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User:Valenoern/Asekai/BadRoute

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Revision as of 12:36, 2 October 2025 by Valenoern (talk | contribs) (copy or update fake Item from Q618)
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  1. pronounced 617. (S)pronounced (S): bad route (Asekai) 1-1-1

Core characteristics[edit]

item type
S 1-1-1
pronounced P: label [string] (L)
pronounced 617. (S)pronounced (S): bad route (Asekai) 1-1-1
E:ẞ16-13
pronounced P: alias (en) [string]
--
QID references [Item] 1-1-1
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field, scope, or group [Item]
Asekai
zensekai engine / zensekai system
case of [Item]
--

Wavebuilder combinations[edit]

pronounced P: pronounced Wave-builder: forms result [Item]
--
along with [Item]
--
forming from [Item]
--
--
--

Wavebuilder characterizations[edit]


Prototype notes[edit]

  1. bad route (pronounced essek-I) / badroute (pronounced essek-I) -> a badroute is a development trajectory where environment acts negatively to produce an undesirable ending. these have absolutely existed in things before; Tamagotchi was one of the first places they showed up.
    I think what was truly fascinating to me about the concept of bad-routes was that they wordlessly conveyed the concept that an individual life could have more than one possible ending. epistemically possible... you know. Digimon had this weird little grain of secret Marxism in it likely by accident, and I was deeply drawn to that tiny grain of sand and kind of obsessed with it.

Background[edit]

Usage notes[edit]