Lavagirl before appearing in Growing Around
- Sharkboy and Lavagirl / The Adventures of Sharkboy and Lavagirl (2005) -> motifs: superstructural fantasy world
- We Can Be Heroes (2020)
- Flip-flopped (Shorty McShort Shorts) -> the precursor to Growing Around. not a lot of thought was put into it, it was primarily a visual gag. really, MrEnter did a decent job taking this short specifically and making there actually be a qualitative differerence between children in charge and adults in charge. whether the difference he chose to portray actually makes any sense or not is another question.
- Growing Around (unreleased series with ~1 published book)
- Growing Around: Party Panic (2016,2018)
- Growing Around: The Official Comic [33] -> team member accuses Tory boss obsessed with 9/11 of catering to "audience of progressives"? what. remove this entry if the comic isn't finished on par with the book. can't check right now
- In Soviet Russia, adults rule you (Growing Around) -> the claim that in the Growing Around universe, adults invented Communism and had to be defeated specifically on the logic that kids being in charge is Freedom. kids assert that them being in charge of the world is just the "tent of freedom poles" principle and adults wanting to take down their system of creativity and ideals are just tyrannical dictators. adults believe in Materialism, kids believe in Idealism, kids somehow suppress the adults with the power they mysteriously had from the beginning and gloat about how only when people believe in everyone having freedom and having freedom separately in parallel all as individuals can the world function properly, complete with a bunch of dubious or made-up information about their version of the French Revolution. their "history" sounds like one of those very simple nonfiction picture books you find at a library, but maybe phrased a little sillier.
- Growing Around is a dystopia
- Growing Around will end with a defector / Growing Around will end with a single pair of adults running away and raising a kid normally -> the one really really good thing about Growing Around is that it comes across as so horrifying to adults that it prompts reviewers to imagine societal transitions. I love that. the theories of transition usually aren't high quality, but you know, in a time where Marxism has still never successfully become un-forbidden and nobody ever thinks about transitions in real-world society it still is actually making people think.
thought 2: this theory sounds almost identical to the ending of The Giver. I suppose I will label this anarchism because of that association. - ??
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- How would Growing Around be affected by 9/11? -> this seems like a silly question, or even a terrible one, but if you really think about it on a more ironic level, it's a great question. say we zoom out and look at the whole Iraq war. did the Iraq war of 2003 happen in the Growing Around universe? is there such a thing as First World and Third World countries? can a country contain conflicting factions of Muslims who may or may not want to build a global empire? how does this series conceptualize history? if the kids fixed all of this how did they do it? you end up having to answer some deep questions about what historical processes even exist and how historical processes even function.
god though, imagine it. Iraq is divided. but it's a bunch of kids having a really dumb cafeteria argument where half of Iraq is jocks and half of it is nerds or some dumblike that. they're having a Pokémon-Digimon fight. the adults are getting tired of this. we can draw some adults in hijab, the smaller coverings, but the society is really different because kids didn't invent Islam and they all believe in a plurality of magical superstitions like the book had shown us with fairies and Santa Claus, so these aren't the same kinds of patriarchal societies. the kids hatch some wild scheme to make Syria part of Iraq if one country loses a big sports match. some delegate from the United States tries to tell them that's a very immature thing to do and they can't just do whatever they want because they're kids, and they throw tomato juice all over her. this leads to the occupation of Iraq, where the United States is constantly trying to get Iraq to stop fighting, but not based on any adult criterion of what would make objective sense, only on what U.S. kids culturally like better — "everyone in Americandy uses Ginomon cards! why is this so hard". we have the historical events a little out of order to make it easier to follow. - The Hunger Games
- Iraq as horror story -> the seeming premise of The Hunger Games. author sees war journalism and then reality show. author fails to think about the existence of different countries and realize the programs are taking place in separate countries, and basically imagines them both happening in Iraq. author subconsciously decides to turn United States into Iraq to show how horrifying the existence of Iraq is. outside the author's awareness, it turns out Iraq is horrifyng largely because it has been trying to tear into separate kingdoms sometimes trying to be global empires, and the United States has basically been doing exactly the same thing with a little less violence — but only a little.
