User:RD/Auldernet/MS25/Sunderkov: Difference between revisions
copy or update fake Item from Auldernet - Piatya |
Phoenix Furnace |
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{{HueRoster|EP=PPPA/L|lang=en| {{User:RD/Auldernet/MS25/Sunderkov|C=Q}} }}<!-- identifier example: {{E:ẞ01-100}} | [[E:ẞ01-100]] | {{HueRoster|EP=PPPA/L|lang=en| {{User:RD/Auldernet/MS25/Sunderkov|C=Q}} }}<!-- identifier example: {{E:ẞ01-100}} | [[E:ẞ01-100]] | ||
omitted: {{HueRoster|EP=PPPA|lang=en| -- }} --> | omitted: {{HueRoster|EP=PPPA|lang=en| -- }} --> | ||
{{HueRoster|P=card title| Mike Sunderkov ({{TTS|tts=Auldernet|🗺}}) }} | {{HueRoster|P=card title| <small>Mike</small> Sunderkov ({{TTS|tts=Auldernet|🗺}}) }} | ||
{{HueRoster|P=card type| Character | Past Hero | | {{HueRoster|P=card type| Character | Past Hero | Human Alchemist }} | ||
{{HueRoster|P=Bloc| Iron bloc (Auldernet) | Slag bloc (Auldernet) | Element III / Earth bloc similar }} <!-- card suit / Bloc (Aurora) --> | {{HueRoster|P=Bloc| Iron bloc (Auldernet) | Slag bloc (Auldernet) | Element III / Earth bloc similar }} <!-- card suit / Bloc (Aurora) --> | ||
{{HueRoster|P=play cost| -- }} | {{HueRoster|P=play cost| -- }} | ||
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omitted: {{HueRoster|P=field| -- }} -- career or skill tree (role-playing games) / field (Aurora) / industry (Aurora) -- | omitted: {{HueRoster|P=field| -- }} -- career or skill tree (role-playing games) / field (Aurora) / industry (Aurora) -- | ||
omitted: {{HueRoster|P=form| -- }} --> | omitted: {{HueRoster|P=form| -- }} --> | ||
{{HueRoster|P=ability| -- }} | {{HueRoster|P=ability| {{strong|Their Hearts As One}} ({{abbr|tts=Guide Space|GS}}): Once per turn, I can Dispatch any number of unused Members to Expel Members that are not Earth-bloc-similar and replace them with Element III Members of equal or lesser cost from my Residents Deck. }} | ||
{{HueRoster|P=Passive Conditions| Cosmic Rift 2 }}<!-- | {{HueRoster|P=ability| {{strong|Phoenix Furnace}}: Once per turn cycle, I can Dispatch myself to summon a Helper Phoenix from my Constructs Deck. The Helper Phoenix can be any subtype. }} | ||
{{HueRoster|P=Passive Conditions| Cosmic Rift 2 (Alchemist) }}<!-- | |||
omitted: {{HueRoster|P=deck| -- }} -- deck / character deck (Aurora) --> | omitted: {{HueRoster|P=deck| -- }} -- deck / character deck (Aurora) --> | ||
{{HueRoster|EP=P34| Aurora card game system | Auldernet (Aurora System scenario) }} <!-- en: field --><!-- | {{HueRoster|EP=P34| Aurora card game system | Auldernet (Aurora System scenario) }} <!-- en: field --><!-- | ||
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</dl> | </dl> | ||
<blockquote class="wikitable poem proposition"> | <blockquote class="wikitable poem proposition">{{i|It was us that led the Far Side out of unending darkness. I will do anything to ensure our people never sink into that endless darkness again. — M. Sunderkov}}</blockquote> | ||
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=== Aurora card mechanics (prototype / rejected) === | === Aurora card mechanics (prototype / rejected) === | ||
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== Usage notes == | == Usage notes == | ||
=== | === Phoenix Furnace === | ||
=== | This ability can be used once per turn {{em|on either Side's turn}}. Mark Sunderkov as used ("Dispatch" him), even if he is in the Guide Space, because you can Dispatch characters in the Guide Space. You cannot use this ability if Sunderkov is already Dispatched. This move is considered to come from Sunderkov as its source if any in-play card has pointed that concept out as relevant (by default it is not relevant). When you make this move, you can search your Side's Constructs Deck for a card of the Helper Phoenix archetype. You can choose any card which is part of the Helper Phoenix archetype ("any subtype"), though you can only choose one. Shuffle your Constructs Deck, unless you are using the draw dice system. | ||
=== Their Hearts As One === | |||
This ability can be used once per turn {{em|on your Side's turn}}. Sunderkov must be in a Guide Space to use this ability. On your turn you can mark as used ("Dispatch") any number of unused Residents (Workers, Peasants, Experts, or Sub-Experts) in Masses or Firms who are of a compatible Bloc to Sunderkov. This Dispatching move is considered to come from Sunderkov as its source ("I can Dispatch") and then from the Characters that were Dispatched if any in-play card has pointed that concept out as relevant. When you make this move, you can take a number of Residents in Masses equal to the number of Residents you Dispatched and send them back ("Expel" them) to their appropriate draw deck. They are not discarded / "Destroyed". The Residents you Expel must not be any Bloc that falls under Element III (Earth bloc). You may search your Residents Deck for a Resident of equal or lesser cost before you put each mismatched Resident back in their appropriate deck. If at any point you cannot find an Element III Resident in the Residents Deck, or you only have high-cost Residents to draw, draw nothing, finish putting the Expelled Residents back, and proceed with the rest of your turn. Shuffle each deck you put Residents back into plus your Residents Deck, unless you are using the draw dice system. | |||
