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<ol class="hue clean compound data_pkmn"><li>
{{HueCSS}}<ol class="hue clean compound data_pkmn"><li class="10301">
<onlyinclude><dfn class="number_empty" data-dimension="Z" data-qid="10301" data-numbersign="404" data-field="" data-series="Pokémon" data-work="Pokémon Red/Green" data-chapter="" data-tale="" data-object="" data-note="" data-lexeme="">[[Ontology:Q10301|Missingno.]]<ins class="note series_pkmn" style="text-decoration: none;"> (<cite>Pokémon</cite>)</ins>{{WaveScore|sum=1|quilt=1|ply=1}}</dfn></onlyinclude>  __NOTOC__
<onlyinclude><dfn class="field_horror element_empty" data-dimension="Z" data-qid="10301" data-numbersign="404" data-field="" data-series="Pokémon" data-work="Pokémon Red/Green" data-chapter="" data-tale="" data-object="" data-note="" data-lexeme="">[[Ontology:Q10301|Missingno.]]<ins class="note series_pkmn"> (<cite>Pokémon</cite>)</ins>{{WaveScore|sum=1|quilt=1|ply=1}}</dfn></onlyinclude>  __NOTOC__
</li></ol><!-- change summary:  copy or update fake Item from [[Special:PermanentLink/NNNN|Ontology:Q10301]] -->
</li></ol><!-- change summary:  copy or update fake Item from [[Special:PermanentLink/NNNN|Ontology:Q10301]] -->


== Characteristics in draft ==
== Core characteristics ==
 
=== Properties ===


<dl class="wikitable hue data_pkmn">
<dl class="wikitable hue data_pkmn">
{{HueClaim|P=item type| {{Template:Z1}} }}
{{HueClaim|P=item type| {{Template:Z1}} }}
{{HueRoster|P=label (en)| {{Ontology:Q10301}} }}
{{HueRoster|EP=PPPA/L|lang=en| {{Ontology:Q10301}} }}
{{HueRoster|P=alias (en)| [https://www.smogon.com/smog/issue27/glitch General Pokémon data block 0] | Missing Pokédex entry past number 0 | unnamed Missingno | unidentified Missingno }}
{{HueRoster|EP=PPPA|lang=en| [https://www.smogon.com/smog/issue27/glitch General Pokémon data block 0] | Missing Pokédex entry past number 0 | unnamed Missingno | unidentified Missingno }}
{{HueRoster|P=label (ja)| けつばん }}
{{HueRoster|EP=PPPA|lang=ja| けつばん }}
{{HueRoster|P={{Ontology:P42}}| -- }}  <!-- en: QID references -->
{{HueRoster|EP=P42| -- }}  <!-- en: QID references -->
{{HueRoster|P=serial number| any number }}
{{HueRoster|P=serial number| any number }}
{{HueRoster|P={{Ontology:P56}}| {{Ontology:L617}} }}  <!-- en: color swatch references -->
{{HueRoster|EP=P56| {{Ontology:Q617}} }}  <!-- en: color swatch references -->
{{HueRoster|P=instance of| {{Ontology:L617}} | glitch Pokémon | Pokémon data block | memory address }}
{{HueRoster|EP=P4| {{Ontology:Q617}} | {{Template:BQ10924}} | Pokémon data block | memory address }} <!-- en: placeholder  glitch Pokémon -->
{{HueRoster|P={{Ontology:P6}}| {{Ontology:L617}} |OP=taking the form of| Pokémon }}
{{HueRoster|P={{E:P6}}| {{Ontology:Q617}} |OP=taking the form of| Pokémon }}
{{HueRoster|P={{Ontology:P6|"}}| memory address |OP=taking the form of| Pokémon data block }}
{{HueRoster|P={{E:P6|"}}| memory address |OP=taking the form of| Pokémon data block }}
</dl>
</dl>


=== Wavebuilder combinations ===
== Wavebuilder combinations ==


<dl class="wikitable hue data_wavebuild">   
<dl class="wikitable hue data_wavebuild three">   
{{WaveBuildNone| index number zero | 'M }}  <!-- en: WITH ??  forms RESULT ?? -->
{{WaveBuildNone| {{Ontology:Q10301}} | index number zero | {{Ontology:Q10300}} }}  <!-- en: WITH ??  PRODUCES  'M -->
</dl>
</dl>