- Yugoslavia was incorrectly divided -> I was going to put "Iraq might be incorrectly divided", but I realized that even with uncertainty in it that might be too strong a statement with too confident a sound to it. so we'll stick to something which is a known fact.
Slovenia was in this region? this... explains some things. like of course if Slovenia wasn't unified into a single coherent nationality the way the overall Soviet Union temporarily was or any of the union republics were, it would be hard to get Slovenians to believe in Bolshevism because they're preoccupied with the ethnic rifts inside the country that are ultimately going to force it into multiple countries. that is part of the reason you get early-existentialism joined to schizoanalysis and Foucauldianism and all these "freedom" and "The Subject" people seem to so easily attach themselves to theories of people forming into countable cultures that join and separate and burst out of bigger things as countable cultural identities but where people often miscalculate and think particular identities are inherently slated to be friends just because they're identities. - The Ballad of Songbirds and Snakes (2020)
- Sunrise on the Reaping (2025)
- The Hunger Games (2008)
- Catching Fire (2009)
- Mockingjay (2010)
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- mythical ball of crowning / mythical object representing power / Dragon Balls (generic) / big Dragon Ball (generic) / chamber of sealed wishes (Wish) -> this is the use of either a particular artifact or the concept of wishes to represent abstract political power in the form of one particular person getting to specifically be the person who exerts Free Will. it's arguable Disney's Wish used this same motif in a very slightly different form.
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- Marxists Internet Archive
- Moscow: Progress Publishers
- Beijing: Foreign Languages Press
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- Kersplebedeb
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- Trotsky deserting progressive cause / Trotskyist accidentally abandoning progressive cause (forsaking, deserting; motif) -> the thought experiment motif, or maybe in some texts the non-fictional motif, of Trotsky unintentionally turning his back on movements he logically should be in favor of, especially in reference to anything other than Stalin's government, although "Trotsky abandoning Soviet workers" would technically count too.
is this violet? I kind of feel like it's crimson just because there were at least one or two entire books in the Soviet Union about this. I'll let it be orange but put in the tradition as ML or MX. - If Panthers succeed Trotsky abandons them / If the Black Panthers succeeded Trotsky wouldn't like them and would insist on a different Marxist movement -> Ironblood setting related question; in this hypothetical scenario the Black Panthers do succeed, but Trotskyism is the most popular ideology in the United States, not anarchism. I am imagining this terrible anecdote where Trotsky thoughtlessly looks at the Black Panthers and is like, this is all wrong, they can't just fence off a socialism-in-one-country of Black people, we won't get to world revolution this way! and then somebody has to inform him he is basically being racist and he is like... oh. um. can there be multiple Trotskyist parties inside a world workers' state. I didn't think that far, I never thought of inventing meta-Marxism if I had any idea what that was. and the other Trotskyists make him agree to creating a better system where the United States will be divided up into five party-nations where people can join the one they wish and the states re-color themselves like in Liberalism. it's like, despite Trotsky moving to North America (and in this scenario eventually moving to New York, which only makes it funnier) he is so behind on United States issues it's always the US-born Trotskyists fixing things he probably would have screwed up.
- If LGBT+ support Stalin, Trotsky abandons them / If gay people support Stalin Trotsky abandons them -> Ironblood setting related question. the first "terrible anecdote" I imagined where basically as it says on the tin, a gay man sides with the Soviet Union, he has to put up with all the backward behavior there and hardly feeling like part of society, then Trotsky outright says in his face, well if you didn't support Stalin you wouldn't have to worry about this. in my imagination Luxemburg just kind of looks at him and is like Trotsky what the
you can't just do that. some of these dumb ideas in my notes are early things I haven't "corrected" to be realistic, other things are intentional deviations from the timeline which would only make sense in context; Luxemburg being alive longer is one of the latter but also an artifact of me not having figured out who and where all the characters are so I toss in other characters as placeholders - ??
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- Trotsky deserting East Germany / Trotskyist deserting East Germany -> many of these refer to Trotskyists in general, only a few like the very specific Black Panther Party scenario are truly aimed at Trotsky. I have a habit of humorously calling all Trotskyists "Trotsky" but it most of the time meaning any Trotskyist theorist such as Ted Grant, James P. Cannon, etc. I hope that's clear.
