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Category:Tea Dragon Society ontology: Difference between revisions

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[[Category:Fictional series and metaseries ontologies]]
[[Category:Fictional series and metaseries ontologies]] [[Category:Generic tabletop games ontology]]

Revision as of 04:05, 27 January 2025

Works

  1. The Tea Dragon Society (all media)
  2. The Tea Dragon Society
  3. The Tea Dragon Festival
  4. The Tea Dragon Tapestry
  5. The Tea Dragon Society Card Game
  6. Autumn Harvest: A Tea Dragon Society Card Game

Books ontology

  1. [S] Town market (The Tea Dragon Society) / town bazaar
  2. [S] True dragon (The Tea Dragon Society)
  3. [S] Tea Dragon society (group)
  4. [S] Tea Dragon (The Tea Dragon Society)
  5. [S] Jasmine tea dragon
  6. [S] Rooibos tea dragon
  7. [S] Chamomile tea dragon
  8. [S] Ginseng tea dragon
  9. [S] Earl Grey tea dragon
  10. [S] Hibiscus tea dragon
  11. [S] Ginger tea dragon
  12. [S] Peppermint tea dragon

Card game ontology - Autumn Harvest

Card areas

  1. card area / board field -> in general
  2. draw deck -> board field, either central or player-specific
  3. face-up card face-down card 1-1-1
  4. face-up card area / card area with cards face-up
  5. face-down card area / card area with cards face-down
  6. character area / creature area / Army (Arcmage) / Member Zone (Aurora) -> implied to be player-specific but not stated to be
  7. main draw deck / deck / central draw deck / market deck (Tea Dragon Society) -> board field
  8. player draw deck / deck / library / character deck -> board field
  9. discard pile / graveyard / GY / Devastation Zone (Aurora) -> implied to be player-specific
  10. hand / player hand / hand cards / hold (Tea Dragon Society) -> board field
  11. in-play card area -> superset of: character area, etc
  12. figurehead area / commander area / Guide Space (Aurora) / main character area
  13. removed from the game / exile zone -> board field
  14. prize card area -> central or player, either can exist

Game pieces

  1. game rules manual / card game rules sheet / board game rules sheet -> to be used for reference statements, or entries preserving official rules sheet links
  2. Mentor rules sheet
  3. Glossary rules sheet -> are these different for the two games? if so, consider them editions of the same work
  4. board game piece / board game card / board game token / card game token / unspecified game card / unspecified game piece
  5. playing card / unspecified game card
  6. modifying token / modifying counter / damage counter / power-up counter / status effect counter
  7. free-floating token / board game token -> miscellaneous token placed on some space on table for status purposes
  8. transient card / effect card which does not enter play
  9. continuing event card / Condition card (Aurora) / enchantment card
  10. card with in-play effect / effect permanent / enchantment creature -> could also be a "modifier card", but in some games may take effect in hand / graveyard / etc. a card which has an effect when in something a particular game considers an in-play area
  11. card with draw effect
  12. card with in-hand effect -> Tea Dragon Society is the only game I can think of that does this, off the top of my head
  13. card with in-deck effect / card with different rules in particular decks / card affected by figurehead card / card affected by main-character card / card affected by commander card / inherently tutorable card / fusion mechanic card / synchro card / pendulum card / card that complements other cards inherently
  14. single-use game piece / single-use card / card which is discarded after effect
  15. Mentors token
  16. Growth token
  17. Victory point token

Card fields

  1. playing card deck -> has three uses. explaining card game mechanics; references; explaining Deltarune / Homestuck
  2. named trading-card-game deck / named deck
  3. card field / card stat / card metric / card attribute -> superset of: object suit, suit color, number
  4. card category / card kind -> Condition, Action, etc. should usually be represented through "instance of" property, this is just to define what a category technically is
  5. resource card / Resident card (Aurora) / mana card / land card / energy card
  6. character card / creature card / monster card / Theorist card (Aurora)
  7. event card / Action card (Aurora) / instant event card
  8. card suit -> the concept of something that goes in a card suit
  9. object-based card suit / playing card suit / season-based card suit / plant or animal card suit
  10. card suit / card element / card color
  11. card name / card title
  12. card cost
  13. card worth / point value / victory points
  14. card resource value / energy value / mana value / growth value (Tea Dragon Society)
  15. card rules / card basic effects

Other

  1. modifiable card
  2. modifier card / equipment card / enchantment card / power-up card / card eaten by character card
  3. (none)

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Tea Dragon Society ontology"

The following 2 pages are in this category, out of 2 total.