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In this case, Missingno. is a Z Item because it exists outside the context of <cite>Pokémon</cite>'s fictional narrative. Missingno., in the context of being a usable generation 1 Pokémon, was not created intentionally by the authors; it is more like what would happen if an intentionally designed memory address suddenly collided with the environment outside the gameboy and was filled with garbage data such as atmospheric noise. Any ordinary Pokémon or RPG character can easily be conceptualized as a signifier: the word "Pidgeot" is assigned to a particular image of a bird, a particular pair of types, a particular stat block, and perhaps a particular narrative of life events as some particular individual appears within the <cite>Pokémon</cite> TV show. Missingno. is not like this. Inside some particular box we define as a Pokémon game there are hundreds of deliberately designed signifiers containing names, designs, and statistics, but Missingno exists mostly outside that box of signifiers as part of the raw substrate that runs and constructs the game. A computer chip is a Z Item. "Pidgey" is an S Item. A specific assembly algorithm is a Z Item. "Poké Ball" is an S Item. Missingno. is a Z Item. A deliberately-designed game event like Pokémon evolution (advancement) or a Pokémon evolution animation could be an S Item.
In this case, Missingno. is a Z Item because it exists outside the context of <cite>Pokémon</cite>'s fictional narrative. Missingno., in the context of being a usable generation 1 Pokémon, was not created intentionally by the authors; it is more like what would happen if an intentionally designed memory address suddenly collided with the environment outside the gameboy and was filled with garbage data such as atmospheric noise. Any ordinary Pokémon or RPG character can easily be conceptualized as a signifier: the word "Pidgeot" is assigned to a particular image of a bird, a particular pair of types, a particular stat block, and perhaps a particular narrative of life events as some particular individual appears within the <cite>Pokémon</cite> TV show. Missingno. is not like this. Inside some particular box we define as a Pokémon game there are hundreds of deliberately designed signifiers containing names, designs, and statistics, but Missingno exists mostly outside that box of signifiers as part of the raw substrate that runs and constructs the game. A computer chip is a Z Item. "Pidgey" is an S Item. A specific assembly algorithm is a Z Item. "Poké Ball" is an S Item. Missingno. is a Z Item. A deliberately-designed game event like Pokémon evolution (advancement) or a Pokémon evolution animation could be an S Item.
[[Category:Glitch Pokémon ontology]]

Latest revision as of 08:05, 20 July 2025

  1. Missingno. (Pokémon) 1-1-1

Core characteristics[edit]

item type
Z (wiki feature; pronounced C) 1-1-1
pronounced [P] label [string] (L)
Missingno. (Pokémon) 1-1-1
pronounced [P] alias (en) [string]
General Pokémon data block 0
Missing Pokédex entry past number 0
unnamed Missingno
unidentified Missingno
pronounced [P] alias (ja) [string]
けつばん
QID references [Item] 1-1-1
--
serial number
any number
case of [Item]
placeholder 1-1-1
glitch Pokémon 1-1-1
Pokémon data block
memory address
consists of components [Item]
placeholder 1-1-1
taking the form of
Pokémon
" [Item]
memory address
taking the form of
Pokémon data block

Wavebuilder combinations[edit]

pronounced [P] pronounced Wavebuilder: forms result [Item]
'M (glitch Pokémon) 1-1-1
along with [Item]
Missingno. (Pokémon) 1-1-1
forming from [Item]
Missingno. (Pokémon) 1-1-1
index number zero
'M (glitch Pokémon) 1-1-1

Usage notes[edit]

Why Missingno. would be a Z Item may not be intuitive at first. Aren't Z Items supposed to be tangible things? Is this calling Missingno. a book, or group of people? Is Missingno. real? Should I be concerned?

In this case, Missingno. is a Z Item because it exists outside the context of Pokémon's fictional narrative. Missingno., in the context of being a usable generation 1 Pokémon, was not created intentionally by the authors; it is more like what would happen if an intentionally designed memory address suddenly collided with the environment outside the gameboy and was filled with garbage data such as atmospheric noise. Any ordinary Pokémon or RPG character can easily be conceptualized as a signifier: the word "Pidgeot" is assigned to a particular image of a bird, a particular pair of types, a particular stat block, and perhaps a particular narrative of life events as some particular individual appears within the Pokémon TV show. Missingno. is not like this. Inside some particular box we define as a Pokémon game there are hundreds of deliberately designed signifiers containing names, designs, and statistics, but Missingno exists mostly outside that box of signifiers as part of the raw substrate that runs and constructs the game. A computer chip is a Z Item. "Pidgey" is an S Item. A specific assembly algorithm is a Z Item. "Poké Ball" is an S Item. Missingno. is a Z Item. A deliberately-designed game event like Pokémon evolution (advancement) or a Pokémon evolution animation could be an S Item.