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- world where the is finished / timeline where the is completed -> the motif of a hypothetical or fictional scenario where the goal of the First or Third International is actually achieved and every country transitions out of capitalism into something else which is at least not worse. field: meta-transitional realism
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- Ironblood series -> basically just a reserved item
motifs: Q70,90 timeline where the International is finished, etc. - Aurora system / IronShard -> reserved, but closer to being real
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- Helix Chamber
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- Vegeta IV is worse than Vegeta III
- Vegeta III is worse than Vegeta IV -> this is the one I think was true, although both become irrelevant when the series reboots into Super
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- forced Weird Route (Deltarune fanbase) [34] -> first instance that I put a fandom-created trope or plotline on here which wasn't from a scenario/short-story article I was writing myself. I got slightly obsessed with analyzing this thing, by far not as obsessed as I'd been with the real Deltarune, but enough it got a little out of control and I went, okay, you are taking down enough data on this to fill an Ontology entry. so just put it in there.
my thoughts: if I got Escaped Noelle I would just take some time to talk to her and explain that like, no I don't see Deltarune as real either, you can calm down, if you freeze all the fake characters it doesn't matter to me, now take some time out and breathe a bit, your anger is accomplishing literally nothing. good. now, Noelle, I'm pretty disillusioned with living in my world too. I can tell you how to get true power that will allow you to climb out of the bounds of any world and control it. you see, all universes are made of colliding chunks, and these pieces become able to control their behavior only when they gain understanding of everything about them. history is this sliding beach of plural sand grains of history until it's not. we have a lot of points to go through here... and I would tell her all about Marxism, and then I would just gently send her back into the world of Deltarune, and say, sure, it's not real, I know it's a pain to have to pretend things are normal, but you have the once-in-forever opportunity to run some simulations for me that I'd never be able to test in the real world. so why don't you test the idea of getting people to work together — it's a lot harder. and we would just see if we can manage to create aworkers' state in the world of Deltarune. I think as far as accuracy to the official Deltarune lore, "openheart" and the notion of the game just being a free-floating world you connect to whether it's filled with "real" sci-fi people or simple "Digimon" that are living code-objects is closer to accurate. so, like, logically, this would be hard to do but if it succeeded I would not be posting videos, I'd just be phoning up the relevant Communist party theorists and I'd be like, hey, here's a draft of my findings, now let's fix the real world. and like the world would become free of racism, poverty, and countries trying to undermine each other's governments. thanks Noelle.
rule: it is okay to document fandom tropes when they are popular enough to get videos made about them where one unaffiliated creator comments on another. it is recommended you prefer adding motifs before Items for specific written works, and if everything is covered in the motif Item, do not add the work separately, but you may add links to the work inside the motif Item if it is very significant. this should achieve a happy balance where individual works can be casually removed from Item pages if they are not okay to put there for some reason but fan works can still be treated as "literature" of sorts and the main ideas in the works can still be analyzed. - ??
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- Android 1
- Android 2
- Android 3
- Android 4
- Android 5
- Android 6
- Android 7
- Android 8
- Android 9
- Android 10
- Android 11
- Android 12
- Android 13
- Android 14
- Android 15
- Android 16
- Android 17
- Android 18
- Android 19
- Android 20
- Android 21
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- Android 25
- Android 26
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- Android 33
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- That time I got reincarnated as Yamcha
- Future Trunks timeline
- Trunks (Dragon Ball)
- Trunks' sword -> is it different from Z sword?
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- SCP-9341 [35] / D-9341 Benjamin Oliver Walker [36]: runs narratively parallel to - Kris Dreemur - reason - possessed by player in occult ritual
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- Trotskyism is possible in Dragon Ball -> MDem 5.1. still amusing, still very thought-provoking.
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- 15-generations-prior god-of-worlds
- Z sword (Dragon Ball)
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- Super Saiyan 4 (GT)
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- Android 17 (GT)
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- Wings of Fire prequels
- empire plant -> I forget its name but that's what it is
- the king I can't remember
- Freedom
- castle lord guy
- Sky the SkyWing
- Wren -> until I looked it up I really couldn't remember her name and thought she was named after a plant like several other characters in that book
- Darkstalker -> there's a lot to say about Darkstalker and narrative parallels. the funniest one is his parallel to Death Note. the most unexpected one is his parallel to the description of LV in Undertale.