=== Cosmic Rift 2 (Alchemist) === | |||
This Condition is part of the game whenever any Auldernet cards are in play. If an Equipment card tries to change ("evolve") Sunderkov into a Cosmic Rift afflicted version, he does not gain a status affliction, and does not change to a new state. Instead, you should treat all attempts to evolve Sunderkov to a Cosmic Rift state as combat encounters using the normal combat rules. If Sunderkov is part of a Mass it is possible another Member will absorb the hit, in which case you should apply the Cosmic Rift rule that goes with that particular Member. If Sunderkov is alone or if he gets targeted in the Guide Space he will either survive the hit or go to the Devastation Zone. | |||
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Latest revision as of 10:18, 1 August 2026
Aurora System card mechanics
- card title
- Mike Sunderkov ()
- card type
- Character
- Past Hero
- Human Alchemist
- Bloc
- Iron bloc (Auldernet)
- Slag bloc (Auldernet)
- Element III / Earth bloc similar
- play cost
- --
- productivity
- --
- originating region
- town of Gregory (Auldernet) ( / DFy)1
-1-1 - Far Side (Auldernet) ( / ML)1
-1-1 - class
- Sub-Expert
- ability
- Their Hearts As One (): Once per turn, I can Dispatch any number of unused Members to Expel Members that are not Earth-bloc-similar and replace them with Element III Members of equal or lesser cost from my Residents Deck.
- ability
- Phoenix Furnace: Once per turn cycle, I can Dispatch myself to summon a Helper Phoenix from my Constructs Deck. The Helper Phoenix can be any subtype.
- Passive Conditions
- Cosmic Rift 2 (Alchemist)
- field, scope, or group [Item]
- Aurora card game system
- Auldernet (Aurora System scenario)
It was us that led the Far Side out of unending darkness. I will do anything to ensure our people never sink into that endless darkness again. — M. Sunderkov
Wavebuilder combinations
Background
Usage notes
Phoenix Furnace
This ability can be used once per turn on either Side's turn. Mark Sunderkov as used ("Dispatch" him), even if he is in the Guide Space, because you can Dispatch characters in the Guide Space. You cannot use this ability if Sunderkov is already Dispatched. This move is considered to come from Sunderkov as its source if any in-play card has pointed that concept out as relevant (by default it is not relevant). When you make this move, you can search your Side's Constructs Deck for a card of the Helper Phoenix archetype. You can choose any card which is part of the Helper Phoenix archetype ("any subtype"), though you can only choose one. Shuffle your Constructs Deck, unless you are using the draw dice system.
Their Hearts As One
This ability can be used once per turn on your Side's turn. Sunderkov must be in a Guide Space to use this ability. On your turn you can mark as used ("Dispatch") any number of unused Residents (Workers, Peasants, Experts, or Sub-Experts) in Masses or Firms who are of a compatible Bloc to Sunderkov. This Dispatching move is considered to come from Sunderkov as its source ("I can Dispatch") and then from the Characters that were Dispatched if any in-play card has pointed that concept out as relevant. When you make this move, you can take a number of Residents in Masses equal to the number of Residents you Dispatched and send them back ("Expel" them) to their appropriate draw deck. They are not discarded / "Destroyed". The Residents you Expel must not be any Bloc that falls under Element III (Earth bloc). You may search your Residents Deck for a Resident of equal or lesser cost before you put each mismatched Resident back in their appropriate deck. If at any point you cannot find an Element III Resident in the Residents Deck, or you only have high-cost Residents to draw, draw nothing, finish putting the Expelled Residents back, and proceed with the rest of your turn. Shuffle each deck you put Residents back into plus your Residents Deck, unless you are using the draw dice system.
Cosmic Rift 2 (Alchemist)
This Condition is part of the game whenever any Auldernet cards are in play. If an Equipment card tries to change ("evolve") Sunderkov into a Cosmic Rift afflicted version, he does not gain a status affliction, and does not change to a new state. Instead, you should treat all attempts to evolve Sunderkov to a Cosmic Rift state as combat encounters using the normal combat rules. If Sunderkov is part of a Mass it is possible another Member will absorb the hit, in which case you should apply the Cosmic Rift rule that goes with that particular Member. If Sunderkov is alone or if he gets targeted in the Guide Space he will either survive the hit or go to the Devastation Zone.