Ontology:Q10301: Difference between revisions
wavebuilder combinations; update formatting from Q9971 |
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<ol class="hue clean compound data_pkmn"><li> | {{HueCSS}}<ol class="hue clean compound data_pkmn"><li class="10301"> | ||
<onlyinclude><dfn class=" | <onlyinclude><dfn class="field_horror element_empty" data-dimension="Z" data-qid="10301" data-numbersign="404" data-field="" data-series="Pokémon" data-work="Pokémon Red/Green" data-chapter="" data-tale="" data-object="" data-note="" data-lexeme="">[[Ontology:Q10301|Missingno.]]<ins class="note series_pkmn"> (<cite>Pokémon</cite>)</ins>{{WaveScore|sum=1|quilt=1|ply=1}}</dfn></onlyinclude> __NOTOC__ | ||
</li></ol><!-- change summary: copy or update fake Item from [[Special:PermanentLink/NNNN|Ontology:Q10301]] --> | </li></ol><!-- change summary: copy or update fake Item from [[Special:PermanentLink/NNNN|Ontology:Q10301]] --> | ||
== | == Core characteristics == | ||
<dl class="wikitable hue data_pkmn"> | <dl class="wikitable hue data_pkmn"> | ||
{{HueClaim|P=item type| {{Template:Z1}} }} | {{HueClaim|P=item type| {{Template:Z1}} }} | ||
{{HueRoster| | {{HueRoster|EP=PPPA/L|lang=en| {{Ontology:Q10301}} }} | ||
{{HueRoster| | {{HueRoster|EP=PPPA|lang=en| [https://www.smogon.com/smog/issue27/glitch General Pokémon data block 0] | Missing Pokédex entry past number 0 | unnamed Missingno | unidentified Missingno }} | ||
{{HueRoster| | {{HueRoster|EP=PPPA|lang=ja| けつばん }} | ||
{{HueRoster| | {{HueRoster|EP=P42| -- }} <!-- en: QID references --> | ||
{{HueRoster|P=serial number| any number }} | {{HueRoster|P=serial number| any number }} | ||
{{HueRoster| | {{HueRoster|EP=P56| {{Ontology:Q617}} }} <!-- en: color swatch references --> | ||
{{HueRoster| | {{HueRoster|EP=P4| {{Ontology:Q617}} | {{Template:BQ10924}} | Pokémon data block | memory address }} <!-- en: placeholder glitch Pokémon --> | ||
{{HueRoster|P={{E:P6}}| {{Ontology:Q617}} |OP=taking the form of| Pokémon }} | |||
{{HueRoster|P={{ | {{HueRoster|P={{E:P6|"}}| memory address |OP=taking the form of| Pokémon data block }} | ||
{{HueRoster|P={{ | |||
</dl> | </dl> | ||
== Wavebuilder combinations == | |||
<dl class="wikitable hue data_wavebuild"> | <dl class="wikitable hue data_wavebuild three"> | ||
{{WaveBuildNone| index number zero | | {{WaveBuildNone| {{Ontology:Q10301}} | index number zero | {{Ontology:Q10300}} }} <!-- en: WITH ?? PRODUCES 'M --> | ||
</dl> | </dl> | ||
== Usage notes == | |||
Why Missingno. would be a Z Item may not be intuitive at first. <i>Aren't Z Items supposed to be tangible things? Is this calling Missingno. a book, or group of people? Is Missingno. real? Should I be concerned?</i> | |||
In this case, Missingno. is a Z Item because it exists outside the context of <cite>Pokémon</cite>'s fictional narrative. Missingno., in the context of being a usable generation 1 Pokémon, was not created intentionally by the authors; it is more like what would happen if an intentionally designed memory address suddenly collided with the environment outside the gameboy and was filled with garbage data such as atmospheric noise. Any ordinary Pokémon or RPG character can easily be conceptualized as a signifier: the word "Pidgeot" is assigned to a particular image of a bird, a particular pair of types, a particular stat block, and perhaps a particular narrative of life events as some particular individual appears within the <cite>Pokémon</cite> TV show. Missingno. is not like this. Inside some particular box we define as a Pokémon game there are hundreds of deliberately designed signifiers containing names, designs, and statistics, but Missingno exists mostly outside that box of signifiers as part of the raw substrate that runs and constructs the game. A computer chip is a Z Item. "Pidgey" is an S Item. A specific assembly algorithm is a Z Item. "Poké Ball" is an S Item. Missingno. is a Z Item. A deliberately-designed game event like Pokémon evolution (advancement) or a Pokémon evolution animation could be an S Item. |
Latest revision as of 08:05, 20 July 2025
- Missingno. (Pokémon) 11 -1 -
Core characteristics[edit]
- item type
- Z (wiki feature; pronounced C) 11 -1 -
- pronounced [P] alias (en) [string]
- General Pokémon data block 0
- Missing Pokédex entry past number 0
- unnamed Missingno
- unidentified Missingno
- pronounced [P] alias (ja) [string]
- けつばん
- QID references [Item] 11 -1 -
- --
- serial number
- any number
- color swatch references [Item]
- placeholder 11 -1 -
- case of [Item]
- consists of components [Item]
- placeholder 11 -1 -
- taking the form of
- Pokémon
- " [Item]
- memory address
- taking the form of
- Pokémon data block
Wavebuilder combinations[edit]
- pronounced [P] pronounced Wavebuilder: forms result [Item]
- 'M (glitch Pokémon) 11 -1 -
- along with [Item]
- Missingno. (Pokémon) 11 -1 -
Usage notes[edit]
Why Missingno. would be a Z Item may not be intuitive at first. Aren't Z Items supposed to be tangible things? Is this calling Missingno. a book, or group of people? Is Missingno. real? Should I be concerned?
In this case, Missingno. is a Z Item because it exists outside the context of Pokémon's fictional narrative. Missingno., in the context of being a usable generation 1 Pokémon, was not created intentionally by the authors; it is more like what would happen if an intentionally designed memory address suddenly collided with the environment outside the gameboy and was filled with garbage data such as atmospheric noise. Any ordinary Pokémon or RPG character can easily be conceptualized as a signifier: the word "Pidgeot" is assigned to a particular image of a bird, a particular pair of types, a particular stat block, and perhaps a particular narrative of life events as some particular individual appears within the Pokémon TV show. Missingno. is not like this. Inside some particular box we define as a Pokémon game there are hundreds of deliberately designed signifiers containing names, designs, and statistics, but Missingno exists mostly outside that box of signifiers as part of the raw substrate that runs and constructs the game. A computer chip is a Z Item. "Pidgey" is an S Item. A specific assembly algorithm is a Z Item. "Poké Ball" is an S Item. Missingno. is a Z Item. A deliberately-designed game event like Pokémon evolution (advancement) or a Pokémon evolution animation could be an S Item.