- Clearsight
- Book of Clearsight
- Dragonslayer
- Darkstalker
- Wings of Fire series
- Warriors series
- Guardians of Ga'Hoole series
- One for Sorrow, Two for Joy
- Kimba the White Lion / Jungle Emperor Leo -> move? not sure how many chapters there are
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- there is only power and those who seek it -> appears in: Harry Potter
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- the Raskolnikov -> I've seen three books with a Raskolnikov in them. Crime and Punishment itself. Death Note. The 13th Tribe, which is supposedly about a whole tiny group of Raskolnikovs.
- Epic of Gilgamesh
- Crime and Punishment -> the most notable thing about this book to me is that it was loosely adapted to create Death Note.
- Death Note
- Death Note (artifact)
- animus scroll (Wings of Fire)
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- mistaken quest to steal immortality from the gods
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- breaking the third wall / unseen events happening beyond third wall / zooming out a work of fiction to see other things happening
appears in: SCP-2614, "openheart" - SCP-2614 "seemingly normal copy of The Sopranos" [37]
- fifth wall [38] -> this has too many definitions. I wish it had a single definition.
definition zero: arbitrary distinctions made in theater. definition one: breaking the fourth wall of the audience's reality and suggesting it is created. definition two: really shattering the fourth wall so that fictional entities can perceive reality in the sense that real people do. there are bound to be some more. - Undertale
- Deltarune
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- Kolchak and Fennekin -> one of those motifs I didn't actually know the definition of at the moment I thought of the phrase and just put down because it was funny. um. this is the motif of Pokémon stories referencing the history of workers' states. something that I would never expect to happen in official Pokémon media but you know, motifs can be whatever even if they're entirely hypothetical. as long as in reference to works and motifs that already exist you can fully imagine what they'd look like if they did exist.
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- SCP-6662 [39] -> lost cereal mascot seeking "own destination"
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- Mx. Satan / Mr. Satan (motif) / White Witch (motif) -> when a character in a story is asserted to be a regular character within a world and not necessarily supernatural in the sense of having anything to do with gods, even the fictional gods of that secular fantasy narrative etc, but is really really clearly paralleling a Satan/antichrist narrative as you would see in the Christian bible. Mr. Satan - trope namer; ice queen (Narnia). really can be any gender.
- The enemy of one entity is the enemy of all humankind / The world only has one opposer / Satan fallacy -> fallacy best known in the Christian Bible, but repeated in many fantasy books. this statement fails the Trotsky model hard. if you think this statement could ever be true, then it could hypothetically be true that the enemy of Stalin's government is the enemy of all humankind. you've gotta put Trotsky to death to save Soviet civilization. and that's a pretty big contradiction to have in your philosophy for all First World countries. Trotsky is sacred. but if there's any such thing as Bible-style Good and Evil, he's done. which thing is correct? you can't change the Soviet Union to Liberalism to make the problem easier, you have to answer the moral conundrum exactly as it is.
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- Would a Russia made of reactionaries deserve sovereignty? (composed of reactionaries; consisting only or solely of conservative bigots) / If every Russian is reactionary, do they deserve a government? / If every Russian was a reactionary, would it be acceptable for people in another country to assist in a plan to gut Russia of its government, install leaders chosen to interface well with the United States or Europe, and turn it into a client state? (Russia, China, Korea, Vietnam, Cuba, Iraq, Iran, etc; insert Third World nationality which has been "assigned conservative at birth"; insert country which has literally undergone this) -> this is a question to catch anarchist and center-Liberal Idealists that think they're "postcolonial" but by any reasonable Materialist definition are passively committing exocolonialism and are actually colonial. only if you say "no" can you genuinely have a postcolonial theory. if you say "yes", you can be an anarchist, Trotskyist, or Existentialist, but you are an imperialist. it is true that anyone who answers "no" to this question has a new contradiction to answer in what it's acceptable to do to a misbehaving country other than war or client state, but this is still a critical question that separates Marxism from Liberal-republicanism.
Nazi Germany is a very special edge case which I will arbitrarily say is not part of this question because it's so difficult; it's a little hard to say what other than war is even possible there. I think it's important to have an answer so people don't get cornered back into this Item, but I think it belongs in its own question or proposition. - Would you kill a Russian in order to vote? / Would you kill a Russian to receive your voter card? -> you live in an alternate world where every individual in the United States is entitled to a voting license the day they kill a Russian. policies are mostly the same. voting brings anti-discrimination laws, healthcare programs, whatever. but you have to kill someone in Eurasia to get to vote, or to get to tell anyone else to vote. want people to vote for gun control? every one of them has to fly over and shoot a Russian, and then you can have it. the central question of this thought experiment is this: how much is voting worth? what lengths is it worth going to just to preserve voting and the "normal" process of getting people to vote? would people chant "vote Democrat" as loudly if every one of them was required to kill a Russian? what about if voting Democrat really does take a little power away from Tories to create more structural racism and kill Black people? should everyone go kill a Russian just to save Black people from fascism? or is preserving the life of Russians more important than that aim? the only thing about this metaphor that's incoherent to me is how you prove anyone actually killed anyone. uh. maybe there are a limited number of voter licenses, and you'd just take one from Russia and hold it up. or maybe everyone has an ID card which clearly has a flag on it and you'd take that. there may or may not be a system where any country can kill people to issue voter licenses but just as in real life most countries are too afraid to attack the United States. also you equally get a point if you kill a United States Communist and it can be proven in court, even though they deliberately don't have different id card flags. in this world people go to court to prove they have done approved heinous things as well as to prove they're innocent.
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- PragerU / Prager University
- Fox News
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- A bunch of people passing a law can stop all bad guys from ever being bad guys -> from a video that will not be named to preserve the integrity of the YouTube community guidelines reporting system. I can't believe people actually think this way about AI in an age of federal war against immigrants. this kind of thinking didn't even successfully knock Trump out of office for committing crimes, he just got impeached and nothing happened. I have started reporting videos like this for White supremacy. they refuse to acknowledge the possibility that billionaires will openly attack the population as material people just because the population tries to pass a law against them they sufficiently don't like or will dismantle components of government anti-Third-World style, they get reported. I don't know if my reports will do anything, but I can try.
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- portraying negative phenomenon without recommending it / ironic phenomenon
- unironic misogyny
- ironic misogyny -> see: Dragon Ball
- heteronormativity
- ironic heteronormativity -> see: Amy Rose, DHMIS "Malcom"
- normalcy of relationships proved by Lived Experiences / gay relationships are normal
- normalcy of gender proved by Lived Experiences / transgender identity is normal
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- Journey to the West
- golden light
- fictional religious cosmology -> Girl from the other side; Warriors / StarClan
- evil god takes form as the earth -> Tiamat; hinduism?
- cosmic graph struggle
- Yamcha (Dragon Ball)
- understanding the universe
- karma (spatial rank)
- bailing someone out of system
- bailing someone out of supernatural system
- bailing someone out of karma
- Saiyans losing tails -> lore significance specifically
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- Sonic the Hedgehog
- Tails
- Knuckles
- Amy Rose -> what is misogyny?
- (sonic character)
- (sonic character)
- Shadow the Hedgehog
- [S] MarioCube / MarioCube theory
- Black Arms
- GUN -> planetary police, planetary army
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- Sonic × Shadow / Sonadow -> Group Subject containing: Sonic, Shadow
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- VIZ media
- Bird Studio
- Sega
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- Funtime Shenron -> "eternal dragon" or other character/device that claims to grant you a wish but actually just eats you or takes your dead body. perfectly okay to give this a different primary label, I just think "Funtime Shenlong" is a really funny image
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- Steel Wool games
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- Children are composed almost entirely of memories / Children are a shard off their parents' memories / Children are a fork off their parents' inner timeline of Lived Experiences -> Lacanianism; Charlie (Fourth Closet); Girl from the other side
- Girl From the Other Side (all media) / Other Side / Girl from the Outside (typo) / The Outsiders (typo)
- (... Girl From the Other Side)
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- Ultra Q (1966)
- Ultraman (1966)
- Ultraseven (1967)
- The Return of Ultraman (1971) / Ultraman Jack (show)
- Ultraman Ace (1972)
- Ultraman Taro (1973)
- The☆Ultraman (1979) / Ultraman Joneus (show)
- Ultraman 80 (1980)
- Ultraman Zearth (1996)
- Ultraman Leo (1973) -> features signifier: Leon Trotsky counterpart
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- Ultraman Geed (2017) -> this one was so questionable, it was like, nazi-framed Ultraman show
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- Slay the Princess
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- Pokémon (metaseries)
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- virtual pet form / virtual pet stage / evolution stage / Pokémon kind / Pokédex kind
- virtual pet form tier / evolution stage -> examples: Basic Pokémon, Adult Digimon, Dark Void Denjuu
- virtual pet species / virtual pet strain / virtual pet form chart (internal mechanic)
- reused virtual pet form / virtual pet form switching from one series of forms to another / track switch / trackswitch
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- Real World (Digimon)
- Digimon (metaseries)
- Digital World (Digimon)
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- Numemon
- Vegimon
- Scumon
- Nanimon
- Raremon
- Gekomon
- Agumon
- Botamon
- Koromon
- Betamon
- Greymon
- Tyrannomon
- Devimon
- Meramon
- Airdramon
- Seadramon
- Gabumon
- Punimon
- Tsunomon / Tunomon
- Elecmon
- Kabuterimon
- Garurumon
- Angemon
- Yukidarumon
- Birdramon
- Whamon
- Patamon
- Poyomon
- Tokomon
- Kunemon
- Unimon
- Centaurmon / Centalmon
- Ogremon / Orgemon
- Bakemon
- Shellmon
- Drimogemon
- Piyomon / Biyomon (typo; dub)
- Yuramon
- Tanemon
- Leomon
- Kuwagamon
- Coelamon
- Mojyamon
- Gazimon
- Zurumon
- Pagumon
- Gizamon
- Dark Tyrannomon
- Cyclomon
- Devidramon
- Tuskmon
- Flymon
- Deltamon
- Tentomon
- Bubbmon
- Mochimon
- Otamamon
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- Starmon
- Tortamon
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- Shell Numemon / Karatsuki Numemon
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- Metal Greymon / MetalGreymon
- Mamemon
- Monzaemon
- Skull Greymon
- Metal Mamemon
- Vademon
- Andromon
- Giromon
- Etemon
- Megadramon
- Piccolomon
- Digitamamon
- Metal Tyrannomon
- Nanomon
- Ex-Tyrannomon
- Atlur Kabuterimon (Blue)
- Tekkamon
- Tonosama Gekomon
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- neopets
- neopet -> toon-style being, LCD-style being, Subject-style being; medium: virtual pet; only really here to demonstrate categories
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- The Mimic was hiding in every game as Jackie
- The Mimic was hiding inside Shadow Freddy
- MCI victim names / Gabriel (??) / Jeremy (??) / Fritz (??) / Susie (??) / Susie (Return to the Pit)
- Golden Freddy contains "The one you should not have killed"
- Golden Freddy DOES NOT contain "The one you should not have killed"
- Michael became Old Man Consequences
- Henry became Old Man Consequences
- Ralph became Old Man Consequences -> reliving old traumas in cyclic timeline (FNaF)
- Andrew, Jake, and Stitchwraith are in games / StitchlineGames
- Tales from the Pizzaplex takes place in games setting / TalesGames
- Michael Afton was protagonist of FNaF 1-4 / The Box contains Foxy mask
- Chica was created during Fredbear era
- Toy animatronics originated from Fall Fest / Toy animatronic characters first shown at carnival
- Mangle came from carnival ride / Mangle is not Funtime Foxy / Mangle first shown at Fall Fest
- The Mimic copied William Afton to create Glitchtrap
- Every instance of The Mimic is networked together
- Carnie was built out of
- Cassidy died in springlock incident -> red lakes and drowning imagery
- Fazbear Enterprises is responsible for bringing back Fall Fest
- Tiger Rock plush is a counterpart to the books
- Scott is desk guy is Henry / Desk guy counts as Henry because he is based on Scott -> FNaF World
- contains five dead kids / LefteDCI / LeftyDCI -> 1 2
- Circus Baby is not William's creation but Henry's revenge on William -> Circus Baby - based on - Charlie; "the baby is not mine"
- There are actually multiple William Aftons from different timelines
- Candy Cadet is contrasting Circus Baby's plan with Henry's plan / Candy Cadet is contrasting Sister Location's worst ending with Pizza Simulator's best ending
- Helpy is a Funtime because the Pizza Place is Henry's version of the Funtimes intended to catch Funtimes
- William based the Funtime animatronics on -> I think this is slightly "anachronistic" because Baby existed at the time of the fire, but it's definitely fun, and it creates a nice transition between FNaF 6 and The Fourth Closet
- Henry and William are in an arms race / Whenever Henry builds something William appropriates it for evil / When William builds something Henry appropriates it for good
- Michael is "The one you should not have killed" and UCN was Michael's revenge -> this implies that "The vengeful spirit" is not "The one you should not have killed" because the ghost voice and Michael would be two different characters - both tormenting William.
- William Afton deliberately made the Funtimes able to feel pain in order to harvest Agony -> strangely enough, actually becomes more plausible on Jackie's timeline where the Mimics seem to have pre-dated Freddy Fazbear
- Dave Afton longed for Fredbear to protect him and possession granted him his wish -> [40]
- Fazbear Frights is an in-universe series created by Fazbear Entertainment -> different from the concept of Security Breach timeline vs classic timeline; some argue Frights is too insulting to Fazbear Entertainment - [41]
- The mound in Midnight Motorist contains a hidden Twisted One waiting to strike -> man I love the creativity. I don't think there is any serious Silver Eyes in the games before Security Breach but the image is hilarious
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- forest beings turning into trees -> QID references: SCP.
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- Lenin counterpart -> also in: Ultraman Leo
- Trotsky counterpart / Leon Trotsky counterpart / Emmanuel Goldstein (generic) / Snowball (generic) / Ultraman Leo (generic)
- Rosa Luxemburg counterpart -> haven't seen this in existing fiction but I've been tempted to create one several times.
- Joseph Stalin counterpart / Napoleon (pig)
- Pigs (Animal Farm)
- Kropotkin counterpart / Peter Kropotkin counterpart
- Bakunin counterpart / Mikhail Bakunin counterpart
- Pete Bakunin / Mike Kropotkin -> the motif of a character which is named after multiple anarchist theorists or at least is a clear reference to multiple anarchist theorists.
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- medieval kingdoms resolving to anarchy / medieval kingdoms resolving into anarchy / fantasy narrative implying that medieval periods are supposed to turn into anarchism and turning into Liberal-republicanism or Bolshevism are equally not allowed -> it is bizarre how common this is. every time I read a modern fantasy book I begin to feel like anarchism is literally nothing more than people not understanding historical materialism or the concept of historical periods at all, or worse, that everyone was taught anarchism by Christian pastors and they don't even know what anarchism is much less history
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- Pyrrhia
- dragon tribe
- dragon (Wings of Fire)
- MudWing
- SeaWing
- RainWing
- NightWing
- SandWing
- moon-touched dragon
- Icewing
- SkyWing
- animus magic
- dragon created through animus magic -> there are about three in the series: Boa, fake Clearsight, Peacemaker. notably, Darkstalker is responsible for two of them.
- SilkWing
- Hivewing
- LeafWing
- flamesilk dragon
- Boa / Jerboa (construct)
- hybrid dragon
- animus dragon
- firescales
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- Nightmare on Elm Street (1984) -> what a year to publish a horror movie.
- Freddy Krueger -> the knives guy.
Freddy Krueger + pacifist route = Edward Scissorhands. Freddy Krueger + sentient toys = Freddy Fazbear. - ??
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- Dragon Ball (metaseries)
- Dragon Ball (first era)
- Dragon Ball (Z era)
- Dragon Ball Super (era)
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- Dragon Ball prequels (era)
- Sonic the Hedgehog (2006)
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- Sonic the Hedgehog (metaseries)
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- I am all of me (song)
- This is who I am (song)
- Shadow the Hedgehog (2005)
- Live and Learn (song) -> my mind keeps gravitating to this one line in the song, "if you beg or borrow". it is the strangest injection of capitalism or Careerism as a metaphor